@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 4 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Volgograd
1 armour moved from Iraq to Northwest Persia
1 fighter moved from 98 Sea Zone to Northwest Persia
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 bombers moved from Norway to Novgorod
2 fighters moved from Norway to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to 127 Sea Zone
3 artilleries moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries moved from 127 Sea Zone to Novgorod
3 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from United Kingdom to Germany
2 transports moved from 19 Sea Zone to 34 Sea Zone
1 bomber moved from Sumatra to India
1 fighter moved from 98 Sea Zone to Northwest Persia
1 artillery, 1 carrier and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
5 fighters moved from Russia to Smolensk
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
2 tactical_bombers moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Shantung
Combat - Americans
Air Battle in India
Americans attacks with 1 units heading to India
Japanese launches 1 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Battle in Smolensk
Americans attack with 5 fighters
Germans defend with 1 artillery
Americans win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for Americans: 1 fighter
Battle in Northwest Persia
Americans attack with 1 armour and 2 fighters
Germans defend with 1 artillery
Americans win, taking Northwest Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Americans attack with 3 artilleries, 2 bombers and 3 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 1 harbour
Americans win, taking Novgorod from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 25
Casualties for Germans: 3 artilleries and 3 fighters
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Greece
Battle in Shantung
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Greece from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 3 infantry
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Novgorod to Russia
4 fighters moved from Smolensk to Russia
3 fighters moved from 127 Sea Zone to Russia
2 fighters moved from Northwest Persia to Iraq
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 destroyers moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
2 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
1 bomber moved from Philippines to Sumatra
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
3 fighters placed in Norway
5 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
I sent it up. Since it missed and I missed and you then got three consecutive 1s on AA rolls, I figure you’ll be ok with that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
British buy 3 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
4 fighters moved from Iraq to Caucasus
1 bomber moved from Iraq to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Caucasus
British attack with 4 fighters and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from Caucasus to 99 Sea Zone
2 fighters moved from Caucasus to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from Volgograd to Iraq
Place Units - British
1 bomber and 2 infantry placed in Egypt
3 armour placed in Iraq
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
The US turn went really well for you – three bombers down to AA rolls, and a fighter lost to that lone artillery.
@Marshmallow:
Forgot to ask about intercepting in India.
No escort, 1 on 1? Yes, intercept.
yeah, already did. You missed, I missed, and then you had your .001 round of three consecutive AA hits! Waiting on Italy :)
Non Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
How is this legal?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 fighters moved from Southern Italy to Western Germany
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
@Marshmallow:
Non Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Persia to CaucasusHow is this legal?
It isn’t. Sorry, forgot about that. Do you want to re-do it? I guess I could just DOW on USSR.
Well, the game obviously doesn’t prevent it, probably because it’s a European territory. Not that it matters, they’re not there now. I’m not terribly worried about it, but it is inconsistent with the whole other rule.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to Shan State
2 fighters moved from 43 Sea Zone to Shan State
1 transport moved from 43 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 artilleries moved from 37 Sea Zone to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters and 4 infantry
Japanese defend with 3 artilleries and 3 infantry
ANZAC win, taking Shan State from Japanese with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 3 artilleries and 3 infantry
Non Combat Move - ANZAC
2 fighters moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to Malaya
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 2 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 29 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 artilleries, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Novgorod
4 mech_infantrys moved from Poland to Novgorod
2 armour, 20 artilleries, 1 infantry and 20 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry and 1 tactical_bomber moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
1 armour moved from Urals to Samara
1 tactical_bomber moved from Kazakhstan to Samara
2 mech_infantrys moved from Volgograd to Samara
1 artillery moved from Rostov to Tambov
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Germans win, taking Novgorod from Russians with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 2 armour, 21 artilleries, 1 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour, 21 artilleries, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
1 mech_infantry owned by the Germans and 1 armour owned by the Germans retreated to Volgograd
Russians win with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
2 aaGuns moved from Bryansk to Tambov
1 marine moved from Romania to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Novgorod to Baltic States
1 mech_infantry moved from Germany to Baltic States
Place Units - Germans
3 mech_infantrys placed in Volgograd
2 artilleries and 2 infantry placed in Germany
1 artillery, 3 bombers and 1 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Germany
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,5,4,3
Germans collect 55 PUs (3 lost to blockades); end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to Russia
1 artillery moved from Samara to Russia
8 infantry moved from Yenisey to Timguska
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 17 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 8 PUs;
Combat Move - Japanese
1 fighter moved from India to Malaya
1 fighter moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Persia to Northwest Persia
Combat - Japanese
Battle in Malaya
Japanese attack with 2 fighters
ANZAC defend with 1 bomber and 1 harbour
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Northwest Persia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
1 artillery owned by the Japanese retreated to Persia
Americans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from West India to India
2 fighters moved from Malaya to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Shantung
1 fighter moved from Japan to Shantung
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,2,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,5,3,5,5,4,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,2,6,4
Japanese collect 33 PUs (10 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 3 fighters, 4 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 tactical_bombers moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Shantung
1 bomber moved from Russia to Novgorod
2 artilleries moved from Morocco to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to 115 Sea Zone
1 bomber moved from Russia to 115 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Shantung
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 factory_minor, 1 fighter and 1 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 115 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer and 2 transports
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer and 2 transports
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
2 fighters moved from 127 Sea Zone to Russia
1 carrier and 3 transports moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from 115 Sea Zone to Norway
1 fighter moved from Norway to Russia
1 bomber moved from 115 Sea Zone to Norway
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 armour moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
5 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Northwest Persia to Iraq
1 bomber moved from Sumatra to Iraq
2 fighters and 1 tactical_bomber moved from Shantung to 19 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 34 Sea Zone
2 transports moved from 34 Sea Zone to 32 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Iraq to Egypt
5 artilleries moved from 91 Sea Zone to Morocco
5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
Place Units - Americans
3 fighters placed in Norway
2 destroyers and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 118 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - British
British buy 1 carrier, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from 98 Sea Zone to Persia
6 armour, 6 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry moved from Iraq to Persia
1 fighter moved from Iraq to Caucasus
1 fighter moved from Iraq to Persia
1 bomber moved from Egypt to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Persia
British attack with 6 armour, 6 artilleries, 1 bomber, 4 fighters, 11 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 3 armour, 9 artilleries, 1 factory_minor, 10 infantry and 3 mech_infantrys
British win, taking Persia from Japanese with 6 armour, 4 artilleries, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 50
Casualties for British: 2 artilleries, 1 fighter and 11 infantry
Casualties for Japanese: 1 aaGun, 3 armour, 9 artilleries, 10 infantry and 3 mech_infantrys
Non Combat Move - British
1 bomber moved from Persia to Russia
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
2 fighters moved from Persia to Iraq
1 fighter moved from Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
Place Units - British
1 mech_infantry placed in Egypt
3 infantry placed in Iraq
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,1,2,3
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total