2dfe9ba0-e39c-46db-bf48-bc3f96d3f4e3-image.png
build was 7 guns
scramble options for SZ 110 and 111
I obviously meant to bring an inf into Hopei. Hope you don’t mind me adjusting the casualties there.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from Kweichow to Shensi
3 artilleries and 3 infantry moved from Yunnan to Szechwan
1 armour, 3 artilleries and 2 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 armour moved from Kiangsu to Hunan
2 bombers moved from Kwangsi to Shensi
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 6 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 6 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Hopei: 1 fighter
EDIT: Turning off Edit Mode
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
2 bombers, 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 bombers and 1 fighter moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from Japan to Kiangsi
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 armour, 2 artilleries and 3 infantry placed in Japan
2 artilleries and 1 infantry placed in Shantung
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Sikang to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
10 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 11 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 44 / 56
Russians : 37 / 38
Japanese : 33 / 46
Americans : 52 / 82
Chinese : 5 / 7
British : 27 / 35
UK_Pacific : 24 / 24
Italians : 14 / 13
ANZAC : 14 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
3 infantry moved from Persia to Iraq
2 tactical_bombers moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 fighter moved from India to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
5 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 armour moved from Egypt to Kenya
making a change to this combat
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 bomber, 2 fighters and 5 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 armour moved from Egypt to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
3 infantry moved from Persia to Iraq
2 tactical_bombers moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from India to Kwangsi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 22 PUs;
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 bomber, 2 fighters and 5 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 armour moved from Egypt to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
3 infantry moved from Persia to Iraq
2 tactical_bombers moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from India to Kwangsi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - British
Battle in Formosa
Battle in Scotland
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 armour, 2 artilleries, 3 infantry and 2 marines
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 1/12 hits
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 2 marines in Scotland, round 2 : 3/9 hits
3 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Scotland, round 3 : 2/9 hits
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 marines in Scotland, round 3 : 6/8 hits
3 infantry owned by the British, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Scotland
Germans win, taking Formosa from Japanese with 2 armour, 2 artilleries and 2 marines remaining. Battle score for attacker is -23
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
1 bomber owned by the British and 2 fighters owned by the British retreated
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 5 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 72 Sea Zone to 81 Sea Zone
3 aaGuns, 2 artilleries, 18 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Kwangsi to Burma
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 bomber and 2 fighters moved from Scotland to United Kingdom
Place Units - British
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,5,2,3
UK_Pacific collect 19 PUs (6 lost to blockades); end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys
Territory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 infantry
Kwangsi : 1 infantry
Burma : 3 aaGuns, 2 artilleries, 1 fighter, 19 infantry and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
20 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Kenya : 1 armour and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 1 transport
109 Sea Zone : 1 transport
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Persia : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 56
Russians : 37 / 38
Japanese : 31 / 46
Americans : 52 / 82
Chinese : 6 / 7
British : 30 / 33
UK_Pacific : 25 / 25
Italians : 13 / 13
ANZAC : 14 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 17 times
Average roll : 3.677
Median : 4.000
Variance : 0.484
Standard Deviation : 0.696
Total rolls : 96
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.688
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.688
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16
Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.941
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
British Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.977
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 43
Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
can not believe those dice in scotland, 93% chance to win, such a critical battle……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 marine moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 2 infantry
French win, taking Gibraltar from British with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
French defend with 1 destroyer
Italians win, taking 99 Sea Zone from French with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 infantry moved from Bulgaria to Romania
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
@JWW:
can not believe those dice in scotland, 93% chance to win, such a critical battle……
Yeah.
Didn’t repair the airbase? Interesting.
@JWW:
can not believe those dice in scotland, 93% chance to win, such a critical battle……
Yeah.
Didn’t repair the airbase? Interesting.
didn’t think I would need to scramble if an attack on London occurred. Of course I was supposed to at the very least destroy your Scottish forces….
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
do you want to use any suicide attacks?
Hit it with one.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 6
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 cruiser and 4 transports
ANZAC win, taking 6 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 40
Casualties for Japanese: 1 cruiser and 4 transports
Non Combat Move - ANZAC
1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from India to Burma
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,4,3,2,4,6,3,6,3,2,4,5
ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Territory Summary for ANZAC :
Shan State : 1 infantry
Burma : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
49 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 cruiser
Egypt : 2 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 56
Russians : 36 / 38
Japanese : 31 / 46
Americans : 52 / 82
Chinese : 6 / 7
British : 30 / 33
UK_Pacific : 25 / 25
Italians : 14 / 19
ANZAC : 14 / 22
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyer
81 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 44 / 56
Russians : 36 / 38
Japanese : 31 / 46
Americans : 52 / 82
Chinese : 6 / 7
British : 30 / 33
UK_Pacific : 25 / 25
Italians : 14 / 19
ANZAC : 14 / 22
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 transports moved from 111 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from Scotland to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 marines moved from 111 Sea Zone to 110 Sea Zone
2 armour, 2 artilleries, 4 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
2 armour and 2 artilleries moved from Scotland to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 4 armour, 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 2 marines and 2 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 11 infantry; French defend with 1 fighter and 2 infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 3 armour, 4 artilleries, 1 fighter, 4 infantry and 2 marines
Casualties for British: 4 aaGuns, 1 artillery, 1 bomber, 2 fighters and 11 infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to British
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter and 2 tactical_bombers moved from United Kingdom to Scotland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
2 artilleries moved from Western Germany to Germany
1 artillery moved from Northern Italy to Yugoslavia
2 aaGuns, 2 artilleries and 20 infantry moved from Poland to Eastern Poland
1 aaGun, 4 armour and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Western Germany to Germany
Place Units - Germans
1 artillery, 1 infantry and 7 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
3 artilleries and 19 infantry moved from Belarus to Eastern Poland
5 artilleries and 15 infantry moved from Western Ukraine to Eastern Poland
5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 armour moved from Ukraine to Eastern Poland