Private Panic Axis vs Surprise Attack Allies + 12


  • Actually I think I can proceed as above given your previous guidance as to casualties and not retreating. Hope so or we will be having to it yet again!

    BTW am going to change the J fig casualty to the second TB.

    So J has 1 damaged BB, 2 undamaged carriers, 4 figs left.

    Round 2 - US:

    2 damaged BBs -DiceRolling 2d6:
    (1, 5)

    1 cruiser -DiceRolling 1d6:
    (1)

    1 fig - :1d6:

    1 TB - :1d6:


  • Bloody hell!

    1 fig -DiceRolling 1d6:
    (2)

    1 TB -DiceRolling 1d6:
    (1)


  • That is 4 out of 5 that hit! How do you do it Kris!

    Will take 2 on an AC and 2 figs.

    Round 2 - J:

    1 damaged BB -DiceRolling 1d6:
    (2)

    2 undamaged carriers -DiceRolling 2d6:
    (4, 4)

    4 figs -DiceRolling 4d6:
    (1, 2, 2, 3)


  • That is 5 hits, so you have been wiped out, leaving me with a damaged BB, 1 AC and 2 figs.

    Shall I edit that in and then get on with the Italian turn?


  • Yes and thanks
    I’m glad you know how to roll on the forum I’m not real comp literate.
    The second job sucks I’ve had to work 7 out of the last 8 Sundays when E.E. is on. I have to figure out how to watch it on my computer. The extra $ is nice and once the kids graduate I can do some traveling, I might even get over there and do some gaming and sight seeing at least once in my life. . .ooh mods to the Mustang, more war games,reno. this old house and so much more.
    Italy is up
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 carrier and 2 fighters
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 artillery moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Iraq to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 battleship moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Greece to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern Poland to Baltic States

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour
                Battle in Baltic States
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship
                    Americans defend with 1 cruiser
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Egypt to Iraq
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                3 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Syria to Iraq
                2 aaGuns moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs

    triplea_38801_Ita4.tsvg


  • What is EE?

    Glad we got beyond that naval battle! At this rate we will still be playing this game when you get to travel over for a game!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from Burma to Java

    triplea_38801_ANZ4.tsvg


  • Eastenders
    OOL for sz 45


  • You watch EastEnders!!! Cor’ blimey!

    Fighter, then BB, then other fighter. Carrier last.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from Burma to Java

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 battleship, 1 carrier and 2 fighters
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 45 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Japanese and 2 destroyers owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Japanese: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38801_ANZ4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Algeria to Tunisia

    triplea_38801_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Algeria to Tunisia

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38801_Fre4.tsvg


  • Yea I’ve been a fan since the late 80’s, what we get here is from 08 going on 09. I have to gift myself a recorder then I can watch at my leisure.
    I had to work both jobs the last 2 days so I’m behind on my moves.
    I should log on when I wake up at 3 in the morn its 6 hrs different so it would be like 9 there and we could get some round done
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 mech_infantrys moved from Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                7 infantry moved from Western Ukraine to Bryansk
                10 artilleries moved from Western Ukraine to Bryansk
                3 armour and 6 mech_infantrys moved from Western Ukraine to Belarus
                2 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
                4 armour moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
                2 bombers moved from Western Germany to 93 Sea Zone
                3 infantry moved from France to Southern France
                1 bomber moved from Western Germany to Southern France
                2 bombers moved from Western Germany to Novgorod
                1 fighter moved from Eastern Poland to Ukraine

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in 93 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Southern France
                    Germans attack with 1 bomber and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Novgorod
                    Germans attack with 2 bombers and 6 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Russians: 2 aaGuns and 3 infantry
                Battle in Karelia
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 armour and 6 mech_infantrys
                    Russians defend with 1 armour, 1 artillery and 3 infantry
                    Germans win, taking Belarus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 artilleries moved from Poland to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Romania to Bessarabia
                1 fighter moved from Ukraine to Eastern Poland
                2 bombers moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 submarine moved from 113 Sea Zone to 124 Sea Zone

    Place Units - Germans
                2 infantry placed in Western Germany
                2 infantry placed in France
                1 fighter placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_38801_Ger5.tsvg


  • Get some sleep! Forgot playing at three in the morning!

    We have friends arriving from Italy later today, so I may be unable to look again until after they depart on Tuesday.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                1 armour and 1 mech_infantry moved from Vologda to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Rostov to Bryansk
                2 infantry moved from Tambov to Bryansk
                3 artilleries and 10 infantry moved from Russia to Bryansk
                2 armour moved from Russia to Bryansk
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    triplea_38801_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                1 armour and 1 mech_infantry moved from Vologda to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Rostov to Bryansk
                2 infantry moved from Tambov to Bryansk
                3 artilleries and 10 infantry moved from Russia to Bryansk
                2 armour moved from Russia to Bryansk
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 armour, 4 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry
                        Russians roll dice for 3 armour, 4 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  9/22 hits
                        Germans roll dice for 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry in Bryansk, round 2 :  5/23 hits
                        5 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 7 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 4 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 :  4/17 hits
                        Germans roll dice for 5 armour and 9 artilleries in Bryansk, round 3 :  5/14 hits
                        5 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 4 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 4 :  5/12 hits
                        Germans roll dice for 5 armour and 5 artilleries in Bryansk, round 4 :  5/10 hits
                        2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 mech_infantry owned by the Russians and 5 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 5 :  4/7 hits
                        Germans roll dice for 5 armour in Bryansk, round 5 :  2/5 hits
                        2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Bryansk, round 6 :  2/5 hits
                        Germans roll dice for 1 armour in Bryansk, round 6 :  0/1 hits
                        1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Germans: 5 armour, 10 artilleries, 7 infantry and 1 mech_infantry
                    Casualties for Russians: 4 artilleries, 12 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                1 aaGun moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                1 armour, 2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
                Russians collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 17 times
                3 was rolled 14 times
                4 was rolled 22 times
                5 was rolled 19 times
                6 was rolled 27 times
            Average roll : 3.729
            Median : 4.000
            Variance : 0.872
            Standard Deviation : 0.934
            Total rolls : 118

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.698
            Median : 4.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 53

    Russians Combat
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 16 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.758
            Standard Deviation : 0.871
            Total rolls : 63

    triplea_38801_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Japan to 35 Sea Zone
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery and 3 infantry moved from French Indo China to Kwangsi
                3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Manchuria to Korea
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Jehol
                1 bomber moved from Kwangtung to Jehol
                1 bomber moved from Kwangtung to Korea
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Japan to Korea

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports
                    Americans defend with 1 transport
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 4 fighters, 6 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry; Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 4 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Korea to Japan
                1 bomber moved from Korea to Japan
                1 bomber moved from Jehol to Japan

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                1 artillery, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                Japanese collect 33 PUs (3 lost to blockades); end with 35 PUs total

    triplea_38801_Jap5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Japan to 35 Sea Zone
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery and 3 infantry moved from French Indo China to Kwangsi
                3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Manchuria to Korea
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Jehol
                1 bomber moved from Kwangtung to Jehol
                1 bomber moved from Kwangtung to Korea
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Japan to Korea

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports
                    Americans defend with 1 transport
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 4 fighters, 6 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry; Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 4 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Korea to Japan
                1 bomber moved from Korea to Japan
                1 bomber moved from Jehol to Japan

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                1 artillery, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                Japanese collect 33 PUs (3 lost to blockades); end with 35 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Chahar: 1 aaGun
                EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_38801_Jap5.tsvg

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