Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
16L BM2 Marshmellow of War (Allies) vs simon33 (Axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to Russia: 2 fighters
EDIT: Removing units owned by Americans from Norway: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Iraq to PersiaCombat - British
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - British
1 bomber moved from Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Alexandria to Egypt
1 fighter moved from Union of South Africa to Egypt
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
3 artilleries placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Iraq to PersiaCombat - British
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - British
1 bomber moved from Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Alexandria to Egypt
1 fighter moved from Union of South Africa to Egypt
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
3 artilleries placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 7 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Iraq to PersiaCombat - British
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - British
1 bomber moved from Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Alexandria to Egypt
1 fighter moved from Union of South Africa to Egypt
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
3 artilleries placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 7 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 cruiser
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 cruiserNon Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Rostov to CaucasusPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries moved from Shan State to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Borneo
2 artilleries, 1 carrier and 2 transports moved from 37 Sea Zone to 43 Sea Zone
2 artilleries moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 tactical_bomber
ANZAC win, taking Borneo from Japanese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 tactical_bomberNon Combat Move - ANZAC
2 fighters moved from Borneo to 43 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 artillery moved from Shan State to MalayaPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 bomber placed in Queensland
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Northern Territory: 1 armour and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 armour and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
1 tactical_bomber moved from Novgorod to Urals
1 artillery moved from Archangel to Smolensk
1 fighter moved from Novgorod to Vologda
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 artillery, 1 infantry and 1 tactical_bomber moved from Volgograd to SamaraCombat - Germans
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Urals from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns, 2 armour, 20 artilleries and 13 mech_infantrys moved from Tambov to Bryansk
1 artillery moved from Volgograd to Rostov
1 tactical_bomber moved from Samara to Volgograd
1 artillery moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Rostov
1 fighter moved from Vologda to Novgorod
1 fighter moved from Smolensk to Novgorod
1 infantry moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Urals to Kazakhstan
4 mech_infantrys moved from Karelia to Finland
9 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Western Germany to Novgorod
4 mech_infantrys moved from Western Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
8 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Germans undo move 5.
4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 4.
Germans undo move 2.
3 mech_infantrys placed in Novgorod
3 artilleries placed in Western Germany
Germans undo move 5.
Germans undo move 1.
3 mech_infantrys placed in Volgograd
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor, 1x factory_minor; Remaining resources: 0 SuicideAttackTokens; 39 PUs;
Japanese buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from ANZACCombat - Japanese
Non Combat Move - Japanese
3 armour and 3 mech_infantrys moved from Caucasus to Persia
1 artillery and 2 infantry moved from Burma to Shan State
2 artilleries moved from French Indo China to Shan State
2 mech_infantrys moved from Persia to West IndiaPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in India
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,2,3,4,3,2,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,1,3,6
Japanese collect 30 PUs (15 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 4 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to Volgograd
1 armour moved from Iraq to Northwest Persia
1 fighter moved from 98 Sea Zone to Northwest Persia
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 bombers moved from Norway to Novgorod
2 fighters moved from Norway to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to 127 Sea Zone
3 artilleries moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries moved from 127 Sea Zone to Novgorod
3 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from United Kingdom to Germany
2 transports moved from 19 Sea Zone to 34 Sea Zone
1 bomber moved from Sumatra to India
1 fighter moved from 98 Sea Zone to Northwest Persia
1 artillery, 1 carrier and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
5 fighters moved from Russia to Smolensk
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
2 tactical_bombers moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Shantung -
Scramble sea zone 127?
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No scramble
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Forgot to ask about intercepting in India.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 4 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Volgograd
1 armour moved from Iraq to Northwest Persia
1 fighter moved from 98 Sea Zone to Northwest Persia
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 bombers moved from Norway to Novgorod
2 fighters moved from Norway to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to 127 Sea Zone
3 artilleries moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries moved from 127 Sea Zone to Novgorod
3 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from United Kingdom to Germany
2 transports moved from 19 Sea Zone to 34 Sea Zone
1 bomber moved from Sumatra to India
1 fighter moved from 98 Sea Zone to Northwest Persia
1 artillery, 1 carrier and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
5 fighters moved from Russia to Smolensk
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
2 tactical_bombers moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to ShantungCombat - Americans
Air Battle in India
Americans attacks with 1 units heading to India
Japanese launches 1 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Battle in Smolensk
Americans attack with 5 fighters
Germans defend with 1 artillery
Americans win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for Americans: 1 fighter
Battle in Northwest Persia
Americans attack with 1 armour and 2 fighters
Germans defend with 1 artillery
Americans win, taking Northwest Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Americans attack with 3 artilleries, 2 bombers and 3 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters and 1 harbour
Americans win, taking Novgorod from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 25
Casualties for Germans: 3 artilleries and 3 fighters
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Greece
Battle in Shantung
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Greece from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 3 infantry
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Novgorod to Russia
4 fighters moved from Smolensk to Russia
3 fighters moved from 127 Sea Zone to Russia
2 fighters moved from Northwest Persia to Iraq
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 destroyers moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
2 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
1 bomber moved from Philippines to Sumatra
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
3 fighters placed in Norway
5 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs -
I sent it up. Since it missed and I missed and you then got three consecutive 1s on AA rolls, I figure you’ll be ok with that.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to JeholPlace Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
British buy 3 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Iraq to Caucasus
4 fighters moved from Iraq to Caucasus
1 bomber moved from Iraq to VolgogradCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Caucasus
British attack with 4 fighters and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Caucasus to 99 Sea Zone
2 fighters moved from Caucasus to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from Volgograd to IraqPlace Units - British
1 bomber and 2 infantry placed in Egypt
3 armour placed in Iraq
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific





