I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from Kwantung to 52 Sea Zone
1 carrier and 2 fighters moved from 60 Sea Zone to 51 Sea Zone
2 fighters moved from 51 Sea Zone to 52 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 49 Sea Zone to 35 Sea Zone
2 fighters moved from Sinkiang to 35 Sea Zone
2 artilleries moved from Philipine Islands to 49 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 49 Sea Zone to 51 Sea Zone
2 fighters moved from 51 Sea Zone to 52 Sea Zone
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports
Americans defend with 1 submarine
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 52 Sea Zone
Japanese attack with 1 bomber and 4 fighters
Americans defend with 1 battleship, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 battleship and 1 transport
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
3 fighters moved from 52 Sea Zone to 51 Sea Zone
1 bomber moved from 52 Sea Zone to Wake Island
3 armour moved from Sinkiang to China
1 armour moved from Kwantung to China
2 armour moved from Trans-Jordan to India
3 infantry moved from Persia to India
2 artilleries and 1 infantry moved from 51 Sea Zone to Wake Island
Place Units - Japanese
1 carrier, 1 cruiser and 1 destroyer placed in 35 Sea Zone
3 infantry placed in Kwantung
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 bombers and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 bombers moved from Norway to Germany
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 31 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
Americans take East Indies from Japanese
3 infantry moved from Norway to Karelia S.S.R.
3 fighters moved from Russia to Karelia S.S.R.
1 armour moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
1 bomber moved from Union of South Africa to Caucasus
Combat - Americans
Battle in Belorussia
Americans attack with 2 armour
Germans defend with 1 artillery
Americans win, taking Belorussia from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Karelia S.S.R.
Americans attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Americans win, taking Karelia S.S.R. from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory
Bombing raid in Germany causes 10 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to Caucasus
3 fighters moved from Karelia S.S.R. to Caucasus
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to United Kingdom
3 armour moved from West Russia to Caucasus
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 52 Sea Zone to 55 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea Zone
1 carrier moved from 3 Sea Zone to 8 Sea Zone
1 cruiser moved from 3 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
Place Units - Americans
1 armour and 2 bombers placed in Norway
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Persia
British take Persia from Japanese
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
3 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
7 infantry moved from Russia to Kazakh S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 12x factory; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from French Equatorial Africa to Belgian Congo
1 armour moved from Italian East Africa to Belgian Congo
2 fighters moved from 15 Sea Zone to Belgian Congo
2 infantry moved from Anglo Egypt to Belgian Congo
2 transports moved from 15 Sea Zone to 14 Sea Zone
2 armour and 2 infantry moved from Southern Europe to 14 Sea Zone
2 armour, 2 infantry and 2 transports moved from 14 Sea Zone to 15 Sea Zone
2 armour and 2 infantry moved from 15 Sea Zone to Anglo Egypt
6 infantry moved from Germany to Western Europe
17 armour and 12 infantry moved from Eastern Europe to Ukraine S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
4 fighters moved from Germany to Western Europe
Combat - Germans
Battle in Western Europe
Germans attack with 4 fighters and 6 infantry
British defend with 2 artilleries and 5 infantry
1 infantry owned by the Germans retreated to Germany
British win with 2 artilleries and 5 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 5 infantry
Battle in Ukraine S.S.R.
Germans attack with 19 armour and 12 infantry
Russians defend with 3 infantry
Germans win, taking Ukraine S.S.R. from Russians with 19 armour and 11 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belgian Congo
Germans attack with 2 armour, 2 fighters and 2 infantry
British defend with 4 armour
retreated to Belgian Congo
British win with 1 armour remaining. Battle score for attacker is -11
Casualties for Germans: 2 armour, 1 fighter and 2 infantry
Casualties for British: 3 armour
Non Combat Move - Germans
1 fighter moved from Belgian Congo to Anglo Egypt
1 fighter moved from Anglo Egypt to 15 Sea Zone
4 fighters moved from Western Europe to Germany
1 infantry moved from Germany to Eastern Europe
Place Units - Germans
9 infantry placed in Germany
Germans undo move 1.
5 infantry placed in Germany
4 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 31 PUs;
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 1 cruiser and 9 transports
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 carrier, 1 cruiser and 9 transports
EDIT: Turning off Edit Mode
Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Belorussia to West Russia
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
1 infantry moved from Belorussia to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Eastern Europe to West Russia
3 infantry moved from Southern Europe to Western Europe
2 artilleries moved from Germany to Western Europe
3 infantry moved from Germany to Western Europe
18 armour moved from Eastern Europe to Caucasus
4 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Germany to Western Europe
8 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Western Europe
Combat - Germans
Battle in Caucasus
Germans attack with 18 armour
Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 16 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Western Europe
Germans attack with 2 artilleries and 18 infantry
Americans defend with 4 infantry
Germans win, taking Western Europe from British with 2 artilleries and 16 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Americans: 4 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 4 infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking West Russia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 fighters moved from Eastern Europe to Germany
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
Place Units - Germans
2 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - British
British buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Persia
British take Persia from Japanese
1 armour moved from Belgian Congo to Libya
British take Libya from Germans
1 artillery moved from United Kingdom to 3 Sea Zone
5 infantry moved from United Kingdom to 3 Sea Zone
1 artillery, 1 cruiser, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
1 artillery and 5 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
2 fighters moved from 3 Sea Zone to Karelia S.S.R.
1 carrier moved from 3 Sea Zone to 4 Sea Zone
2 fighters moved from Russia to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Karelia S.S.R.
British attack with 2 artilleries, 4 fighters and 7 infantry
Germans defend with 4 infantry
British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
British roll dice for 2 artilleries, 4 fighters and 7 infantry in Karelia S.S.R., round 2 : 4/13 hits
Germans roll dice for 4 infantry in Karelia S.S.R., round 2 : 0/4 hits
4 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries, 4 fighters and 7 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Non Combat Move - British
1 bomber moved from Germany to Norway
4 fighters moved from Karelia S.S.R. to Russia
1 submarine moved from 47 Sea Zone to 49 Sea Zone
2 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Persia to Trans-Jordan
Place Units - British
2 armour placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Japan to 60 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 2 transports moved from 60 Sea Zone to 49 Sea Zone
3 fighters moved from 60 Sea Zone to 49 Sea Zone
2 armour moved from Kwantung to Buryatia S.S.R.
3 armour moved from India to Caucasus
Japanese take Persia from British
9 armour moved from Kazakh S.S.R. to Caucasus
3 armour moved from Sinkiang to Caucasus
1 armour moved from Kwantung to Sinkiang
1 bomber moved from India to Russia
3 infantry moved from India to Persia
1 fighter moved from Sinkiang to 60 Sea Zone
2 fighters moved from Sinkiang to India
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in 49 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 2 transports
British defend with 1 submarine
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from 49 Sea Zone to Philipine Islands
1 bomber moved from Russia to India
Place Units - Japanese
1 carrier placed in 60 Sea Zone
1 fighter placed in 60 Sea Zone
3 armour placed in India
1 armour placed in Kwantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Eastern Europe
Americans take Eastern Europe from Germans
1 armour moved from Norway to Belorussia
Americans take Belorussia from Germans
3 fighters moved from Russia to West Russia
2 armour moved from Norway to West Russia
Combat - Americans
Battle in West Russia
Americans attack with 2 armour and 3 fighters
Germans defend with 3 infantry
Americans roll dice for 2 armour and 3 fighters in West Russia, round 2 : 4/5 hits
Germans roll dice for 3 infantry in West Russia, round 2 : 2/3 hits
2 armour owned by the Americans and 3 infantry owned by the Germans lost in West Russia
Americans win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Americans: 2 armour
Non Combat Move - Americans
3 fighters moved from West Russia to Russia
2 armour, 5 artilleries and 11 infantry moved from Norway to Karelia S.S.R.
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport moved from 47 Sea Zone to 52 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 52 Sea Zone
1 battleship and 1 submarine moved from 55 Sea Zone to 52 Sea Zone
1 artillery and 1 infantry moved from 52 Sea Zone to Hawaiian Islands
1 bomber moved from Australia to Hawaiian Islands
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 armour and 2 bombers placed in Norway
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 19 PUs;
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Russia to Novosibirsk
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 19 PUs;
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Russia to Novosibirsk
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 39 PUs;
Germans buy 6 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Germany to Eastern Europe
18 infantry moved from Germany to Eastern Europe
2 artilleries moved from Western Europe to Germany
4 infantry moved from Western Europe to Germany
2 armour moved from Ukraine S.S.R. to Eastern Europe
2 armour moved from Ukraine S.S.R. to Belorussia
2 fighters moved from Ukraine S.S.R. to Belorussia
16 armour moved from Caucasus to West Russia
Combat - Germans
Battle in West Russia
Germans attack with 16 armour
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 15 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 4 armour and 18 infantry
Americans defend with 1 armour
Germans win, taking Eastern Europe from Americans with 4 armour and 18 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in Belorussia
Germans attack with 2 armour and 2 fighters
Americans defend with 1 armour
Germans win, taking Belorussia from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Non Combat Move - Germans
2 fighters moved from Belorussia to Germany
Place Units - Germans
6 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - British
British buy 2 armour and 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 infantry moved from Karelia S.S.R. to Belorussia
2 fighters moved from Russia to Belorussia
2 armour moved from Trans-Jordan to Persia
2 fighters moved from Russia to Persia
Combat - British
Battle in Belorussia
British attack with 2 fighters and 3 infantry
Germans defend with 2 armour
British roll dice for 2 fighters and 3 infantry in Belorussia, round 2 : 2/5 hits
Germans roll dice for 2 armour in Belorussia, round 2 : 0/2 hits
2 armour owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Persia
British attack with 2 armour and 2 fighters
Japanese defend with 3 infantry
British roll dice for 2 armour and 2 fighters in Persia, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Persia
British roll dice for 1 armour and 2 fighters in Persia, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Persia, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Persia
British roll dice for 1 armour and 2 fighters in Persia, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour
Casualties for Japanese: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory = 6
EDIT: Turning off Edit Mode
2 fighters moved from Persia to Russia
2 fighters moved from Belorussia to Russia
4 infantry moved from Karelia S.S.R. to Norway
1 carrier, 1 cruiser and 4 transports moved from 4 Sea Zone to 3 Sea Zone
7 infantry moved from United Kingdom to 3 Sea Zone
7 infantry moved from 3 Sea Zone to Norway
2 artilleries moved from Karelia S.S.R. to Norway
1 armour moved from Libya to Trans-Jordan
3 armour moved from Belgian Congo to Trans-Jordan
2 armour moved from Union of South Africa to Belgian Congo
Place Units - British
2 armour placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour and 1 bomber; Remaining resources: 0 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Philipine Islands to 49 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 2 transports moved from 49 Sea Zone to 60 Sea Zone
2 artilleries and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 armour moved from Buryatia S.S.R. to Soviet Far East
2 armour moved from India to Persia
1 bomber moved from India to Russia
1 armour moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 armour moved from India to Persia
1 armour moved from Kwantung to Sinkiang
3 armour moved from Caucasus to Belorussia
1 fighter moved from India to West Russia
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Belorussia
Japanese attack with 3 armour
British defend with 3 infantry
Japanese win, taking Belorussia from British with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour
Battle in Soviet Far East
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Persia
Japanese attack with 3 armour
British defend with 1 armour
Japanese win, taking Persia from British with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armour
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to West Russia
11 armour moved from Caucasus to West Russia
1 bomber moved from Russia to India
Place Units - Japanese
3 armour placed in India
3 armour placed in Kwantung
Japanese undo move 2.
Japanese undo move 1.
3 armour placed in India
1 bomber placed in Kwantung
2 armour placed in Kwantung
1 armour placed in Japan
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
3 armour placed in India
3 armour placed in Kwantung
1 bomber placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 armour, 5 artilleries and 11 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Norway to West Russia
2 bombers moved from Norway to West Russia
3 fighters moved from Russia to West Russia
Combat - Americans
Battle in West Russia
Americans attack with 3 armour, 5 artilleries, 2 bombers, 3 fighters and 11 infantry
Germans defend with 15 armour; Japanese defend with 11 armour and 2 fighters
Germans win with 10 armour and 2 fighters remaining. Battle score for attacker is -42
Casualties for Germans: 15 armour
Casualties for Americans: 3 armour, 5 artilleries, 2 bombers, 3 fighters and 11 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 infantry moved from Norway to Karelia S.S.R.
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 bomber moved from Hawaiian Islands to Eastern Canada
2 fighters moved from 52 Sea Zone to Eastern Canada
2 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Hawaiian Islands to 52 Sea Zone
1 artillery moved from Hawaiian Islands to 52 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 infantry, 4 submarines and 2 transports moved from 52 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to Mexico
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
3 armour placed in Norway
10 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 16 PUs;
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
4 armour, 1 artillery, 1 fighter and 21 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 4 armour, 1 artillery, 1 fighter and 21 infantry
Japanese defend with 10 armour and 2 fighters
Russians win, taking West Russia from Germans with 4 armour, 1 artillery, 1 fighter and 14 infantry remaining. Battle score for attacker is 49
Casualties for Russians: 7 infantry
Casualties for Japanese: 10 armour and 2 fighters
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory; Japanese defend with 1 armour
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 fighter moved from West Russia to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 34 PUs;
Germans buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Belorussia
4 armour and 15 infantry moved from Eastern Europe to Ukraine S.S.R.
6 armour moved from Germany to Ukraine S.S.R.
7 infantry moved from Germany to Eastern Europe
2 artilleries moved from Germany to Eastern Europe
4 infantry moved from Western Europe to Germany
6 fighters moved from Germany to Eastern Europe
1 fighter moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Eastern Europe to Caucasus
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 1 fighter
Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Eastern Europe
Place Units - Germans
2 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Purchase Units - British
British buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from United Kingdom to 3 Sea Zone
1 carrier, 1 cruiser, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
5 infantry moved from 4 Sea Zone to Karelia S.S.R.
4 armour moved from Trans-Jordan to Persia
4 fighters moved from Russia to Persia
2 artilleries and 11 infantry moved from Norway to Karelia S.S.R.
1 bomber moved from Norway to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Persia
British attack with 4 armour and 4 fighters
Japanese defend with 2 armour
British roll dice for 4 armour and 4 fighters in Persia, round 2 : 6/8 hits
Japanese roll dice for 2 armour in Persia, round 2 : 0/2 hits
2 armour owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 4 armour and 4 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour
Battle in Karelia S.S.R.
British attack with 2 artilleries and 16 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
British roll dice for 2 artilleries and 16 infantry in Karelia S.S.R., round 2 : 3/18 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 armour moved from Belgian Congo to Trans-Jordan
2 armour moved from Union of South Africa to Belgian Congo
4 fighters moved from Persia to Russia
1 bomber moved from Germany to United Kingdom
Place Units - British
7 infantry placed in United Kingdom
2 armour placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Soviet Far East to Yakut S.S.R.
2 artilleries and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 armour and 1 bomber moved from India to Persia
1 armour moved from Sinkiang to Persia
Japanese take Kazakh S.S.R. from Russians
3 armour moved from Kwantung to Sinkiang
1 bomber moved from Japan to India
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 infantry moved from Caroline Islands to 50 Sea Zone
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 50 Sea Zone
3 fighters moved from 60 Sea Zone to India
1 fighter moved from 60 Sea Zone to India
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 60 Sea Zone to 36 Sea Zone
2 armour moved from Belorussia to Ukraine S.S.R.
Combat - Japanese
Battle in Persia
Japanese attack with 4 armour and 1 bomber
British defend with 4 armour
Japanese win, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 4 armour
Casualties for Japanese: 2 armour
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Persia to India
Place Units - Japanese
3 armour placed in India
3 armour placed in Kwantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier moved from 3 Sea Zone to 4 Sea Zone
1 cruiser moved from 3 Sea Zone to 4 Sea Zone
2 fighters moved from Eastern Canada to 4 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
5 transports moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern Canada to United Kingdom
1 artillery and 1 infantry moved from Mexico to 54 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 1 cruiser, 2 infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Panama
10 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 aaGun moved from Eastern United States to Eastern Canada
Place Units - Americans
1 armour and 2 bombers placed in Norway
5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from West Russia to Belorussia
1 fighter moved from Russia to Belorussia
2 infantry moved from West Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Caucasus
Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour and 1 factory
Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Russia
4 armour, 1 artillery and 7 infantry moved from West Russia to Russia
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Belorussia to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total