TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 8
Combat Move - RomanRepublic
1 ballista, 6 legionaires and 1 skirmisher moved from Valentia to Tarraco
1 legionaire moved from Tarentum to SZ 45
1 legionaire moved from SZ 45 to Delphi
1 bireme and 1 trireme moved from SZ 36 to SZ 32
1 ballista and 2 legionaires moved from Lilybaeum to SZ 36
1 ballista and 2 legionaires moved from SZ 36 to Thapsus
Purchase Units - RomanRepublic
Trigger ROMquadriremes: buyQuadrireme removed from RomanRepublicProduction
Trigger ROMquadriremes: buyQuadriremeX added to RomanRepublicProduction
Trigger ROMquadriremesWALL: 1 wall gained by PlayerID named:RomanRepublic
RomanRepublic buy 3 ballistas, 5 legionaires and 3 quadriremes; Remaining resources: 3 techTokens; 1 PUs;
Combat - RomanRepublic
Battle in Thapsus
RomanRepublic attack with 1 ballista and 2 legionaires
Carthage defend with 1 phalanx
RomanRepublic win, taking Thapsus from Carthage with 1 ballista and 2 legionaires remaining. Battle score for attacker is 9
Casualties for Carthage: 1 phalanx
Battle in Tarraco
RomanRepublic attack with 1 ballista, 6 legionaires and 1 skirmisher
AI_Barbarians defend with 1 horsearcher
RomanRepublic win, taking Tarraco from AI_Neutral with 1 ballista, 6 legionaires and 1 skirmisher remaining. Battle score for attacker is 6
Casualties for AI_Barbarians: 1 horsearcher
Battle in Delphi
RomanRepublic attack with 1 legionaire
Macedonia defend with 1 skirmisher
RomanRepublic win, taking Delphi from Macedonia with 1 legionaire remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 skirmisher
Non Combat Move - RomanRepublic
1 legionaire moved from Capua to Tarentum
1 quadrireme moved from SZ 32 to SZ 34
1 legionaire and 1 skirmisher moved from Capua to SZ 34
1 legionaire and 1 skirmisher moved from SZ 34 to Lilybaeum
1 legionaire and 1 skirmisher moved from Roma to Capua
1 legionaire moved from Messana to Lilybaeum
Place Units - RomanRepublic
2 quadriremes placed in SZ 36
1 ballista and 2 legionaires placed in Lilybaeum
1 quadrireme placed in SZ 28
2 ballistas, 3 legionaires and 1 wall placed in Roma
RomanRepublic undo move 4.
2 ballistas and 3 legionaires placed in Roma
1 wall placed in Valentia
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 82 PUs; end with 83 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 78 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 76 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Roma creates 3 PUs; RomanRepublic end with 79 PUs
city in Lilybaeum creates 1 techTokens; RomanRepublic end with 2 techTokens
city in Lilybaeum creates 3 PUs; RomanRepublic end with 82 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 85 PUs
triplea_38896_Rom8.tsvg