WWII Patryn +12 Allies vs Surprise Attack Axis


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Sakha
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 armour moved from Kiangsu to Kwangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Hopei
                1 bomber moved from Philippines to Kweichow
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 19 Sea Zone to Hopei
                1 tactical_bomber moved from 19 Sea Zone to Chahar
                1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
                1 tactical_bomber moved from Philippines to Kwangsi

    triplea_38804_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Sakha
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 armour moved from Kiangsu to Kwangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Hopei
                1 bomber moved from Philippines to Kweichow
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 19 Sea Zone to Hopei
                1 tactical_bomber moved from 19 Sea Zone to Chahar
                1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
                1 tactical_bomber moved from Philippines to Kwangsi

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 3 :  0/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 4 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 5 :  0/2 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 5 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber in Kweichow, round 6 :  1/1 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 6 :  1/1 hits
                        1 artillery owned by the Chinese and 1 bomber owned by the Japanese lost in Kweichow
                    Chinese win with no units remaining. Battle score for attacker is -12
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  4/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 carrier moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Hopei to Anhwe
                1 tactical_bomber moved from Hopei to Kiangsu
                1 fighter moved from Chahar to Kiangsu
                1 tactical_bomber moved from Chahar to Anhwe
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                3 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.525
            Median : 3.500
            Variance : 0.103
            Standard Deviation : 0.320
            Total rolls : 40

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

    triplea_38804_Jap6.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from South Australia to 42 Sea Zone
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery and 2 infantry moved from Algeria to Morocco
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 artillery and 2 infantry
                    Italians defend with 2 infantry
                    Americans win, taking Morocco from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 42 Sea Zone to Queensland
                2 fighters moved from New South Wales to Queensland

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                3 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6
                Americans collect 59 PUs (2 lost to blockades); end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38804_Ame6.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 armour
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 armour

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_38804_Chi6.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                3 aaGuns and 7 infantry moved from Yunnan to Kwangsi
                1 artillery and 4 infantry moved from French Indo China to Kwangsi
                4 infantry moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour moved from Eastern Persia to India
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                3 infantry moved from West India to India
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to French Guiana
                1 armour moved from 88 Sea Zone to French Guiana
                2 fighters moved from United Kingdom to 109 Sea Zone

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                3 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,1,2,2,6,3,6,2
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_38804_UK_6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                1 bomber moved from Southern Italy to Ukraine

    triplea_38804_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Ukraine, round 2 :  3/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  0/4 hits
                        3 infantry owned by the Russians lost in Ukraine
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Ukraine, round 3 :  1/7 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Greece
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern Italy to Northern Italy
                1 artillery and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 4.368
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 19

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_38804_Ita6.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - ANZAC
                Battle in 16 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38804_ANZ6.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                2 infantry moved from Alexandria to Tobruk

    Turn Complete - French

    triplea_38804_Fre6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                1 armour moved from Finland to Novgorod
                1 armour, 1 artillery and 6 infantry moved from Baltic States to Belarus
                8 armour, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 bombers moved from Normandy Bordeaux to 91 Sea Zone

    triplea_38804_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                1 armour moved from Finland to Novgorod
                1 armour, 1 artillery and 6 infantry moved from Baltic States to Belarus
                8 armour, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 bombers moved from Normandy Bordeaux to 91 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour and 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 4 infantry in Novgorod, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour and 3 infantry in Novgorod, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 carrier, 1 destroyer and 2 fighters
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 carrier and 2 fighters in 91 Sea Zone, round 3 :  1/3 hits
                        1 carrier owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 fighter in 91 Sea Zone, round 4 :  0/1 hits
                        1 fighter owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
                Battle in Belarus
                    Germans attack with 9 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
                    Russians defend with 2 aaGuns, 1 armour, 2 artilleries and 31 infantry
                        Germans roll dice for 9 armour, 6 artilleries, 11 infantry and 3 mech_infantrys in Belarus, round 2 :  5/29 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries and 31 infantry in Belarus, round 2 :  7/34 hits
                        3 infantry owned by the Russians, 2 aaGuns owned by the Russians and 7 infantry owned by the Germans lost in Belarus
                    3 mech_infantrys owned by the Germans, 4 infantry owned by the Germans, 6 artilleries owned by the Germans and 9 armour owned by the Germans retreated to Eastern Poland
                    Russians win with 1 armour, 2 artilleries and 28 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 aaGuns and 3 infantry

    Non Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 artillery and 3 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                2 artilleries and 2 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                2 bombers moved from 91 Sea Zone to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 artillery, 1 fighter and 3 infantry placed in Western Germany
                6 infantry placed in Germany
                Germans undo move 3.
                1 artillery placed in Germany
                1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 17 times
                4 was rolled 16 times
                5 was rolled 16 times
                6 was rolled 18 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 91

    Germans Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.766
            Median : 4.000
            Variance : 0.543
            Standard Deviation : 0.737
            Total rolls : 47

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.686
            Standard Deviation : 0.828
            Total rolls : 36

    triplea_38804_Ger7.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                1 armour moved from Libya to Tobruk
                1 fighter moved from Bryansk to Baltic States
                2 infantry moved from Belarus to Baltic States
                14 infantry moved from Buryatia to Sakha
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
                1 mech_infantry moved from Archangel to Novgorod
                1 armour moved from Belarus to Novgorod
                2 artilleries moved from Belarus to Novgorod
                17 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Italians defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 2 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 5 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Russians attack with 14 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Sakha from Japanese with 14 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                8 infantry moved from Belarus to Bryansk
                10 infantry moved from Russia to Bryansk
                1 fighter moved from Baltic States to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                2 aaGuns moved from Buryatia to Sakha

    Place Units - Russians
                3 infantry placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs

    triplea_38804_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 artillery moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kiangsu to Hunan

    triplea_38804_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 artillery moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Hunan, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Anhwe to Kiangsu
                1 fighter and 2 tactical_bombers moved from Hunan to Kiangsu
                1 tactical_bomber moved from Kweichow to Kiangsu
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kweichow to Kiangsu

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 armour placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.067
            Median : 2.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 2.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    triplea_38804_Jap7.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Queensland to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber and 3 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Queensland to 26 Sea Zone
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Tunisia to Libya
                1 mech_infantry moved from Western United States to Eastern United States
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 4 fighters placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38804_Ame7.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Kiangsi
                3 infantry moved from Kwangsi to Kiangsi
                1 artillery and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour and 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Hunan
                1 artillery placed in Kweichow
                1 artillery and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_38804_Chi7.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                2 fighters moved from 109 Sea Zone to 119 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                2 bombers moved from United Kingdom to 119 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Kwangtung
                2 infantry moved from Kwangsi to Kwangtung
                4 infantry moved from Szechwan to Kweichow
                1 artillery and 7 infantry moved from Yunnan to Kwangsi
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from India to Burma
                1 armour moved from India to Burma
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Kwangtung
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Kwangtung from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer
                    British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 119 Sea Zone
                    British attack with 2 bombers, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    British win, taking 119 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 119 Sea Zone to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 bombers moved from 119 Sea Zone to United Kingdom
                1 infantry moved from French Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 armour moved from French Guiana to 88 Sea Zone
                1 armour and 1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 armour moved from 101 Sea Zone to Eastern United States
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi

    Place Units - British
                1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 carrier and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 2 infantry

    triplea_38804_UK_7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Greece to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone

    triplea_38804_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Greece to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 2 artilleries, 1 factory_minor and 4 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 :  3/6 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Ukraine
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 :  1/4 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                    retreated to Ukraine
                    Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Syria

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Bessarabia
                1 bomber moved from Ukraine to Greece
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.632
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    triplea_38804_Ita7.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Yunnan to Kweichow

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38804_ANZ7.tsvg

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