bump #1…
Simon33 Allies +18 -vs- dawgoneit Axis
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
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Scramble SZ6?
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scramble max
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 8 fighters
Japanese defend with 1 carrier, 1 cruiser and 5 fighters
Americans win with 1 carrier, 2 destroyers and 5 fighters remaining. Battle score for attacker is 48
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 carrier, 1 cruiser and 5 fightersNon Combat Move - Americans
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 artilleries and 2 infantry moved from Western United States to British Columbia
1 fighter moved from Western United States to Wake Island
3 fighters moved from 6 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Sikang to Russia
4 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 5 infantry moved from Southeast Mexico to 89 Sea Zone
3 artilleries and 5 infantry moved from 89 Sea Zone to Venezuela
3 artilleries and 5 infantry moved from Central United States to Southeast Mexico
3 infantry moved from Colombia to Brazil
1 armour moved from Brazil to British GuianaPlace Units - Americans
1 destroyer and 6 submarines placed in 10 Sea Zone
1 artillery placed in Central United States
1 destroyer placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 fighters and 7 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
3 infantry moved from Iraq to Turkey
2 artilleries, 9 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
3 infantry moved from Trans-Jordan to Iraq
2 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Gold Coast to French Central Africa
4 mech_infantrys moved from Gold Coast to French Central Africa
1 infantry moved from Rhodesia to Belgian Congo
1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Belgian Congo
20 infantry moved from Romania to Bessarabia
30 infantry moved from Eastern Poland to Bessarabia
10 infantry moved from Yugoslavia to Romania
16 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
7 submarines placed in 95 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 44 PUs; end with 44 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Caroline Islands
1 aaGun and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea ZonePlace Units - ANZAC
1 artillery, 1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
17 armour, 51 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Karelia to Belarus
4 armour, 3 artilleries, 3 bombers, 4 fighters, 25 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to Spain
1 armour, 1 artillery and 1 infantry moved from Southern France to Spain
10 infantry moved from France to Normandy Bordeaux
4 infantry moved from Poland to Eastern Poland
8 infantry and 1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Poland to Eastern Poland
3 infantry moved from Western Germany to FranceCombat - Germans
Non Combat Move - Germans
7 aaGuns moved from Eastern Poland to BelarusPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Southern France
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Novgorod
9 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber moved from Sikang to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkey
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
7 artilleries and 7 infantry moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from JapaneseCombat - Russians
Battle in Turkey
Russians attack with 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Italians defend with 2 artilleries, 12 infantry and 1 mech_infantry
1 artillery owned by the Russians retreated to Caucasus
Italians win with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for Russians: 6 artilleries and 7 infantry
Casualties for Italians: 9 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 4 artilleries, 6 fighters and 4 infantry
Japanese defend with 10 infantry
Russians win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 4 artilleries and 4 infantry
Casualties for Japanese: 10 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 14 artilleries and 60 infantry moved from Bryansk to Russia
6 fighters moved from Kazakhstan to Russia
1 artillery and 3 infantry moved from Novosibirsk to Timguska
1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
1 artillery moved from Volgograd to CaucasusPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 bombers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
9 mech_infantrys moved from Szechwan to Tsinghai
3 infantry moved from Suiyuyan to Kansu
2 infantry moved from Shensi to Kansu
1 infantry moved from Olgiy to Yenisey
2 bombers moved from Szechwan to Tsinghai
3 infantry moved from Hopei to Suiyuyan
3 infantry moved from Anhwe to Jehol
3 infantry moved from West India to India
3 infantry moved from Afghanistan to West India
3 infantry moved from Shan State to Burma
5 infantry moved from Yunnan to Burma
1 artillery moved from Szechwan to Sikang
16 infantry moved from Szechwan to Sikang
10 infantry moved from Szechwan to Kweichow
3 infantry moved from Kwangsi to Kwangtung
2 battleships moved from 44 Sea Zone to 42 Sea Zone
2 transports moved from 44 Sea Zone to 42 Sea Zone
3 infantry moved from Amur to SiberiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships and 2 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 2 bombers and 9 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Tsinghai from Chinese with 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
2 bombers moved from Tsinghai to JeholPlace Units - Japanese
3 bombers, 4 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,5,2,1
Japanese collect 71 PUs (3 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Venezuela to 89 Sea Zone
3 artilleries and 4 infantry moved from Southeast Mexico to 89 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 89 Sea Zone to 88 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in MoroccoNon Combat Move - Americans
2 fighters moved from 91 Sea Zone to British Guiana
3 infantry moved from Brazil to British Guiana
2 artilleries and 5 infantry moved from Venezuela to British Guiana
1 infantry moved from Southeast Mexico to Central America
1 fighter moved from Eastern United States to British Guiana
1 bomber moved from Eastern United States to British Guiana
1 fighter moved from Wake Island to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from British Columbia to Alaska
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from 4 Sea Zone to Soviet Far East
6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Iwo Jima to 4 Sea Zone
1 fighter moved from Iwo Jima to Midway
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Russia to CaucasusPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 artilleries and 5 infantry placed in Central United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 3 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Italians
7 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Morocco
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
50 infantry moved from Bessarabia to Ukraine
2 artilleries, 3 infantry and 1 mech_infantry moved from Turkey to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Alexandria
2 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 4 mech_infantrys moved from French Central Africa to Anglo Egyptian Sudan
10 infantry moved from Romania to Bessarabia
16 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Morocco
Italians attack with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 4 artilleries and 4 infantry
Americans win with 3 artilleries remaining. Battle score for attacker is -27
Casualties for Italians: 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 4 infantry
Battle in 92 Sea Zone
Italians attack with 7 submarines
Americans defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
3 submarines owned by the Italians retreated to 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 4 submarines
Casualties for Americans: 1 battleship, 1 carrier and 1 destroyer
Battle in Northwest Persia
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 2 artilleries, 1 fighter and 1 tactical_bomber; Americans defend with 4 fighters
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 38
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries, 1 fighter and 1 tactical_bomber
Casualties for Americans: 4 fighters
Battle in Ukraine
Italians attack with 50 infantry
Russians defend with 1 artillery and 1 factory_minor
Italians win, taking Ukraine from Russians with 50 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
2 fighters owned by the Americans forced to land in 91 Sea ZoneNon Combat Move - Italians
Place Units - Italians
5 submarines placed in 95 Sea Zone
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 47 PUs; end with 47 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from New South Wales to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber and 1 fighter moved from Caroline Islands to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 2 battleships and 2 transports
Units damaged: 1 battleship owned by the Japanese
ANZAC win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 42 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 38
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Japanese: 2 battleships and 2 transportsNon Combat Move - ANZAC
2 bombers moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to Midway
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Belarus to Tambov
Germans take Bryansk from Russians
Germans take Tambov from Russians
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
3 bombers and 4 fighters moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Vologda
20 armour, 3 artilleries, 76 infantry and 3 mech_infantrys moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
1 armour moved from Karelia to Belarus
4 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Smolensk
8 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
9 infantry moved from Germany to Poland
5 armour, 5 artilleries and 7 infantry moved from Spain to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Southern France to Spain
1 armour, 1 artillery and 11 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from Spain to Gibraltar
3 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Smolensk
Germans attack with 22 armour, 3 artilleries, 76 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 22 armour, 3 artilleries, 74 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 3 bombers, 4 fighters and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 3 bombers, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
4 fighters moved from Vologda to Belarus
3 bombers moved from Vologda to Belarus
7 aaGuns moved from Belarus to SmolenskPlace Units - Germans
3 armour placed in Novgorod
Germans undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
10 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
Let’s continue in Tambov actually.
Att
Rolling 2d6:
(5, 6)
DefRolling 1d6:
(1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 infantry moved from Russia to Tambov
1 artillery, 2 fighters and 1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Urals
1 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery and 2 infantry moved from Timguska to YeniseyCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 3 mech_infantrys
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 armour
retreated to Tambov
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 fighter
EDIT: Turning off Edit Mode
Battle in Urals
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Russians win, taking Yenisey from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 fighters moved from Urals to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
1 armour, 2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total