I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Parthia
1 catapult moved from Ecbatana to Susa
Purchase Units - Parthia
Trigger PARtradeWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 1 catapult and 1 quinquereme; Remaining resources: 2 techTokens; 0 PUs;
Combat - Parthia
Battle in Susa
Parthia attack with 1 catapult
Seleucid defend with 1 hoplite
Seleucid win with 1 hoplite remaining. Battle score for attacker is -7
Casualties for Parthia: 1 catapult
Non Combat Move - Parthia
1 archer moved from Cyropolis to Ecbatana
Place Units - Parthia
1 catapult and 1 wall placed in East
1 quinquereme placed in SZ 84
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after successful research.
Parthia discover quinqueremes
Activate Technology - Parthia
Parthia activating quinqueremes
Turn Complete - Parthia
Parthia collect 15 PUs; end with 15 PUs total
Parthia collect 4 PUs from War Bonds; end with 19 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
city in East creates 1 techTokens; Parthia end with 1 techTokens
city in East creates 3 PUs; Parthia end with 22 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Armenia
Purchase Units - Armenia
Trigger ARMsupraremes: buySuprareme removed from ArmeniaProduction
Trigger ARMsupraremes: buySupraremeX added to ArmeniaProduction
Trigger ARMconscription: 1 skirmisher gained by PlayerID named:Armenia
Trigger ARMsupraremesWALL: 1 wall gained by PlayerID named:Armenia
Armenia buy 3 skirmishers and 3 spearmen; Remaining resources: 2 techTokens; 0 PUs;
Combat - Armenia
Non Combat Move - Armenia
2 skirmishers moved from Albana to Armavira
3 skirmishers moved from Artaxata to Trapezus
Place Units - Armenia
1 skirmisher and 3 spearmen placed in Armavira
3 skirmishers and 1 wall placed in Albana
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia removing all Technology Tokens after unsuccessful research.
Turn Complete - Armenia
Armenia collect 24 PUs; end with 24 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 23 PUs
Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 22 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 20 PUs
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 19 PUs
Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 18 PUs
city in Albana creates 1 techTokens; Armenia end with 1 techTokens
city in Albana creates 3 PUs; Armenia end with 21 PUs
city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
city in Armavira creates 3 PUs; Armenia end with 24 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - RomanRepublic
1 legionaire moved from Croton to SZ 44
1 bireme and 1 legionaire moved from SZ 44 to SZ 45
1 legionaire moved from SZ 45 to Delphi
2 legionaires moved from Capua to SZ 28
1 bireme and 1 legionaire moved from SZ 23 to SZ 18
1 legionaire moved from SZ 18 to Palma
2 legionaires and 1 quadrireme moved from SZ 28 to SZ 24
2 legionaires moved from SZ 24 to Caralis
3 quadriremes, 1 quinquereme, 1 suprareme and 3 triremes moved from SZ 33 to SZ 36
1 skirmisher moved from Lilybaeum to SZ 36
1 skirmisher moved from SZ 36 to Thapsus
1 skirmisher moved from Lilybaeum to SZ 36
1 skirmisher moved from SZ 36 to Melita
1 legionaire moved from Lilybaeum to SZ 36
1 legionaire and 1 trireme moved from SZ 36 to SZ 37
1 legionaire moved from Lilybaeum to SZ 36
1 legionaire and 1 quadrireme moved from SZ 36 to SZ 37
1 legionaire moved from SZ 37 to Thenae
1 legionaire moved from SZ 37 to Sabrata
Purchase Units - RomanRepublic
RomanRepublic buy 4 legionaires, 1 quadrireme, 2 skirmishers and 1 trireme; Remaining resources: 3 techTokens; 1 PUs;
Combat - RomanRepublic
Battle in Thapsus
Battle in Thenae
Battle in Caralis
RomanRepublic attack with 2 legionaires
Carthage defend with 1 warelephant
RomanRepublic win, taking Thapsus from Carthage, taking Thenae from Carthage, taking Caralis from Carthage with 2 legionaires remaining. Battle score for attacker is 10
Casualties for Carthage: 1 warelephant
Battle in Melita
Battle in Sabrata
Battle in Palma
RomanRepublic attack with 1 legionaire
Carthage defend with 1 cavalry
RomanRepublic win, taking Melita from Carthage, taking Sabrata from Carthage, taking Palma from Carthage with 1 legionaire remaining. Battle score for attacker is 6
Casualties for Carthage: 1 cavalry
Battle in Delphi
Non Combat Move - RomanRepublic
1 cataphract moved from Tarraco to Narbo
2 legionaires moved from Tarraco to Barcino
2 ballistas and 6 legionaires moved from Tarraco to Valentia
1 legionaire moved from Capua to Roma
2 legionaires moved from Croton to Tarentum
Place Units - RomanRepublic
1 quadrireme and 1 trireme placed in SZ 36
3 legionaires placed in Lilybaeum
1 legionaire and 2 skirmishers placed in Roma
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after unsuccessful research.
Turn Complete - RomanRepublic
RomanRepublic collect 82 PUs; end with 83 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 80 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 78 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Roma creates 3 PUs; RomanRepublic end with 81 PUs
city in Lilybaeum creates 1 techTokens; RomanRepublic end with 2 techTokens
city in Lilybaeum creates 3 PUs; RomanRepublic end with 84 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 87 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - GreekCityStates
1 hoplite moved from Massilia to SZ 19
1 bireme and 1 hoplite moved from SZ 19 to SZ 29
1 hoplite moved from SZ 29 to Igilgili
Purchase Units - GreekCityStates
GreekCityStates buy 1 hoplite and 4 skirmishers; Remaining resources: 1 techTokens; 0 PUs;
Combat - GreekCityStates
Battle in Igilgili
Non Combat Move - GreekCityStates
1 hoplite and 6 skirmishers moved from Sparta to Corinth
2 cavalrys, 3 hoplites and 4 skirmishers moved from Syracuse to Lilybaeum
Place Units - GreekCityStates
1 hoplite and 4 skirmishers placed in Sparta
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after successful research.
GreekCityStates discover supraremes
Activate Technology - GreekCityStates
GreekCityStates activating supraremes
Turn Complete - GreekCityStates
GreekCityStates collect 36 PUs; end with 36 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 35 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 34 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 31 PUs
Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 30 PUs
Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 29 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 32 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Pergamon
1 unit repaired.
1 skirmisher moved from Sardis to Pessinus
Pergamon take Pessinus from Pontus
1 phalanx, 1 skirmisher and 1 spearman moved from Sardis to Pergamum
1 skirmisher moved from Sardis to Pergamum
Purchase Units - Pergamon
Pergamon buy 3 phalanxs and 2 skirmishers; Remaining resources: 1 techTokens; 4 PUs;
Combat - Pergamon
Battle in Pergamum
Pergamon attack with 1 phalanx, 2 skirmishers and 1 spearman
Macedonia defend with 3 warriors
Pergamon win, taking Pergamum from Macedonia with 1 phalanx, 1 skirmisher and 1 spearman remaining. Battle score for attacker is 14
Casualties for Pergamon: 1 skirmisher
Casualties for Macedonia: 3 warriors
Non Combat Move - Pergamon
1 leader moved from Rhodos to SZ 68
1 leader moved from SZ 68 to Sardis
2 triremes moved from SZ 67 to SZ 68
Place Units - Pergamon
3 phalanxs and 2 skirmishers placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 25 PUs; end with 29 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 27 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
city in Sardis creates 3 PUs; Pergamon end with 30 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Carthage
1 cavalry and 2 phalanxs moved from Acci to Hispatis
1 hoplite moved from Gades to Hispatis
1 phalanx moved from Corduba to Hispatis
1 hoplite moved from Corduba to Hispatis
1 hoplite moved from Carthago to SZ 32
1 hoplite and 3 triremes moved from SZ 32 to SZ 24
1 hoplite moved from SZ 24 to Aleria
2 hoplites and 1 warelephant moved from Carthago to SZ 32
2 biremes, 2 hoplites, 2 quadriremes, 2 quinqueremes and 1 warelephant moved from SZ 32 to SZ 24
2 hoplites and 1 warelephant moved from SZ 24 to Caralis
1 warelephant moved from Carthago to Thapsus
1 hoplite moved from Siga to Tingis
Purchase Units - Carthage
Carthage buy 1 cavalry and 7 hoplites; Remaining resources: 2 techTokens; 0 PUs;
Combat - Carthage
Battle in SZ 24
Carthage attack with 2 biremes, 2 quadriremes, 2 quinqueremes and 3 triremes
RomanRepublic defend with 1 quadrireme
Carthage win with 1 bireme, 2 quadriremes, 2 quinqueremes and 3 triremes remaining. Battle score for attacker is 6
Casualties for Carthage: 1 bireme
Casualties for RomanRepublic: 1 quadrireme
Battle in Thapsus
Carthage attack with 1 warelephant
RomanRepublic defend with 1 skirmisher
RomanRepublic win with no units remaining. Battle score for attacker is -6
Casualties for Carthage: 1 warelephant
Casualties for RomanRepublic: 1 skirmisher
Battle in Caralis
Carthage attack with 2 hoplites and 1 warelephant
RomanRepublic defend with 2 legionaires
Carthage win, taking Caralis from RomanRepublic with 2 hoplites and 1 warelephant remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 2 legionaires
Battle in Hispatis
Carthage attack with 1 cavalry, 2 hoplites and 3 phalanxs
AI_Barbarians defend with 2 warriors
Carthage win, taking Hispatis from AI_Neutral with 1 hoplite and 3 phalanxs remaining. Battle score for attacker is -1
Casualties for Carthage: 1 cavalry and 1 hoplite
Casualties for AI_Barbarians: 2 warriors
Battle in Aleria
Non Combat Move - Carthage
Place Units - Carthage
6 hoplites placed in Carthago
1 cavalry placed in Gades
1 hoplite placed in Carthago
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage removing all Technology Tokens after unsuccessful research.
Turn Complete - Carthage
Carthage collect 34 PUs; end with 34 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 33 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 31 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Carthago creates 3 PUs; Carthage end with 34 PUs
city in Gades creates 1 techTokens; Carthage end with 2 techTokens
city in Gades creates 3 PUs; Carthage end with 37 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Macedonia
1 phalanx moved from Dodona to Delphi
1 skirmisher moved from Athens to Delphi
1 cavalry moved from Larissa to Pella
1 skirmisher moved from Thessalonica to Pella
1 warrior moved from Apollonia to Pella
1 phalanx, 1 skirmisher and 1 warrior moved from Odessus to Nicopolis
1 phalanx moved from Larissa to Athens
1 skirmisher moved from Philippopolis to Pella
Purchase Units - Macedonia
Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
Macedonia buy 2 cavalrys, 1 skirmisher and 6 warriors; Remaining resources: 2 techTokens; 0 PUs;
Combat - Macedonia
Battle in Nicopolis
Macedonia attack with 1 phalanx, 1 skirmisher and 1 warrior
AI_Barbarians defend with 1 skirmisher
Macedonia win, taking Nicopolis from AI_Barbarians with 1 phalanx, 1 skirmisher and 1 warrior remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Battle in Pella
Macedonia attack with 1 cavalry, 2 skirmishers and 1 warrior
AI_Barbarians defend with 1 skirmisher and 1 warrior
Macedonia win, taking Pella from AI_Barbarians with 1 cavalry, 2 skirmishers and 1 warrior remaining. Battle score for attacker is 10
Casualties for AI_Barbarians: 1 skirmisher and 1 warrior
Battle in Delphi
Macedonia attack with 1 phalanx and 1 skirmisher
RomanRepublic defend with 1 legionaire
Macedonia win, taking Delphi from GreekCityStates with 1 phalanx and 1 skirmisher remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 legionaire
Non Combat Move - Macedonia
1 bireme, 1 flagship, 1 quadrireme and 1 trireme moved from SZ 69 to SZ 70
1 warrior moved from Byzantium to SZ 70
1 skirmisher moved from Thessalonica to Dodona
1 skirmisher and 4 warriors moved from Thessalonica to SZ 70
1 bireme, 1 flagship, 1 quadrireme, 1 skirmisher, 1 trireme and 5 warriors moved from SZ 70 to SZ 69
1 skirmisher and 5 warriors moved from SZ 69 to Athens
Place Units - Macedonia
1 skirmisher and 2 warriors placed in Apollonia
2 cavalrys, 1 skirmisher and 4 warriors placed in Thessalonica
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 49 PUs; end with 49 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 47 PUs
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 46 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 45 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 44 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 43 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 46 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 49 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Bosporus
1 archer moved from Sinda to Majar
2 horsearchers moved from Azara to Majar
2 cavalrys and 1 horsearcher moved from Theodesia to Azara
1 bireme and 1 flagship moved from SZ 72 to SZ 80
Purchase Units - Bosporus
Bosporus buy 2 cavalrys and 2 horsearchers; Remaining resources: 1 techTokens; 0 PUs;
Combat - Bosporus
Non Combat Move - Bosporus
1 archer moved from Theodesia to SZ 80
1 archer moved from SZ 80 to Sinda
Place Units - Bosporus
2 cavalrys and 2 horsearchers placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after successful research.
Bosporus discover economics
Activate Technology - Bosporus
Bosporus activating economics
Turn Complete - Bosporus
Bosporus collect 26 PUs; end with 26 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 25 PUs
Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 24 PUs
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 23 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 22 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 21 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 24 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Pontus
1 trireme moved from SZ 71 to SZ 69
1 hoplite moved from Heraclea Pontica to Pessinus
1 chariot moved from Sinope to Pessinus
1 catapult, 1 chariot, 2 hoplites and 5 phalanxs moved from Nicaea to Pergamum
1 chariot moved from Sinope to Nicaea
1 chariot moved from Nicaea to Pergamum
Purchase Units - Pontus
Pontus buy 1 catapult, 2 chariots and 1 skirmisher; Remaining resources: 1 techTokens; 0 PUs;
Combat - Pontus
Battle in Pergamum
Pontus attack with 1 catapult, 2 chariots, 2 hoplites and 5 phalanxs
Pergamon defend with 1 phalanx, 1 skirmisher and 1 spearman
Pontus win, taking Pergamum from Pergamon with 1 catapult, 2 chariots, 2 hoplites and 5 phalanxs remaining. Battle score for attacker is 18
Casualties for Pergamon: 1 phalanx, 1 skirmisher and 1 spearman
Battle in Pessinus
Pontus attack with 1 chariot and 1 hoplite
Pergamon defend with 1 skirmisher
Pontus win, taking Pessinus from Pergamon with 1 chariot and 1 hoplite remaining. Battle score for attacker is 4
Casualties for Pergamon: 1 skirmisher
Non Combat Move - Pontus
1 skirmisher moved from Sinope to SZ 76
1 flagship, 1 skirmisher and 1 trireme moved from SZ 76 to SZ 71
1 skirmisher moved from SZ 71 to Nicaea
Place Units - Pontus
1 catapult, 2 chariots and 1 skirmisher placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 26 PUs; end with 26 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 24 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 23 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 26 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Seleucid
1 unit repaired.
1 hoplite moved from Susa to Ecbatana
5 phalanxs moved from Persepolis to Susa
6 warelephants moved from Persepolis to Susa
5 cataphracts and 1 leader moved from Persepolis to Ecbatana
1 hoplite moved from Seleucia to Palmyra
1 bireme moved from SZ 62 to SZ 61
1 hoplite moved from Antioch to SZ 61
1 bireme and 1 hoplite moved from SZ 61 to SZ 62
1 hoplite moved from SZ 62 to Halicarnassus
2 triremes moved from SZ 62 to SZ 61
2 hoplites moved from Antioch to SZ 61
2 hoplites and 2 triremes moved from SZ 61 to SZ 60
2 hoplites moved from SZ 60 to Salamis
1 flagship, 1 quadrireme and 1 quinquereme moved from SZ 62 to SZ 60
1 cataphract, 2 hoplites and 1 warelephant moved from Antioch to Sidon
1 cataphract moved from Seleucia to Emesa
1 cataphract moved from Seleucia to Hatra
4 cataphracts moved from Persepolis to Seleucia
1 cataphract moved from Persepolis to Susa
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 6 hoplites, 1 phalanx and 1 warelephant; Remaining resources: 3 techTokens; 0 PUs;
Combat - Seleucid
Battle in Halicarnassus
Battle in Salamis
Seleucid attack with 2 hoplites
Egypt defend with 1 archer
Seleucid win, taking Halicarnassus from Pergamon, taking Salamis from Egypt with 1 hoplite remaining. Battle score for attacker is 1
Casualties for Egypt: 1 archer
Casualties for Seleucid: 1 hoplite
Battle in Ecbatana
Seleucid attack with 5 cataphracts, 1 hoplite and 1 leader
Parthia defend with 1 archer
Units damaged: 1 leader owned by the Seleucid
Seleucid win, taking Ecbatana from Parthia with 5 cataphracts, 1 hoplite and 1 leader remaining. Battle score for attacker is 8
Casualties for Parthia: 1 archer
Battle in Sidon
Seleucid attack with 1 cataphract, 2 hoplites and 1 warelephant
Egypt defend with 1 archer and 2 phalanxs
Egypt win with no units remaining. Battle score for attacker is -6
Casualties for Egypt: 1 archer and 2 phalanxs
Casualties for Seleucid: 1 cataphract, 2 hoplites and 1 warelephant
Non Combat Move - Seleucid
Place Units - Seleucid
6 hoplites, 1 phalanx and 1 warelephant placed in Antioch
2 cataphracts placed in Seleucia
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 73 PUs; end with 73 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 69 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 67 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 70 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 73 PUs
city in Persepolis creates 1 techTokens; Seleucid end with 3 techTokens
city in Persepolis creates 3 PUs; Seleucid end with 76 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Egypt
1 unit repaired.
1 archer and 1 chariot moved from Pharan to SZ 59
1 archer, 1 chariot, 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes moved from SZ 59 to SZ 62
1 archer and 1 chariot moved from SZ 62 to Salamis
1 chariot moved from Bostra to Emesa
1 archer moved from Damascus to Emesa
Purchase Units - Egypt
Egypt buy 2 archers, 5 chariots and 2 phalanxs; Remaining resources: 2 techTokens; 0 PUs;
Combat - Egypt
Battle in SZ 62
Egypt attack with 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes
Seleucid defend with 1 bireme
Egypt win with 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes remaining. Battle score for attacker is 12
Casualties for Seleucid: 1 bireme
Battle in Salamis
Egypt attack with 1 archer and 1 chariot
Seleucid defend with 1 hoplite
Egypt win, taking Salamis from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Battle in Emesa
Egypt attack with 1 archer and 1 chariot
Seleucid defend with 1 cataphract
Egypt win, taking Emesa from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 8
Casualties for Seleucid: 1 cataphract
Non Combat Move - Egypt
1 chariot moved from Petra to Bostra
1 archer, 2 chariots, 1 leader, 2 phalanxs and 4 warelephants moved from Damascus to Sidon
3 chariots moved from Pharan to Sidon
3 archers moved from Pharan to Jerusalem
1 chariot moved from Alexandria to Pharan
Place Units - Egypt
2 archers, 2 chariots and 2 phalanxs placed in Jerusalem
3 chariots placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after successful research.
Egypt discover biremes
Activate Technology - Egypt
Egypt activating biremes
Turn Complete - Egypt
Egypt collect 62 PUs; end with 62 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 61 PUs
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 59 PUs
city in Jerusalem creates 1 techTokens; Egypt end with 1 techTokens
city in Jerusalem creates 3 PUs; Egypt end with 62 PUs
city in Alexandria creates 1 techTokens; Egypt end with 2 techTokens
city in Alexandria creates 3 PUs; Egypt end with 65 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Parthia
Purchase Units - Parthia
Trigger PARquinqueremes: buyQuinquereme removed from ParthiaProduction
Trigger PARquinqueremes: buyQuinqueremeX added to ParthiaProduction
Trigger PARquinqueremesWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 1 archer and 1 cataphract; Remaining resources: 1 techTokens; 6 PUs;
Non Combat Move - Parthia
1 catapult and 1 warelephant moved from East to SZ 84
1 catapult and 1 warelephant moved from SZ 84 to Albana
Place Units - Parthia
1 archer, 1 cataphract and 1 wall placed in East
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after unsuccessful research.
Turn Complete - Parthia
Parthia collect 10 PUs; end with 16 PUs total
Parthia collect 4 PUs from War Bonds; end with 20 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
city in East creates 1 techTokens; Parthia end with 1 techTokens
city in East creates 3 PUs; Parthia end with 23 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Armenia
Purchase Units - Armenia
Trigger ARMconscription: 1 skirmisher gained by PlayerID named:Armenia
Armenia buy 1 skirmisher and 4 spearmen; Remaining resources: 2 techTokens; 0 PUs;
Combat - Armenia
Non Combat Move - Armenia
2 spearmen moved from Phasis to Trapezus
3 skirmishers moved from Albana to Armavira
Place Units - Armenia
4 spearmen placed in Armavira
2 skirmishers placed in Albana
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia removing all Technology Tokens after successful research.
Armenia discover biremes
Activate Technology - Armenia
Armenia activating biremes
Turn Complete - Armenia
Armenia collect 24 PUs; end with 24 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 23 PUs
Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 22 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 20 PUs
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 19 PUs
Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 18 PUs
city in Albana creates 1 techTokens; Armenia end with 1 techTokens
city in Albana creates 3 PUs; Armenia end with 21 PUs
city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
city in Armavira creates 3 PUs; Armenia end with 24 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - RomanRepublic
1 ballista and 2 legionaires moved from Valentia to Tarraco
2 ballistas and 3 legionaires moved from Lilybaeum to SZ 36
2 ballistas, 3 legionaires, 3 quadriremes, 1 quinquereme, 1 suprareme and 3 triremes moved from SZ 36 to SZ 32
2 ballistas and 3 legionaires moved from SZ 32 to Caralis
1 legionaire moved from Tarentum to SZ 45
1 legionaire moved from SZ 45 to Dodona
1 legionaire moved from Sabrata to SZ 37
1 legionaire, 1 quadrireme and 1 trireme moved from SZ 37 to SZ 32
1 legionaire moved from SZ 32 to Caralis
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 5 legionaires, 1 quinquereme, 2 skirmishers and 1 trireme; Remaining resources: 3 techTokens; 1 PUs;
Combat - RomanRepublic
Battle in Caralis
RomanRepublic attack with 2 ballistas and 4 legionaires
Carthage defend with 2 hoplites and 1 warelephant
RomanRepublic win, taking Caralis from Carthage with 3 legionaires remaining. Battle score for attacker is 10
Casualties for Carthage: 2 hoplites and 1 warelephant
Casualties for RomanRepublic: 2 ballistas and 1 legionaire
Battle in Tarraco
RomanRepublic attack with 1 ballista and 2 legionaires
AI_Barbarians defend with 1 horsearcher
1 legionaire owned by the RomanRepublic retreated to Valentia
AI_Neutral win with 1 horsearcher remaining. Battle score for attacker is -10
Casualties for RomanRepublic: 1 ballista and 1 legionaire
Battle in Dodona
RomanRepublic attack with 1 legionaire
Macedonia defend with 1 skirmisher
RomanRepublic win, taking Dodona from Macedonia with 1 legionaire remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 skirmisher
Non Combat Move - RomanRepublic
1 cataphract moved from Narbo to Massilia
2 legionaires moved from Barcino to Massilia
1 legionaire moved from Thenae to Thapsus
1 legionaire and 1 skirmisher moved from Roma to Capua
1 legionaire moved from Lilybaeum to Messana
1 legionaire and 1 skirmisher moved from Roma to Capua
Place Units - RomanRepublic
1 bireme, 1 quinquereme and 1 trireme placed in SZ 36
2 legionaires placed in Lilybaeum
2 legionaires and 1 skirmisher placed in Valentia
1 legionaire and 1 skirmisher placed in Roma
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after successful research.
RomanRepublic discover quadriremes
Activate Technology - RomanRepublic
RomanRepublic activating quadriremes
Turn Complete - RomanRepublic
RomanRepublic collect 82 PUs; end with 83 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 82 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 79 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 76 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Roma creates 3 PUs; RomanRepublic end with 79 PUs
city in Lilybaeum creates 1 techTokens; RomanRepublic end with 2 techTokens
city in Lilybaeum creates 3 PUs; RomanRepublic end with 82 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 85 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - GreekCityStates
Turning on Edit Mode
EDIT: Removing units owned by RomanRepublic from SZ 18: 1 bireme
EDIT: Adding units owned by RomanRepublic to SZ 23: 1 bireme
EDIT: Turning off Edit Mode
1 hoplite moved from Igilgili to Cartenna
GreekCityStates take Cartenna from AI_Neutral
Purchase Units - GreekCityStates
Trigger GCCsupraremes: buySuprareme removed from GreekCityStatesProduction
Trigger GCCsupraremes: buySupraremeX added to GreekCityStatesProduction
Trigger GCCsupraremesWALL: 1 wall gained by PlayerID named:GreekCityStates
Trigger GCCsupraremes: 1 wall gained by PlayerID named:GreekCityStates
GreekCityStates buy 1 hoplite and 6 skirmishers; Remaining resources: 1 techTokens; 1 PUs;
Combat - GreekCityStates
Non Combat Move - GreekCityStates
1 hoplite and 4 skirmishers moved from Sparta to Corinth
1 bireme moved from SZ 29 to SZ 31
Place Units - GreekCityStates
1 hoplite and 6 skirmishers placed in Sparta
2 walls were produced but were not placed
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after unsuccessful research.
Turn Complete - GreekCityStates
GreekCityStates collect 31 PUs; end with 32 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 31 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 30 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 27 PUs
Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 26 PUs
Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 25 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 28 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Pergamon
1 skirmisher moved from Sardis to SZ 68
1 skirmisher moved from SZ 68 to Halicarnassus
1 skirmisher moved from Sardis to Halicarnassus
1 phalanx moved from Sardis to Nicaea
Purchase Units - Pergamon
Pergamon buy 1 cavalry, 1 phalanx and 3 skirmishers; Remaining resources: 1 techTokens; 3 PUs;
Combat - Pergamon
Battle in Nicaea
Pergamon attack with 1 phalanx
Pontus defend with 1 skirmisher
Pontus win with no units remaining. Battle score for attacker is -5
Casualties for Pergamon: 1 phalanx
Casualties for Pontus: 1 skirmisher
Battle in Halicarnassus
Pergamon attack with 2 skirmishers
Seleucid defend with 1 hoplite
Pergamon win, taking Halicarnassus from Seleucid with 1 skirmisher remaining. Battle score for attacker is 3
Casualties for Pergamon: 1 skirmisher
Casualties for Seleucid: 1 hoplite
Non Combat Move - Pergamon
Place Units - Pergamon
1 cavalry, 1 phalanx and 3 skirmishers placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 17 PUs; end with 20 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 18 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
city in Sardis creates 3 PUs; Pergamon end with 21 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Carthage
1 bireme, 2 quadriremes, 2 quinqueremes and 3 triremes moved from SZ 24 to SZ 23
1 hoplite and 2 phalanxs moved from Corduba to Hispatis
1 hoplite moved from Acci to Gades
1 hoplite and 1 phalanx moved from Carthago to Thapsus
Purchase Units - Carthage
Carthage buy 1 catapult, 3 hoplites and 1 phalanx; Remaining resources: 2 techTokens; 0 PUs;
Combat - Carthage
Battle in SZ 23
Carthage attack with 1 bireme, 2 quadriremes, 2 quinqueremes and 3 triremes
RomanRepublic defend with 1 bireme
Carthage win with 1 bireme, 2 quadriremes, 2 quinqueremes and 3 triremes remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 1 bireme
Battle in Thapsus
Carthage attack with 1 hoplite and 1 phalanx
RomanRepublic defend with 1 legionaire
Carthage win, taking Thapsus from RomanRepublic with 1 phalanx remaining. Battle score for attacker is -1
Casualties for Carthage: 1 hoplite
Casualties for RomanRepublic: 1 legionaire
Non Combat Move - Carthage
Place Units - Carthage
1 catapult, 3 hoplites and 1 phalanx placed in Carthago
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage removing all Technology Tokens after unsuccessful research.
Turn Complete - Carthage
Carthage collect 33 PUs; end with 33 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 32 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 29 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 28 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Carthago creates 3 PUs; Carthage end with 31 PUs
city in Gades creates 1 techTokens; Carthage end with 2 techTokens
city in Gades creates 3 PUs; Carthage end with 34 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Macedonia
1 bireme moved from SZ 69 to SZ 70
1 skirmisher moved from Thessalonica to SZ 70
1 bireme and 1 skirmisher moved from SZ 70 to SZ 69
1 skirmisher moved from SZ 69 to Sardis
1 phalanx and 1 warrior moved from Nicopolis to Pella
2 skirmishers and 2 warriors moved from Apollonia to Pella
1 cavalry and 1 warrior moved from Thessalonica to Dodona
1 cavalry and 1 warrior moved from Thessalonica to Pella
1 phalanx moved from Delphi to Athens
1 cavalry moved from Athens to Dodona
Purchase Units - Macedonia
Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
Macedonia buy 2 cavalrys, 3 skirmishers and 4 warriors; Remaining resources: 2 techTokens; 1 PUs;
Combat - Macedonia
Battle in Pella
Macedonia attack with 1 cavalry, 1 phalanx, 2 skirmishers and 4 warriors
AI_Barbarians defend with 2 archers and 2 warriors
Macedonia win, taking Pella from AI_Barbarians with 1 phalanx and 3 warriors remaining. Battle score for attacker is 8
Casualties for Macedonia: 1 cavalry, 2 skirmishers and 1 warrior
Casualties for AI_Barbarians: 2 archers and 2 warriors
Battle in Dodona
Macedonia attack with 2 cavalrys and 1 warrior
RomanRepublic defend with 1 legionaire
Macedonia win, taking Dodona from RomanRepublic with 2 cavalrys and 1 warrior remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 legionaire
Battle in Sardis
Macedonia attack with 1 skirmisher
Pergamon defend with 1 cavalry, 1 city, 1 leader, 3 phalanxs, 3 skirmishers and 4 walls
Units damaged: 1 leader owned by the Pergamon
Pergamon win with 1 cavalry, 1 leader, 3 phalanxs, 3 skirmishers and 4 walls remaining. Battle score for attacker is -4
Casualties for Macedonia: 1 skirmisher
Non Combat Move - Macedonia
1 trireme moved from SZ 69 to SZ 70
2 warriors moved from Thessalonica to SZ 70
1 trireme and 2 warriors moved from SZ 70 to SZ 69
2 warriors moved from SZ 69 to Athens
Place Units - Macedonia
1 cavalry and 2 skirmishers placed in Apollonia
1 cavalry, 2 skirmishers and 4 warriors placed in Thessalonica
Macedonia undo move 2.
Macedonia undo move 1.
3 skirmishers placed in Apollonia
2 cavalrys, 1 skirmisher and 4 warriors placed in Thessalonica
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 49 PUs; end with 50 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 48 PUs
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 47 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 46 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 45 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 44 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 47 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 50 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Bosporus
1 horsearcher moved from Theodesia to SZ 80
1 horsearcher and 1 quadrireme moved from SZ 80 to SZ 79
1 horsearcher and 1 quadrireme moved from SZ 79 to SZ 78
1 horsearcher moved from SZ 78 to Phasis
1 archer moved from Sinda to Majar
2 cavalrys and 1 horsearcher moved from Azara to Majar
2 cavalrys and 1 horsearcher moved from Theodesia to Azara
Purchase Units - Bosporus
Trigger BOSeconomics: buyCity removed from BosporusProduction
Trigger BOSeconomics: buyCityX added to BosporusProduction
Trigger BOSeconomicsWALL: 1 wall gained by PlayerID named:Bosporus
Bosporus buy 1 archer and 2 cataphracts; Remaining resources: 1 techTokens; 0 PUs;
Combat - Bosporus
Battle in Phasis
Non Combat Move - Bosporus
Place Units - Bosporus
1 archer, 2 cataphracts and 1 wall placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 30 PUs; end with 30 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 29 PUs
Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 28 PUs
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 27 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 26 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 25 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 28 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Pontus
1 chariot and 1 hoplite moved from Pessinus to Sardis
1 trireme moved from SZ 71 to SZ 70
1 hoplite moved from Pergamum to SZ 70
1 hoplite and 1 trireme moved from SZ 70 to SZ 69
1 hoplite moved from SZ 69 to Sardis
1 flagship moved from SZ 71 to SZ 69
1 catapult, 2 chariots, 1 hoplite and 5 phalanxs moved from Pergamum to Sardis
4 chariots moved from Sinope to Sardis
Purchase Units - Pontus
Pontus buy 3 chariots and 2 skirmishers; Remaining resources: 1 techTokens; 0 PUs;
Combat - Pontus
Battle in Sardis
Pontus attack with 1 catapult, 7 chariots, 3 hoplites and 5 phalanxs
Pergamon defend with 1 cavalry, 1 city, 1 leader, 3 phalanxs, 3 skirmishers and 4 walls
Units damaged: 1 wall owned by the Pergamon
Units damaged: 3 walls owned by the Pergamon
Pontus win, taking Sardis from Pergamon with 1 catapult, 2 chariots, 2 hoplites and 5 phalanxs remaining. Battle score for attacker is 88
Casualties for Pontus: 5 chariots and 1 hoplite
Casualties for Pergamon: 1 cavalry, 1 leader, 3 phalanxs, 3 skirmishers and 4 walls
Non Combat Move - Pontus
Place Units - Pontus
3 chariots and 2 skirmishers placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 31 PUs; end with 31 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 29 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 28 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 31 PUs
city in Sardis creates 1 techTokens; Pontus end with 2 techTokens
city in Sardis creates 3 PUs; Pontus end with 34 PUs