@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
16L Bal Mod - Mill Creek(Axis) vs Simon(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Chinese
1 fighter and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Non Combat Move - Chinese
3 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from West India to Afghanistan
2 fighters moved from India to Afghanistan
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from India to 37 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Burma to Shan StateCombat - British
Battle in Borneo
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Afghanistan
British attack with 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 4 infantry
retreated to Afghanistan
Neutral_True win with 4 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
1 artillery owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from Afghanistan to India
1 aaGun and 2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 armour moved from Burma to Yunnan
2 infantry moved from Iraq to Persia
3 infantry moved from Rhodesia to Belgian Congo
2 artilleries moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Venezuela
1 infantry and 1 mech_infantry moved from British Guiana to Venezuela
1 infantry moved from Egypt to Trans-JordanPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
1 marine moved from Morocco to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Spain to 92 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 infantry moved from Turkey to Iraq
Italians take Iraq from British
4 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to YugoslaviaPurchase Units - Italians
Italians buy 2 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry
French defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 4 artilleries, 1 bomber and 7 infantry
Russians defend with 1 infantry
Italians win, taking Yugoslavia from Russians with 4 artilleries, 1 bomber and 6 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 6 infantry moved from Turkey to Greece
3 infantry moved from Switzerland to Northern Italy
1 infantry moved from Spain to Portugal
Italians take Portugal from Neutral_True
1 artillery and 1 infantry moved from Morocco to Algeria
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 4 artilleries and 1 infantry placed in Northern Italy
1 armour placed in Southern FranceTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
1 marine moved from Morocco to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Spain to 92 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 infantry moved from Turkey to Iraq
Italians take Iraq from British
4 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to YugoslaviaPurchase Units - Italians
Italians buy 2 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry
French defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 4 artilleries, 1 bomber and 7 infantry
Russians defend with 1 infantry
Italians win, taking Yugoslavia from Russians with 4 artilleries, 1 bomber and 6 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 6 infantry moved from Turkey to Greece
3 infantry moved from Switzerland to Northern Italy
1 infantry moved from Spain to Portugal
Italians take Portugal from Neutral_True
1 artillery and 1 infantry moved from Morocco to Algeria
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 4 artilleries and 1 infantry placed in Northern Italy
1 armour placed in Southern FranceTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Denmark: 1 armour
EDIT: Adding units owned by Italians to Germany: 1 armour
EDIT: Turning off Edit Mode -
Last save please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - ANZAC
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
2 infantry moved from Trans-Jordan to IraqPurchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - ANZAC
Battle in New Guinea
Battle in Iraq
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC win, taking New Guinea from Japanese, taking Iraq from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 aaGun, 1 artillery, 3 fighters and 3 infantry moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 10 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to 115 Sea Zone
5 artilleries moved from Sweden to 113 Sea Zone
2 artilleries moved from Norway to 113 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 infantry moved from Sweden to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone
6 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from RussiansPurchase Units - Germans
Germans buy 1 artillery, 6 infantry and 6 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports
Russians defend with 1 submarine
Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vyborg
Battle in NovgorodNon Combat Move - Germans
3 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour moved from United Kingdom to 110 Sea Zone
3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Western Germany
1 artillery and 1 mech_infantry moved from Poland to Slovakia Hungary
2 aaGuns, 3 artilleries and 10 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to Germany
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
3 submarines placed in 110 Sea Zone
3 submarines placed in 110 Sea Zone
1 artillery and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bulgaria to Romania
1 fighter moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Bessarabia to Poland
3 artilleries moved from Bessarabia to Romania
3 artilleries and 5 infantry moved from Caucasus to Turkey
3 artilleries and 24 infantry moved from Eastern Poland to RomaniaPurchase Units - Russians
Russians buy 2 armour, 5 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Turkey
Russians attack with 3 artilleries and 5 infantry
Italians defend with 1 infantry
Russians win, taking Turkey from Italians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 armour, 7 artilleries, 26 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 armour, 7 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 artilleries moved from Western Ukraine to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
6 artilleries and 2 infantry moved from Russia to Smolensk
1 artillery and 4 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Ukraine
2 fighters moved from Russia to Belarus
2 fighters moved from Poland to Belarus
2 aaGuns moved from Eastern Poland to Romania
1 aaGun and 2 infantry moved from Eastern Poland to BessarabiaPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Borneo
1 fighter moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 submarine and 1 transport
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for British: 2 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in New Guinea
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking New Guinea from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from Japan to 6 Sea Zone
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Szechwan
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 bomber moved from Borneo to French Indo China
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 infantry moved from French Indo China to Shan StatePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 armour and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Americans
1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 2 infantry moved from Venezuela to 89 Sea Zone
2 artilleries, 1 battleship, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 2 infantry moved from Peru to Chile
1 mech_infantry moved from Bolivia to Chile
1 mech_infantry moved from Paraguay to ChilePurchase Units - Americans
Americans buy 4 artilleries, 3 bombers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Spain
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Spain from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Portugal
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 3 infantry
Americans win, taking Portugal from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Battle in Chile
Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 infantry moved from Venezuela to Brazil
1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Portugal to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
3 bombers placed in Eastern United States
4 artilleries and 4 infantry placed in Central United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Americans
1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 2 infantry moved from Venezuela to 89 Sea Zone
2 artilleries, 1 battleship, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 2 infantry moved from Peru to Chile
1 mech_infantry moved from Bolivia to Chile
1 mech_infantry moved from Paraguay to ChilePurchase Units - Americans
Americans buy 4 artilleries, 3 bombers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Spain
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Spain from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Portugal
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 3 infantry
Americans win, taking Portugal from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Battle in Chile
Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 infantry moved from Venezuela to Brazil
1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Portugal to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 11 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
3 bombers placed in Eastern United States
4 artilleries and 4 infantry placed in Central United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Venezuela to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter and 1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Gibraltar
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour, 3 artilleries, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
retreated to Egypt
Italians win, taking Gibraltar from Italians with 2 armour, 1 artillery and 1 marine remaining. Battle score for attacker is -12
Casualties for British: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 aaGun moved from Burma to India
1 artillery and 2 infantry moved from Burma to Yunnan
1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Persia to Iraq
1 armour, 1 artillery and 2 infantry moved from Venezuela to British GuianaPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Italians
4 transports moved from 98 Sea Zone to 97 Sea Zone
4 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 artillery and 6 infantry moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Turkey
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
1 armour moved from Egypt to Ethiopia
Italians take Anglo Egyptian Sudan from British
Italians take Ethiopia from British
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Russians
1 bomber moved from Southern Italy to Turkey
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptPurchase Units - Italians
Italians buy 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Turkey
Italians attack with 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 3 artilleries and 5 infantry
Italians win, taking Turkey from Russians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 6 infantry
Casualties for Russians: 3 artilleries and 5 infantryNon Combat Move - Italians
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Turkey to 99 Sea Zone
1 bomber moved from Turkey to Southern Italy
2 aaGuns, 4 artilleries and 5 infantry moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 artillery and 1 infantry moved from Algeria to MoroccoPlace Units - Italians
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Southern France
2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 4 infantry moved from New South Wales to South Australia
1 artillery, 1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 battleship, 1 cruiser, 2 destroyers and 7 submarines moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Baltic States
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Germany to Poland
3 armour moved from Western Germany to Poland
3 mech_infantrys moved from Slovakia Hungary to PolandPurchase Units - Germans
Germans buy 6 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 7 submarines, 1 tactical_bomber and 3 transports
British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser, 2 destroyers, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 76
Casualties for Germans: 4 submarines
Casualties for British: 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports
Battle in Gibraltar
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Spain
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans win, taking Spain from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Poland from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 artillery and 8 infantry moved from Germany to Slovakia Hungary
1 carrier, 1 destroyer and 7 transports moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from 91 Sea Zone to MoroccoPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
6 armour, 1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Russians
4 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber moved from Belarus to Novgorod
6 artilleries and 2 infantry moved from Smolensk to Archangel
7 artilleries and 10 infantry moved from Romania to BulgariaPurchase Units - Russians
Russians buy 7 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bulgaria
Russians attack with 7 artilleries and 10 infantry
Italians defend with 1 infantry
Russians win, taking Bulgaria from Italians with 7 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 6 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 6 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 4 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Russians win, taking Novgorod from Germans with 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 6 artilleries and 8 infantry
Casualties for Russians: 2 artilleries and 4 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
2 aaGuns, 1 armour, 16 infantry and 1 mech_infantry moved from Romania to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Rostov to Caucasus
2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
2 armour and 2 mech_infantrys moved from Russia to Archangel
3 artilleries and 3 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
I was going to put a blocker in SZ104 but in NCM I discovered that it couldn’t reach from the Caribean… Bummer!