No problem. I will ask you next month for W@W game.
ACGTO TAW: Bacala (anti Roman) vs Balladeer (Roman)
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:-D
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TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Macedonia
1 warrior moved from Thessalonica to Byzantium
Macedonia take Byzantium from Pergamon
1 phalanx and 1 skirmisher moved from Thessalonica to Odessus
1 warrior moved from Thessalonica to Odessus
1 skirmisher moved from Pella to Philippopolis
1 skirmisher moved from Apollonia to Pella
1 cavalry moved from Apollonia to Larissa
1 phalanx moved from Thessalonica to Larissa
1 catapult and 6 warriors moved from Thessalonica to SZ 70
1 bireme, 1 catapult, 1 flagship, 1 quadrireme, 1 trireme and 6 warriors moved from SZ 70 to SZ 69
1 catapult and 6 warriors moved from SZ 69 to Pergamum
1 phalanx moved from Apollonia to DodonaPurchase Units - Macedonia
Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
Macedonia buy 3 skirmishers and 5 warriors; Remaining resources: 2 techTokens; 0 PUs;Combat - Macedonia
Battle in Odessus
Macedonia attack with 1 phalanx, 1 skirmisher and 1 warrior
Pergamon defend with 1 phalanx
Macedonia win, taking Odessus from Pergamon with 1 phalanx, 1 skirmisher and 1 warrior remaining. Battle score for attacker is 9
Casualties for Pergamon: 1 phalanx
Battle in Pergamum
Macedonia attack with 1 catapult and 6 warriors
Pergamon defend with 2 walls
Units damaged: 1 wall owned by the Pergamon
Units damaged: 1 wall owned by the Pergamon
Macedonia win, taking Pergamum from Pergamon with 3 warriors remaining. Battle score for attacker is 15
Casualties for Pergamon: 2 walls
Casualties for Macedonia: 1 catapult and 3 warriorsNon Combat Move - Macedonia
Place Units - Macedonia
1 skirmisher and 1 warrior placed in Apollonia
3 skirmishers and 4 warriors placed in ThessalonicaResearch Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after unsuccessful research.Turn Complete - Macedonia
Macedonia collect 52 PUs; end with 52 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 50 PUs
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 49 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 48 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 47 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 46 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 49 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 52 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Bosporus
1 hoplite moved from Theodesia to SZ 80
1 bireme, 1 flagship and 1 hoplite moved from SZ 80 to SZ 72
1 hoplite moved from SZ 72 to Nicaea
2 cavalrys and 2 horsearchers moved from Azara to Majar
2 horsearchers moved from Theodesia to AzaraPurchase Units - Bosporus
Bosporus buy 1 archer, 2 cavalrys and 1 horsearcher; Remaining resources: 1 techTokens; 0 PUs;Combat - Bosporus
Battle in Nicaea
Bosporus attack with 1 hoplite
Pergamon defend with 1 cavalry, 5 phalanxs, 1 skirmisher and 5 spearmen
Pergamon win with 5 phalanxs and 5 spearmen remaining. Battle score for attacker is 3
Casualties for Pergamon: 1 cavalry and 1 skirmisher
Casualties for Bosporus: 1 hopliteNon Combat Move - Bosporus
1 archer moved from Theodesia to SZ 80
1 archer moved from SZ 80 to SindaPlace Units - Bosporus
1 archer, 2 cavalrys and 1 horsearcher placed in TheodesiaResearch Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after unsuccessful research.Turn Complete - Bosporus
Bosporus collect 26 PUs; end with 26 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 25 PUs
Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 24 PUs
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 23 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 22 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 21 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 24 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Pontus
2 chariots moved from Sinope to Nicaea
1 catapult, 2 hoplites, 5 phalanxs and 5 skirmishers moved from Pessinus to NicaeaPurchase Units - Pontus
Trigger PONquadriremes: buyQuadrireme removed from PontusProduction
Trigger PONquadriremes: buyQuadriremeX added to PontusProduction
Trigger PONquadriremesWALL: 1 wall gained by PlayerID named:Pontus
Pontus buy 4 chariots and 1 skirmisher; Remaining resources: 1 techTokens; 1 PUs;Combat - Pontus
Battle in Nicaea
Pontus attack with 1 catapult, 2 chariots, 2 hoplites, 5 phalanxs and 5 skirmishers
Pergamon defend with 5 phalanxs and 5 spearmen
Pontus win, taking Nicaea from Pergamon with 1 catapult, 1 chariot, 2 hoplites and 5 phalanxs remaining. Battle score for attacker is 44
Casualties for Pontus: 1 chariot and 5 skirmishers
Casualties for Pergamon: 5 phalanxs and 5 spearmenNon Combat Move - Pontus
1 hoplite moved from Sinope to Heraclea Pontica
1 trireme moved from SZ 71 to SZ 76
1 flagship moved from SZ 71 to SZ 76Place Units - Pontus
4 chariots, 1 skirmisher and 1 wall placed in SinopeResearch Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.Turn Complete - Pontus
Pontus collect 21 PUs; end with 22 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 20 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 23 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Seleucid
1 unit repaired.
1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes moved from SZ 65 to SZ 62
2 hoplites moved from Antioch to Sidon
1 warelephant moved from Antioch to Sidon
1 phalanx moved from Damascus to Bostra
1 cataphract moved from Antioch to Sidon
13 cataphracts, 5 catapults, 14 hoplites, 1 leader, 8 phalanxs and 5 warelephants moved from Susa to Persepolis
6 cataphracts and 1 warelephant moved from Seleucia to Persepolis
1 phalanx moved from Susa to PersepolisPurchase Units - Seleucid
Seleucid buy 3 cataphracts, 7 hoplites and 1 warelephant; Remaining resources: 2 techTokens; 0 PUs;Combat - Seleucid
Battle in SZ 62
Seleucid attack with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes
Egypt defend with 1 bireme
Seleucid win with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes remaining. Battle score for attacker is 12
Casualties for Egypt: 1 bireme
Battle in Sidon
Seleucid attack with 1 cataphract, 2 hoplites and 1 warelephant
Egypt defend with 1 archer and 1 phalanx
Seleucid win, taking Sidon from Egypt with 1 hoplite and 1 warelephant remaining. Battle score for attacker is 2
Casualties for Egypt: 1 archer and 1 phalanx
Casualties for Seleucid: 1 cataphract and 1 hoplite
Battle in Persepolis
Seleucid attack with 19 cataphracts, 5 catapults, 14 hoplites, 1 leader, 9 phalanxs and 6 warelephants
Parthia defend with 11 archers, 9 cataphracts, 2 catapults, 1 city, 13 horsearchers, 1 leader, 3 walls and 6 warelephants
Units damaged: 1 leader owned by the Parthia
Units damaged: 1 leader owned by the Seleucid
Seleucid win, taking Persepolis from Parthia with 10 cataphracts, 1 leader, 5 phalanxs and 6 warelephants remaining. Battle score for attacker is 131
Casualties for Parthia: 11 archers, 9 cataphracts, 2 catapults, 13 horsearchers, 1 leader, 3 walls and 6 warelephants
Casualties for Seleucid: 9 cataphracts, 5 catapults, 14 hoplites and 4 phalanxsNon Combat Move - Seleucid
2 phalanxs moved from Damascus to AntiochPlace Units - Seleucid
7 hoplites and 1 warelephant placed in Antioch
Seleucid undo move 1.
1 cataphract, 6 hoplites and 1 warelephant placed in Antioch
2 cataphracts and 1 hoplite placed in SeleuciaResearch Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after unsuccessful research.Turn Complete - Seleucid
Seleucid collect 75 PUs; end with 75 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 72 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 71 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 70 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 68 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 71 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 74 PUs
city in Persepolis creates 1 techTokens; Seleucid end with 3 techTokens
city in Persepolis creates 3 PUs; Seleucid end with 77 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Egypt
1 chariot moved from Jerusalem to Petra
Egypt take Petra from Seleucid
2 chariots moved from Pharan to Bostra
1 archer moved from Jerusalem to Damascus
1 chariot moved from Pharan to Damascus
1 archer and 1 phalanx moved from Salamis to SZ 60
1 archer, 1 flagship, 1 phalanx, 1 quadrireme, 1 quinquereme and 2 triremes moved from SZ 60 to SZ 59
1 archer and 1 phalanx moved from SZ 59 to Sidon
1 chariot moved from Jerusalem to Bostra
1 phalanx moved from Jerusalem to Sidon
1 archer, 2 chariots, 1 leader, 2 phalanxs and 4 warelephants moved from Jerusalem to DamascusPurchase Units - Egypt
Egypt buy 1 chariot and 1 city; Remaining resources: 1 techTokens; 3 PUs;Combat - Egypt
Battle in Damascus
Egypt attack with 2 archers, 3 chariots, 1 leader, 2 phalanxs and 4 warelephants
Seleucid defend with 1 phalanx
Units damaged: 1 leader owned by the Egypt
Egypt win, taking Damascus from Seleucid with 2 archers, 3 chariots, 1 leader, 2 phalanxs and 4 warelephants remaining. Battle score for attacker is 9
Casualties for Seleucid: 1 phalanx
Battle in Sidon
Egypt attack with 1 archer and 2 phalanxs
Seleucid defend with 1 hoplite and 1 warelephant
Egypt win, taking Sidon from Seleucid with 1 archer and 2 phalanxs remaining. Battle score for attacker is 17
Casualties for Seleucid: 1 hoplite and 1 warelephant
Battle in Bostra
Egypt attack with 3 chariots
Seleucid defend with 1 phalanx
Egypt win, taking Bostra from Seleucid with 1 chariot remaining. Battle score for attacker is -3
Casualties for Egypt: 2 chariots
Casualties for Seleucid: 1 phalanxNon Combat Move - Egypt
4 chariots moved from Alexandria to Pharan
4 archers moved from Memphis to PharanPlace Units - Egypt
1 city placed in Jerusalem
1 chariot placed in AlexandriaResearch Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after unsuccessful research.Turn Complete - Egypt
Egypt collect 58 PUs; end with 61 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 60 PUs
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 58 PUs
city in Jerusalem creates 1 techTokens; Egypt end with 1 techTokens
city in Jerusalem creates 3 PUs; Egypt end with 61 PUs
city in Alexandria creates 1 techTokens; Egypt end with 2 techTokens
city in Alexandria creates 3 PUs; Egypt end with 64 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Parthia
1 catapult moved from Ecbatana to SusaPurchase Units - Parthia
Trigger PARtradeWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 1 catapult and 1 quinquereme; Remaining resources: 2 techTokens; 0 PUs;Combat - Parthia
Battle in Susa
Parthia attack with 1 catapult
Seleucid defend with 1 hoplite
Seleucid win with 1 hoplite remaining. Battle score for attacker is -7
Casualties for Parthia: 1 catapultNon Combat Move - Parthia
1 archer moved from Cyropolis to EcbatanaPlace Units - Parthia
1 catapult and 1 wall placed in East
1 quinquereme placed in SZ 84Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after successful research.
Parthia discover quinqueremesActivate Technology - Parthia
Parthia activating quinqueremesTurn Complete - Parthia
Parthia collect 15 PUs; end with 15 PUs total
Parthia collect 4 PUs from War Bonds; end with 19 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
city in East creates 1 techTokens; Parthia end with 1 techTokens
city in East creates 3 PUs; Parthia end with 22 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Armenia
Purchase Units - Armenia
Trigger ARMsupraremes: buySuprareme removed from ArmeniaProduction
Trigger ARMsupraremes: buySupraremeX added to ArmeniaProduction
Trigger ARMconscription: 1 skirmisher gained by PlayerID named:Armenia
Trigger ARMsupraremesWALL: 1 wall gained by PlayerID named:Armenia
Armenia buy 3 skirmishers and 3 spearmen; Remaining resources: 2 techTokens; 0 PUs;Combat - Armenia
Non Combat Move - Armenia
2 skirmishers moved from Albana to Armavira
3 skirmishers moved from Artaxata to TrapezusPlace Units - Armenia
1 skirmisher and 3 spearmen placed in Armavira
3 skirmishers and 1 wall placed in AlbanaResearch Technology - Armenia
Armenia spend 0 on tech rolls
Armenia removing all Technology Tokens after unsuccessful research.Turn Complete - Armenia
Armenia collect 24 PUs; end with 24 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 23 PUs
Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 22 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 20 PUs
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 19 PUs
Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 18 PUs
city in Albana creates 1 techTokens; Armenia end with 1 techTokens
city in Albana creates 3 PUs; Armenia end with 21 PUs
city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
city in Armavira creates 3 PUs; Armenia end with 24 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - RomanRepublic
1 legionaire moved from Croton to SZ 44
1 bireme and 1 legionaire moved from SZ 44 to SZ 45
1 legionaire moved from SZ 45 to Delphi
2 legionaires moved from Capua to SZ 28
1 bireme and 1 legionaire moved from SZ 23 to SZ 18
1 legionaire moved from SZ 18 to Palma
2 legionaires and 1 quadrireme moved from SZ 28 to SZ 24
2 legionaires moved from SZ 24 to Caralis
3 quadriremes, 1 quinquereme, 1 suprareme and 3 triremes moved from SZ 33 to SZ 36
1 skirmisher moved from Lilybaeum to SZ 36
1 skirmisher moved from SZ 36 to Thapsus
1 skirmisher moved from Lilybaeum to SZ 36
1 skirmisher moved from SZ 36 to Melita
1 legionaire moved from Lilybaeum to SZ 36
1 legionaire and 1 trireme moved from SZ 36 to SZ 37
1 legionaire moved from Lilybaeum to SZ 36
1 legionaire and 1 quadrireme moved from SZ 36 to SZ 37
1 legionaire moved from SZ 37 to Thenae
1 legionaire moved from SZ 37 to SabrataPurchase Units - RomanRepublic
RomanRepublic buy 4 legionaires, 1 quadrireme, 2 skirmishers and 1 trireme; Remaining resources: 3 techTokens; 1 PUs;Combat - RomanRepublic
Battle in Thapsus
Battle in Thenae
Battle in Caralis
RomanRepublic attack with 2 legionaires
Carthage defend with 1 warelephant
RomanRepublic win, taking Thapsus from Carthage, taking Thenae from Carthage, taking Caralis from Carthage with 2 legionaires remaining. Battle score for attacker is 10
Casualties for Carthage: 1 warelephant
Battle in Melita
Battle in Sabrata
Battle in Palma
RomanRepublic attack with 1 legionaire
Carthage defend with 1 cavalry
RomanRepublic win, taking Melita from Carthage, taking Sabrata from Carthage, taking Palma from Carthage with 1 legionaire remaining. Battle score for attacker is 6
Casualties for Carthage: 1 cavalry
Battle in DelphiNon Combat Move - RomanRepublic
1 cataphract moved from Tarraco to Narbo
2 legionaires moved from Tarraco to Barcino
2 ballistas and 6 legionaires moved from Tarraco to Valentia
1 legionaire moved from Capua to Roma
2 legionaires moved from Croton to TarentumPlace Units - RomanRepublic
1 quadrireme and 1 trireme placed in SZ 36
3 legionaires placed in Lilybaeum
1 legionaire and 2 skirmishers placed in RomaResearch Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after unsuccessful research.Turn Complete - RomanRepublic
RomanRepublic collect 82 PUs; end with 83 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 80 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -2 PUs; end with 78 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Roma creates 3 PUs; RomanRepublic end with 81 PUs
city in Lilybaeum creates 1 techTokens; RomanRepublic end with 2 techTokens
city in Lilybaeum creates 3 PUs; RomanRepublic end with 84 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 87 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - GreekCityStates
1 hoplite moved from Massilia to SZ 19
1 bireme and 1 hoplite moved from SZ 19 to SZ 29
1 hoplite moved from SZ 29 to IgilgiliPurchase Units - GreekCityStates
GreekCityStates buy 1 hoplite and 4 skirmishers; Remaining resources: 1 techTokens; 0 PUs;Combat - GreekCityStates
Battle in IgilgiliNon Combat Move - GreekCityStates
1 hoplite and 6 skirmishers moved from Sparta to Corinth
2 cavalrys, 3 hoplites and 4 skirmishers moved from Syracuse to LilybaeumPlace Units - GreekCityStates
1 hoplite and 4 skirmishers placed in SpartaResearch Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after successful research.
GreekCityStates discover supraremesActivate Technology - GreekCityStates
GreekCityStates activating supraremesTurn Complete - GreekCityStates
GreekCityStates collect 36 PUs; end with 36 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 35 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 34 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 31 PUs
Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 30 PUs
Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 29 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 32 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Pergamon
1 unit repaired.
1 skirmisher moved from Sardis to Pessinus
Pergamon take Pessinus from Pontus
1 phalanx, 1 skirmisher and 1 spearman moved from Sardis to Pergamum
1 skirmisher moved from Sardis to PergamumPurchase Units - Pergamon
Pergamon buy 3 phalanxs and 2 skirmishers; Remaining resources: 1 techTokens; 4 PUs;Combat - Pergamon
Battle in Pergamum
Pergamon attack with 1 phalanx, 2 skirmishers and 1 spearman
Macedonia defend with 3 warriors
Pergamon win, taking Pergamum from Macedonia with 1 phalanx, 1 skirmisher and 1 spearman remaining. Battle score for attacker is 14
Casualties for Pergamon: 1 skirmisher
Casualties for Macedonia: 3 warriorsNon Combat Move - Pergamon
1 leader moved from Rhodos to SZ 68
1 leader moved from SZ 68 to Sardis
2 triremes moved from SZ 67 to SZ 68Place Units - Pergamon
3 phalanxs and 2 skirmishers placed in SardisResearch Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 25 PUs; end with 29 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -2 PUs; end with 27 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
city in Sardis creates 3 PUs; Pergamon end with 30 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Carthage
1 cavalry and 2 phalanxs moved from Acci to Hispatis
1 hoplite moved from Gades to Hispatis
1 phalanx moved from Corduba to Hispatis
1 hoplite moved from Corduba to Hispatis
1 hoplite moved from Carthago to SZ 32
1 hoplite and 3 triremes moved from SZ 32 to SZ 24
1 hoplite moved from SZ 24 to Aleria
2 hoplites and 1 warelephant moved from Carthago to SZ 32
2 biremes, 2 hoplites, 2 quadriremes, 2 quinqueremes and 1 warelephant moved from SZ 32 to SZ 24
2 hoplites and 1 warelephant moved from SZ 24 to Caralis
1 warelephant moved from Carthago to Thapsus
1 hoplite moved from Siga to TingisPurchase Units - Carthage
Carthage buy 1 cavalry and 7 hoplites; Remaining resources: 2 techTokens; 0 PUs;Combat - Carthage
Battle in SZ 24
Carthage attack with 2 biremes, 2 quadriremes, 2 quinqueremes and 3 triremes
RomanRepublic defend with 1 quadrireme
Carthage win with 1 bireme, 2 quadriremes, 2 quinqueremes and 3 triremes remaining. Battle score for attacker is 6
Casualties for Carthage: 1 bireme
Casualties for RomanRepublic: 1 quadrireme
Battle in Thapsus
Carthage attack with 1 warelephant
RomanRepublic defend with 1 skirmisher
RomanRepublic win with no units remaining. Battle score for attacker is -6
Casualties for Carthage: 1 warelephant
Casualties for RomanRepublic: 1 skirmisher
Battle in Caralis
Carthage attack with 2 hoplites and 1 warelephant
RomanRepublic defend with 2 legionaires
Carthage win, taking Caralis from RomanRepublic with 2 hoplites and 1 warelephant remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 2 legionaires
Battle in Hispatis
Carthage attack with 1 cavalry, 2 hoplites and 3 phalanxs
AI_Barbarians defend with 2 warriors
Carthage win, taking Hispatis from AI_Neutral with 1 hoplite and 3 phalanxs remaining. Battle score for attacker is -1
Casualties for Carthage: 1 cavalry and 1 hoplite
Casualties for AI_Barbarians: 2 warriors
Battle in AleriaNon Combat Move - Carthage
Place Units - Carthage
6 hoplites placed in Carthago
1 cavalry placed in Gades
1 hoplite placed in CarthagoResearch Technology - Carthage
Carthage spend 0 on tech rolls
Carthage removing all Technology Tokens after unsuccessful research.Turn Complete - Carthage
Carthage collect 34 PUs; end with 34 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 33 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 31 PUs
city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
city in Carthago creates 3 PUs; Carthage end with 34 PUs
city in Gades creates 1 techTokens; Carthage end with 2 techTokens
city in Gades creates 3 PUs; Carthage end with 37 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Macedonia
1 phalanx moved from Dodona to Delphi
1 skirmisher moved from Athens to Delphi
1 cavalry moved from Larissa to Pella
1 skirmisher moved from Thessalonica to Pella
1 warrior moved from Apollonia to Pella
1 phalanx, 1 skirmisher and 1 warrior moved from Odessus to Nicopolis
1 phalanx moved from Larissa to Athens
1 skirmisher moved from Philippopolis to PellaPurchase Units - Macedonia
Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
Macedonia buy 2 cavalrys, 1 skirmisher and 6 warriors; Remaining resources: 2 techTokens; 0 PUs;Combat - Macedonia
Battle in Nicopolis
Macedonia attack with 1 phalanx, 1 skirmisher and 1 warrior
AI_Barbarians defend with 1 skirmisher
Macedonia win, taking Nicopolis from AI_Barbarians with 1 phalanx, 1 skirmisher and 1 warrior remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Battle in Pella
Macedonia attack with 1 cavalry, 2 skirmishers and 1 warrior
AI_Barbarians defend with 1 skirmisher and 1 warrior
Macedonia win, taking Pella from AI_Barbarians with 1 cavalry, 2 skirmishers and 1 warrior remaining. Battle score for attacker is 10
Casualties for AI_Barbarians: 1 skirmisher and 1 warrior
Battle in Delphi
Macedonia attack with 1 phalanx and 1 skirmisher
RomanRepublic defend with 1 legionaire
Macedonia win, taking Delphi from GreekCityStates with 1 phalanx and 1 skirmisher remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 legionaireNon Combat Move - Macedonia
1 bireme, 1 flagship, 1 quadrireme and 1 trireme moved from SZ 69 to SZ 70
1 warrior moved from Byzantium to SZ 70
1 skirmisher moved from Thessalonica to Dodona
1 skirmisher and 4 warriors moved from Thessalonica to SZ 70
1 bireme, 1 flagship, 1 quadrireme, 1 skirmisher, 1 trireme and 5 warriors moved from SZ 70 to SZ 69
1 skirmisher and 5 warriors moved from SZ 69 to AthensPlace Units - Macedonia
1 skirmisher and 2 warriors placed in Apollonia
2 cavalrys, 1 skirmisher and 4 warriors placed in ThessalonicaResearch Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after unsuccessful research.Turn Complete - Macedonia
Macedonia collect 49 PUs; end with 49 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 47 PUs
Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 46 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 45 PUs
Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 44 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 43 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 46 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 49 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Bosporus
1 archer moved from Sinda to Majar
2 horsearchers moved from Azara to Majar
2 cavalrys and 1 horsearcher moved from Theodesia to Azara
1 bireme and 1 flagship moved from SZ 72 to SZ 80Purchase Units - Bosporus
Bosporus buy 2 cavalrys and 2 horsearchers; Remaining resources: 1 techTokens; 0 PUs;Combat - Bosporus
Non Combat Move - Bosporus
1 archer moved from Theodesia to SZ 80
1 archer moved from SZ 80 to SindaPlace Units - Bosporus
2 cavalrys and 2 horsearchers placed in TheodesiaResearch Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after successful research.
Bosporus discover economicsActivate Technology - Bosporus
Bosporus activating economicsTurn Complete - Bosporus
Bosporus collect 26 PUs; end with 26 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 25 PUs
Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 24 PUs
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 23 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 22 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 21 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 24 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Pontus
1 trireme moved from SZ 71 to SZ 69
1 hoplite moved from Heraclea Pontica to Pessinus
1 chariot moved from Sinope to Pessinus
1 catapult, 1 chariot, 2 hoplites and 5 phalanxs moved from Nicaea to Pergamum
1 chariot moved from Sinope to Nicaea
1 chariot moved from Nicaea to PergamumPurchase Units - Pontus
Pontus buy 1 catapult, 2 chariots and 1 skirmisher; Remaining resources: 1 techTokens; 0 PUs;Combat - Pontus
Battle in Pergamum
Pontus attack with 1 catapult, 2 chariots, 2 hoplites and 5 phalanxs
Pergamon defend with 1 phalanx, 1 skirmisher and 1 spearman
Pontus win, taking Pergamum from Pergamon with 1 catapult, 2 chariots, 2 hoplites and 5 phalanxs remaining. Battle score for attacker is 18
Casualties for Pergamon: 1 phalanx, 1 skirmisher and 1 spearman
Battle in Pessinus
Pontus attack with 1 chariot and 1 hoplite
Pergamon defend with 1 skirmisher
Pontus win, taking Pessinus from Pergamon with 1 chariot and 1 hoplite remaining. Battle score for attacker is 4
Casualties for Pergamon: 1 skirmisherNon Combat Move - Pontus
1 skirmisher moved from Sinope to SZ 76
1 flagship, 1 skirmisher and 1 trireme moved from SZ 76 to SZ 71
1 skirmisher moved from SZ 71 to NicaeaPlace Units - Pontus
1 catapult, 2 chariots and 1 skirmisher placed in SinopeResearch Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.Turn Complete - Pontus
Pontus collect 26 PUs; end with 26 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 24 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 23 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 26 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Seleucid
1 unit repaired.
1 hoplite moved from Susa to Ecbatana
5 phalanxs moved from Persepolis to Susa
6 warelephants moved from Persepolis to Susa
5 cataphracts and 1 leader moved from Persepolis to Ecbatana
1 hoplite moved from Seleucia to Palmyra
1 bireme moved from SZ 62 to SZ 61
1 hoplite moved from Antioch to SZ 61
1 bireme and 1 hoplite moved from SZ 61 to SZ 62
1 hoplite moved from SZ 62 to Halicarnassus
2 triremes moved from SZ 62 to SZ 61
2 hoplites moved from Antioch to SZ 61
2 hoplites and 2 triremes moved from SZ 61 to SZ 60
2 hoplites moved from SZ 60 to Salamis
1 flagship, 1 quadrireme and 1 quinquereme moved from SZ 62 to SZ 60
1 cataphract, 2 hoplites and 1 warelephant moved from Antioch to Sidon
1 cataphract moved from Seleucia to Emesa
1 cataphract moved from Seleucia to Hatra
4 cataphracts moved from Persepolis to Seleucia
1 cataphract moved from Persepolis to SusaPurchase Units - Seleucid
Seleucid buy 2 cataphracts, 6 hoplites, 1 phalanx and 1 warelephant; Remaining resources: 3 techTokens; 0 PUs;Combat - Seleucid
Battle in Halicarnassus
Battle in Salamis
Seleucid attack with 2 hoplites
Egypt defend with 1 archer
Seleucid win, taking Halicarnassus from Pergamon, taking Salamis from Egypt with 1 hoplite remaining. Battle score for attacker is 1
Casualties for Egypt: 1 archer
Casualties for Seleucid: 1 hoplite
Battle in Ecbatana
Seleucid attack with 5 cataphracts, 1 hoplite and 1 leader
Parthia defend with 1 archer
Units damaged: 1 leader owned by the Seleucid
Seleucid win, taking Ecbatana from Parthia with 5 cataphracts, 1 hoplite and 1 leader remaining. Battle score for attacker is 8
Casualties for Parthia: 1 archer
Battle in Sidon
Seleucid attack with 1 cataphract, 2 hoplites and 1 warelephant
Egypt defend with 1 archer and 2 phalanxs
Egypt win with no units remaining. Battle score for attacker is -6
Casualties for Egypt: 1 archer and 2 phalanxs
Casualties for Seleucid: 1 cataphract, 2 hoplites and 1 warelephantNon Combat Move - Seleucid
Place Units - Seleucid
6 hoplites, 1 phalanx and 1 warelephant placed in Antioch
2 cataphracts placed in SeleuciaResearch Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after unsuccessful research.Turn Complete - Seleucid
Seleucid collect 73 PUs; end with 73 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 69 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 67 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 70 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 73 PUs
city in Persepolis creates 1 techTokens; Seleucid end with 3 techTokens
city in Persepolis creates 3 PUs; Seleucid end with 76 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Egypt
1 unit repaired.
1 archer and 1 chariot moved from Pharan to SZ 59
1 archer, 1 chariot, 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes moved from SZ 59 to SZ 62
1 archer and 1 chariot moved from SZ 62 to Salamis
1 chariot moved from Bostra to Emesa
1 archer moved from Damascus to EmesaPurchase Units - Egypt
Egypt buy 2 archers, 5 chariots and 2 phalanxs; Remaining resources: 2 techTokens; 0 PUs;Combat - Egypt
Battle in SZ 62
Egypt attack with 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes
Seleucid defend with 1 bireme
Egypt win with 1 flagship, 1 quadrireme, 1 quinquereme and 2 triremes remaining. Battle score for attacker is 12
Casualties for Seleucid: 1 bireme
Battle in Salamis
Egypt attack with 1 archer and 1 chariot
Seleucid defend with 1 hoplite
Egypt win, taking Salamis from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Battle in Emesa
Egypt attack with 1 archer and 1 chariot
Seleucid defend with 1 cataphract
Egypt win, taking Emesa from Seleucid with 1 archer and 1 chariot remaining. Battle score for attacker is 8
Casualties for Seleucid: 1 cataphractNon Combat Move - Egypt
1 chariot moved from Petra to Bostra
1 archer, 2 chariots, 1 leader, 2 phalanxs and 4 warelephants moved from Damascus to Sidon
3 chariots moved from Pharan to Sidon
3 archers moved from Pharan to Jerusalem
1 chariot moved from Alexandria to PharanPlace Units - Egypt
2 archers, 2 chariots and 2 phalanxs placed in Jerusalem
3 chariots placed in AlexandriaResearch Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after successful research.
Egypt discover biremesActivate Technology - Egypt
Egypt activating biremesTurn Complete - Egypt
Egypt collect 62 PUs; end with 62 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 61 PUs
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 59 PUs
city in Jerusalem creates 1 techTokens; Egypt end with 1 techTokens
city in Jerusalem creates 3 PUs; Egypt end with 62 PUs
city in Alexandria creates 1 techTokens; Egypt end with 2 techTokens
city in Alexandria creates 3 PUs; Egypt end with 65 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Parthia
Purchase Units - Parthia
Trigger PARquinqueremes: buyQuinquereme removed from ParthiaProduction
Trigger PARquinqueremes: buyQuinqueremeX added to ParthiaProduction
Trigger PARquinqueremesWALL: 1 wall gained by PlayerID named:Parthia
Parthia buy 1 archer and 1 cataphract; Remaining resources: 1 techTokens; 6 PUs;Non Combat Move - Parthia
1 catapult and 1 warelephant moved from East to SZ 84
1 catapult and 1 warelephant moved from SZ 84 to AlbanaPlace Units - Parthia
1 archer, 1 cataphract and 1 wall placed in EastResearch Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after unsuccessful research.Turn Complete - Parthia
Parthia collect 10 PUs; end with 16 PUs total
Parthia collect 4 PUs from War Bonds; end with 20 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
city in East creates 1 techTokens; Parthia end with 1 techTokens
city in East creates 3 PUs; Parthia end with 23 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Armenia
Purchase Units - Armenia
Trigger ARMconscription: 1 skirmisher gained by PlayerID named:Armenia
Armenia buy 1 skirmisher and 4 spearmen; Remaining resources: 2 techTokens; 0 PUs;Combat - Armenia
Non Combat Move - Armenia
2 spearmen moved from Phasis to Trapezus
3 skirmishers moved from Albana to ArmaviraPlace Units - Armenia
4 spearmen placed in Armavira
2 skirmishers placed in AlbanaResearch Technology - Armenia
Armenia spend 0 on tech rolls
Armenia removing all Technology Tokens after successful research.
Armenia discover biremesActivate Technology - Armenia
Armenia activating biremesTurn Complete - Armenia
Armenia collect 24 PUs; end with 24 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 23 PUs
Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 22 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -2 PUs; end with 20 PUs
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 19 PUs
Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 18 PUs
city in Albana creates 1 techTokens; Armenia end with 1 techTokens
city in Albana creates 3 PUs; Armenia end with 21 PUs
city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
city in Armavira creates 3 PUs; Armenia end with 24 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - RomanRepublic
1 ballista and 2 legionaires moved from Valentia to Tarraco
2 ballistas and 3 legionaires moved from Lilybaeum to SZ 36
2 ballistas, 3 legionaires, 3 quadriremes, 1 quinquereme, 1 suprareme and 3 triremes moved from SZ 36 to SZ 32
2 ballistas and 3 legionaires moved from SZ 32 to Caralis
1 legionaire moved from Tarentum to SZ 45
1 legionaire moved from SZ 45 to Dodona
1 legionaire moved from Sabrata to SZ 37
1 legionaire, 1 quadrireme and 1 trireme moved from SZ 37 to SZ 32
1 legionaire moved from SZ 32 to CaralisPurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 5 legionaires, 1 quinquereme, 2 skirmishers and 1 trireme; Remaining resources: 3 techTokens; 1 PUs;Combat - RomanRepublic
Battle in Caralis
RomanRepublic attack with 2 ballistas and 4 legionaires
Carthage defend with 2 hoplites and 1 warelephant
RomanRepublic win, taking Caralis from Carthage with 3 legionaires remaining. Battle score for attacker is 10
Casualties for Carthage: 2 hoplites and 1 warelephant
Casualties for RomanRepublic: 2 ballistas and 1 legionaire
Battle in Tarraco
RomanRepublic attack with 1 ballista and 2 legionaires
AI_Barbarians defend with 1 horsearcher
1 legionaire owned by the RomanRepublic retreated to Valentia
AI_Neutral win with 1 horsearcher remaining. Battle score for attacker is -10
Casualties for RomanRepublic: 1 ballista and 1 legionaire
Battle in Dodona
RomanRepublic attack with 1 legionaire
Macedonia defend with 1 skirmisher
RomanRepublic win, taking Dodona from Macedonia with 1 legionaire remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 skirmisherNon Combat Move - RomanRepublic
1 cataphract moved from Narbo to Massilia
2 legionaires moved from Barcino to Massilia
1 legionaire moved from Thenae to Thapsus
1 legionaire and 1 skirmisher moved from Roma to Capua
1 legionaire moved from Lilybaeum to Messana
1 legionaire and 1 skirmisher moved from Roma to CapuaPlace Units - RomanRepublic
1 bireme, 1 quinquereme and 1 trireme placed in SZ 36
2 legionaires placed in Lilybaeum
2 legionaires and 1 skirmisher placed in Valentia
1 legionaire and 1 skirmisher placed in RomaResearch Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after successful research.
RomanRepublic discover quadriremesActivate Technology - RomanRepublic
RomanRepublic activating quadriremesTurn Complete - RomanRepublic
RomanRepublic collect 82 PUs; end with 83 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 82 PUs
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 79 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 76 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Roma creates 3 PUs; RomanRepublic end with 79 PUs
city in Lilybaeum creates 1 techTokens; RomanRepublic end with 2 techTokens
city in Lilybaeum creates 3 PUs; RomanRepublic end with 82 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 85 PUs
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