Need to check TUV swing if scramble 3 or not when I get home later tonight, unless you want to send screenshots then maybe I can decide
WWII Patryn +12 Allies vs Surprise Attack Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 28 PUs;
British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from British Guiana to United Kingdom
1 mech_infantry moved from Belgian Congo to Egypt
4 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
3 infantry moved from Persia to Eastern Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Siam to French Indo China
2 artilleries moved from Yunnan to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British win, taking French Indo China from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - British
7 infantry moved from Burma to Shan State
5 infantry moved from India to BurmaPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,2,2
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 destroyer; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Italians, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Greece to Southern Italy
1 armour moved from Yugoslavia to RomaniaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.625
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Italians Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Northern Territory
1 artillery moved from Queensland to Northern Territory
4 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Belarus to Archangel
Germans take Archangel from Russians
2 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Normandy Bordeaux to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Finland to Karelia
1 armour, 1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from British
1 mech_infantry moved from Eastern Poland to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Belarus to Archangel
Germans take Archangel from Russians
2 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Normandy Bordeaux to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Finland to Karelia
1 armour, 1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from British
1 mech_infantry moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter and 4 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 91 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/4 hits
2 tactical_bombers owned by the Germans, 1 carrier owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 fighters and 2 transports in 91 Sea Zone, round 3 : 0/2 hits
1 transport owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transportsNon Combat Move - Germans
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from 91 Sea Zone to Southern France
6 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Poland to Baltic States
7 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
1 armour and 1 mech_infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.867
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Americans Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Bryansk
3 infantry moved from Rostov to Bryansk
7 infantry moved from Russia to Bryansk
1 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Caucasus to Iraq
1 infantry moved from Smolensk to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
4 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
16 infantry moved from Buryatia to Sakha
3 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 3 artilleries, 1 fighter, 28 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 armour, 3 artilleries, 1 fighter, 27 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Sakha
Russians attack with 16 infantry
Japanese defend with 2 infantry
Russians win, taking Sakha from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 4 infantry
Germans defend with 3 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Ukraine to Bryansk
2 aaGuns moved from Buryatia to SakhaPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Amur
1 armour moved from Hopei to Szechwan
Japanese take Shensi from Chinese
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 fighter moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from Anhwe to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 43 Sea Zone
1 tactical_bomber moved from Kwangtung to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Kwangtung to Kweichow
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Amur
1 armour moved from Hopei to Szechwan
Japanese take Shensi from Chinese
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 fighter moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from Anhwe to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 43 Sea Zone
1 tactical_bomber moved from Kwangtung to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Kwangtung to Kweichow
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to 43 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in Hawaiian Islands
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking Hawaiian Islands from Americans, taking 41 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 45 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour placed in Japan
3 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.136
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.176
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 cruisers moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to New South Wales
1 bomber moved from Burma to South Australia
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine; ANZAC loiter and taunt
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 artillery and 2 infantry moved from Morocco to AlgeriaPlace Units - Americans
1 transport placed in 10 Sea Zone
2 carriers and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 artillery and 5 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
retreated to Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
2 bombers moved from United Kingdom to 109 Sea Zone
4 infantry moved from Yunnan to Szechwan
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to KwangsiCombat - British
Battle in 109 Sea Zone
British attack with 2 bombers, 1 destroyer and 4 fighters
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
British attack with 4 infantry
Japanese defend with 1 armour
British win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kwangsi
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
4 infantry moved from Shan State to French Indo China
1 aaGun and 5 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Shan State
1 artillery and 3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
3 infantry moved from Eastern Persia to West India
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Rhodesia to Belgian Congo
4 fighters moved from 109 Sea Zone to United Kingdom
2 bombers moved from 109 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
3 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern France to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
3 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern France to Southern ItalyCombat - Italians
Battle in MoroccoNon Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian IslandsCombat - ANZAC
Battle in Hawaiian Islands
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Hawaiian Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 artillery, 1 bomber, 1 fighter and 4 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to GibraltarTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 bombers moved from Southern France to 91 Sea Zone
1 tactical_bomber moved from Southern France to 91 Sea Zone
1 armour moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 infantry moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 bombers moved from Southern France to 91 Sea Zone
1 tactical_bomber moved from Southern France to 91 Sea Zone
1 armour moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 2 fighters and 3 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 carrier and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
1 tactical_bomber owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/4 hits
Americans roll dice for 2 fighters in 91 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 2 transports owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Battle in Belarus
Germans attack with 1 armour, 2 artilleries and 7 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Belarus, round 2 : 3/10 hits
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Belarus, round 3 : 2/8 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
5 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Vyborg to Karelia
2 infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 artillery and 3 infantry moved from Germany to PolandPlace Units - Germans
1 armour, 3 infantry and 1 mech_infantry placed in Germany
1 artillery, 1 fighter and 2 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.625
Median : 4.000
Variance : 0.513
Standard Deviation : 0.716
Total rolls : 40Germans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30Americans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
15 infantry moved from Sakha to Buryatia
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Iraq to Egypt
1 artillery moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Ukraine
1 artillery and 20 infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
17 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
1 armour and 1 artillery moved from Bryansk to BelarusCombat - Russians
Battle in Buryatia
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 2 infantry; Italians defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Italians: 3 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 6 infantry
3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 armour, 2 artilleries and 37 infantry
Germans defend with 1 armour, 2 artilleries and 6 infantry
Russians win, taking Belarus from Germans with 1 armour, 2 artilleries and 31 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 2 artilleries and 6 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
2 artilleries and 7 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 aaGuns moved from Sakha to BuryatiaPlace Units - Russians
1 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs