so keep an inf
StuckTojo Allies +18 -vs- dawgoneit Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 61 PUs;
Germans buy 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 3 artilleries and 8 infantry moved from Bessarabia to Eastern Poland
1 armour and 1 artillery moved from Poland to Eastern Poland
2 mech_infantrys moved from Karelia to Baltic States
1 infantry moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 bomber, 3 fighters and 2 tactical_bombers moved from Southern Italy to Spain
1 armour, 3 infantry and 5 mech_infantrys moved from Southern France to Spain
1 mech_infantry moved from France to Spain
4 armour, 6 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain
1 bomber, 1 fighter and 2 tactical_bombers moved from Northern Italy to SpainCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Spain
Germans attack with 5 armour, 2 bombers, 4 fighters, 9 infantry, 9 mech_infantrys and 4 tactical_bombers
British defend with 2 artilleries, 2 fighters and 2 infantry; Americans defend with 1 aaGun, 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry
Germans win, taking Spain from Americans with 5 armour, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 1 fighter, 9 infantry and 8 mech_infantrys
Casualties for British: 2 artilleries, 2 fighters and 2 infantry
Casualties for Americans: 1 aaGun, 1 armour, 8 artilleries, 11 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Spain to Southern Italy
2 fighters moved from Spain to Northern Italy
2 bombers moved from Spain to Northern Italy
4 tactical_bombers moved from Spain to Northern ItalyPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in France
3 infantry placed in Novgorod
8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Nenetsia to Archangel
1 artillery moved from Smolensk to Archangel
2 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
3 fighters moved from Russia to Archangel
5 artilleries and 40 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Archangel from Germans with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 5 artilleries and 40 infantry
Germans defend with 3 aaGuns
Russians win, taking Bessarabia from Germans with 5 artilleries and 40 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGunsNon Combat Move - Russians
2 aaGuns moved from Ukraine to Bessarabia
2 fighters moved from Belarus to Russia
3 fighters moved from Archangel to Russia
2 aaGuns moved from Smolensk to Archangel
1 armour moved from Sikang to Novosibirsk
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Rostov to Smolensk
4 infantry moved from Rostov to Bryansk
2 infantry moved from Rostov to BryanskPlace Units - Russians
1 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
1 mech_infantry placed in Russia
2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Volgograd
Russians undo move 5.
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 36 PUs;
Japanese buy 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
2 mech_infantrys moved from Buryatia to Siberia
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 fighters moved from Japan to Siberia
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 infantry moved from Kwangtung to 20 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in French Indo China
Japanese attack with 2 bombers and 4 infantry
ANZAC defend with 3 infantry
Japanese win, taking French Indo China from ANZAC with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour and 2 infantry
Japanese win, taking Siberia from Russians with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 armour and 2 infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from French Indo China to Kwangsi
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Siberia to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Siberia to AmurPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 harbour, 12 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Soviet Far East to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 bomber moved from Burma to Kwangtung
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
3 fighters moved from Gibraltar to Spain
3 fighters moved from 91 Sea Zone to Spain
3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 7 infantry moved from 91 Sea Zone to SpainCombat - Americans
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 3 artilleries, 6 fighters and 7 infantry
Germans defend with 5 armour and 1 mech_infantry
Americans win, taking Spain from Germans with 3 artilleries and 6 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 5 armour and 1 mech_infantry
Casualties for Americans: 7 infantryNon Combat Move - Americans
3 fighters moved from Spain to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Kwangtung to Burma
3 fighters moved from Spain to United KingdomPlace Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
2 infantry placed in Central United States
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour and 5 mech_infantrys moved from Szechwan to Kweichow
3 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from Turkey to Greece
1 mech_infantry moved from Iraq to Greece
2 fighters moved from 98 Sea Zone to Greece
1 fighter moved from Egypt to GreeceCombat - British
Battle in Kweichow
British attack with 3 armour and 5 mech_infantrys
Japanese defend with 1 armour and 1 infantry
British win, taking Kweichow from Japanese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Greece
British attack with 3 fighters and 3 mech_infantrys
Italians defend with 2 infantry
British win, taking Greece from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters moved from Greece to 98 Sea Zone
1 fighter moved from Greece to Turkey
3 mech_infantrys moved from Persia to Turkey
1 armour and 1 mech_infantry moved from Iraq to Turkey
2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
2 artilleries and 3 infantry moved from 98 Sea Zone to Syria
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 armour moved from Burma to Kweichow
1 armour and 1 mech_infantry moved from India to Burma
1 artillery and 1 infantry moved from India to BurmaPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 armour and 3 mech_infantrys moved from Albania to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 3 infantry
British defend with 2 mech_infantrys
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 3 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Shan State to French Indo China
2 fighters moved from Burma to French Indo China
2 fighters moved from India to French Indo China
1 bomber moved from India to Kwangtung
1 bomber moved from India to French Indo ChinaCombat - ANZAC
Strategic bombing raid in Kwangtung
1 bomber killed by AA
Bombing raid in Kwangtung causes 0 damage total.
Battle in French Indo China
ANZAC attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
Japanese defend with 3 infantry
ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 bomber moved from French Indo China to Burma
4 fighters moved from French Indo China to Kweichow
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
1 infantry moved from Turkey to GreecePlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
1 artillery placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,6,6,1,5,3,3,4
ANZAC collect 21 PUs (2 lost to blockades); end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Turkey to GreeceTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 armour, 3 artilleries and 6 infantry moved from Eastern Poland to Slovakia Hungary
2 mech_infantrys moved from Baltic States to Slovakia Hungary
2 artilleries and 13 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from Southern France to Spain
1 mech_infantry moved from France to Spain
2 bombers, 2 fighters and 4 tactical_bombers moved from Northern Italy to Spain
1 fighter moved from Southern Italy to Spain
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Spain
Germans attack with 2 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
Americans defend with 3 artilleries
Germans win, taking Spain from Americans with 2 bombers, 3 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 3 artilleries
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 infantry moved from France to Southern France
7 infantry moved from Western Germany to Germany
1 fighter moved from Spain to Southern Italy
2 fighters and 1 tactical_bomber moved from Spain to Northern Italy
2 bombers and 2 tactical_bombers moved from Spain to Northern Italy
1 tactical_bomber moved from Spain to Northern ItalyPlace Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 45 PUs (8 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Novosibirsk to Evenkiyskiy
1 artillery, 2 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
5 fighters moved from Russia to Novgorod
6 infantry moved from Bryansk to Belarus
2 armour and 5 mech_infantrys moved from Russia to Belarus
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Western Ukraine
5 artilleries moved from Bessarabia to Western Ukraine
6 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Bessarabia to Western UkraineCombat - Russians
Battle in Evenkiyskiy
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Evenkiyskiy from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 2 armour, 6 infantry and 5 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 2 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 5 artilleries, 9 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 5 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 5 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 6 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Archangel to Belarus
5 fighters moved from Novgorod to BryanskPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 37 PUs;
Japanese buy 2 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
4 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Siberia to Soviet Far East
1 infantry and 2 mech_infantrys moved from Siberia to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Kiangsu
2 fighters moved from 5 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 5 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier, 1 infantry, 2 mech_infantrys and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
ANZAC defend with 1 submarine
Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 37 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 infantry
Americans defend with 1 aaGun
Japanese win, taking Soviet Far East from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGunNon Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from 37 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to Kwangtung
2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Amur to Manchuria
2 fighters moved from 16 Sea Zone to 19 Sea ZonePlace Units - Japanese
7 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Japanese undo move 1.
3 infantry placed in Kwangtung
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 12 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
3 fighters moved from United Kingdom to Spain
3 fighters moved from 91 Sea Zone to Spain
2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 11 infantry moved from 91 Sea Zone to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
4 fighters moved from 25 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Shan State to French Indo China
1 bomber moved from Burma to French Indo China
4 fighters and 1 tactical_bomber moved from Burma to French Indo ChinaCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in French Indo China
Americans attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Spain
Americans attack with 1 artillery, 6 fighters and 11 infantry
Germans defend with 5 infantry and 1 mech_infantry
Americans win, taking Spain from Germans with 1 artillery, 6 fighters and 9 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 5 infantry and 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Spain to United Kingdom
4 fighters moved from Spain to 91 Sea Zone
1 aaGun moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from 16 Sea Zone to Midway
3 fighters moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber and 1 fighter moved from French Indo China to Burma
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
2 infantry placed in Central United States
Americans undo move 2.
2 infantry placed in Central United States
2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
2 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,3,6
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
2 armour and 2 mech_infantrys moved from Kweichow to Hopei
1 fighter moved from India to AnhweCombat - British
Battle in Anhwe
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Hopei
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Hopei from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Burma to Yunnan
1 armour and 3 infantry moved from India to Burma
1 battleship moved from 54 Sea Zone to 37 Sea Zone
2 armour and 4 mech_infantrys moved from Turkey to Greece
1 armour and 2 mech_infantrys moved from Iraq to Greece
3 mech_infantrys moved from Persia to Turkey
2 artilleries and 3 infantry moved from Syria to Turkey
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Spain
1 fighter moved from Turkey to 98 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to SpainPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 fighter and 2 infantry placed in Egypt
1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
British collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 airfield placed in MalayaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
UK_Pacific collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Burma to 37 Sea Zone
4 fighters moved from Kweichow to 37 Sea Zone
1 infantry moved from Greece to BulgariaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 4 fighters; British loiter and taunt; Americans loiter and taunt
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Bulgaria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from New South Wales to 54 Sea Zone
1 bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Southern France to Spain
3 infantry moved from Normandy Bordeaux to Spain
2 bombers, 2 fighters and 4 tactical_bombers moved from Northern Italy to Spain
1 fighter moved from Southern Italy to Spain
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
13 infantry moved from Germany to PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers
British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 aaGun, 1 artillery and 9 infantry
Germans win, taking Spain from Americans with 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 9 infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 9 infantryNon Combat Move - Germans
1 fighter moved from Spain to Southern Italy
2 bombers, 2 fighters and 4 tactical_bombers moved from Spain to Northern Italy
2 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Norway to FinlandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 infantry placed in France
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs