No problem
TotalWar
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Belorussia
1 fighter moved from Caucasus to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia S.S.R.: 1 infantry
EDIT: Changing ownership of Manchuria from Japanese to Russians
EDIT: Adding units owned by Russians to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
3 armour moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
3 infantry moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 aaGun moved from Russia to West Russia
2 infantry moved from Novosibirsk to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Caucasus
Russians undo move 1.
1 armour and 3 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
The edit was reflecting a combat move I made then accidentally undid when I mass undid a bunch of choices over in the western theater. I did the edits to redo the combat move I mistakenly undid - taking Manchuria.
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 38 PUs;
Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 submarine moved from 1 Sea Zone to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Libya to 14 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from Anglo Egypt to Kenya
Germans take Belgian Congo from British
Germans take Kenya from British
1 fighter moved from Libya to Trans-Jordan
2 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Eastern Europe to Archangel
2 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.Combat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber and 3 submarines
British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
Units damaged: 1 battleship owned by the British
2 submarines owned by the Germans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Archangel to Norway
1 bomber moved from 2 Sea Zone to Norway
6 armour moved from Germany to Belorussia
3 infantry moved from Eastern Europe to Belorussia
1 artillery moved from Eastern Europe to Belorussia
7 armour moved from Eastern Europe to Belorussia
1 fighter moved from Ukraine S.S.R. to Western Europe
1 fighter moved from Trans-Jordan to Libya
1 artillery and 2 infantry moved from Germany to Eastern Europe
1 artillery moved from Balkans to Eastern Europe
1 fighter moved from Eastern Europe to Western Europe
1 fighter moved from Eastern Europe to Western Europe
2 infantry moved from Western Europe to Germany
2 infantry moved from Western Europe to GermanyPlace Units - Germans
1 artillery and 1 infantry placed in Southern Europe
1 fighter and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 carrier and 1 fighter; Remaining resources: 4 PUs;Combat Move - British
1 carrier moved from 59 Sea Zone to 60 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in 60 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from Germany to United Kingdom
2 fighters moved from West Russia to Caucasus
1 submarine moved from 47 Sea Zone to 49 Sea ZonePlace Units - British
2 armour placed in Union of South Africa
1 carrier placed in 8 Sea Zone
1 fighter placed in 8 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 52 Sea Zone to 60 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 infantry moved from China to French Indochina
2 fighters moved from Kwantung to India
1 bomber moved from Kwantung to French IndochinaCombat - Japanese
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 aaGun and 1 infantry
Japanese win, taking India from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 60 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
British defend with 1 carrier
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in French Indochina
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
retreated to French Indochina
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from French Indochina to Kwantung
2 fighters moved from India to KwantungPlace Units - Japanese
3 armour placed in Kwantung
2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship and 1 carrier
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship and 1 carrier -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 infantry moved from Sinkiang to China
Americans take China from JapaneseCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Buryatia S.S.R. to Caucasus
1 artillery moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 8 Sea Zone to United Kingdom
4 infantry moved from Central United States to Eastern Canada
1 transport moved from 20 Sea Zone to 10 Sea Zone
1 battleship moved from 20 Sea Zone to 55 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Archangel
3 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Archangel
2 artilleries moved from West Russia to ArchangelCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 artilleries and 5 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
4 armour moved from West Russia to Caucasus
1 infantry moved from Caucasus to West Russia
1 aaGun moved from West Russia to Russia
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Sinkiang to Kazakh S.S.R.
5 infantry moved from Buryatia S.S.R. to Yakut S.S.R.Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 8x factory; Remaining resources: 39 PUs;
Germans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Persia
1 armour moved from Kenya to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Anglo Egypt
1 fighter moved from Libya to Ukraine S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 fighter moved from Germany to West Russia
2 infantry moved from Belorussia to West Russia
1 infantry moved from Norway to Karelia S.S.R.
2 artilleries and 2 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 bomber moved from Norway to CaucasusCombat - Germans
Battle in Persia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Caucasus
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.
Turning on Edit Mode
EDIT: Adding units owned by Germans to Caucasus: 1 bomber
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 1
EDIT: Turning off Edit Mode
Battle in Ukraine S.S.R.
Germans attack with 3 artilleries, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Ukraine S.S.R. from Russians with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Russia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 artillery
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 artillery
EDIT: Turning off Edit Mode
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia S.S.R. from Russians to Germans
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from West Russia to Belorussia
1 fighter moved from Ukraine S.S.R. to Belorussia
1 bomber moved from Caucasus to Eastern Europe
11 infantry moved from Germany to Eastern Europe
3 fighters moved from Western Europe to Eastern Europe
13 armour moved from Belorussia to Ukraine S.S.R.Place Units - Germans
1 artillery and 1 infantry placed in Southern Europe
4 armour and 4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 2 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 9 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
2 armour moved from Union of South Africa to Kenya
British take Kenya from Germans
2 armour moved from Kenya to Belgian Congo
British take Belgian Congo from Germans
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
Place Units - British
2 armour placed in Union of South Africa
2 transports placed in 8 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 1 factory; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Kwantung to Caucasus
1 armour moved from Kwantung to China
1 armour moved from Kwantung to French Indochina
1 fighter moved from Kwantung to China
1 fighter moved from Kwantung to French Indochina
1 armour moved from Kwantung to Manchuria
1 infantry moved from India to French Indochina
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 fighter moved from 60 Sea Zone to Manchuria
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Battle in French Indochina
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking French Indochina from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in China
Japanese attack with 1 armour and 1 fighter
Americans defend with 1 infantry
Japanese win, taking China from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Manchuria from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from French Indochina to India
1 fighter moved from China to India
1 fighter moved from Manchuria to Kwantung
1 bomber moved from Caucasus to India
1 infantry moved from India to PersiaPlace Units - Japanese
1 factory placed in India
1 armour placed in Kwantung
1 armour and 1 artillery placed in KwantungTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 9 Sea Zone
2 fighters moved from 8 Sea Zone to 9 Sea Zone
1 bomber moved from United Kingdom to 16 Sea Zone
1 bomber moved from Caucasus to 16 Sea Zone
1 fighter moved from Caucasus to 16 Sea Zone
1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
Americans take Western Europe from GermansCombat - Americans
Battle in 9 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 battleship and 1 transport
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transportNon Combat Move - Americans
2 bombers moved from 16 Sea Zone to Caucasus
1 fighter moved from 16 Sea Zone to Caucasus
2 fighters moved from 9 Sea Zone to 7 Sea Zone
1 carrier and 1 cruiser moved from 8 Sea Zone to 7 Sea Zone
2 transports moved from 8 Sea Zone to 9 Sea Zone
4 infantry moved from Eastern Canada to 9 Sea Zone
4 infantry and 2 transports moved from 9 Sea Zone to 8 Sea Zone
4 infantry moved from 8 Sea Zone to United Kingdom
1 artillery and 7 infantry moved from Eastern United States to Eastern Canada
4 transports moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 55 Sea Zone to 52 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 25 PUs;
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 artilleries moved from Archangel to West Russia
2 infantry moved from Archangel to West Russia
2 infantry moved from Kazakh S.S.R. to Persia
2 fighters moved from Caucasus to Persia
2 infantry moved from Caucasus to Persia
1 artillery moved from Caucasus to PersiaCombat - Russians
Battle in Persia
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry; Japanese defend with 1 infantry
Russians win, taking Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in West Russia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking West Russia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour moved from Russia to Caucasus
4 infantry moved from Russia to Caucasus
2 fighters moved from Persia to Caucasus
4 infantry moved from Yakut S.S.R. to NovosibirskPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 armour moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Ukraine S.S.R. to Caucasus
4 artilleries moved from Ukraine S.S.R. to Caucasus
3 fighters moved from Belorussia to Caucasus
3 fighters moved from Eastern Europe to Caucasus
1 bomber moved from Eastern Europe to Caucasus
1 infantry moved from Southern Europe to Western Europe
1 armour moved from Anglo Egypt to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from British
1 artillery moved from Southern Europe to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western EuropeCombat - Germans
Battle in Western Europe
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 aaGun and 1 infantry
Germans win, taking Western Europe from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 13 armour, 4 artilleries, 1 bomber, 6 fighters and 3 infantry
British defend with 2 fighters; Americans defend with 2 bombers and 1 fighter; Russians defend with 1 aaGun, 6 armour, 1 factory, 2 fighters and 17 infantry
6 armour owned by the Germans retreated to Ukraine S.S.R.
Russians win with 6 armour, 2 bombers, 5 fighters and 7 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 7 armour, 4 artilleries and 3 infantry
Casualties for Russians: 10 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Germany
6 fighters moved from Caucasus to Ukraine S.S.R.
11 infantry moved from Eastern Europe to Ukraine S.S.R.Place Units - Germans
2 armour and 8 infantry placed in Germany
3 armour placed in Southern Europe
Germans undo move 2.
Germans undo move 1.
5 armour and 5 infantry placed in Germany
3 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Italian East Africa
British take Italian East Africa from Germans
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 armour moved from French Equatorial Africa to Anglo Egypt
British take Anglo Egypt from Germans
1 armour moved from Italian East Africa to Anglo Egypt
1 submarine moved from 49 Sea Zone to 62 Sea ZoneCombat - British
Battle in 62 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 carrier, 1 fighter and 2 transports moved from 8 Sea Zone to 6 Sea Zone
2 armour moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour placed in Union of South Africa
1 fighter and 1 transport placed in 6 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 7 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from China to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Kwantung to Sinkiang
1 artillery moved from Kwantung to China
2 armour moved from Kwantung to India
1 armour moved from French Indochina to India
1 infantry moved from French Indochina to India
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 2 armour and 1 fighter
Americans defend with 1 infantry
Japanese win, taking Sinkiang from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 fighter moved from Sinkiang to Kwantung
1 fighter moved from 60 Sea Zone to KwantungPlace Units - Japanese
3 armour placed in Kwantung
3 armour placed in India
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 40 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Norway
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from Caucasus to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,2 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 artillery and 7 infantry moved from Eastern Canada to 9 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 9 Sea Zone to 2 Sea Zone
1 artillery and 7 infantry moved from 2 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 10 Sea Zone to 9 Sea Zone
2 bombers moved from Germany to United KingdomPlace Units - Americans
1 carrier and 1 cruiser placed in 55 Sea Zone
2 fighters placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 artilleries moved from West Russia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
2 fighters moved from Caucasus to Sinkiang
2 infantry moved from Novosibirsk to SinkiangCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Sinkiang
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
Russians win, taking Sinkiang from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armourNon Combat Move - Russians
4 infantry moved from Russia to Caucasus
2 fighters moved from Sinkiang to Caucasus
1 infantry moved from Novosibirsk to Evenki National Okrug
1 artillery moved from Persia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 40 PUs;
Germans buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
2 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 bomber moved from Germany to Caucasus
1 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 fighter moved from Ukraine S.S.R. to BelorussiaCombat - Germans
Strategic bombing raid in Caucasus
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
9 armour moved from Germany to Ukraine S.S.R.
7 infantry moved from Germany to Eastern Europe
1 artillery moved from Western Europe to Germany
2 infantry moved from Western Europe to Germany
3 infantry moved from Southern Europe to Germany
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.
3 fighters moved from Ukraine S.S.R. to Eastern EuropePlace Units - Germans
3 armour and 7 infantry placed in Germany
1 artillery placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Archangel
2 armour moved from United Kingdom to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 4 Sea Zone
2 fighters moved from 4 Sea Zone to Archangel
2 armour and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
2 armour moved from Union of South Africa to Belgian Congo
2 armour moved from Belgian Congo to Anglo Egypt
2 armour moved from Anglo Egypt to Trans-Jordan
British take Trans-Jordan from Germans
2 armour moved from Anglo Egypt to Trans-JordanCombat - British
Battle in Archangel
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Archangel to 4 Sea Zone
1 submarine moved from 62 Sea Zone to 49 Sea ZonePlace Units - British
2 armour placed in Union of South Africa
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from China to Sinkiang
1 armour moved from Kwantung to Sinkiang
1 fighter moved from Kwantung to Sinkiang
1 fighter moved from Kwantung to Sinkiang
1 bomber moved from India to Caucasus
1 armour moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from BritishCombat - Japanese
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Caucasus causes 4 damage total.
Battle in Sinkiang
Japanese attack with 1 armour, 1 artillery and 2 fighters
Russians defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Evenki National Okrug
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Sinkiang to Kwantung
1 fighter moved from Sinkiang to Kwantung
2 armour moved from Kwantung to India
1 bomber moved from Caucasus to IndiaPlace Units - Japanese
3 armour placed in India
2 armour and 1 fighter placed in Kwantung
1 artillery placed in Japan
1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total