what opening would germany use if the bid didn’t add anything to the british at all? Do people hit multiple british navy stacks? Is there any consensus on what the best opening would be there? Or is there a lot of variation in what people think would be best? Or does nobody think about it because bids so often shore up britain?
16L -Pete (Axis) vs. Karl7 (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Yugoslavia to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
2 armour moved from Iraq to Trans-Jordan
2 fighters moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry; British defend with 1 factory_minor
retreated to Persia
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for French: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 armour and 2 fighters
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Persia to Iraq
2 infantry moved from France to Western Germany
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Western UkrainePlace Units - Italians
1 fighter and 2 infantry placed in Ukraine
Italians undo move 1.
3 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,5
Italians collect 21 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Persia to Eastern PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Persia to Eastern PersiaNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 mech_infantry moved from Iraq to Egypt
Germans take Egypt from British
1 mech_infantry moved from Iraq to Persia
Germans take Persia from British
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
4 armour, 1 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
1 bomber moved from Ukraine to Archangel
1 bomber moved from Ukraine to Archangel
2 fighters moved from Northwest Persia to Bryansk
2 mech_infantrys moved from Iraq to Caucasus
3 tactical_bombers moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
2 fighters moved from Iraq to CaucasusCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys
British defend with 2 artilleries
Germans win, taking Holland Belgium from British with 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in Bryansk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Bryansk to Ukraine
2 bombers moved from Archangel to Novgorod
1 mech_infantry moved from Vyborg to Belarus
2 artilleries moved from Belarus to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
4 infantry moved from Germany to Poland
3 fighters and 3 tactical_bombers moved from Caucasus to Volgograd
13 armour and 17 mech_infantrys moved from Northwest Persia to Volgograd
2 artilleries moved from Western Ukraine to Ukraine
2 armour and 3 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
6 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Iraq to Southern Italy
1 tactical_bomber moved from Iraq to Southern Italy
1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
1 fighter and 4 tactical_bombers moved from Iraq to Volgograd
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Volgograd
3 artilleries placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
Germans undo move 4.
1 artillery and 2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,6
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 armour moved from Smolensk to Archangel
1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Samara to Rostov
3 infantry moved from Smolensk to Archangel
2 artilleries moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 3 artilleries and 8 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Smolensk to Archangel
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Russia
2 aaGuns, 6 artilleries and 27 infantry moved from Tambov to Russia
1 aaGun and 15 infantry moved from Samara to Russia
2 aaGuns and 11 infantry moved from Smolensk to Russia
2 infantry moved from Russia to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 armour moved from Smolensk to Archangel
1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Samara to Rostov
3 infantry moved from Smolensk to Archangel
2 artilleries moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 3 artilleries and 8 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Smolensk to Archangel
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Russia
2 aaGuns, 6 artilleries and 27 infantry moved from Tambov to Russia
1 aaGun and 15 infantry moved from Samara to Russia
2 aaGuns and 11 infantry moved from Smolensk to Russia
2 infantry moved from Russia to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Adding units owned by Russians to Archangel: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Szechwan to Yunnan
1 armour and 2 fighters moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Hunan to Yunnan
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
8 artilleries, 3 fighters and 1 infantry moved from French Indo China to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
6 fighters moved from 35 Sea Zone to Yunnan
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Yunnan
4 fighters and 3 tactical_bombers moved from Philippines to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 bomber moved from Japan to Shan StateCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 8 artilleries, 17 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 6 artilleries and 20 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 11 fighters and 4 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Japanese: 8 artilleries, 6 fighters, 3 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 6 artilleries and 20 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 2 transports
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine
ANZAC defend with 2 artilleries and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 artilleries and 1 infantryNon Combat Move - Japanese
5 carriers moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Java to Malaya
1 bomber moved from Shan State to Malaya
7 fighters moved from Yunnan to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 armour moved from Tsinghai to Szechwan
1 armour moved from Kansu to Hopei
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 armour moved from Suiyuyan to Kweichow
2 artilleries and 4 infantry moved from Jehol to ManchuriaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 transports placed in 36 Sea Zone
1 armour placed in French Indo China
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from New Guinea to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 96 Sea Zone to 98 Sea ZoneCombat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the Japanese
Americans win, taking 22 Sea Zone from Japanese, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship and 1 transport
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - Americans
7 carriers, 2 destroyers and 8 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Caroline Islands
1 bomber moved from 42 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Libya
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
5 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
2 artilleries moved from Eastern Persia to Persia
3 armour moved from Turkmenistan to Sikang
3 armour moved from Turkmenistan to Tsinghai
1 armour moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Turkmenistan to Sikang
1 mech_infantry moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Turkmenistan to Kazakhstan
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
3 fighters moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
1 mech_infantry moved from Turkmenistan to Tsinghai -
scram? 97
-
no scram
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries moved from Eastern Persia to Persia
3 armour moved from Turkmenistan to Sikang
3 armour moved from Turkmenistan to Tsinghai
1 armour moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Turkmenistan to Sikang
1 mech_infantry moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Turkmenistan to Kazakhstan
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
3 fighters moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
1 mech_infantry moved from Turkmenistan to TsinghaiCombat - British
Battle in Caucasus
British attack with 1 armour and 1 mech_infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 3 fighters and 4 submarines
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Neutral with 3 fighters and 3 submarines remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Persia
British attack with 2 artilleries
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 2 artilleries
Battle in Tsinghai
British attack with 4 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Tsinghai from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Shan State
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
British attack with 3 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Sikang from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery and 4 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
3 armour placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Iraq to Rostov
1 fighter moved from Iraq to Anglo Egyptian Sudan
4 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 4 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 artillery
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Rostov to Ukraine
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Ukraine
1 fighter placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
2 infantry placed in Ukraine
2 fighters placed in Southern Italy
Italians undo move 2.
1 fighter placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
Italians collect 14 PUs (10 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
ANZAC undo move 2.
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern Persia to PersiaCombat - French
Battle in Persia
French attack with 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
3 armour and 5 mech_infantrys moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 fighters and 5 tactical_bombers moved from Volgograd to Belarus
2 bombers moved from Novgorod to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Belarus
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to VolgogradCombat - Germans
Battle in Belarus
Germans attack with 3 fighters, 1 infantry and 6 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 3 armour and 5 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Belgian Congo from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
2 bombers moved from Kazakhstan to Kweichow
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Iraq to Egypt
6 armour and 5 mech_infantrys moved from Volgograd to Novosibirsk
5 armour and 5 mech_infantrys moved from Volgograd to Novosibirsk
4 mech_infantrys moved from Volgograd to Novosibirsk
3 artilleries and 10 infantry moved from Volgograd to Rostov
4 armour moved from Northwest Persia to Rostov
2 fighters moved from Ukraine to Novgorod
3 fighters and 6 tactical_bombers moved from Belarus to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
4 infantry moved from Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 artilleries moved from Western Ukraine to Ukraine
9 artilleries and 12 infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 aaGun, 4 armour and 3 mech_infantrys moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Germany
1 armour moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 81 Sea Zone
1 submarine placed in 80 Sea Zone
2 mech_infantrys placed in Persia
2 armour placed in Egypt
3 armour placed in Volgograd
Germans undo move 4.
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
2 infantry placed in Egypt
Germans undo move 7.
1 bomber and 2 infantry placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun, 1 armour, 4 artilleries and 9 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Belarus to Smolensk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
20 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
1 aaGun moved from Russia to SmolenskPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine; French defend with 1 destroyer
1 submarine owned by the ANZAC Submerged
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 armour and 2 bombers moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 armour moved from Szechwan to Suiyuyan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
2 fighters moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Shantung
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,6,2,6
Japanese collect 51 PUs (9 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
I am going to attack you fleet off french indo china
Given how the fleets are positioned and composed, max defense if your best option no mater what, and I will assume that.





