TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Carthage
1 unit repaired.
9 cavalrys, 3 hoplites, 1 leader and 2 warelephants moved from Siga to Banasa
1 hoplite and 1 warelephant moved from Carthago to Thapsus
1 quadrireme, 1 quinquereme and 2 triremes moved from SZ 32 to SZ 36
2 biremes moved from SZ 31 to SZ 36
1 cavalry and 2 hoplites moved from Gades to Hispatis
3 cavalrys, 2 hoplites and 5 phalanxs moved from Corduba to Hispatis
Purchase Units - Carthage
Carthage buy 1 bireme, 2 hoplites, 1 phalanx, 1 quadrireme and 1 trireme; Remaining resources: 2 techTokens; 0 PUs;
Combat - Carthage
Battle in Thapsus
Carthage attack with 1 hoplite and 1 warelephant
GreekCityStates defend with 1 hoplite
Carthage win, taking Thapsus from GreekCityStates with 1 warelephant remaining. Battle score for attacker is 0
Casualties for Carthage: 1 hoplite
Casualties for GreekCityStates: 1 hoplite
Battle in Hispatis
Carthage attack with 4 cavalrys, 4 hoplites and 5 phalanxs
AI_Barbarians defend with 1 leader and 1 warrior
Carthage win, taking Hispatis from AI_Neutral with 3 cavalrys, 4 hoplites and 5 phalanxs remaining. Battle score for attacker is 0
Casualties for Carthage: 1 cavalry
Casualties for AI_Barbarians: 1 leader and 1 warrior
Battle in SZ 36
Carthage attack with 2 biremes, 1 quadrireme, 1 quinquereme and 2 triremes
GreekCityStates defend with 1 trireme
Carthage win with 1 quadrireme, 1 quinquereme and 2 triremes remaining. Battle score for attacker is -9
Casualties for Carthage: 2 biremes
Casualties for GreekCityStates: 1 trireme
Battle in Banasa
Carthage attack with 9 cavalrys, 3 hoplites, 1 leader and 2 warelephants
AI_Barbarians defend with 3 archers, 1 city, 1 stronghold, 3 walls and 1 warrior; AI_Neutral defend with 1 archer_neutral
Units damaged: 2 walls owned by the AI_Barbarians
Units damaged: 1 leader owned by the Carthage
Some non-combat units are destroyed:
Carthage win, taking Banasa from AI_Barbarians with 1 warelephant remaining. Battle score for attacker is 5
Casualties for Carthage: 9 cavalrys, 3 hoplites, 1 leader and 1 warelephant
Casualties for AI_Barbarians: 3 archers, 3 walls and 1 warrior
Casualties for AI_Neutral: 1 archer_neutral
Non Combat Move - Carthage
Place Units - Carthage
2 hoplites and 1 phalanx placed in Carthago
1 bireme, 1 quadrireme and 1 trireme placed in SZ 36
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage removing all Technology Tokens after unsuccessful research.
Turn Complete - Carthage
Carthage collect 56 PUs; end with 56 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 55 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 52 PUs
city in Banasa creates 1 techTokens; Carthage end with 1 techTokens
city in Banasa creates 3 PUs; Carthage end with 55 PUs
city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
city in Carthago creates 3 PUs; Carthage end with 58 PUs
city in Gades creates 1 techTokens; Carthage end with 3 techTokens
city in Gades creates 3 PUs; Carthage end with 61 PUs
triplea_38896_Car4.tsvg