Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from Japan to Manchuria
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour and 1 mech_infantry moved from Anhwe to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 armour, 3 artilleries and 5 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
2 bombers and 1 fighter moved from Yunnan to India
1 artillery and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from Yunnan to Chahar
1 tactical_bomber moved from Yunnan to Chahar
if you’re waiting on intercept orders you can send up all 3 Anzac fighters.
if you’re waiting on intercept orders you can send up all 3 Anzac fighters.
Oops, sorry, must have forgotten to post!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from Japan to Manchuria
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour and 1 mech_infantry moved from Anhwe to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 armour, 3 artilleries and 5 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
2 bombers and 1 fighter moved from Yunnan to India
1 artillery and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from Yunnan to Chahar
1 tactical_bomber moved from Yunnan to Chahar
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 armour, 5 fighters, 1 mech_infantry and 5 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Cleaning up after air battles
Non Combat Move - Japanese
2 tactical_bombers moved from Chahar to Anhwe
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Kweichow
1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Hunan
2 bombers moved from India to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from 46 Sea Zone to New Guinea
1 fighter moved from 37 Sea Zone to Yunnan
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 20 Sea Zone
5 fighters moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
3 tactical_bombers moved from Manchuria to Anhwe
Place Units - Japanese
1 factory_minor placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
Japanese undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 carrier and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from South Australia to 46 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
1 artillery moved from Amur to Manchuria
4 fighters moved from Amur to Manchuria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
2 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 artillery and 4 fighters
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery and 4 fighters in Manchuria, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 2/2 hits
1 artillery owned by the Americans, 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria
retreated to Manchuria
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Neutral_Axis and 1 cruiser owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
1 marine moved from French West Africa to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Manchuria to Buryatia
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 marine placed in Western United States
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Queensland : 1 bomber and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Buryatia : 3 fighters
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 3 destroyers and 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Southeast Mexico : 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 bomber, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
British Guiana : 1 infantry
Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
French Central Africa : 1 flag, 2 infantry
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
89 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 38 / 53
Russians : 38 / 50
Japanese : 61 / 66
Americans : 58 / 83
Chinese : 4 / 12
British : 28 / 33
UK_Pacific : 5 / 9
Italians : 18 / 29
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
8 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Szechwan, round 2 : 1/16 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Kansu : 1 fighter and 2 infantry
Szechwan : 18 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 38 / 53
Russians : 38 / 50
Japanese : 59 / 66
Americans : 58 / 83
Chinese : 6 / 6
British : 28 / 33
UK_Pacific : 5 / 9
Italians : 18 / 29
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
3 artilleries, 11 infantry, 1 marine and 2 mech_infantrys moved from India to Burma
2 fighters and 1 tactical_bomber moved from West India to Burma
1 mech_infantry moved from West India to Burma
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 3/4 hits
1 fighter owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 3 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Egypt, round 2 : 2/6 hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 3 artilleries, 2 fighters, 11 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 4 artilleries and 7 infantry
British roll dice for 3 artilleries, 2 fighters, 11 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/21 hits
Japanese roll dice for 1 armour, 4 artilleries and 7 infantry in Burma, round 2 : 4/12 hits
6 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
British roll dice for 3 artilleries, 2 fighters, 7 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 7/17 hits
Japanese roll dice for 1 armour, 4 artilleries and 1 infantry in Burma, round 3 : 1/6 hits
1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 artilleries, 2 fighters, 6 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 5 infantry
Casualties for Japanese: 1 armour, 4 artilleries and 7 infantry
Non Combat Move - British
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
1 aaGun and 1 infantry moved from West India to India
2 aaGuns moved from India to Burma
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Territory Summary for British and UK_Pacific :
Burma : 2 aaGuns, 3 artilleries, 6 infantry, 1 marine and 3 mech_infantrys
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
39 Sea Zone : 1 destroyer and 1 submarine
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Tunisia : 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 carrier
109 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantry
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 destroyer and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 53
Russians : 38 / 50
Japanese : 58 / 66
Americans : 58 / 83
Chinese : 6 / 6
British : 32 / 35
UK_Pacific : 6 / 9
Italians : 14 / 29
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 3 infantry and 1 marine moved from Northern Italy to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from Southern Italy to Rostov
1 artillery moved from Ukraine to Rostov
1 battleship, 2 cruisers and 2 marines moved from 95 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 3 infantry and 1 marine
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
British win with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Italians: 2 artilleries, 3 infantry and 1 marine
Casualties for British: 1 infantry
1 bomber owned by the Italians retreated
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Rostov
Italians attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to Greece
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Well, those dice were historically accurate for the Italians.
If you want to edit the Egypt combat, you can just give me 4 hits against your landing force and we can go from there
rgp
Well it’s a dice game. You can’t complain about the dice or change them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
2 fighters moved from India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the ANZAC, 1 submarine owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -22
Casualties for ANZAC: 1 cruiser, 1 fighter and 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
4 infantry moved from South Australia to Queensland
1 aaGun and 1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
Northern Territory : 1 fighter
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 38 / 53
Russians : 36 / 50
Japanese : 58 / 66
Americans : 58 / 83
Chinese : 6 / 6
British : 32 / 35
UK_Pacific : 6 / 9
Italians : 16 / 21
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 53
Russians : 36 / 50
Japanese : 58 / 66
Americans : 58 / 83
Chinese : 6 / 6
British : 32 / 35
UK_Pacific : 6 / 9
Italians : 16 / 21
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Germany to Poland
3 fighters moved from Western Germany to Poland
1 bomber and 1 infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 bomber moved from Norway to 105 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Intercept in Moscow?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Germany to Poland
3 fighters moved from Western Germany to Poland
1 bomber and 1 infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 bomber moved from Norway to 105 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Finland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
retreated to Finland
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Poland
Germans attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
3 fighters moved from Poland to Western Germany
1 bomber moved from Russia to Ukraine
4 armour and 3 mech_infantrys moved from Ukraine to Caucasus
11 artilleries and 1 infantry moved from Bessarabia to Ukraine
10 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Finland to Ukraine
1 fighter moved from Southern Italy to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 artillery moved from Slovakia Hungary to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from 105 Sea Zone to Western Germany
1 infantry moved from Western Germany to France
Place Units - Germans
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in France
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 44 PUs;
Russians buy 7 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
2 mech_infantrys moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
1 bomber moved from Novgorod to Poland
1 mech_infantry moved from Novgorod to Poland
Combat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Poland
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Poland, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
2 aaGuns, 3 armour, 11 artilleries, 18 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Poland to Novgorod
2 infantry moved from Karelia to Finland
1 artillery moved from Novgorod to Karelia
1 mech_infantry moved from Finland to Novgorod
4 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Vologda
6 infantry moved from Shensi to Szechwan
2 aaGuns and 7 infantry moved from Amur to Buryatia
Place Units - Russians
7 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Territory Summary for Russians :
Szechwan : 6 infantry
Amur : 1 infantry
Buryatia : 2 aaGuns and 7 infantry
Poland : 1 flag, 1 mech_infantry
Karelia : 1 artillery and 4 infantry
Rostov : 1 infantry
Archangel : 1 aaGun, 1 infantry and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 18 artilleries, 1 factory_major, 3 fighters, 28 infantry, 4 mech_infantrys and 1 tactical_bomber
Vologda : 2 armour and 2 mech_infantrys
Volgograd : 1 factory_minor and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 42 / 63
Russians : 34 / 46
Japanese : 58 / 66
Americans : 58 / 83
Chinese : 6 / 6
British : 32 / 35
UK_Pacific : 6 / 9
Italians : 14 / 21
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 bombers and 2 fighters moved from Yunnan to India
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
2 infantry and 1 marine moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from Japan to 25 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
Going to assume no intercept in Calcutta.