Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Siam to Shan State
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 infantry moved from Kiangsi to Kwangtung
1 armour and 1 fighter moved from Kiangsu to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 4 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Kwangtung
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 bombers, 1 fighter and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers, 2 destroyers and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
3 artilleries and 3 infantry moved from Anhwe to Hunan
2 bombers and 1 fighter moved from Kwangtung to Kwangsi
2 infantry and 1 mech_infantry moved from Chahar to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Caroline Islands to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 factory_minor placed in Shantung
1 armour, 2 artilleries, 3 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 bomber, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 marine in Morocco, round 2 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Morocco to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 48 Sea Zone to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to New Zealand
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
New Zealand : 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield and 2 fighters
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 2 transports
22 Sea Zone : 1 submarine
10 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 bomber, 1 fighter and 1 tactical_bomber
Morocco : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 marine
101 Sea Zone : 1 carrier and 2 transports
91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 40 / 48
Russians : 36 / 45
Japanese : 37 / 37
Americans : 51 / 71
Chinese : 7 / 12
British : 27 / 39
UK_Pacific : 17 / 21
Italians : 16 / 16
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 14 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 40 / 48
Russians : 36 / 45
Japanese : 36 / 37
Americans : 51 / 71
Chinese : 8 / 8
British : 27 / 39
UK_Pacific : 17 / 21
Italians : 16 / 16
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from Nigeria to Anglo Egyptian Sudan
1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 81 Sea Zone to Iraq
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 fighters moved from India to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 artillery, 1 fighter and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 1 fighter in Iraq, round 3 : 0/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 artillery owned by the British lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_Axis: 1 infantry
1 fighter owned by the British retreated
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 3 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 4/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 3 infantry
Battle in Shan State
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
4 infantry moved from Burma to India
3 aaGuns moved from Burma to India
1 infantry moved from Burma to India
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
1 airfield placed in Gibraltar
1 transport placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,5
British collect 27 PUs (1 lost to blockades); end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,3,5,3,6
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 1 infantry
EDIT: Adding units owned by UK_Pacific to West India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
West India : 1 artillery and 1 infantry
Belgian Congo : 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery and 1 infantry
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 transport
109 Sea Zone : 1 submarine
71 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 48
Russians : 36 / 45
Japanese : 35 / 37
Americans : 51 / 71
Chinese : 9 / 8
British : 28 / 33
UK_Pacific : 17 / 14
Italians : 15 / 16
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Greece
2 transports moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 3 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 armour and 1 infantry moved from Syria to Iraq
1 infantry moved from Kenya to Tanganyika Territory
1 fighter moved from Greece to Southern Italy
2 artilleries moved from Yugoslavia to Romania
EDIT: 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,6,1,6,3,2,4,2
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 48
Russians : 36 / 45
Japanese : 35 / 37
Americans : 51 / 71
Chinese : 9 / 8
British : 25 / 33
UK_Pacific : 17 / 14
Italians : 23 / 33
ANZAC : 14 / 16
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Apologies, i was in a hurry this morning and attacked Shan w/o noticing ANZ planes couldn’t get to India. I won the combat w/o taking a hit but i would not have done that had i realized that, i posted the edited turn with them in India and your Shan State guy back in place. It was my mistake and I understand if you don’t want to take the edit since dice were rolled, if you don’t just please take off your SS INF and land the 3 planes in Burma,
rgp
Apologies, i was in a hurry this morning and attacked Shan w/o noticing ANZ planes couldn’t get to India. I won the combat w/o taking a hit but i would not have done that had i realized that, i posted the edited turn with them in India and your Shan State guy back in place. It was my mistake and I understand if you don’t want to take the edit since dice were rolled, if you don’t just please take off your SS INF and land the 3 planes in Burma,
rgp
Seems Ok. The only consequence is I get an extra inf and positioning.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 92 Sea Zone to 95 Sea Zone
3 bombers and 2 fighters moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Western Germany to Karelia
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Bessarabia
Germans take Western Ukraine from Russians
Germans take Bessarabia from Russians
Combat - Germans
I also moved up the Italian sub.
Intercept in London?
no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 92 Sea Zone to 95 Sea Zone
3 bombers and 2 fighters moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Western Germany to Karelia
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Bessarabia
Germans take Western Ukraine from Russians
Germans take Bessarabia from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,5,8 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 tactical_bombers
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 artillery and 1 infantry moved from Norway to Finland
5 infantry moved from Romania to Bessarabia
2 aaGuns, 2 artilleries and 14 infantry moved from Eastern Poland to Bessarabia
5 armour moved from Germany to Eastern Poland
11 artilleries and 1 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 artillery moved from France to Western Germany
1 marine moved from Northern Italy to 97 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 tactical_bombers moved from 125 Sea Zone to Western Germany
1 fighter moved from Alexandria to Southern Italy
Place Units - Germans
1 destroyer placed in 112 Sea Zone
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 bomber, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
11 infantry moved from Amur to Manchuria
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Belarus
Russians take Belarus from Germans
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 armour moved from Belarus to Novgorod
1 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 11 infantry in Manchuria, round 2 : 0/11 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
Russians roll dice for 11 infantry in Manchuria, round 3 : 1/11 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 4 : 0/10 hits
Japanese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits
Russians roll dice for 10 infantry in Manchuria, round 5 : 2/10 hits
Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
6 infantry moved from Yenisey to Timguska
4 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Karelia to Novgorod
2 fighters moved from Karelia to Novgorod
Place Units - Russians
1 marine and 2 mech_infantrys placed in Novgorod
2 armour, 1 artillery, 1 bomber and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 9 infantry
Timguska : 6 infantry
Bryansk : 2 aaGuns, 1 armour, 6 artilleries, 30 infantry and 1 mech_infantry
Russia : 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_major and 1 mech_infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 41 / 48
Russians : 38 / 45
Japanese : 29 / 37
Americans : 51 / 71
Chinese : 12 / 8
British : 25 / 33
UK_Pacific : 17 / 14
Italians : 23 / 33
ANZAC : 14 / 16
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Chahar
2 fighters and 3 tactical_bombers moved from Kwangsi to Chahar
3 artilleries and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Anhwe to Chahar
Combat - Japanese
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Chahar to Jehol
1 artillery and 2 infantry moved from Anhwe to Jehol
1 aaGun and 6 infantry moved from Anhwe to Hunan
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from Neutral_Axis
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 cruiser and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Shantung
1 artillery, 1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to Korea
1 fighter moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from Gibraltar to Algeria
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 fighters and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Korea
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Algeria
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Algeria to Gibraltar
1 tactical_bomber moved from Algeria to Morocco
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 22 Sea Zone to 16 Sea Zone
1 fighter moved from New Zealand to South Australia
2 fighters moved from Korea to Amur
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 submarine placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 artillery and 1 infantry
South Australia : 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Amur : 2 fighters
26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 3 submarines and 1 transport
16 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
6 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
86 Sea Zone : 1 cruiser
101 Sea Zone : 1 submarine
Brazil : 1 flag, 3 infantry and 1 marine
91 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 41 / 48
Russians : 35 / 45
Japanese : 51 / 59
Americans : 56 / 76
Chinese : 10 / 8
British : 25 / 33
UK_Pacific : 6 / 14
Italians : 23 / 33
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 fighter and 14 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Territory Summary for Chinese :
Kweichow : 1 infantry
Hopei : 1 fighter and 16 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 35 / 45
Japanese : 49 / 59
Americans : 56 / 76
Chinese : 12 / 14
British : 25 / 33
UK_Pacific : 6 / 14
Italians : 23 / 33
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from West India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 fighter moved from Belgian Congo to Tanganyika Territory
2 infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from United Kingdom to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour and 5 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 1/3 hits
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/9 hits
Italians roll dice for 1 armour and 5 infantry in Iraq, round 2 : 1/6 hits
1 infantry owned by the British and 5 infantry owned by the Italians lost in Iraq
British roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 : 7/8 hits
Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits
1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 5 infantry
Battle in 125 Sea Zone
British attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tanganyika Territory
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Tanganyika Territory to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
2 fighters moved from Iraq to Persia
2 tactical_bombers moved from Iraq to Persia
1 artillery and 1 infantry moved from India to West India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
Place Units - British
1 infantry and 1 mech_infantry placed in Quebec
2 mech_infantrys placed in Union of South Africa
1 submarine placed in 106 Sea Zone
1 factory_minor placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 3 mech_infantrys
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor, 1 infantry and 1 mech_infantry
Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
Morocco : 1 armour and 1 infantry
Italian Somaliland : 1 flag, 1 armour
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
106 Sea Zone : 1 submarine and 1 transport
Iraq : 1 flag, 2 artilleries and 1 infantry
Persia : 1 flag, 1 factory_minor, 2 fighters and 2 tactical_bombers
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 48
Russians : 35 / 45
Japanese : 49 / 59
Americans : 56 / 76
Chinese : 12 / 14
British : 30 / 36
UK_Pacific : 6 / 9
Italians : 18 / 33
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
assumed you didn’t want to scramble sz 6 1 v 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 fighter moved from Southern Italy to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Alexandria to Iraq
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 2 artilleries and 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Iraq from British with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Italians
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 bomber and 1 fighter moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery, 3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,6,4,3,5,1,1,6,4,3
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 artilleries
EDIT: Adding units owned by Italians to Bessarabia: 2 artilleries
EDIT: Turning off Edit Mode