@simon33 none
16L G40 rgp44 (Axis) vs Patryn (allies) BM
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 no bid 
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 Test summary from TripleA, engine version: 1.9, time: 16:28:44 
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 TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Purchase Units - Germans 
 Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 103 Sea Zone to 106 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 108 Sea Zone to 109 Sea Zone
 1 submarine moved from 118 Sea Zone to 109 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from Holland Belgium to 109 Sea Zone
 2 bombers moved from Germany to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 1 tactical_bomber moved from Germany to Normandy Bordeaux
 1 armour moved from Holland Belgium to Normandy Bordeaux
 2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
 1 artillery and 3 infantry moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 4 mech_infantrys moved from Western Germany to France
 1 tactical_bomber moved from Poland to Yugoslavia
 1 fighter moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 infantry moved from Romania to Yugoslavia
 2 infantry moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Poland to Yugoslavia
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 scramble 111 or 109? 
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 No scramble on either. Have a great game! 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Purchase Units - Germans 
 Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 103 Sea Zone to 106 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 108 Sea Zone to 109 Sea Zone
 1 submarine moved from 118 Sea Zone to 109 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from Holland Belgium to 109 Sea Zone
 2 bombers moved from Germany to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 1 tactical_bomber moved from Germany to Normandy Bordeaux
 1 armour moved from Holland Belgium to Normandy Bordeaux
 2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
 1 artillery and 3 infantry moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 4 mech_infantrys moved from Western Germany to France
 1 tactical_bomber moved from Poland to Yugoslavia
 1 fighter moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 infantry moved from Romania to Yugoslavia
 2 infantry moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Poland to YugoslaviaCombat - Germans 
 Battle in Yugoslavia
 Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 10/16 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Germans: 2 infantry
 Casualties for Neutral_Allies: 5 infantry
 Battle in 109 Sea Zone
 Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
 Germans roll dice for 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/5 hits
 British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits
 1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
 Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
 Casualties for British: 1 destroyer and 1 transport
 Battle in 111 Sea Zone
 Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/5 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits
 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
 1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
 British win with 1 battleship remaining. Battle score for attacker is 20
 Casualties for British: 1 cruiser and 1 destroyer
 Battle in Normandy Bordeaux
 Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
 1 infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/3 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
 1 infantry owned by the French, 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
 Casualties for French: 1 artillery and 1 infantry
 Casualties for Germans: 2 infantry
 Battle in 106 Sea Zone
 Germans attack with 2 submarines
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the British lost in 106 Sea Zone
 1 transport owned by the British lost in 106 Sea Zone
 Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 2/2 hits
 Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
 Casualties for British: 1 destroyer and 1 transport
 Battle in France
 Germans attack with 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 5/17 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits
 1 mech_infantry owned by the Germans, 1 aaGun owned by the French, 4 infantry owned by the French and 5 infantry owned by the Germans lost in France
 Germans roll dice for 5 armour, 3 artilleries and 3 mech_infantrys in France, round 3 : 5/11 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits
 2 mech_infantrys owned by the Germans, 1 armour owned by the British, 2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
 Germans roll dice for 5 armour, 3 artilleries and 1 mech_infantry in France, round 4 : 4/9 hits
 French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits
 1 mech_infantry owned by the Germans, 1 fighter owned by the French and 1 armour owned by the French lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 5 armour and 3 artilleries remaining. Battle score for attacker is 22
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for Germans: 5 infantry and 4 mech_infantrys
 Casualties for British: 1 armour and 1 artillery
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
 triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to FrenchNon Combat Move - Germans 
 3 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
 1 aaGun moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from 111 Sea Zone to Western Germany
 1 fighter moved from 111 Sea Zone to Western Germany
 1 fighter moved from Yugoslavia to Western Germany
 1 tactical_bomber moved from Yugoslavia to Southern Italy
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 3 artilleries moved from Germany to Poland
 3 aaGuns moved from Germany to Poland
 10 infantry moved from Germany to Poland
 1 infantry moved from Germany to Poland
 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
 2 bombers moved from 111 Sea Zone to Western Germany
 2 infantry moved from Denmark to Western Germany
 2 infantry moved from Norway to FinlandPlace Units - Germans 
 6 artilleries placed in Germany
 1 submarine placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 41 PUs; end with 60 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour 
 France : 1 flag, 1 airfield, 5 armour, 3 artilleries and 1 factory_minor
 Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
 Poland : 3 aaGuns, 3 artilleries and 14 infantry
 Germany : 6 artilleries and 1 factory_major
 Holland Belgium : 1 aaGun, 3 fighters and 3 tactical_bombers
 Southern Italy : 1 tactical_bomber
 112 Sea Zone : 1 battleship and 2 submarines
 113 Sea Zone : 1 cruiser and 1 transport
 106 Sea Zone : 1 flag, 2 submarines
 Bulgaria : 1 flag, 5 infantry
 109 Sea Zone : 1 flag, 2 submarines
 Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry
 Finland : 1 flag, 7 infantryProduction/PUs Summary : Germans : 41 / 70 
 Russians : 37 / 37
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Purchase Units - Russians 
 Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 6 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 2 infantry moved from Eastern Poland to Western Ukraine
 2 infantry moved from Bessarabia to Ukraine
 3 infantry moved from Baltic States to Belarus
 1 infantry moved from Archangel to Novgorod
 2 infantry moved from Karelia to Novgorod
 3 infantry moved from Vyborg to Novgorod
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
 1 armour and 1 mech_infantry moved from Russia to Bryansk
 1 armour and 1 mech_infantry moved from Volgograd to Bryansk
 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
 1 infantry moved from Caucasus to RostovPlace Units - Russians 
 1 artillery and 2 infantry placed in Novgorod
 3 infantry placed in Ukraine
 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 1 artillery and 3 infantry moved from Kiangsi to Hunan
 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
 2 bombers moved from Japan to Yunnan
 1 fighter moved from Formosa to Hunan
 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
 1 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 1 infantry moved from Jehol to Chahar
 Japanese take Chahar from ChineseCombat - Japanese 
 Battle in Hunan
 Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
 Chinese defend with 4 infantry
 Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
 Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits
 Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Chinese: 4 infantry
 Casualties for Japanese: 2 infantryNon Combat Move - Japanese 
 3 fighters moved from Hunan to Kwangsi
 2 tactical_bombers moved from Hunan to Kwangsi
 2 bombers moved from Yunnan to Kwangsi
 1 tactical_bomber moved from Yunnan to Kwangsi
 1 fighter moved from Yunnan to Kwangsi
 1 mech_infantry moved from Manchuria to Chahar
 1 infantry moved from Jehol to Chahar
 1 artillery moved from Jehol to Anhwe
 2 infantry moved from Shantung to Anhwe
 1 artillery moved from Shantung to Anhwe
 1 infantry moved from Kiangsu to Anhwe
 2 infantry moved from Kiangsu to Kiangsi
 1 artillery moved from Kiangsu to Kiangsi
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
 4 infantry moved from Korea to Manchuria
 1 fighter moved from Korea to 36 Sea Zone
 1 carrier moved from 6 Sea Zone to 36 Sea Zone
 1 battleship moved from 19 Sea Zone to 36 Sea Zone
 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry moved from 6 Sea Zone to Korea
 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 armour and 1 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
 1 fighter moved from Okinawa to Kwangsi
 1 fighter moved from 6 Sea Zone to 36 Sea Zone
 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
 1 submarine moved from 19 Sea Zone to 36 Sea Zone
 1 carrier moved from 6 Sea Zone to 36 Sea Zone
 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
 1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
 1 tactical_bomber moved from Japan to 36 Sea Zone
 1 fighter moved from 36 Sea Zone to Kwangsi
 1 submarine moved from 6 Sea Zone to 33 Sea Zone
 1 fighter moved from 33 Sea Zone to Caroline Islands
 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
 1 fighter moved from 6 Sea Zone to Kwangsi
 1 fighter moved from Japan to Kwangsi
 1 destroyer moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese 
 1 infantry and 2 marines placed in Japan
 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 30 PUs; end with 30 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
 Korea : 2 infantry
 Kiangsu : 1 flag, 1 armour and 1 infantry
 Kiangsi : 1 flag, 1 artillery and 2 infantry
 Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 marines
 Jehol : 1 flag, 1 aaGun, 1 artillery and 6 infantry
 Okinawa : 1 infantry
 Siam : 2 infantry
 Manchuria : 1 flag, 4 infantry
 Yunnan : 1 flag, 1 artillery and 1 infantry
 Hunan : 1 flag, 1 artillery and 2 infantry
 Chahar : 1 flag, 2 infantry and 1 mech_infantry
 Anhwe : 1 flag, 2 artilleries and 4 infantry
 33 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
 36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
 19 Sea Zone : 1 transport
 6 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary : Germans : 41 / 70 
 Russians : 37 / 37
 Japanese : 30 / 40
 Americans : 52 / 52
 Chinese : 8 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Purchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 fighter moved from Philippines to Guam
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Western United States to Hawaiian Islands
 1 bomber moved from Central United States to Hawaiian Islands
 1 mech_infantry moved from Central United States to Eastern United States
 1 infantry moved from Central United States to Eastern United States
 1 mech_infantry moved from Central United States to Western United States
 1 armour moved from Central United States to Eastern United States
 1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans 
 1 carrier placed in 10 Sea Zone
 2 fighters placed in 10 Sea Zone
 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 53 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 3 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Szechwan
 2 infantry moved from Kweichow to Szechwan
 1 infantry moved from Shensi to Szechwan
 2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese 
 4 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Combat Move - British 
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 fighter moved from 96 Sea Zone to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
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 Scramble 97? 
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 no scramble 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Purchase Units - British 
 British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British 
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 fighter moved from 96 Sea Zone to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea ZoneCombat - British 
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
 Italians defend with 1 battleship, 1 cruiser and 1 transport
 British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
 Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
 Battle in 96 Sea Zone
 British attack with 1 destroyer and 1 fighter
 Italians defend with 1 destroyer and 1 transport
 British win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for British: 1 destroyer
 Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British 
 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 2 infantry moved from Union of South Africa to Rhodesia
 1 destroyer moved from 71 Sea Zone to 76 Sea Zone
 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
 1 infantry moved from 93 Sea Zone to Southern France
 1 battleship moved from 111 Sea Zone to 109 Sea Zone
 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
 1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
 1 fighter moved from 96 Sea Zone to Malta
 1 fighter moved from 97 Sea Zone to Malta
 1 tactical_bomber moved from 97 Sea Zone to Malta
 1 bomber moved from 97 Sea Zone to Malta
 1 artillery and 1 infantry moved from Ontario to Quebec
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 3 infantry moved from Malaya to Shan State
 1 infantry moved from India to 39 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 2 infantry moved from 41 Sea Zone to Sumatra
 UK_Pacific take Sumatra from Dutch
 1 battleship moved from 37 Sea Zone to 54 Sea Zone
 3 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from India to BurmaPlace Units - British 
 1 fighter and 6 infantry placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 5
 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1,5,3
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,4,2
 British collect 23 PUs (5 lost to blockades); end with 23 PUs total
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific 
 4 infantry and 1 marine placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 21 PUs; end with 21 PUs total
 Some Units in India change ownership: 4 infantry and 1 marine
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Purchase Units - Italians 
 Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians 
 1 bomber moved from Northern Italy to 97 Sea Zone
 2 fighters moved from Southern Italy to 97 Sea Zone
 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
 2 infantry moved from 92 Sea Zone to Gibraltar
 1 artillery and 1 infantry moved from Libya to Tunisia
 1 armour and 1 mech_infantry moved from Tobruk to Tunisia
 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from BritishCombat - Italians 
 Battle in Gibraltar
 Battle in 97 Sea Zone
 Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
 British defend with 1 carrier, 1 cruiser and 2 fighters
 Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the British lost in 97 Sea Zone
 Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 4/5 hits
 British roll dice for 2 fighters in 97 Sea Zone, round 2 : 0/2 hits
 British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits
 1 carrier owned by the British, 1 submarine owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
 Italians win, taking Gibraltar from British, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 42
 Casualties for British: 1 carrier, 1 cruiser and 2 fighters
 Casualties for Italians: 1 submarine
 Battle in Tunisia
 Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
 French defend with 1 infantry
 Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits
 French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
 1 infantry owned by the French lost in Tunisia
 Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in Southern France
 Italians attack with 1 armour, 2 artilleries and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 infantry
 Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits
 French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
 1 infantry owned by the French, 1 artillery owned by the French and 1 infantry owned by the British lost in Southern France
 Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
 Casualties for French: 1 artillery and 1 infantry
 Casualties for British: 1 infantryNon Combat Move - Italians 
 Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
 1 fighter moved from 97 Sea Zone to Southern Italy
 1 fighter moved from 97 Sea Zone to Southern Italy
 1 bomber moved from 97 Sea Zone to Southern Italy
 1 artillery and 3 infantry moved from Tobruk to Libya
 1 artillery and 2 infantry moved from Ethiopia to Kenya
 2 infantry moved from Albania to Bulgaria
 1 armour moved from Albania to Slovakia Hungary
 1 aaGun moved from Northern Italy to Yugoslavia
 1 aaGun moved from Northern Italy to Southern FranceTurn Complete - Italians 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
 Italians collect 11 PUs (4 lost to blockades); end with 21 PUs totalTerritory Summary for Italians : Gibraltar : 1 flag, 1 harbour and 2 infantry 
 Kenya : 1 flag, 1 artillery and 3 infantry
 Southern France : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
 Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
 Slovakia Hungary : 1 armour
 Northern Italy : 1 factory_major
 Libya : 1 artillery and 3 infantry
 Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
 Bulgaria : 2 infantry
 97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
 92 Sea Zone : 1 transport
 Yugoslavia : 1 aaGunProduction/PUs Summary : Germans : 41 / 70 
 Russians : 37 / 37
 Japanese : 29 / 40
 Americans : 52 / 53
 Chinese : 9 / 12
 British : 27 / 29
 UK_Pacific : 21 / 21
 Italians : 15 / 21
 ANZAC : 10 / 10
 French : 9 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 took the sub hit on your cruiser because if i hit CV it would a retreat splashdown, ended up not mattering because dice were so good, but if you think you would have taken the CV hit then you’be due a roll for your cruiser. 
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 Hmm I think knowing that I was expecting you to get at least 3 hits, I would have taken the sub hit on the carrier, My OOL would have tried to keep the cruiser alive to the end and taken both hits on the carrier, then the planes, then the cruiser. 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 infantry moved from Egypt to Anglo Egyptian Sudan
 1 infantry moved from Malaya to Shan StateNon Combat Move - ANZAC 
 2 infantry moved from New South Wales to 62 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
 2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 1 Combat Move - French 
 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
 1 cruiser moved from 93 Sea Zone to 92 Sea ZoneCombat - French 
 Battle in 92 Sea Zone
 French attack with 1 cruiser and 1 destroyer
 Italians defend with 1 transport
 French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transportNon Combat Move - French 
 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
 1 infantry moved from Algeria to Morocco
 1 infantry moved from French West Africa to French Central AfricaTurn Complete - French 
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 ok, then roll one die for the cruiser and if it hits i’ll take off the DD 


 
		 
		






