• TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 transports moved from 56 Sea Zone to 55 Sea Zone
                4 fighters moved from 55 Sea Zone to Midway
                1 bomber moved from Western United States to Midway

    Place Units - Americans
                1 artillery and 1 bomber placed in Western United States
                1 carrier and 1 fighter placed in 55 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Sinkiang: 2 infantry
                EDIT: Adding units owned by Americans to Sinkiang: 2 infantry
                EDIT: Removing units owned by Americans from Sinkiang: 1 infantry
                EDIT: Adding units owned by Americans to Novosibirsk: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    triplea_38835_Ame3.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 3x factory; Remaining resources: 21 PUs;
                Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from West Russia to Caucasus
                4 infantry moved from Russia to Caucasus
                4 infantry moved from West Russia to Caucasus

    Place Units - Russians
                1 armour, 1 artillery and 2 infantry placed in Caucasus
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    triplea_38835_Rus4.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Europe to 13 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 13 Sea Zone to 9 Sea Zone
                2 submarines moved from 12 Sea Zone to 9 Sea Zone
                2 infantry moved from 9 Sea Zone to Eastern Canada
                1 infantry moved from Karelia S.S.R. to Norway
                3 armour moved from Eastern Europe to Norway
                1 bomber moved from Germany to Norway
                1 infantry moved from Belorussia to West Russia
                1 fighter moved from Eastern Europe to West Russia
                5 fighters moved from Eastern Europe to Norway
                1 infantry moved from Ukraine S.S.R. to West Russia
                1 armour moved from Kenya to French Equatorial Africa
                      Germans take Belgian Congo from British
                      Germans take French Equatorial Africa from British
                1 infantry moved from Anglo Egypt to French Equatorial Africa

    Combat - Germans
                Battle in Norway
                    Germans attack with 3 armour, 1 bomber, 5 fighters and 1 infantry
                    British defend with 1 armour and 4 infantry
                    Germans win, taking Norway from British with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour, 1 fighter and 1 infantry
                    Casualties for British: 1 armour and 4 infantry
                Battle in West Russia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Canada
                    Germans attack with 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Eastern Canada from British with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                4 fighters moved from Norway to 5 Sea Zone
                1 fighter moved from West Russia to Eastern Europe
                1 bomber moved from Norway to Germany
                4 armour moved from Germany to Eastern Europe
                2 infantry moved from Eastern Europe to Karelia S.S.R.
                2 artilleries and 3 infantry moved from Ukraine S.S.R. to Eastern Europe
                2 infantry moved from Germany to Western Europe
                2 artilleries moved from Germany to Western Europe
                2 infantry moved from Germany to Eastern Europe

    Place Units - Germans
                2 carriers, 1 destroyer and 1 transport placed in 5 Sea Zone
                1 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Europe: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total

    triplea_38835_Ger4.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to 27 Sea Zone
                2 infantry moved from Union of South Africa to 27 Sea Zone
                3 infantry and 2 transports moved from 27 Sea Zone to 23 Sea Zone
                3 infantry moved from 23 Sea Zone to French Equatorial Africa
                1 fighter moved from 23 Sea Zone to French Equatorial Africa

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 fighter and 3 infantry
                    Germans defend with 1 armour and 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 23 Sea Zone to 18 Sea Zone
                1 fighter moved from French Equatorial Africa to 18 Sea Zone
                1 fighter moved from United Kingdom to 18 Sea Zone
                1 battleship, 1 destroyer, 1 submarine and 3 transports moved from 3 Sea Zone to 1 Sea Zone

    Place Units - British
                2 armour and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 16 PUs; end with 16 PUs total

    triplea_38835_Bri4.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 5 armour and 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Japanese
                4 infantry moved from China to Sinkiang
                3 armour moved from Kwantung to Sinkiang
                1 armour moved from Soviet Far East to Evenki National Okrug
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Evenki National Okrug from Russians
                1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                6 armour moved from India to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                1 infantry moved from Persia to Kazakh S.S.R.
                1 fighter moved from Kwantung to Sinkiang

    Combat - Japanese
                Battle in Sinkiang
                    Japanese attack with 3 armour, 1 fighter and 4 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Sinkiang from Americans with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Sinkiang to China
                4 fighters moved from 60 Sea Zone to China
                2 artilleries and 2 infantry moved from Japan to 60 Sea Zone
                2 artilleries and 2 infantry moved from 60 Sea Zone to Buryatia S.S.R.

    Place Units - Japanese
                2 armour and 1 bomber placed in Kwantung
                3 armour placed in India

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total

    triplea_38835_Jap4.tsvg


  • TripleA Move Summary for game: World War II v4, version: 2.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters moved from Midway to 60 Sea Zone
                2 bombers moved from Midway to 60 Sea Zone
                1 fighter moved from 55 Sea Zone to 60 Sea Zone
                2 armour moved from Western United States to Eastern Canada
                1 bomber moved from Western United States to Eastern Canada

    triplea_38835_Ame4.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters moved from Midway to 60 Sea Zone
                2 bombers moved from Midway to 60 Sea Zone
                1 fighter moved from 55 Sea Zone to 60 Sea Zone
                2 armour moved from Western United States to Eastern Canada
                1 bomber moved from Western United States to Eastern Canada

    Combat - Americans
                Battle in Eastern Canada
                    Americans attack with 2 armour and 1 bomber
                    Germans defend with 1 infantry
                    Americans win, taking Eastern Canada from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in 60 Sea Zone
                    Americans attack with 2 bombers and 6 fighters
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 69
                    Casualties for Americans: 4 fighters
                    Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 transports

    Non Combat Move - Americans
                1 battleship moved from 55 Sea Zone to 57 Sea Zone
                1 carrier moved from 55 Sea Zone to 57 Sea Zone
                1 carrier moved from 55 Sea Zone to 57 Sea Zone
                1 carrier moved from 55 Sea Zone to 57 Sea Zone
                1 submarine moved from 55 Sea Zone to 57 Sea Zone
                1 destroyer moved from 55 Sea Zone to 57 Sea Zone
                1 artillery moved from Western United States to 55 Sea Zone
                1 artillery moved from Western United States to 55 Sea Zone
                2 artilleries and 5 transports moved from 55 Sea Zone to 56 Sea Zone
                1 artillery moved from Midway to 56 Sea Zone
                7 infantry moved from Midway to 56 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 56 Sea Zone to 57 Sea Zone
                2 bombers moved from 60 Sea Zone to Midway
                2 fighters moved from 60 Sea Zone to 57 Sea Zone
                1 cruiser moved from 3 Sea Zone to 1 Sea Zone
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                1 bomber moved from Eastern Canada to Midway

    Place Units - Americans
                1 battleship and 1 cruiser placed in 10 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total

    triplea_38835_Ame4.tsvg


  • TripleA Move Summary for game: World War II v4, version: 2.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Caucasus to Ukraine S.S.R.
                1 artillery moved from Caucasus to West Russia
                2 infantry moved from Caucasus to Ukraine S.S.R.
                2 infantry moved from Caucasus to West Russia
                1 armour moved from Caucasus to Evenki National Okrug
                2 infantry moved from Russia to Evenki National Okrug
                1 armour moved from Caucasus to Persia
                3 infantry moved from Caucasus to Persia
                1 armour moved from Caucasus to Persia
                1 infantry moved from Caucasus to Persia
                9 infantry moved from Caucasus to Kazakh S.S.R.
                3 armour moved from Caucasus to Kazakh S.S.R.

    triplea_38835_Rus5.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Caucasus to Ukraine S.S.R.
                1 artillery moved from Caucasus to West Russia
                2 infantry moved from Caucasus to Ukraine S.S.R.
                2 infantry moved from Caucasus to West Russia
                1 armour moved from Caucasus to Evenki National Okrug
                2 infantry moved from Russia to Evenki National Okrug
                1 armour moved from Caucasus to Persia
                3 infantry moved from Caucasus to Persia
                1 armour moved from Caucasus to Persia
                1 infantry moved from Caucasus to Persia
                9 infantry moved from Caucasus to Kazakh S.S.R.
                3 armour moved from Caucasus to Kazakh S.S.R.

    Combat - Russians
                Battle in Evenki National Okrug
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Evenki National Okrug from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                Battle in West Russia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Persia
                    Russians attack with 2 armour and 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Persia from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 3 armour and 9 infantry
                    Japanese defend with 6 armour and 1 infantry
                    Russians win, taking Kazakh S.S.R. from Japanese with 3 armour and 5 infantry remaining. Battle score for attacker is 21
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 6 armour and 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 3 infantry placed in Caucasus
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    triplea_38835_Rus5.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II v4, version: 2.8

    Game History

    Round: 5

    Purchase Units - British

    triplea_38835_Bri5.tsvg


  • TripleA Move Summary for game: World War II v4, version: 2.8

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 destroyer, 1 submarine and 3 transports moved from 1 Sea Zone to 8 Sea Zone
                1 armour moved from United Kingdom to 8 Sea Zone
                1 armour, 1 battleship, 1 destroyer, 1 submarine and 3 transports moved from 8 Sea Zone to 12 Sea Zone
                1 armour moved from 12 Sea Zone to Algeria
                      British take Algeria from Germans

    triplea_38835_Bri5.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 destroyer, 1 submarine and 3 transports moved from 1 Sea Zone to 8 Sea Zone
                1 armour moved from United Kingdom to 8 Sea Zone
                1 armour, 1 battleship, 1 destroyer, 1 submarine and 3 transports moved from 8 Sea Zone to 12 Sea Zone
                1 armour moved from 12 Sea Zone to Algeria
                      British take Algeria from Germans

    Combat - British

    Non Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 18 Sea Zone to 12 Sea Zone
                1 fighter moved from 12 Sea Zone to United Kingdom
                1 fighter moved from 12 Sea Zone to United Kingdom

    Place Units - British
                1 artillery and 1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs total

    triplea_38835_Bri5.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour and 8 infantry; Remaining resources: 6 PUs;

    Combat Move - Japanese
                3 armour and 3 infantry moved from Sinkiang to Kazakh S.S.R.
                1 artillery and 2 infantry moved from Yakut S.S.R. to Novosibirsk
                1 fighter moved from China to Kazakh S.S.R.
                1 bomber moved from Kwantung to Kazakh S.S.R.

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 3 armour, 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 3 armour and 5 infantry
                    1 armour owned by the Japanese retreated to Sinkiang
                    Russians win with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 armour and 5 infantry
                    Casualties for Japanese: 2 armour and 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kazakh S.S.R. to India
                1 bomber moved from Kazakh S.S.R. to India
                2 armour moved from Kwantung to India
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 artilleries and 1 infantry moved from Buryatia S.S.R. to Manchuria
                4 fighters moved from China to Japan

    Place Units - Japanese
                8 infantry placed in Japan
                3 armour placed in India

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 48 PUs total

    triplea_38835_Jap5.tsvg


  • TripleA Move Summary for game: World War II v4, version: 2.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries, 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 5 transports moved from 57 Sea Zone to 61 Sea Zone
                3 artilleries moved from 61 Sea Zone to Manchuria
                7 infantry moved from 61 Sea Zone to Manchuria

    triplea_38835_Ame5.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries, 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 5 transports moved from 57 Sea Zone to 61 Sea Zone
                3 artilleries moved from 61 Sea Zone to Manchuria
                7 infantry moved from 61 Sea Zone to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 3 artilleries and 7 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    Americans win, taking Manchuria from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - Americans
                1 armour moved from Eastern Canada to 1 Sea Zone
                1 infantry moved from Eastern United States to Eastern Canada
                1 armour moved from Eastern United States to Eastern Canada
                1 armour and 2 transports moved from 1 Sea Zone to 12 Sea Zone
                1 armour moved from 12 Sea Zone to Algeria
                1 cruiser moved from 1 Sea Zone to 12 Sea Zone
                1 cruiser moved from 10 Sea Zone to 12 Sea Zone
                1 battleship moved from 10 Sea Zone to 12 Sea Zone

    Place Units - Americans
                2 fighters placed in Western United States
                1 armour and 2 infantry placed in Eastern United States
                Americans undo move 2.
                2 infantry placed in Eastern United States
                1 armour placed in Western United States
                1 transport placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 41 PUs; end with 41 PUs total

    triplea_38835_Ame5.tsvg


  • TripleA Move Summary for game: World War II v4, version: 2.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Kazakh S.S.R. to Sinkiang
                1 armour moved from Evenki National Okrug to Novosibirsk
                1 infantry moved from Evenki National Okrug to Novosibirsk
                1 infantry moved from Russia to Novosibirsk
                1 armour moved from Persia to Novosibirsk
                1 armour moved from Persia to Sinkiang
                2 infantry moved from Caucasus to West Russia
                2 infantry moved from Russia to West Russia
                1 artillery moved from Caucasus to West Russia

    triplea_38835_Rus6.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Kazakh S.S.R. to Sinkiang
                1 armour moved from Evenki National Okrug to Novosibirsk
                1 infantry moved from Evenki National Okrug to Novosibirsk
                1 infantry moved from Russia to Novosibirsk
                1 armour moved from Persia to Novosibirsk
                1 armour moved from Persia to Sinkiang
                2 infantry moved from Caucasus to West Russia
                2 infantry moved from Russia to West Russia
                1 artillery moved from Caucasus to West Russia

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 armour and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Russians win, taking Novosibirsk from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Sinkiang
                    Russians attack with 3 armour
                    Japanese defend with 1 armour
                    Russians win, taking Sinkiang from Japanese with 3 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                Battle in West Russia
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 armour
                    Russians win, taking West Russia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 aaGuns moved from Caucasus to Russia
                1 submarine moved from 3 Sea Zone to 1 Sea Zone

    Place Units - Russians
                4 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    triplea_38835_Rus6.tsvg

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair damage of 5x factory; Remaining resources: 45 PUs;
                Germans buy 4 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to 12 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry moved from Western Europe to 7 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 7 Sea Zone to 12 Sea Zone
                1 bomber and 2 fighters moved from Germany to 12 Sea Zone
                4 armour, 4 artilleries and 4 infantry moved from Ukraine S.S.R. to Caucasus
                2 artilleries and 2 infantry moved from 12 Sea Zone to Algeria

    Combat - Germans
                Battle in 12 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 transports
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports; Americans defend with 1 battleship, 2 cruisers and 2 transports
                    Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Germans
                    British win with 2 battleships, 1 fighter and 5 transports remaining. Battle score for attacker is -66
                    Casualties for Germans: 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 transports
                    Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
                    Casualties for Americans: 2 cruisers
                Battle in Caucasus
                    Germans attack with 4 armour, 4 artilleries and 4 infantry
                    Russians defend with 1 factory and 5 infantry
                    Germans win, taking Caucasus from Russians with 4 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 5 infantry
                    1 fighter owned by the British forced to land in Algeria

    Non Combat Move - Germans
                2 infantry moved from Germany to Western Europe
                7 armour moved from Germany to Eastern Europe
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 artillery and 1 infantry moved from Trans-Jordan to Anglo Egypt

    Place Units - Germans
                3 infantry placed in Southern Europe
                4 armour, 1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                2 units repaired.

    triplea_38835_Ger6.tsvg


  • TripleA Move Summary for game: World War II v4, version: 2.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 12 Sea Zone to 7 Sea Zone
                3 transports moved from 12 Sea Zone to 7 Sea Zone
                1 artillery moved from United Kingdom to 7 Sea Zone
                1 armour moved from United Kingdom to 7 Sea Zone
                3 infantry moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                2 bombers moved from United Kingdom to Southern Europe
                1 armour moved from Algeria to Anglo Egypt
                      British take Libya from Germans
                1 fighter moved from Algeria to Anglo Egypt
                1 armour, 1 artillery, 1 battleship, 4 infantry and 3 transports moved from 7 Sea Zone to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Norway
                      British take Norway from Germans
                1 armour moved from 6 Sea Zone to Norway
                1 artillery moved from 6 Sea Zone to Norway

    triplea_38835_Bri6.tsvg


  • TripleA Turn Summary for game: World War II v4, version: 2.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 12 Sea Zone to 7 Sea Zone
                3 transports moved from 12 Sea Zone to 7 Sea Zone
                1 artillery moved from United Kingdom to 7 Sea Zone
                1 armour moved from United Kingdom to 7 Sea Zone
                3 infantry moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                2 bombers moved from United Kingdom to Southern Europe
                1 armour moved from Algeria to Anglo Egypt
                      British take Libya from Germans
                1 fighter moved from Algeria to Anglo Egypt
                1 armour, 1 artillery, 1 battleship, 4 infantry and 3 transports moved from 7 Sea Zone to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Norway
                      British take Norway from Germans
                1 armour moved from 6 Sea Zone to Norway
                1 artillery moved from 6 Sea Zone to Norway

    Combat - British
                Strategic bombing raid in Southern Europe
                    Bombing raid in Southern Europe rolls: 6,1 and causes: 7 damage to unit: factory
                    Bombing raid in Southern Europe causes 7 damage total.
                Battle in Anglo Egypt
                    British attack with 1 armour and 1 fighter
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Anglo Egypt from Germans with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 fighter

    Non Combat Move - British
                2 bombers moved from Southern Europe to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    triplea_38835_Bri6.tsvg

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