@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 bomber moved from Kweichow to Tsinghai
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hunan
1 mech_infantry moved from Kiangsu to Hopei
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Szechwan
4 artilleries moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from Malaya to Shan State
1 marine moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from Japan to Philippines
1 bomber moved from Japan to Philippines
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from French Indo China to Shan State
Place Units - Japanese
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Brazil to 86 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 96 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
scramble?
yes - scramble
Couldn’t attack Gibraltar with the fighters will redo it here
Rolls: 1@1 4@2 1@3; Total Hits: 21@1: (4)4@2: (2, 3, 2, 4)1@3: (6)
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Brazil to 86 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 96 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
Battle in 91 Sea Zone
Americans attack with 2 fighters, 1 submarine and 3 transports
Germans defend with 1 cruiser
Americans win with 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 92 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 1 transport
Italians defend with 1 cruiser and 1 transport
Americans win with 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 fighter; Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Morocco
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to French Guiana: 2 fighters
EDIT: Turning off Edit Mode
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 battleship and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 107 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
1 armour moved from Libya to Algeria
British take Tunisia from Germans
British take Algeria from Germans
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 artilleries and 2 infantry moved from Persia to Iraq
4 mech_infantrys moved from Eastern Persia to Iraq
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Sumatra
1 battleship, 1 carrier and 2 cruisers moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Combat - British
Battle in Crete
Battle in Borneo
Battle in Sumatra
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British win, taking Crete from Italians, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 2 artilleries, 2 infantry and 4 mech_infantrys
Italians defend with 2 artilleries and 3 infantry
British win, taking Iraq from Italians with 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Battle in Malta
Non Combat Move - British
1 armour moved from India to Eastern Persia
2 fighters moved from Sumatra to 41 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,4
British collect 24 PUs; end with 24 PUs total
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Southern Italy to Iraq
1 fighter moved from Southern France to 99 Sea Zone
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 2 fighters and 3 mech_infantrys
British defend with 2 artilleries and 4 mech_infantrys
retreated to Iraq
British win with 2 artilleries remaining. Battle score for attacker is -18
Casualties for British: 4 mech_infantrys
Casualties for Italians: 2 armour, 1 fighter and 3 mech_infantrys
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Syria
1 fighter moved from Iraq to Syria
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Union of South Africa to Belgian Congo
1 battleship and 1 cruiser moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Southern France to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Syria: 1 fighter
EDIT: Adding units owned by Italians to Trans-Jordan: 1 fighter
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 98 Sea Zone
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
3 submarines moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Java to Queensland
1 battleship moved from 62 Sea Zone to 60 Sea Zone
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 74 Sea Zone to 41 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Novgorod to Archangel
3 armour moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Western Germany to Archangel
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Persia
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 artillery moved from Bryansk to Tambov
intercept in Moscow?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Novgorod to Archangel
3 armour moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Western Germany to Archangel
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Persia
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 artillery moved from Bryansk to Tambov
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 4 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 factory_minor and 3 mech_infantrys
British win with 2 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery and 1 tactical_bomber
Casualties for British: 1 mech_infantry
1 fighter owned by the Germans retreated
Battle in Iraq
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 2 artilleries
Germans win, taking Iraq from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Rostov
Germans attack with 3 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 bombers moved from Russia to Novgorod
16 armour, 12 infantry and 20 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
2 artilleries and 1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Bryansk to Ukraine
2 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Southern France to Southern Italy
1 armour moved from Germany to Eastern Poland
1 marine moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 infantry moved from Western Germany to France
2 artilleries and 2 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 bomber, 1 fighter and 2 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Tambov
3 fighters moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters moved from Tambov to Russia
2 infantry moved from Russia to Samara
1 aaGun moved from Samara to Russia
2 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 artilleries and 2 infantry moved from Shan State to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Borneo
1 bomber moved from Yunnan to India
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 bomber moved from Borneo to Philippines
1 marine moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Hunan to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kiangsu to Jehol
2 mech_infantrys moved from Shan State to French Indo China
3 mech_infantrys moved from Yunnan to French Indo China
1 bomber moved from India to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 83 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 83 Sea Zone
1 fighter moved from French Guiana to 83 Sea Zone
1 cruiser moved from 92 Sea Zone to 83 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from French Guiana to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 7 Sea Zone to Hawaiian Islands
1 destroyer moved from 7 Sea Zone to 14 Sea Zone
1 carrier moved from 7 Sea Zone to 9 Sea Zone
1 bomber moved from Midway to Western United States
Combat - Americans
Battle in Gold Coast
Battle in French West Africa
Battle in Nigeria
Non Combat Move - Americans
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 14 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery moved from Sumatra to 41 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
2 mech_infantrys moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Morocco
1 fighter moved from 42 Sea Zone to Java
Combat - British
Battle in 104 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Java
British attack with 1 artillery and 2 fighters
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
2 fighters owned by the British retreated
Battle in Iraq
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour and 1 infantry
British win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 83 Sea Zone to Nigeria
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,5,3,2
British collect 22 PUs (4 lost to blockades); end with 22 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 fighter and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Italians win, taking Iraq from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 armour moved from Belgian Congo to Union of South Africa
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Italians
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs