@simon33 Scramble?
16L G40 Ktylu(X) vs Patryn +19 (L)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Central United States to 101 Sea Zone
1 armour moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 2.
1 fighter placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
2 infantry placed in Suiyuyan
Chinese undo move 1.
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 29 PUs;
British buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 bomber moved from Malta to Alexandria
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea ZoneCombat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
1 artillery and 2 infantry retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
5 infantry moved from Shan State to Burma
2 artilleries moved from India to Burma
1 aaGun moved from Burma to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 infantry moved from Burma to India
1 battleship and 1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from Scotland to United Kingdom
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Tanganyika TerritoryPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
2 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Southern Italy to Algeria
1 fighter moved from Algeria to GibraltarPlace Units - Italians
1 submarine and 1 transport placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 armour moved from Holland Belgium to Western Germany
2 fighters moved from Western Germany to Finland
1 fighter moved from Holland Belgium to Finland
5 armour moved from Greater Southern Germany to Slovakia Hungary
7 armour moved from Germany to Poland
2 armour moved from Greece to Romania
1 bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 bomber moved from Gibraltar to Western GermanyCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 artillery and 1 infantry moved from 115 Sea Zone to FinlandPlace Units - Germans
1 transport placed in 113 Sea Zone
1 armour placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
5 infantry moved from Bryansk to Belarus
8 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
6 infantry moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Kwangsi to Yunnan
5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
3 fighters and 10 infantry moved from Manchuria to Korea
1 destroyer and 3 submarines moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 4.
Americans undo move 3.
1 carrier and 1 fighter placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 26 PUs;
British buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Alexandria to Libya
British take Libya from ItaliansCombat - British
British creates battle in territory 106 Sea Zone
Battle in Belgian Congo
British attack with 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking 106 Sea Zone from Germans, taking Belgian Congo from Italians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian SudanNon Combat Move - British
1 bomber moved from Belgian Congo to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
2 aaGuns, 3 artilleries and 8 infantry moved from Burma to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaPlace Units - British
1 armour placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4,2,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 bomber and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 bomber and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from French Equatorial Africa to French Central AfricaCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
French win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for French: 1 infantry
Battle in French Central Africa
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking French Central Africa from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Southern France
1 destroyer placed in 93 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 119 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to Southern Italy
2 bombers and 1 fighter moved from Western Germany to United Kingdom
10 mech_infantrys moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from 115 Sea Zone to FinlandPlace Units - Germans
1 fighter placed in Western Germany
1 infantry placed in France
1 destroyer placed in 113 Sea Zone
4 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 transport
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
2 aaGuns, 1 artillery and 6 infantry moved from Belarus to Novgorod
1 artillery and 11 infantry moved from Western Ukraine to Ukraine
6 infantry moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Rostov
6 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from Japan to Korea
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
1 infantry moved from Siam to Shan State
1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
4 submarines moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 bombers moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 36 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Java
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Battle in Celebes
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 artillery moved from Yunnan to Kweichow
1 aaGun moved from Kwangsi to French Indo China
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 3 infantry and 2 transports; Remaining resources: 8 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
4 fighters moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 5 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 carriers and 3 cruisers moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 2 submarines
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 45 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 armour, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 5 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 45 Sea Zone to 33 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Eastern United States
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total