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16L G40 Omega1759 (Allies+15) vs simon33 (Axis) Game II
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What happened to scramble opportunity off India?
Oh sorry, meant to post a note. I assumed that you didn’t want to scramble - I had enough to prevent it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Russians
1 artillery moved from Syria to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Bessarabia to Ukraine
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 95 Sea Zone to Tunisia
1 bomber and 1 fighter moved from Southern Italy to UkraineCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour
Italians win, taking Tunisia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Italians attack with 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun and 4 infantry moved from Romania to Bessarabia
1 bomber and 1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from France to Southern France
2 fighters moved from Tunisia to 94 Sea Zone
1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in France
3 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in France
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Italians collect 27 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 61 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
2 fighters moved from India to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC, 1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 35
Casualties for ANZAC: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsNon Combat Move - ANZAC
4 fighters moved from 42 Sea Zone to Borneo
1 fighter moved from Burma to Persia
1 artillery and 1 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Borneo : 4 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 2 transports
61 Sea Zone : 1 transport
Persia : 1 fighterProduction/PUs Summary :
Germans : 43 / 62
Russians : 28 / 35
Japanese : 43 / 57
Americans : 60 / 85
Chinese : 8 / 10
British : 28 / 31
UK_Pacific : 12 / 11
Italians : 27 / 41
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.636
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
112 Sea Zone : 1 cruiser
126 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 62
Russians : 28 / 35
Japanese : 43 / 57
Americans : 60 / 85
Chinese : 8 / 10
British : 28 / 31
UK_Pacific : 12 / 11
Italians : 27 / 41
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.636
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 126 Sea Zone
2 bombers moved from Archangel to Norway
1 tactical_bomber moved from 113 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Novgorod to Norway
7 infantry moved from Western Germany to Denmark
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 bomber moved from Western Ukraine to Norway
1 fighter moved from Southern Italy to Norway
1 artillery moved from Novgorod to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to NorwayCombat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Norway
Germans attack with 1 artillery, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 4 fighters, 3 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry
Americans win with 4 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -33
Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 2 aaGuns and 1 infantry
Casualties for Americans: 1 infantry
1 tactical_bomber owned by the Germans, 3 bombers owned by the Germans and 1 fighter owned by the Germans retreated
Battle in Denmark
Germans attack with 7 infantry
Americans defend with 1 mech_infantry
Germans win, taking Denmark from Americans with 7 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 bomber moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 126 Sea Zone to Western Germany
2 artilleries moved from Novgorod to Belarus
2 artilleries and 3 infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 artillery and 1 infantry moved from Nenetsia to Archangel
2 infantry moved from Smolensk to Belarus
4 mech_infantrys moved from Eastern Poland to BelarusPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 9 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 9 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
9 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
2 artilleries and 1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
Wow, you tried Norway!
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Wow, you tried Norway!
Perhaps not the wisest call but you’d only bring in more troops next turn.
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:wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from GermansCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Volgograd to Tambov
1 fighter moved from Persia to Russia
1 mech_infantry moved from Tambov to Novosibirsk
1 infantry moved from Amur to Buryatia
1 aaGun moved from Korea to Manchuria
3 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Amur
1 armour moved from Burma to West IndiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 aaGun and 6 infantry
Jehol : 1 infantry
Manchuria : 1 aaGun and 6 infantry
Malaya : 1 mech_infantry
Amur : 2 infantry
Buryatia : 1 infantry
West India : 1 armour
Nenetsia : 1 mech_infantry
Urals : 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_major, 3 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 2 aaGuns, 1 armour, 4 artilleries, 29 infantry and 2 mech_infantrys
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor and 1 infantry
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 55
Russians : 27 / 27
Japanese : 39 / 57
Americans : 58 / 85
Chinese : 9 / 10
British : 28 / 31
UK_Pacific : 15 / 11
Italians : 27 / 41
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour, 1 artillery and 1 infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from Yunnan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Shantung to Jehol
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Japan to Korea
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
3 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to JeholCombat - Japanese
Battle in Caroline Islands
Battle in Korea
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 aaGun and 6 infantry
Russians win, taking Caroline Islands from Americans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
2 bombers owned by the Japanese retreated
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries, 12 infantry and 1 mech_infantry
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
2 bombers moved from Korea to Japan
1 armour moved from Kwangtung to French Indo China
1 aaGun moved from Yunnan to Shan State
1 fighter moved from Shensi to Kweichow
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to KweichowPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Shantung
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Removing units owned by Japanese from Shantung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Western United States to 6 Sea Zone
5 bombers moved from Manchuria to 6 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from 112 Sea Zone to 126 Sea Zone -
Scramble?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Western United States to 6 Sea Zone
5 bombers moved from Manchuria to 6 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from 112 Sea Zone to 126 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Formosa
Battle in Celebes
Battle in 126 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
Americans win, taking Formosa from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
Americans attack with 7 bombers
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 7 bombers in 6 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the Japanese, 3 bombers owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 bombers in 6 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/3 hits
2 bombers owned by the Americans, 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 5 bombers
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transportNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Manchuria
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Eastern United States to Norway
2 fighters moved from Eastern United States to Iceland
1 fighter moved from 126 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to NorwayPlace Units - Americans
3 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
1 airfield, 1 factory_minor and 1 harbour placed in NorwayTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Formosa : 1 flag, 1 infantry
Manchuria : 2 bombers
Philippines : 1 airfield, 1 armour and 1 harbour
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 transport
26 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
10 Sea Zone : 3 submarines
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 2 fighters
British Guiana : 1 artillery and 3 infantry
Morocco : 1 flag
Norway : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
89 Sea Zone : 1 transport
101 Sea Zone : 1 carrier
Brazil : 1 flag
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 27 / 27
Japanese : 41 / 47
Americans : 64 / 90
Chinese : 6 / 10
British : 28 / 31
UK_Pacific : 14 / 11
Italians : 27 / 41
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.684
Median : 4.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to SuiyuyanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Suiyuyan : 2 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Burma : 3 artilleries, 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 27 / 27
Japanese : 38 / 47
Americans : 64 / 90
Chinese : 9 / 10
British : 28 / 31
UK_Pacific : 14 / 11
Italians : 27 / 41
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.684
Median : 4.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 29 PUs;
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry and 1 transport moved from 74 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from GermansCombat - British
Battle in Sumatra
Battle in Iraq
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British win, taking Sumatra from Japanese, taking Iraq from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 armour moved from India to Burma
4 mech_infantrys moved from West India to Burma
2 mech_infantrys moved from Eastern Persia to India
1 armour moved from Italian Somaliland to Belgian Congo
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 4 infantry moved from 112 Sea Zone to NorwayPlace Units - British
4 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 2 aaGuns, 2 armour, 11 infantry and 4 mech_infantrys
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 factory_minor and 1 harbour
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
Belgian Congo : 1 aaGun, 2 armour, 1 artillery, 6 infantry and 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Algeria : 1 flag
Norway : 2 aaGuns, 4 fighters and 6 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 mech_infantry
112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 43 / 55
Russians : 28 / 27
Japanese : 34 / 47
Americans : 64 / 90
Chinese : 9 / 10
British : 30 / 30
UK_Pacific : 18 / 15
Italians : 25 / 41
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.528
Median : 4.000
Variance : 0.114
Standard Deviation : 0.338
Total rolls : 36Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10British Combat
4 was rolled 2 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
Scramble?
Yes. Was a little weak there.
It worked out okay for you, you’re starting to run out of planes to place on carriers though, it will get expensive to do this again.
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Shiny Norway base! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 artillery moved from Ukraine to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Iraq
Italians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 3 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in MoroccoNon Combat Move - Italians
1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from France to Southern France
2 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun and 4 infantry moved from Bessarabia to Ukraine
1 bomber and 1 fighter moved from Western Ukraine to Western Germany
1 artillery moved from Tunisia to Libya
2 fighters moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Egypt to Trans-JordanPlace Units - Italians
1 armour and 2 artilleries placed in Ukraine
2 fighters placed in Southern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
2 armour and 1 infantry moved from New South Wales to 62 Sea Zone
2 armour, 1 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 armour, 1 artillery and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 2 armour, 1 artillery and 2 infantry in Java, round 2 : 4/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - ANZAC
4 fighters moved from Borneo to BurmaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Burma : 4 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 armour and 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 3 transports
62 Sea Zone : 1 destroyer and 1 submarine
Persia : 1 fighterProduction/PUs Summary :
Germans : 43 / 55
Russians : 27 / 27
Japanese : 30 / 47
Americans : 63 / 90
Chinese : 9 / 10
British : 25 / 30
UK_Pacific : 18 / 15
Italians : 32 / 47
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.125
Median : 2.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Japanese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3