• '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                6 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 artilleries moved from Anhwe to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Anhwe to Kwangtung
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries moved from 35 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to Kwangtung
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 fighter moved from Kiangsu to 18 Sea Zone
                1 fighter moved from Kwangsi to Kwangtung
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 armour moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Malaya
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                4 infantry moved from Manchuria to Korea
                6 infantry moved from Jehol to Manchuria
                1 aaGun moved from Jehol to Manchuria
                1 fighter moved from 18 Sea Zone to Japan
                1 fighter moved from Kwangtung to 6 Sea Zone
                1 fighter moved from Kwangtung to 6 Sea Zone
                1 bomber moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from 37 Sea Zone to Kwangsi
                1 bomber moved from 42 Sea Zone to Kwangsi

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total

    triplea_38806_Jap2.tsvg

  • '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans

    triplea_38806_Ame2.tsvg

  • '20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 23 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from Guam to Korea
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to Korea

    triplea_38806_Ame2.tsvg

  • '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 23 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from Guam to Korea
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to Korea

    Combat - Americans

    triplea_38806_Ame2.tsvg

  • '20 '16

    I need your scramble choice, as well as your suicide token choices.

  • '20

    maybe im missing something but do all of your planes have a legal landing spot? It seems you can only land in korea which is still mine at beginning of turn.
    No scrambles
    3 kamikazes on carrier, 1 on each destroyer, totaling 6

  • '20 '16

    The landing spot is my 2 carriers off of the Western US that can move up to SZ 7 on non-combat.

  • '20

    Crap i’ve never seen that done. Nice move

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 23 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from Guam to Korea
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to Korea

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,6,1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 carrier, 3 destroyers and 2 fighters
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 39
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier, 3 destroyers and 2 fighters
                Battle in Korea
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Japanese defend with 4 infantry
                    Americans win, taking Korea from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Americans
                4 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 bomber moved from Korea to Amur
                1 fighter moved from Korea to Amur
                2 carriers and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 bomber, 2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_38806_Ame2.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Chahar
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Shensi
                8 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                2 artilleries placed in Sikang
                1 artillery and 1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    triplea_38806_Chi2.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Ethiopia to Kenya
                1 fighter and 1 tactical_bomber moved from British Somaliland to Kenya
                1 artillery and 3 infantry moved from Persia to Iraq
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 battleship moved from 39 Sea Zone to 37 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 37 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 cruiser and 1 transport
                    British win, taking 37 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in Malaya
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Egypt to Alexandria
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from Malaya to Burma
                2 artilleries and 3 infantry moved from India to Burma
                1 bomber moved from Quebec to United Kingdom
                1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt

    Place Units - British
                1 carrier and 2 submarines placed in 98 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_38806_UK_2.tsvg

  • '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians

    triplea_38806_Ita2.tsvg

  • '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC

    triplea_38806_ANZ2.tsvg

  • '20

    woops, i thought the checked box “repost turn summary” would show move summary  :/

  • '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38806_ANZ2.tsvg

  • '20

    Use second map, please.

  • '20 '16

    Welcome back! How was the hunting trip?  :-)

  • '20

    Great, thanks for askin! First time bow-hunting and I got an eight-point buck so that and the whole trip was great fun.

  • '20 '16

    Wow on the bow, and wow on the 8 pointer! Congrats!  :-o

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_38806_ANZ2.tsvg

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