Here is the game, Have Fun
16L G40 Omega1759 (Allies+15) vs simon33 (Axis) Game II
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Sub hits, which ship do you lose?
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Lose the DD.
Then lose the Cruiser, BB, tacs and fighter.
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Wow you came back with an amazing roll. You almost won this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber, 5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to MoroccoCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Morocco
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 4/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/15 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/15 hits
1 submarine owned by the Americans, 3 carriers owned by the Americans, 1 submarine owned by the Japanese and 3 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/15 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 10/12 hits
1 destroyer owned by the Japanese, 3 submarines owned by the Americans, 1 cruiser owned by the Japanese, 1 carrier owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 5/10 hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 5/7 hits
3 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 3/5 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 5 : 2/2 hits
2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 4 submarines
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombersNon Combat Move - Americans
1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Korea
1 fighter moved from Morocco to 91 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 102 Sea Zone to United Kingdom
1 carrier moved from 102 Sea Zone to 91 Sea ZonePlace Units - Americans
5 bombers placed in Western United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Korea : 1 bomber and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 2 transports
6 Sea Zone : 1 flag, 1 battleship
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 fighter
Morocco : 1 flag, 1 infantry and 2 mech_infantrys
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 59
Russians : 34 / 36
Japanese : 55 / 60
Americans : 53 / 74
Chinese : 3 / 19
British : 28 / 33
UK_Pacific : 7 / 9
Italians : 22 / 37
ANZAC : 11 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 21 times
3 was rolled 14 times
4 was rolled 21 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.528
Median : 4.000
Variance : 0.374
Standard Deviation : 0.611
Total rolls : 108Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.790
Median : 4.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 62Japanese Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.200
Median : 3.000
Variance : 0.795
Standard Deviation : 0.892
Total rolls : 45 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Kansu
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Tsinghai : 1 infantry
Szechwan : 3 infantry
Sikang : 1 infantry
Burma : 3 artilleries, 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 46 / 59
Russians : 34 / 36
Japanese : 54 / 60
Americans : 53 / 74
Chinese : 4 / 5
British : 28 / 33
UK_Pacific : 7 / 9
Italians : 22 / 37
ANZAC : 11 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 23 times
3 was rolled 15 times
4 was rolled 25 times
5 was rolled 20 times
6 was rolled 20 times
Average roll : 3.545
Median : 4.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 121Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.790
Median : 4.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 62Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.200
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 1x airfield, 10x factory_major; Remaining resources: 22 PUs;
British buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
British creates battle in territory 106 Sea Zone
Battle in Shan State
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits
Japanese roll dice for 2 artilleries in Shan State, round 2 : 0/2 hits
British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits
Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits
Japanese roll dice for 2 artilleries in Shan State, round 4 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 6 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleriesNon Combat Move - British
1 tactical_bomber moved from Shan State to Burma
4 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from India to Burma
1 tactical_bomber moved from India to Burma
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from French Central Africa to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,6
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,1,1,6,1,1,5,1
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shan State : 1 infantry
Burma : 2 aaGuns, 1 armour, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Belgian Congo : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys
Morocco : 1 armour, 2 infantry and 1 mech_infantry
Ethiopia : 1 flag
Iraq : 3 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 46 / 59
Russians : 34 / 36
Japanese : 53 / 60
Americans : 53 / 74
Chinese : 4 / 5
British : 29 / 28
UK_Pacific : 8 / 6
Italians : 21 / 37
ANZAC : 11 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 39 times
2 was rolled 42 times
3 was rolled 28 times
4 was rolled 44 times
5 was rolled 35 times
6 was rolled 36 times
Average roll : 3.455
Median : 4.000
Variance : 0.735
Standard Deviation : 0.858
Total rolls : 224Null / Other
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.209
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 67Italians Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.790
Median : 4.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 62Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.209
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Syria from ANZAC, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Romania to Bessarabia
1 aaGun and 4 infantry moved from Yugoslavia to Romania
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from France to Southern Italy
1 fighter moved from Algeria to Southern Italy
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 21 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from India to Burma
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from Queensland to New South Wales
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 1 fighter
Burma : 1 fighter
India : 2 fighters
Queensland : 1 aaGun, 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 59
Russians : 34 / 36
Japanese : 49 / 60
Americans : 53 / 74
Chinese : 4 / 5
British : 28 / 28
UK_Pacific : 8 / 6
Italians : 23 / 32
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
91 Sea Zone : 1 cruiser
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 59
Russians : 34 / 36
Japanese : 49 / 60
Americans : 53 / 74
Chinese : 4 / 5
British : 28 / 28
UK_Pacific : 8 / 6
Italians : 23 / 32
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Vologda
2 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery moved from 127 Sea Zone to Nenetsia
1 bomber moved from Western Germany to Smolensk
2 infantry moved from Archangel to Smolensk
3 armour and 1 mech_infantry moved from Archangel to Nenetsia
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 bomber moved from Western Germany to UkraineCombat - Germans
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 bomber moved from Vologda to Archangel
1 bomber moved from Smolensk to Archangel
1 armour, 10 artilleries and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
2 artilleries moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Egypt to Southern ItalyPlace Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Novgorod
9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
12 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 2 infantry
Russians roll dice for 12 infantry in Manchuria, round 2 : 2/12 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Vologda to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
2 armour and 3 mech_infantrys moved from Bryansk to Russia
4 artilleries and 25 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 infantry moved from Korea to AmurPlace Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 fighter
EDIT: Adding units owned by Russians to Persia: 1 fighter
EDIT: Removing units owned by Russians from India: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Burma: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 2 armour and 3 mech_infantrys
EDIT: Adding units owned by Russians to Tambov: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 fighter
EDIT: Adding units owned by Russians to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 fighter
EDIT: Adding units owned by Russians to Persia: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 3 infantry
Manchuria : 12 infantry
Burma : 1 armour and 1 mech_infantry
Amur : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 2 armour, 4 artilleries, 27 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 fighter
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 62
Russians : 32 / 35
Japanese : 46 / 60
Americans : 53 / 74
Chinese : 7 / 5
British : 28 / 28
UK_Pacific : 8 / 6
Italians : 23 / 32
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.704
Median : 4.000
Variance : 0.269
Standard Deviation : 0.519
Total rolls : 27Germans Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.773
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Yunnan to Shan State
1 fighter moved from Kweichow to Shan State
1 armour moved from Hunan to Szechwan
1 armour moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry; ANZAC defend with 1 fighter
Japanese win, taking Guam from Americans, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
4 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Shantung to Anhwe
1 infantry moved from Suiyuyan to Hopei
2 bombers moved from 6 Sea Zone to Japan
1 transport moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
A couple of major boo boos there! Was going to blitz into FIC & Siam but forgot and used the tank in Szechwan!
Also forgot to sink the TT off Java.
-
What happened to scramble opportunity off India?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from Western United States to 6 Sea Zone
1 bomber and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from United Kingdom to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark -
Scramble?
-
Odds aren’t good for that scramble, I’m plugging away
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from Western United States to 6 Sea Zone
1 bomber and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from United Kingdom to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Norway
Battle in Denmark
Battle in Borneo
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 6 bombers and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 6 bombers and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Japanese, 1 bomber owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Borneo from Japanese, taking Philippines from Japanese with 5 bombers remaining. Battle score for attacker is 29
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - Americans
5 bombers moved from 6 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from Brazil to British Guiana
1 fighter moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 submarine placed in 10 Sea Zone
2 bombers placed in Western United States
2 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Manchuria : 5 bombers
Borneo : 1 artillery
Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
43 Sea Zone : 1 transport
35 Sea Zone : 1 transport
10 Sea Zone : 1 submarine
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
British Guiana : 1 artillery and 3 infantry
United Kingdom : 1 fighter
Morocco : 1 flag
Norway : 1 flag, 1 infantry and 1 mech_infantry
Denmark : 1 flag, 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
89 Sea Zone : 1 transport
101 Sea Zone : 1 carrier
Brazil : 1 flagProduction/PUs Summary :
Germans : 43 / 62
Russians : 32 / 35
Japanese : 46 / 57
Americans : 60 / 85
Chinese : 6 / 5
British : 28 / 28
UK_Pacific : 11 / 6
Italians : 23 / 32
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 3 infantry
Sikang : 1 infantry
Burma : 3 artilleries, 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 43 / 62
Russians : 32 / 35
Japanese : 44 / 57
Americans : 60 / 85
Chinese : 8 / 10
British : 28 / 28
UK_Pacific : 11 / 6
Italians : 23 / 32
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 25 PUs;
British buy 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 bomber moved from Anglo Egyptian Sudan to 99 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Persia
1 bomber moved from 99 Sea Zone to Persia
1 infantry moved from Iraq to Persia
5 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 aaGun and 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 74 Sea Zone
4 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from Shan State to India
3 infantry moved from India to Burma
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from United Kingdom to NorwayPlace Units - British
1 factory_minor placed in Persia
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shan State : 3 infantry
Burma : 2 aaGuns, 1 armour and 11 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 tactical_bomber
West India : 4 mech_infantrys
Belgian Congo : 1 aaGun, 1 armour, 1 artillery, 6 infantry and 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
Norway : 2 aaGuns, 4 fighters, 3 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 armour
Ethiopia : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
74 Sea Zone : 2 infantry and 1 transport
Eastern Persia : 1 flag, 3 mech_infantrys
Persia : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 43 / 62
Russians : 32 / 35
Japanese : 43 / 57
Americans : 60 / 85
Chinese : 8 / 10
British : 31 / 31
UK_Pacific : 12 / 11
Italians : 20 / 32
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Null / Other
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3