16L G40 Omega1759 (Allies+15) vs simon33 (Axis) Game II

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                16 infantry moved from Manchuria to Korea

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Russians attack with 16 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 16 infantry in Korea, round 2 :  3/16 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Korea
                1 fighter moved from Ukraine to Bryansk
                2 infantry moved from Volgograd to Tambov
                2 armour and 3 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                7 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Nenetsia
                1 tactical_bomber moved from Northwest Persia to Bryansk
                1 fighter moved from Northwest Persia to Anglo Egyptian Sudan
                2 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 armour and 1 mech_infantry moved from Yunnan to India
                1 fighter moved from Yunnan to Volgograd

    Place Units - Russians
                10 infantry placed in Russia
                Russians undo move 1.
                10 infantry placed in Russia
                2 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
                Russians collect 33 PUs (1 lost to blockades); end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 16 infantry
        India : 1 armour and 1 mech_infantry
        Anglo Egyptian Sudan : 1 fighter
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 4 artilleries, 1 fighter, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
        Nenetsia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Tambov : 2 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Vologda : 1 infantry
        Volgograd : 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
        Caucasus : 2 armour and 3 mech_infantrys
        Smolensk : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 34 / 36
        Japanese : 41 / 63
        Americans : 52 / 77
        Chinese : 11 / 19
        British : 28 / 33
        UK_Pacific : 11 / 9
        Italians : 23 / 37
        ANZAC : 11 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.474
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_38805_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 infantry moved from Anhwe to Hunan
                3 infantry moved from Anhwe to Hunan
                2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kwangtung to Hunan
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to Shan State
                1 fighter moved from 42 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
                2 bombers moved from Anhwe to Shan State
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 tactical_bomber moved from Anhwe to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Shensi to Szechwan

    Combat - Japanese
                Battle in Malaya
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Manchuria
                Battle in Hunan
                    Japanese attack with 1 armour and 5 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese, taking Hunan from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 artillery and 1 infantry; ANZAC defend with 1 fighter and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Suiyuyan to Kweichow
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                3 fighters and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Marshall Islands to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 fighters moved from Shan State to Kweichow
                2 bombers moved from Shan State to Kweichow
                1 aaGun and 1 infantry moved from Kweichow to Yunnan

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_38805_Jap4.tsvg

  • '17 '16 '13 '12

    Standby for scramble and kamikaze decisions.

  • '17 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber, 5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 102 Sea Zone to Morocco

    triplea_38805_Ame4.tsvg

  • '17 '16 '13 '12

    Need scramble and Kamikaze assignments.

  • '19 '17 '16

    Full scramble.

    1 Kami each on DDs, Cruisers and BB.

  • '17 '16 '13 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber, 5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 102 Sea Zone to Morocco

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Morocco
                    Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery
                    Americans win, taking Morocco from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers
                    Units damaged: 1 battleship owned by the Japanese

    triplea_38805_Ame4.tsvg

  • '17 '16 '13 '12

    One of my sub hits, I tipped the battleship. 7 more hits. What do you take as a casualty?

  • '19 '17 '16

    Sink CVs and sub.

  • '19 '17 '16

    Hang on, what happened to the Kami?

  • '19 '17 '16

    @simon33:

    Hang on, what happened to the Kami?

    Ok, I see the results in the save now but I don’t have the dice emails. Perhaps they’re just delayed.

  • '17 '16 '13 '12

    The battleship was hit by a Kami, and one of the cruisers was killed.

  • '17 '16 '13 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber, 5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 102 Sea Zone to Morocco

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Morocco
                    Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery
                    Americans win, taking Morocco from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers
                    Units damaged: 1 battleship owned by the Japanese

    triplea_38805_Ame4.tsvg

  • '17 '16 '13 '12

    Sub hits, which ship do you lose?

  • '19 '17 '16

    Lose the DD.

    Then lose the Cruiser, BB, tacs and fighter.

  • '17 '16 '13 '12

    Wow you came back with an amazing roll. You almost won this.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber, 5 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 102 Sea Zone to Morocco

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Morocco
                    Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Morocco, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 :  4/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  7/15 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  7/15 hits
                        1 submarine owned by the Americans, 3 carriers owned by the Americans, 1 submarine owned by the Japanese and 3 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  4/15 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 :  10/12 hits
                        1 destroyer owned by the Japanese, 3 submarines owned by the Americans, 1 cruiser owned by the Japanese, 1 carrier owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 :  5/10 hits
                        Japanese roll dice for 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 :  5/7 hits
                        3 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 :  3/5 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 5 :  2/2 hits
                        2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 4 submarines
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers

    Non Combat Move - Americans
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 bomber moved from 6 Sea Zone to Korea
                1 fighter moved from Morocco to 91 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 102 Sea Zone to United Kingdom
                1 carrier moved from 102 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 bombers placed in Western United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Korea : 1 bomber and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 2 transports
        6 Sea Zone : 1 flag, 1 battleship
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 fighter
        Morocco : 1 flag, 1 infantry and 2 mech_infantrys
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 34 / 36
        Japanese : 55 / 60
        Americans : 53 / 74
        Chinese : 3 / 19
        British : 28 / 33
        UK_Pacific : 7 / 9
        Italians : 22 / 37
        ANZAC : 11 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 21 times
                3 was rolled 14 times
                4 was rolled 21 times
                5 was rolled 19 times
                6 was rolled 17 times
            Average roll : 3.528
            Median : 4.000
            Variance : 0.374
            Standard Deviation : 0.611
            Total rolls : 108

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.790
            Median : 4.000
            Variance : 0.426
            Standard Deviation : 0.653
            Total rolls : 62

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.795
            Standard Deviation : 0.892
            Total rolls : 45

    triplea_38805_Ame4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 infantry placed in Kansu
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 2 infantry
        Tsinghai : 1 infantry
        Szechwan : 3 infantry
        Sikang : 1 infantry
        Burma : 3 artilleries, 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 34 / 36
        Japanese : 54 / 60
        Americans : 53 / 74
        Chinese : 4 / 5
        British : 28 / 33
        UK_Pacific : 7 / 9
        Italians : 22 / 37
        ANZAC : 11 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 23 times
                3 was rolled 15 times
                4 was rolled 25 times
                5 was rolled 20 times
                6 was rolled 20 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.525
            Standard Deviation : 0.725
            Total rolls : 121

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.790
            Median : 4.000
            Variance : 0.426
            Standard Deviation : 0.653
            Total rolls : 62

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 5 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.306
            Standard Deviation : 1.143
            Total rolls : 50

    triplea_38805_Chi4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 1x airfield, 10x factory_major; Remaining resources: 22 PUs;
                British buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                3 infantry moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries
                        British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 2 artilleries in Shan State, round 2 :  0/2 hits
                        British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 3 :  0/4 hits
                        Japanese roll dice for 2 artilleries in Shan State, round 3 :  1/2 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 4 :  1/3 hits
                        Japanese roll dice for 2 artilleries in Shan State, round 4 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Shan State, round 5 :  0/1 hits
                        British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Shan State, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to Burma
                4 infantry moved from India to Burma
                1 mech_infantry moved from Eastern Persia to India
                1 tactical_bomber moved from Burma to India
                2 mech_infantrys moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 bomber moved from French Central Africa to Anglo Egyptian Sudan
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,6
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,1,1,6,1,1,5,1
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Shan State : 1 infantry
        Burma : 2 aaGuns, 1 armour, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Belgian Congo : 1 armour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Iraq : 3 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 34 / 36
        Japanese : 53 / 60
        Americans : 53 / 74
        Chinese : 4 / 5
        British : 29 / 28
        UK_Pacific : 8 / 6
        Italians : 21 / 37
        ANZAC : 11 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 39 times
                2 was rolled 42 times
                3 was rolled 28 times
                4 was rolled 44 times
                5 was rolled 35 times
                6 was rolled 36 times
            Average roll : 3.455
            Median : 4.000
            Variance : 0.735
            Standard Deviation : 0.858
            Total rolls : 224

    Null / Other
                1 was rolled 14 times
                2 was rolled 15 times
                3 was rolled 7 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.209
            Median : 3.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 67

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Americans Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.790
            Median : 4.000
            Variance : 0.426
            Standard Deviation : 0.653
            Total rolls : 62

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 15 times
                3 was rolled 7 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.209
            Median : 3.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 67

    triplea_38805_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters and 1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Syria from ANZAC, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 artillery moved from Romania to Bessarabia
                1 aaGun and 4 infantry moved from Yugoslavia to Romania
                1 artillery moved from Normandy Bordeaux to France
                1 fighter moved from France to Southern Italy
                1 fighter moved from Algeria to Southern Italy
                2 fighters moved from Southern Italy to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Italians collect 21 PUs (2 lost to blockades); end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_38805_Ita4.tsvg

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