assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
3 artilleries moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
16 infantry moved from Novgorod to Karelia
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Karelia
Russians attack with 3 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber
Germans defend with 9 infantry
Russians win, taking Karelia from Germans with 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 9 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
12 infantry moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 fighter moved from Baltic States to Russia
1 fighter and 1 tactical_bomber moved from Karelia to Russia
2 aaGuns moved from Novgorod to Karelia
2 aaGuns moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Vologda
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Kansu
1 artillery and 2 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Kweichow
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
4 fighters moved from 37 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Anhwe to Kweichow
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Shan State
1 fighter and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Burma
Japanese attack with 3 fighters and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
5 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 bombers moved from Shan State to Kwangsi
1 armour, 1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 carrier and 1 fighter moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Western United States to United Kingdom
1 mech_infantry moved from Western United States to Central United States
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
10 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 10 infantry
Japanese defend with 3 infantry
Chinese win, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Yunnan
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Egypt to Kenya
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Ethiopia
British attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Ethiopia from Italians with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
1 bomber moved from Kenya to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 aaGuns and 2 infantry moved from Yunnan to Kweichow
2 fighters moved from Shan State to Kweichow
1 tactical_bomber moved from Shan State to Kweichow
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
9 infantry moved from India to Burma
1 aaGun and 1 artillery moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 battleship moved from 109 Sea Zone to 88 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 109 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Romania to Baltic States
1 artillery and 3 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Baltic States
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Baltic States from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Eastern Poland
2 aaGuns moved from Romania to Bessarabia
1 armour moved from Northern Italy to Romania
1 bomber moved from Eastern Poland to Romania
2 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Libya to Tobruk
1 submarine moved from 92 Sea Zone to 88 Sea Zone
Place Units - Italians
2 transports placed in 95 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Alexandria to Egypt
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Northern Territory to Queensland
2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
8 armour and 8 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
5 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 5 artilleries and 19 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 8 armour and 10 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
2 bombers moved from Southern Italy to Western Germany
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Bulgaria to Romania
Place Units - Germans
3 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Whoops missed hitting post turn summary:
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 artilleries and 12 infantry moved from Karelia to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
3 infantry moved from Vologda to Urals
Combat - Russians
Battle in Urals
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 armour, 3 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 8 armour, 1 factory_minor, 1 harbour and 10 mech_infantrys
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 8 armour and 10 mech_infantrys
Casualties for Russians: 2 armour, 3 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Russians
2 aaGuns moved from Karelia to Finland
1 infantry moved from Bryansk to Belarus
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 artillery and 7 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Bryansk
Place Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
3 armour and 1 mech_infantry moved from Kwangsi to Shan State
1 mech_infantry moved from Kiangsu to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to India
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in Hunan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun and 7 infantry moved from Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from India to Kwangsi
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to Northern Territory
3 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 bomber moved from 43 Sea Zone to Northern Territory
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 fighters and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber and 1 infantry placed in Eastern United States
Americans undo move 5.
1 bomber placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Burma to Hunan
7 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
retreated to Hunan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 9 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Suriname to 88 Sea Zone
1 battleship moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to Morocco
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Kweichow to Shan State
1 artillery and 9 infantry moved from Burma to Shan State
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
Combat - British
Battle in 38 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 transport
British win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Morocco
British attack with 1 armour, 2 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is -11
Casualties for British: 1 armour, 1 fighter and 2 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
1 fighter owned by the British retreated
Battle in Shan State
British attack with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 6 infantry
Casualties for Japanese: 3 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
2 aaGuns and 2 infantry moved from Kweichow to Yunnan
1 aaGun moved from Burma to Yunnan
2 artilleries and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 bomber moved from Egypt to India
2 artilleries and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Ethiopia
1 fighter moved from Morocco to 91 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
2 aaGuns, 2 fighters and 3 infantry moved from Scotland to United Kingdom
Place Units - British
1 transport placed in 106 Sea Zone
1 transport placed in 109 Sea Zone
1 bomber and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Belarus
1 bomber moved from Romania to Belarus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
3 armour and 1 mech_infantry moved from Baltic States to Karelia
Italians take Karelia from Russians
Combat - Italians
Battle in Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 5 infantry
British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Tunisia
2 aaGuns moved from Bessarabia to Ukraine
1 armour moved from Northern Italy to Romania
1 bomber moved from Belarus to Romania
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 aaGuns, 1 armour, 5 artilleries and 18 infantry moved from Western Ukraine to Ukraine
2 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Ukraine
4 infantry moved from Romania to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter moved from Southern Italy to Alexandria
Place Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
3 artilleries placed in Novgorod
3 mech_infantrys placed in Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs