Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Chahar
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Jehol to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 armour and 3 artilleries placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to 30 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 armour and 3 mech_infantrys moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 submarine moved from 35 Sea Zone to 23 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
48 Sea Zone : 1 destroyer
30 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
23 Sea Zone : 1 submarine
26 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 2 submarines and 1 transport
Central United States : 1 artillery, 1 factory_minor and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 35 / 47
Russians : 37 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 19 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 4/11 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 1 fighter and 4 infantry
Yunnan : 12 infantry
Production/PUs Summary :
Germans : 35 / 47
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 19 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.846
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.818
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Burma to Siam
1 fighter and 1 tactical_bomber moved from India to Siam
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Siam
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/5 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Siam
British win, taking Holland Belgium from Germans, taking Siam from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
3 aaGuns and 5 infantry moved from India to Burma
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 battleship moved from 111 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 destroyer placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5,5,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Territory Summary for British and UK_Pacific :
Siam : 1 flag, 1 artillery and 1 infantry
Yunnan : 2 fighters, 2 infantry and 1 tactical_bomber
Shan State : 3 infantry
Burma : 3 aaGuns and 5 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
37 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Holland Belgium : 1 flag, 1 infantry
104 Sea Zone : 1 battleship and 1 cruiser
94 Sea Zone : 1 destroyer
109 Sea Zone : 1 destroyer
92 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 32 / 47
Russians : 37 / 37
Japanese : 28 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 31 / 35
UK_Pacific : 18 / 23
Italians : 10 / 10
ANZAC : 10 / 10
French : 19 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 36
Null / Other
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
British Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.300
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.818
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Northern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to Greece
2 artilleries and 2 infantry moved from Northern Italy to France
Combat - Italians
Battle in Syria
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Battle in France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 airfield, 1 factory_major and 1 fighter
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
Italians win, taking Trans-Jordan from British, taking France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from Greece to Southern Italy
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
Place Units - Italians
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 20 PUs (1 lost to blockades); end with 41 PUs total
I’ve never tried Italy strong before.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Trans-Jordan, round 6 : 1/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Queensland to Shan State
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 30 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Shan State : 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 1 aaGun, 2 fighters and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
30 Sea Zone : 1 cruiser and 1 destroyer
Trans-Jordan : 1 infantry
Production/PUs Summary :
Germans : 32 / 47
Russians : 37 / 37
Japanese : 28 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 35
UK_Pacific : 18 / 23
Italians : 20 / 41
ANZAC : 14 / 24
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.846
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Italians Combat
2 was rolled 1 times
5 was rolled 5 times
Average roll : 4.500
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 6
ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 infantry
Southern France : 1 factory_minor and 1 harbour
104 Sea Zone : 1 cruiser and 1 destroyer
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 32 / 47
Russians : 37 / 37
Japanese : 28 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 35
UK_Pacific : 18 / 23
Italians : 20 / 41
ANZAC : 14 / 24
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.846
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Italians Combat
2 was rolled 1 times
5 was rolled 5 times
Average roll : 4.500
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 6
ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Sorry, Anzac forgot that infantry is supposed to perform better defensively than offensively.
Only just saw the consequences of that. I didn’t seriously consider that possibility!
Might have attacked the UK Med fleet.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 1 infantry; Remaining resources: 4 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
3 bombers moved from Western Germany to Novgorod
3 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from French
1 armour and 1 mech_infantry moved from Northern Italy to France
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 1 artillery, 3 bombers and 1 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 artillery, 1 fighter and 7 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for French: 2 artilleries and 2 infantry
Casualties for Germans: 1 fighter and 1 mech_infantry
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
5 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
5 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 infantry moved from Slovakia Hungary to Romania
3 aaGuns, 2 artilleries and 15 infantry moved from Poland to Eastern Poland
3 bombers moved from Novgorod to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 fighter moved from Tobruk to Alexandria
Place Units - Germans
1 infantry placed in Western Germany
10 artilleries placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 2 tactical_bombers
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 submarine moved from 111 Sea Zone to 105 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 fighter moved from Sikang to Szechwan
1 tactical_bomber moved from Sikang to Volgograd
1 mech_infantry moved from Kazakhstan to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Kazakhstan to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
1 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour, 1 fighter, 1 infantry and 2 mech_infantrys placed in Russia
1 fighter placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Yunnan : 1 armour, 1 fighter and 1 mech_infantry
Amur : 2 aaGuns and 18 infantry
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 4 artilleries and 23 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor, 1 fighter and 1 tactical_bomber
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 armour and 2 mech_infantrys
Smolensk : 1 infantry
Northwest Persia : 1 flag, 1 mech_infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 52
Russians : 35 / 40
Japanese : 28 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 35
UK_Pacific : 18 / 23
Italians : 20 / 41
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Russians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Okinawa to Kwangtung
1 artillery and 2 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Borneo
Battle in Kwangtung
Japanese attack with 3 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from 30 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to Kiangsi
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 factory_minor placed in Shantung
1 transport placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to Midway
3 fighters moved from Hawaiian Islands to Midway
1 bomber moved from Hawaiian Islands to Midway
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
Midway : 1 airfield, 1 bomber, 5 fighters and 1 tactical_bomber
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 submarines and 2 transports
10 Sea Zone : 2 carriers
Central United States : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 42 / 52
Russians : 35 / 40
Japanese : 36 / 47
Americans : 52 / 55
Chinese : 8 / 15
British : 26 / 35
UK_Pacific : 11 / 23
Italians : 20 / 41
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Shensi to Kweichow
12 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 16 infantry in Kweichow, round 2 : 1/17 hits
Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Kweichow, round 2 : 6/11 hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
10 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 10 infantry
EDIT: Adding units owned by Chinese to Yunnan: 10 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Yunnan : 3 artilleries, 1 fighter and 11 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 35 / 40
Japanese : 36 / 47
Americans : 52 / 55
Chinese : 8 / 14
British : 26 / 35
UK_Pacific : 11 / 23
Italians : 20 / 41
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.412
Median : 5.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.727
Median : 2.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 118 Sea Zone
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 fighter moved from United Kingdom to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 103 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to 118 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
British roll dice for 1 artillery in Iraq, round 4 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
British roll dice for 1 artillery in Iraq, round 5 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 1/1 hits
1 artillery owned by the British lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 118 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 118 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 118 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 118 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 103 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 118 Sea Zone to United Kingdom
1 bomber moved from 118 Sea Zone to United Kingdom
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
2 aaGuns moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
1 aaGun moved from Burma to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
2 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
1 infantry and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,5,3,1,2,6,4,4,2,3
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 5 mech_infantrys
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 2 aaGuns, 1 armour, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Shan State : 1 aaGun, 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 5 mech_infantrys
Malaya : 1 harbour
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
103 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 40 / 52
Russians : 35 / 40
Japanese : 36 / 47
Americans : 52 / 55
Chinese : 8 / 14
British : 31 / 28
UK_Pacific : 11 / 6
Italians : 19 / 41
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 23 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.467
Median : 4.000
Variance : 0.606
Standard Deviation : 0.778
Total rolls : 105
Null / Other
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.913
Median : 3.000
Variance : 1.591
Standard Deviation : 1.261
Total rolls : 23
Germans Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.885
Median : 4.000
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.412
Median : 5.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.913
Median : 3.000
Variance : 1.591
Standard Deviation : 1.261
Total rolls : 23
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Yugoslavia
Place Units - Italians
2 fighters placed in Southern Italy
2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 23 PUs (4 lost to blockades); end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
2 fighters moved from Java to Yunnan
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 3 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Territory Summary for ANZAC :
Yunnan : 3 fighters and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
South Australia : 1 artillery and 3 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
Syria : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 40 / 52
Russians : 35 / 40
Japanese : 36 / 47
Americans : 52 / 55
Chinese : 8 / 14
British : 26 / 28
UK_Pacific : 11 / 6
Italians : 26 / 35
ANZAC : 15 / 29
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
2 infantry moved from Morocco to Algeria
Combat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits
1 infantry owned by the French lost in Algeria
1 infantry owned by the French retreated to Morocco
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantry
80 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 40 / 52
Russians : 35 / 40
Japanese : 36 / 47
Americans : 52 / 55
Chinese : 8 / 14
British : 26 / 28
UK_Pacific : 11 / 6
Italians : 26 / 35
ANZAC : 15 / 29
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
French Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1