I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 8x factory; Remaining resources: 29 PUs;
Germans buy 2 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Norway
1 artillery moved from Karelia S.S.R. to Norway
1 artillery moved from Karelia S.S.R. to West Russia
11 armour moved from Archangel to West Russia
2 armour moved from Southern Europe to Ukraine S.S.R.
1 bomber moved from Germany to United Kingdom
2 fighters moved from Germany to Norway
2 fighters moved from Germany to Ukraine S.S.R.
1 fighter moved from Germany to 16 Sea Zone
1 infantry moved from French Madagascar to 29 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
1 fighter moved from 34 Sea Zone to Anglo Egypt
Combat - Germans
Battle in West Russia
Germans attack with 11 armour and 1 artillery
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 11 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 armour and 2 fighters
Americans defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egypt
Germans attack with 1 fighter and 1 infantry
British defend with 1 artillery
Germans win, taking Anglo Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 16 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
2 fighters moved from Norway to Germany
2 fighters moved from Ukraine S.S.R. to Germany
1 fighter moved from 16 Sea Zone to Germany
1 fighter moved from Anglo Egypt to 34 Sea Zone
1 artillery moved from Southern Europe to Germany
3 infantry moved from Southern Europe to Germany
1 aaGun moved from Karelia S.S.R. to West Russia
Place Units - Germans
2 infantry placed in Southern Europe
2 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 40 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Europe: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 25 PUs;
British buy 3 armour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 armour, 3 artilleries, 1 fighter and 3 infantry moved from Western Europe to Southern Europe
4 bombers moved from United Kingdom to Germany
3 infantry moved from United Kingdom to 7 Sea Zone
3 artilleries moved from United Kingdom to 7 Sea Zone
3 artilleries moved from 7 Sea Zone to Western Europe
3 infantry moved from 7 Sea Zone to Western Europe
1 infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Kenya to Italian East Africa
1 fighter moved from Union of South Africa to Anglo Egypt
1 armour moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
Combat - British
Battle in Anglo Egypt
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Anglo Egypt from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Europe
British attack with 2 armour, 3 artilleries, 1 fighter and 3 infantry
Germans defend with 1 factory and 2 infantry
British win, taking Southern Europe from Germans with 2 armour, 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,2,1,1 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Non Combat Move - British
4 bombers moved from Germany to United Kingdom
1 fighter moved from Southern Europe to Western Europe
1 fighter moved from Anglo Egypt to French Equatorial Africa
1 aaGun moved from Caucasus to Russia
Place Units - British
3 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 9 armour; Remaining resources: 1 PUs;
Combat Move - Japanese
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 fighter moved from 34 Sea Zone to Trans-Jordan
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 fighter moved from 34 Sea Zone to Anglo Egypt
2 armour and 1 infantry moved from India to Persia
1 armour moved from French Indochina to Persia
2 bombers moved from Sinkiang to Russia
3 armour and 4 fighters moved from Sinkiang to Novosibirsk
1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to New Zealand
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits
British roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits
1 infantry owned by the British lost in New Zealand
Japanese win, taking New Zealand from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 3 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Persia, round 2 : 2/4 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from British with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 3 armour and 4 fighters
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 3 armour and 4 fighters in Novosibirsk, round 2 : 3/7 hits
Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 armour owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 2 armour
Battle in Anglo Egypt
Japanese attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 battleship in Anglo Egypt, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Anglo Egypt, round 2 : 2/3 hits
British roll dice for 1 armour and 1 infantry in Anglo Egypt, round 2 : 0/2 hits
1 armour owned by the British and 1 infantry owned by the British lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantry
Battle in Trans-Jordan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 armour
Japanese roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Anglo Egypt to 34 Sea Zone
1 fighter moved from Trans-Jordan to West Russia
4 fighters moved from Novosibirsk to West Russia
1 bomber moved from Russia to West Russia
1 armour moved from Manchuria to Sinkiang
2 armour moved from Manchuria to Yakut S.S.R.
2 infantry moved from French Indochina to India
Place Units - Japanese
3 armour placed in India
3 armour placed in French Indochina
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 4 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Western Europe to Germany
1 bomber moved from Russia to India
2 fighters moved from 7 Sea Zone to Norway
1 armour moved from Western Europe to Balkans
Americans take Balkans from Germans
1 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
Combat - Americans
Battle in Norway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in India causes 1 damage total.
Non Combat Move - Americans
1 bomber moved from India to Russia
1 bomber moved from Germany to Russia
1 fighter moved from Caucasus to Russia
1 artillery moved from Western United States to Central United States
3 infantry moved from Western United States to Central United States
1 infantry moved from Eastern United States to Central United States
2 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Algeria to Libya
1 cruiser moved from 12 Sea Zone to 7 Sea Zone
1 carrier moved from 12 Sea Zone to 7 Sea Zone
1 fighter moved from 12 Sea Zone to 7 Sea Zone
2 fighters moved from Norway to 7 Sea Zone
3 infantry moved from Eastern United States to 10 Sea Zone
2 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Central United States to 10 Sea Zone
2 armour, 4 infantry and 3 transports moved from 10 Sea Zone to 1 Sea Zone
4 infantry moved from 1 Sea Zone to Eastern Canada
2 armour moved from 1 Sea Zone to Eastern Canada
1 transport moved from 7 Sea Zone to 1 Sea Zone
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
2 transports moved from 7 Sea Zone to 12 Sea Zone
2 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Western Europe
1 artillery moved from 7 Sea Zone to Western Europe
1 infantry moved from Western Europe to Southern Europe
Place Units - Americans
3 transports placed in 55 Sea Zone
1 armour, 2 artilleries and 4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 43 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Caucasus to Russia
Place Units - Russians
1 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Russia
1 armour, 1 artillery and 2 infantry placed in Caucasus
Turning on Edit Mode
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 4
EDIT: Removing units owned by Russians from Caucasus: 1 armour, 1 artillery, 1 factory and 3 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 factory and 1 infantry
EDIT: Adding units owned by Russians to Russia: 5 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 16x factory; Remaining resources: 24 PUs;
Germans buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from West Russia to Archangel
1 armour moved from West Russia to Archangel
2 armour moved from Ukraine S.S.R. to Germany
1 armour moved from West Russia to Balkans
1 infantry moved from Germany to Balkans
1 fighter moved from Germany to 6 Sea Zone
4 fighters moved from Germany to Southern Europe
1 bomber moved from Germany to Southern Europe
1 fighter moved from 34 Sea Zone to Southern Europe
1 artillery moved from Germany to Southern Europe
9 infantry moved from Germany to Southern Europe
Combat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Balkans
Germans attack with 1 armour and 1 infantry
Americans defend with 1 armour
Germans win, taking Balkans from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in Southern Europe
Germans attack with 1 artillery, 1 bomber, 5 fighters and 9 infantry
British defend with 2 armour, 3 artilleries, 1 factory and 3 infantry; Americans defend with 1 infantry
Germans win, taking Southern Europe from British with 1 artillery, 1 bomber, 5 fighters and 7 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 2 infantry
Casualties for British: 2 armour, 3 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from 6 Sea Zone to Germany
5 fighters moved from Southern Europe to Germany
1 bomber moved from Southern Europe to Germany
Place Units - Germans
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 battleship and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries, 1 fighter and 3 infantry moved from Western Europe to Southern Europe
1 fighter and 1 infantry moved from French Equatorial Africa to Anglo Egypt
1 infantry moved from Italian East Africa to Anglo Egypt
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 transports moved from 7 Sea Zone to 3 Sea Zone
4 bombers moved from United Kingdom to Southern Europe
Combat - British
Battle in Southern Europe
British attack with 3 artilleries, 4 bombers, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory and 7 infantry
British win, taking Southern Europe from Germans with 3 artilleries, 4 bombers and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 3 infantry
Battle in Anglo Egypt
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Anglo Egypt from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Anglo Egypt to Union of South Africa
1 fighter moved from Southern Europe to 3 Sea Zone
4 bombers moved from Southern Europe to United Kingdom
Place Units - British
1 battleship and 1 transport placed in 3 Sea Zone
2 armour placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 1x factory; Remaining resources: 50 PUs;
Japanese buy 5 armour, 1 bomber and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
3 armour and 1 infantry moved from Persia to Caucasus
3 armour moved from India to Kazakh S.S.R.
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 fighter moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 armour moved from Sinkiang to Novosibirsk
2 armour moved from Yakut S.S.R. to Novosibirsk
3 fighters moved from West Russia to Novosibirsk
1 fighter moved from West Russia to Kazakh S.S.R.
1 fighter moved from West Russia to Caucasus
1 bomber moved from West Russia to Russia
1 artillery and 1 infantry moved from New Zealand to 41 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 3 armour and 3 fighters
Russians defend with 2 infantry
Japanese roll dice for 3 armour and 3 fighters in Novosibirsk, round 2 : 4/6 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour
Battle in Kazakh S.S.R.
Japanese attack with 3 armour and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 1 fighter in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egypt
Japanese attack with 1 fighter and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Anglo Egypt, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Anglo Egypt, round 2 : 0/4 hits
British roll dice for 2 infantry in Anglo Egypt, round 2 : 0/2 hits
1 infantry owned by the British lost in Anglo Egypt
Japanese roll dice for 1 fighter and 3 infantry in Anglo Egypt, round 3 : 0/4 hits
British roll dice for 1 infantry in Anglo Egypt, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Anglo Egypt
Japanese roll dice for 1 fighter and 2 infantry in Anglo Egypt, round 4 : 1/3 hits
British roll dice for 1 infantry in Anglo Egypt, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
Japanese attack with 3 armour, 1 fighter and 1 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 3 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Non Combat Move - Japanese
1 bomber moved from Russia to India
3 fighters moved from Novosibirsk to West Russia
1 fighter moved from Caucasus to West Russia
3 armour moved from Manchuria to Yakut S.S.R.
3 armour moved from French Indochina to Persia
1 fighter moved from Anglo Egypt to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to West Russia
Place Units - Japanese
3 armour placed in Manchuria
1 bomber placed in Japan
2 armour and 1 infantry placed in French Indochina
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 1x factory; Remaining resources: 50 PUs;
Japanese buy 5 armour, 1 bomber and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
3 armour and 1 infantry moved from Persia to Caucasus
3 armour moved from India to Kazakh S.S.R.
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 fighter moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 armour moved from Sinkiang to Novosibirsk
2 armour moved from Yakut S.S.R. to Novosibirsk
3 fighters moved from West Russia to Novosibirsk
1 fighter moved from West Russia to Kazakh S.S.R.
1 fighter moved from West Russia to Caucasus
1 bomber moved from West Russia to Russia
1 artillery and 1 infantry moved from New Zealand to 41 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 3 armour and 3 fighters
Russians defend with 2 infantry
Japanese roll dice for 3 armour and 3 fighters in Novosibirsk, round 2 : 4/6 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour
Battle in Kazakh S.S.R.
Japanese attack with 3 armour and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 1 fighter in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egypt
Japanese attack with 1 fighter and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Anglo Egypt, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Anglo Egypt, round 2 : 0/4 hits
British roll dice for 2 infantry in Anglo Egypt, round 2 : 0/2 hits
1 infantry owned by the British lost in Anglo Egypt
Japanese roll dice for 1 fighter and 3 infantry in Anglo Egypt, round 3 : 0/4 hits
British roll dice for 1 infantry in Anglo Egypt, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Anglo Egypt
Japanese roll dice for 1 fighter and 2 infantry in Anglo Egypt, round 4 : 1/3 hits
British roll dice for 1 infantry in Anglo Egypt, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
Japanese attack with 3 armour, 1 fighter and 1 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 3 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Non Combat Move - Japanese
1 bomber moved from Russia to India
3 fighters moved from Novosibirsk to West Russia
1 fighter moved from Caucasus to West Russia
3 armour moved from Manchuria to Yakut S.S.R.
3 armour moved from French Indochina to Persia
1 fighter moved from Anglo Egypt to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to West Russia
Place Units - Japanese
3 armour placed in Manchuria
1 bomber placed in Japan
2 armour and 1 infantry placed in French Indochina
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 3 armour
EDIT: Adding units owned by Japanese to Sinkiang: 3 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship and 3 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 armour moved from 3 Sea Zone to Norway
1 carrier moved from 7 Sea Zone to 3 Sea Zone
2 fighters moved from 7 Sea Zone to 3 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
1 infantry moved from Central United States to 10 Sea Zone
1 artillery moved from Central United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Brazil
1 artillery moved from 18 Sea Zone to Brazil
1 cruiser moved from 7 Sea Zone to 18 Sea Zone
1 battleship moved from 7 Sea Zone to 3 Sea Zone
1 infantry moved from Libya to Anglo Egypt
4 infantry moved from Western United States to 55 Sea Zone
2 artilleries moved from Western United States to 55 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone
4 infantry moved from 64 Sea Zone to Alaska
2 artilleries moved from 64 Sea Zone to Alaska
1 armour moved from Western United States to Alaska
5 infantry moved from Eastern Canada to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour, 5 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
5 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 bomber moved from Russia to Anglo Egypt
1 bomber moved from Russia to Germany
3 infantry moved from Central United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
3 infantry moved from 1 Sea Zone to Eastern Canada
Combat - Americans
Battle in Anglo Egypt
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Anglo Egypt, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 infantry in Anglo Egypt, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Anglo Egypt, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Western Europe
1 bomber moved from Anglo Egypt to Algeria
2 transports moved from 7 Sea Zone to 1 Sea Zone
Place Units - Americans
1 battleship and 3 destroyers placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 15 PUs;
Russians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 artillery and 1 infantry moved from Russia to Caucasus
1 armour, 1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Russia
1 submarine moved from 19 Sea Zone to 22 Sea Zone
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 3 armour and 1 factory
Russians win, taking Caucasus from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour
Battle in Kazakh S.S.R.
Russians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 3 armour
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 armour
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from Caucasus to Russia
Place Units - Russians
1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total