TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 1 Allies Combat Move - USA-UKCombat Hit Differential Summary :
Dice Rolls for the Lulz:
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
British defend with 1 carrier; Americans defend with 1 battleship, 1 carrier, 3 fighters and 1 submarine
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers and 3 fighters in 55 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 fighter owned by the Americans, 1 carrier owned by the Americans and 1 carrier owned by the British lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 55 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 battleship and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier and 4 fighters remaining. Battle score for attacker is 64
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier
Casualties for Americans: 1 battleship, 1 carrier, 3 fighters and 1 submarine
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 infantry; Remaining resources: 36 PUs;
Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 22 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Algeria to Libya
2 fighters moved from Western Europe to Libya
1 fighter moved from 11 Sea Zone to Libya
2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egypt
Battle in Libya
Americans attack with 1 armour, 1 artillery, 3 fighters and 4 infantry
Japanese defend with 5 armour
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 4 infantry in Libya, round 2 : 2/9 hits
Germans roll dice for 5 armour in Libya, round 2 : 2/5 hits
2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Libya
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Libya, round 3 : 4/7 hits
Germans roll dice for 3 armour in Libya, round 3 : 1/3 hits
3 armour owned by the Japanese and 1 infantry owned by the Americans lost in Libya
Americans win, taking Anglo Egypt from Japanese, taking Libya from Germans with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Americans: 3 infantry
Casualties for Japanese: 5 armour
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Libya to Algeria
2 armour moved from Alaska to Eastern Canada
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 battleship moved from 11 Sea Zone to 7 Sea Zone
1 carrier moved from 11 Sea Zone to 12 Sea Zone
2 armour moved from Norway to 6 Sea Zone
2 armour moved from Karelia S.S.R. to Russia
1 armour moved from Norway to Karelia S.S.R.
1 aaGun moved from Norway to 6 Sea Zone
1 aaGun, 2 armour, 1 cruiser and 6 transports moved from 6 Sea Zone to 7 Sea Zone
1 aaGun and 2 armour moved from 7 Sea Zone to Western Europe
2 infantry moved from Western United States to Western Canada
1 artillery and 1 infantry moved from Alaska to Western Canada
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 34 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 34 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in Norway
Turn Complete - Americans
Americans collect 39 PUs; end with 75 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Archangel
1 fighter moved from Western Europe to Russia
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Kazakh S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 aaGun moved from Karelia S.S.R. to Norway
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to French Madagascar: 2 infantry
EDIT: Changing ownership of French Madagascar from Japanese to British
EDIT: Changing ownership of Anglo Egypt from British to Japanese
EDIT: Changing PUs for Americans from 75 to 74
EDIT: Changing PUs for Americans from 74 to 75
EDIT: Removing units owned by Japanese from 34 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Anglo Egypt: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egypt from Japanese to Russians
EDIT: Removing units owned by Japanese from Anglo Egypt: 2 infantry
EDIT: Changing ownership of Anglo Egypt from Russians to Japanese
EDIT: Adding units owned by Japanese to 34 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Anglo Egypt: 10 armour
EDIT: Turning off Edit Mode
1 artillery moved from Germany to Southern Europe
1 fighter moved from Germany to Southern Europe
4 infantry moved from Germany to Southern Europe
1 armour moved from West Russia to Kazakh S.S.R.
3 infantry moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
2 infantry moved from West Russia to Archangel
1 fighter moved from Caucasus to Archangel
Combat - Germans
Germans creates battle in territory Anglo Egypt
Battle in Anglo Egypt
Germans attack with 10 armour
Americans defend with 2 infantry
Germans roll dice for 10 armour in Anglo Egypt, round 2 : 6/10 hits
Americans roll dice for 2 infantry in Anglo Egypt, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 armour owned by the Germans lost in Anglo Egypt
Germans win with 9 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Americans: 2 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 2 : 0/1 hits
1 artillery owned by the Russians lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Southern Europe
Germans attack with 1 artillery, 1 fighter and 4 infantry
British defend with 2 armour and 1 factory
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern Europe, round 2 : 3/6 hits
British roll dice for 2 armour in Southern Europe, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 armour owned by the British lost in Southern Europe
Germans win, taking Southern Europe from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 2 armour
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Anglo Egypt: 9 armour
EDIT: Turning off Edit Mode
2 armour moved from Belorussia to Caucasus
1 fighter moved from Archangel to Caucasus
1 aaGun moved from Ukraine S.S.R. to Balkans
2 armour moved from Caucasus to West Russia
1 infantry moved from Belorussia to West Russia
1 artillery moved from Belorussia to West Russia
1 armour moved from Belorussia to West Russia
1 armour moved from Caucasus to Sinkiang
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Southern Europe to Germany
2 infantry moved from Balkans to Germany
2 infantry moved from Eastern Europe to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Caucasus
1 armour, 2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 6 Sea Zone to Southern Europe
1 artillery and 3 infantry moved from Western Europe to Southern Europe
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
4 infantry moved from United Kingdom to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone
4 infantry moved from 7 Sea Zone to Western Europe
Combat - British
Battle in Southern Europe
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory and 2 infantry
British win, taking Southern Europe from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Southern Europe to 7 Sea Zone
1 infantry moved from Algeria to Libya
1 aaGun moved from Algeria to Libya
Place Units - British
2 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 battleships, 1 cruiser and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 55 Sea Zone to 20 Sea Zone
1 bomber moved from Hawaiian Islands to Yakut S.S.R.
3 armour moved from Manchuria to Yakut S.S.R.
3 armour moved from Kwantung to Sinkiang
2 armour moved from French Indochina to Sinkiang
1 infantry moved from India to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
3 armour moved from India to Caucasus
1 artillery and 3 infantry moved from Persia to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
1 armour moved from 33 Sea Zone to French Madagascar
2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to French Madagascar
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone
1 artillery moved from 14 Sea Zone to Southern Europe
1 infantry moved from 14 Sea Zone to Southern Europe
4 fighters moved from Germany to Southern Europe
1 infantry moved from French Equatorial Africa to Anglo Egypt
2 armour and 1 infantry moved from Australia to 46 Sea Zone
2 armour, 1 infantry and 2 transports moved from 46 Sea Zone to 41 Sea Zone
2 armour moved from 41 Sea Zone to New Zealand
1 infantry moved from 41 Sea Zone to New Zealand
Combat - Japanese
Battle in Southern Europe
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 artillery, 1 factory and 1 infantry
Japanese win, taking Southern Europe from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in New Zealand
Japanese attack with 2 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking New Zealand from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Madagascar
Japanese attack with 1 armour and 3 infantry
Americans defend with 2 infantry
Japanese win, taking French Madagascar from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
4 fighters moved from Southern Europe to Anglo Egypt
Place Units - Japanese
2 infantry placed in Japan
2 battleships and 1 cruiser placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour; Remaining resources: 60 PUs;
Combat Move - Americans
2 infantry moved from Western Europe to Southern Europe
1 fighter moved from Algeria to Southern Europe
1 fighter moved from Algeria to Southern Europe
2 armour moved from Eastern Canada to 9 Sea Zone
2 armour and 2 transports moved from 9 Sea Zone to 18 Sea Zone
1 battleship moved from 7 Sea Zone to 18 Sea Zone
1 cruiser moved from 7 Sea Zone to 18 Sea Zone
2 armour moved from 18 Sea Zone to Brazil
Combat - Americans
Battle in Brazil
Americans attack with 2 armour
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Brazil, round 2 : 1/2 hits
Americans roll dice for 2 armour in Brazil, round 2 : 1/2 hits
Japanese roll dice for 1 armour and 1 infantry in Brazil, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the Americans lost in Brazil
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 2 armour
Casualties for Japanese: 1 armour and 1 infantry
Battle in Southern Europe
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory; Japanese defend with 1 artillery
Americans roll dice for 2 fighters and 2 infantry in Southern Europe, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Southern Europe, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Southern Europe, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Southern Europe, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Southern Europe
Americans win, taking Southern Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from Southern Europe to Western Europe
1 fighter moved from Algeria to Norway
3 transports moved from 7 Sea Zone to 1 Sea Zone
1 artillery and 2 infantry moved from Western Canada to Eastern Canada
1 artillery moved from Alaska to Western Canada
1 infantry moved from Alaska to Western Canada
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Alaska to Western Canada
2 armour moved from Western United States to Eastern Canada
1 armour moved from Western United States to Panama
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
1 carrier moved from 12 Sea Zone to 7 Sea Zone
1 infantry moved from Western United States to Western Canada
Place Units - Americans
3 armour placed in Norway
Turn Complete - Americans
Americans collect 45 PUs; end with 105 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Research Technology - Russians
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Archangel
2 fighters moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Kazakh S.S.R. to Novosibirsk
1 fighter moved from Caucasus to Novosibirsk
1 artillery moved from Germany to Southern Europe
1 fighter moved from Germany to Southern Europe
2 infantry moved from Germany to Southern Europe
1 artillery moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 armour moved from Caucasus to Archangel
1 armour moved from Sinkiang to Novosibirsk
1 artillery moved from Karelia S.S.R. to Archangel
1 fighter moved from Germany to Southern Europe
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Europe
Germans attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 factory and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern Europe, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Southern Europe
Germans win, taking Southern Europe from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Southern Europe to Germany
1 fighter moved from Novosibirsk to Caucasus
1 infantry moved from Germany to Eastern Europe
1 aaGun moved from Balkans to Southern Europe
4 infantry moved from Germany to Southern Europe
Place Units - Germans
1 armour, 3 artilleries and 6 infantry placed in Germany
1 artillery placed in Caucasus
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Norway to Karelia S.S.R.
1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Archangel
3 armour moved from Russia to Novosibirsk
2 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Eastern Europe
1 fighter moved from 7 Sea Zone to Eastern Europe
2 infantry moved from United Kingdom to 7 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Western Europe
Combat - British
Battle in Eastern Europe
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Eastern Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
British attack with 1 armour and 3 infantry
Germans defend with 1 infantry
British win, taking Karelia S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
British attack with 2 armour, 2 fighters and 1 infantry
Germans defend with 1 armour, 2 artilleries and 1 infantry
British win, taking Archangel from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour, 2 artilleries and 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Novosibirsk
British attack with 3 armour
Germans defend with 1 armour and 2 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 3 armour
Battle in Kazakh S.S.R.
British attack with 2 armour
Germans defend with 1 armour and 1 infantry
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 2 armour
Non Combat Move - British
1 fighter moved from Archangel to Russia
1 fighter moved from Eastern Europe to 5 Sea Zone
Place Units - British
1 armour, 1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 11 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
7 armour moved from Yakut S.S.R. to Russia
5 armour moved from Sinkiang to Russia
6 armour moved from Caucasus to Russia
1 bomber moved from Yakut S.S.R. to Russia
1 infantry moved from French Madagascar to 33 Sea Zone
1 armour moved from French Madagascar to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 14 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Caucasus to Russia
2 armour moved from New Zealand to 41 Sea Zone
2 armour and 2 transports moved from 41 Sea Zone to 25 Sea Zone
2 fighters moved from 20 Sea Zone to Brazil
1 battleship and 1 carrier moved from 20 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
3 fighters moved from Anglo Egypt to Germany
Combat - Japanese
Battle in Russia
Japanese attack with 18 armour, 1 bomber and 1 infantry
British defend with 1 fighter; Russians defend with 1 aaGun, 1 factory, 2 fighters and 11 infantry; Americans defend with 2 armour
Japanese captures 14PUs while taking Russians capital
Japanese win, taking Russia from Russians with 11 armour and 1 bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 7 armour and 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 fighters and 11 infantry
Casualties for Americans: 2 armour
Non Combat Move - Japanese
1 bomber moved from Russia to Caucasus
Place Units - Japanese
2 armour and 1 infantry placed in India
3 armour placed in French Indochina
3 armour placed in Kwantung
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 65 PUs; end with 79 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 2 Sea Zone
3 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
3 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
2 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery and 3 infantry moved from Russia to West Russia
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 armour remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in Belorussia
Russians attack with 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
2 fighters moved from Belorussia to Caucasus
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Europe to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
2 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
2 infantry moved from Germany to Eastern Europe
2 armour moved from Germany to Eastern Europe
1 infantry moved from Southern Europe to Balkans
1 artillery moved from Southern Europe to Balkans
2 armour moved from Western Europe to Eastern Europe
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to Libya
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 2 armour
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Anglo Egypt
Germans attack with 2 armour, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans win, taking Anglo Egypt from British with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
1 submarine owned by the Russians Submerged
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from Ukraine S.S.R. to Western Europe
1 fighter moved from 13 Sea Zone to Western Europe
1 fighter moved from Anglo Egypt to Libya
Place Units - Germans
1 armour and 1 infantry placed in Southern Europe
4 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - British
British buy 1 bomber and 1 factory; Remaining resources: 3 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to Russia
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from 35 Sea Zone to Caucasus
2 infantry moved from India to 35 Sea Zone
1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Kenya
2 infantry moved from Australia to 40 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 42 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 transport
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - British
1 aaGun moved from India to Persia
1 fighter moved from 5 Sea Zone to United Kingdom
1 bomber moved from 5 Sea Zone to Russia
1 infantry moved from Western Canada to Eastern Canada
Place Units - British
1 factory placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from 50 Sea Zone to 42 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 fighter moved from Japan to 52 Sea Zone
2 infantry moved from French Indochina to India
2 fighters moved from 37 Sea Zone to India
3 infantry moved from Kwantung to China
2 infantry moved from Manchuria to China
1 fighter moved from Manchuria to China
1 fighter moved from French Indochina to China
1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in China
Japanese attack with 2 fighters and 5 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 5 infantry in China, round 2 : 2/7 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese roll dice for 2 fighters and 4 infantry in China, round 3 : 2/6 hits
Americans roll dice for 1 fighter in China, round 3 : 0/1 hits
1 fighter owned by the Americans lost in China
Japanese win, taking China from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 bomber and 1 fighter
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in 52 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 52 Sea Zone
Japanese win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 2 infantry, 1 submarine and 1 transport
1 submarine owned by the British Submerged
1 transport owned by the British and 2 infantry owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 13
Casualties for British: 2 infantry and 1 transport
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 52 Sea Zone to 44 Sea Zone
1 bomber moved from 52 Sea Zone to Japan
1 carrier and 1 cruiser moved from 50 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
2 fighters moved from China to Manchuria
2 fighters moved from India to 35 Sea Zone
1 transport moved from 59 Sea Zone to 61 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to Manchuria
Place Units - Japanese
1 factory placed in Manchuria
1 destroyer placed in 60 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
1 unit repaired.
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 bomber moved from Eastern United States to 52 Sea Zone
Combat - Americans
Battle in 52 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 52 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship in 52 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 52 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship
Non Combat Move - Americans
1 bomber moved from 52 Sea Zone to Western United States
1 fighter moved from 52 Sea Zone to Western United States
1 battleship moved from 55 Sea Zone to 20 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Panama
1 cruiser moved from 10 Sea Zone to 20 Sea Zone
1 fighter moved from Eastern United States to Brazil
1 fighter moved from 52 Sea Zone to Western United States
2 infantry moved from Central United States to Eastern Canada
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Sinkiang: 1 infantry
EDIT: Adding units owned by Americans to Kazakh S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 submarine moved from 2 Sea Zone to 8 Sea Zone
3 infantry moved from Russia to Archangel
1 armour and 1 infantry moved from West Russia to Belorussia
1 artillery and 1 infantry moved from West Russia to Karelia S.S.R.
5 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Archangel
4 infantry moved from Russia to West Russia
1 submarine moved from 8 Sea Zone to 2 Sea Zone
Combat - Russians
Battle in 2 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Belorussia
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians winRussians win with 1 submarine remaining, taking Belorussia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
Place Units - Russians
4 infantry placed in Caucasus
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 2 Sea Zone to 7 Sea Zone
3 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Belorussia
1 bomber moved from Norway to Belorussia
2 fighters moved from Western Europe to Karelia S.S.R.
2 infantry moved from Eastern Europe to Belorussia
1 artillery moved from Balkans to Eastern Europe
1 armour moved from Eastern Europe to Belorussia
4 infantry moved from Germany to Eastern Europe
4 armour moved from Germany to Eastern Europe
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 infantry moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Anglo Egypt to Trans-Jordan
1 armour moved from Anglo Egypt to Trans-Jordan
1 fighter moved from Libya to Trans-Jordan
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking Belorussia from Russians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Western Europe
1 fighter moved from Belorussia to Eastern Europe
1 bomber moved from Belorussia to Germany
1 fighter moved from Trans-Jordan to 14 Sea Zone
Place Units - Germans
1 carrier placed in 14 Sea Zone
2 infantry placed in Southern Europe
1 armour, 1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to India
1 bomber moved from Russia to India
1 fighter moved from Caucasus to India
1 carrier, 1 cruiser and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 infantry moved from Union of South Africa to Kenya
1 submarine moved from 42 Sea Zone to 24 Sea Zone
1 bomber moved from United Kingdom to Germany
1 fighter moved from Russia to Caucasus
1 armour and 1 infantry moved from Eastern Canada to Eastern United States
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Battle in India
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking India from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from India to Caucasus
1 bomber moved from India to Caucasus
1 aaGun moved from Persia to India
1 fighter moved from United Kingdom to Russia
1 bomber moved from Germany to Caucasus
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
2 bombers placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Caucasus: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from China to Sinkiang
2 fighters moved from Manchuria to Sinkiang
1 artillery and 2 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Japan to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Buryatia S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Sinkiang to French Indochina
1 fighter moved from 35 Sea Zone to French Indochina
2 infantry moved from China to French Indochina
1 armour moved from Manchuria to French Indochina
1 bomber moved from Buryatia S.S.R. to French Indochina
1 artillery and 3 infantry moved from Japan to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to Manchuria
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 44 Sea Zone to 50 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 35 Sea Zone to 15 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
Place Units - Japanese
1 factory placed in French Indochina
2 armour and 1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total