Suprise Attack vs Stuck Tojo Allies +12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                2 fighters moved from 96 Sea Zone to 94 Sea Zone

    triplea_38745_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                2 fighters moved from 96 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 94 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Libya

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38745_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from 54 Sea Zone to New Guinea
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 41 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to 54 Sea Zone
                2 fighters moved from 41 Sea Zone to Sumatra

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_38745_ANZ11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_38745_Fre11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
                Germans buy 2 armour, 1 artillery, 2 destroyers, 14 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                1 artillery and 4 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Kansu to Urals
                      Germans take Urals from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                3 tactical_bombers moved from Rostov to Caucasus
                1 armour moved from Tambov to Caucasus

    triplea_38745_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
                Germans buy 2 armour, 1 artillery, 2 destroyers, 14 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                1 artillery and 4 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Kansu to Urals
                      Germans take Urals from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                3 tactical_bombers moved from Rostov to Caucasus
                1 armour moved from Tambov to Caucasus

    Combat - Germans
                Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Americans defend with 1 submarine and 1 tactical_bomber
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                    1 submarine owned by the Americans Submerged
                    2 submarines owned by the Germans Submerged
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Caucasus
                    Germans attack with 4 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 4 artilleries and 7 mech_infantrys
                        Germans roll dice for 4 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 :  8/16 hits
                        Russians roll dice for 4 artilleries and 7 mech_infantrys in Caucasus, round 2 :  5/11 hits
                        2 mech_infantrys owned by the Germans, 7 mech_infantrys owned by the British, 3 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
                        Germans roll dice for 4 armour, 2 artilleries, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 :  5/11 hits
                        Russians roll dice for 3 artilleries in Caucasus, round 3 :  0/3 hits
                        3 artilleries owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 4 armour, 2 artilleries, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 3 infantry and 2 mech_infantrys
                    Casualties for British: 4 artilleries and 7 mech_infantrys
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Germans
                3 tactical_bombers moved from Caucasus to Rostov
                1 artillery moved from Ukraine to Rostov
                2 artilleries moved from Tambov to Volgograd
                1 infantry moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 artillery and 2 infantry moved from Germany to Poland
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from France to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 71 PUs (3 lost to blockades); end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 6 times
                3 was rolled 19 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.000
            Median : 3.000
            Variance : 3.015
            Standard Deviation : 1.736
            Total rolls : 67

    Null / Other
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 4 times
            Average roll : 2.562
            Median : 3.000
            Variance : 2.533
            Standard Deviation : 1.592
            Total rolls : 16

    Germans Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.531
            Median : 3.000
            Variance : 1.032
            Standard Deviation : 1.016
            Total rolls : 32

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 4 times
            Average roll : 2.562
            Median : 3.000
            Variance : 2.533
            Standard Deviation : 1.592
            Total rolls : 16

    triplea_38745_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                4 fighters and 1 tactical_bomber moved from Russia to Vologda
                2 artilleries and 2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 3 infantry
                Battle in Tambov
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 3 infantry
                    Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Vologda to Russia
                1 armour and 3 mech_infantrys moved from Russia to Vologda
                4 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

    triplea_38745_Rus12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Kweichow
                1 artillery moved from Hopei to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 bomber moved from Philippines to Borneo
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    triplea_38745_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Kweichow
                1 artillery moved from Hopei to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 bomber moved from Philippines to Borneo
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  4/4 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  0/3 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 bomber moved from Borneo to Philippines
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                1 armour and 1 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 5 times
                6 was rolled 3 times
            Average roll : 2.885
            Median : 3.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.722
            Median : 2.500
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    triplea_38745_Jap12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
                7 fighters moved from 54 Sea Zone to 43 Sea Zone
                1 bomber moved from Queensland to 25 Sea Zone
                1 artillery and 3 infantry moved from Algeria to Tunisia
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                5 fighters moved from 92 Sea Zone to 93 Sea Zone
                4 carriers, 1 cruiser, 1 fighter and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 94 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 7 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win with 7 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Germans defend with 2 destroyers and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Americans win with 5 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 destroyers
                    Casualties for Americans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                    Germans defend with 2 submarines
                    Americans win with 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Tunisia
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Tunisia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from 94 Sea Zone to Egypt
                1 tactical_bomber moved from 94 Sea Zone to Egypt
                5 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 8 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 battleship, 4 carriers, 3 cruisers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
                7 fighters moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Yunnan to Java
                1 bomber moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 airfield placed in Java

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_38745_Ame12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    triplea_38745_Chi12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Germans
                1 armour and 1 mech_infantry moved from Szechwan to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kweichow
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 armour and 1 bomber moved from Iraq to Caucasus
                1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Celebes
                Battle in Hunan
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Celebes from Japanese, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    retreated to Kweichow
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Caucasus
                    British attack with 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 armour, 2 artilleries and 2 mech_infantrys
                    British win, taking Caucasus from Germans with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 4 armour, 2 artilleries and 2 mech_infantrys
                    Casualties for British: 3 armour and 2 mech_infantrys
                Battle in Alexandria
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 4 infantry
                    2 infantry owned by the British, 1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Egypt
                    Italians win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 fighters moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 fighter moved from Kweichow to Yunnan
                2 fighters moved from Yunnan to India
                1 bomber moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_38745_UK_12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Libya to Tunisia
                2 fighters moved from 96 Sea Zone to Tunisia
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone

    triplea_38745_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Libya to Tunisia
                2 fighters moved from 96 Sea Zone to Tunisia
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Tunisia, round 2 :  0/6 hits
                        Americans roll dice for 1 artillery and 3 infantry in Tunisia, round 2 :  3/4 hits
                        3 infantry owned by the Italians lost in Tunisia
                    1 artillery owned by the Italians retreated to Libya
                    Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Tunisia to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Libya
                1 submarine moved from 94 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Italians Combat
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.167
            Median : 5.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38745_Ita12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 artillery and 1 infantry
                EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
                EDIT: Turning off Edit Mode
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 submarine
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Borneo
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from Borneo to 42 Sea Zone
                2 fighters moved from Sumatra to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_38745_ANZ12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_38745_Fre12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 7 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Vologda
                1 armour moved from Urals to Vologda
                1 artillery and 4 infantry moved from Archangel to Vologda
                3 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Rostov to Tambov
                1 tactical_bomber moved from Rostov to Vologda
                1 tactical_bomber moved from Rostov to Vologda
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus

    triplea_38745_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 7 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Vologda
                1 armour moved from Urals to Vologda
                1 artillery and 4 infantry moved from Archangel to Vologda
                3 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Rostov to Tambov
                1 tactical_bomber moved from Rostov to Vologda
                1 tactical_bomber moved from Rostov to Vologda
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  0/4 hits
                        Russians roll dice for 2 artilleries in Tambov, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 4 :  1/4 hits
                        Russians roll dice for 2 artilleries in Tambov, round 4 :  1/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 5 :  0/3 hits
                        Russians roll dice for 1 artillery in Tambov, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 6 :  2/3 hits
                        Russians roll dice for 1 artillery in Tambov, round 6 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 1 artillery, 8 infantry and 2 tactical_bombers
                    Russians defend with 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys
                        Germans roll dice for 1 armour, 1 artillery, 8 infantry and 2 tactical_bombers in Vologda, round 2 :  5/12 hits
                        Russians roll dice for 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys in Vologda, round 2 :  3/14 hits
                        5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour, 1 artillery, 5 infantry and 2 tactical_bombers in Vologda, round 3 :  3/9 hits
                        Russians roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Vologda, round 3 :  1/9 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour, 1 artillery, 4 infantry and 2 tactical_bombers in Vologda, round 4 :  3/8 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Vologda, round 4 :  1/6 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Vologda
                        Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 tactical_bombers in Vologda, round 5 :  1/7 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Vologda, round 5 :  1/3 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Vologda, round 6 :  2/6 hits
                        Russians roll dice for 1 armour and 1 artillery in Vologda, round 6 :  1/2 hits
                        1 artillery owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 9 infantry and 3 mech_infantrys
                Battle in Caucasus
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 armour
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 :  1/5 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Rostov
                2 artilleries and 1 infantry moved from Ukraine to Rostov
                2 tactical_bombers moved from Vologda to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 artillery and 3 infantry moved from Novgorod to Archangel
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to Karelia
                1 artillery and 1 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                1 infantry placed in Volgograd
                1 armour and 1 mech_infantry placed in Volgograd
                1 fighter placed in Western Germany
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 infantry and 1 mech_infantry placed in Western Germany
                1 infantry placed in Germany
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 70 PUs (3 lost to blockades); end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 25 times
                3 was rolled 31 times
                4 was rolled 34 times
                5 was rolled 25 times
                6 was rolled 27 times
            Average roll : 3.701
            Median : 4.000
            Variance : 1.365
            Standard Deviation : 1.168
            Total rolls : 157

    Null / Other
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.826
            Median : 4.000
            Variance : 1.289
            Standard Deviation : 1.135
            Total rolls : 46

    Germans Combat
                1 was rolled 9 times
                2 was rolled 15 times
                3 was rolled 7 times
                4 was rolled 14 times
                5 was rolled 7 times
                6 was rolled 13 times
            Average roll : 3.523
            Median : 4.000
            Variance : 1.078
            Standard Deviation : 1.038
            Total rolls : 65

    Russians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.826
            Median : 4.000
            Variance : 1.289
            Standard Deviation : 1.135
            Total rolls : 46

    triplea_38745_Ger13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Vologda
                3 fighters and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                3 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

    triplea_38745_Rus13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Hunan
                1 submarine moved from 76 Sea Zone to 80 Sea Zone
                      Japanese take 80 Sea Zone from British

    triplea_38745_Jap13.tsvg

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