@Ragnell804 down to +8 CP now…
Florida Gaytors Club
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 12x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
3 infantry moved from Russia to West Russia
1 fighter moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 fighter and 3 infantry in West Russia, round 3 : 2/4 hits
Germans roll dice for 1 artillery in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter in Archangel, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits
1 fighter owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 3 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Archangel: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from China: 2 armour and 2 infantry
EDIT: Adding units owned by Americans to Sinkiang: 2 armour and 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Russia to Novosibirsk
3 armour moved from Russia to Persia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from China to Sinkiang
1 aaGun moved from Kazakh S.S.R. to Sinkiang
1 fighter moved from West Russia to Persia
1 fighter moved from Archangel to PersiaPlace Units - Russians
2 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 49 PUs;
Germans buy 4 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Norway
1 bomber moved from Belorussia to Western Europe
2 fighters moved from Germany to Western Europe
2 armour and 6 infantry moved from Germany to Western Europe
2 infantry moved from Southern Europe to Western Europe
1 infantry moved from Italian East Africa to Anglo Egypt
1 artillery moved from Trans-Jordan to Anglo Egypt
2 infantry moved from Trans-Jordan to Anglo Egypt
1 armour moved from Belgian Congo to Anglo Egypt
1 artillery and 3 infantry moved from Ukraine S.S.R. to Caucasus
2 bombers moved from Belorussia to Russia
2 fighters moved from Belorussia to Western Europe
3 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Belorussia to West Russia
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to NorwayCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory
Bombing raid in Russia causes 8 damage total.
Battle in Norway
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Norway from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans win, taking West Russia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 armour; Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 armour
Casualties for Russians: 2 infantry
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery and 3 infantry
British defend with 2 infantry
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Europe
Germans attack with 2 armour, 1 bomber, 4 fighters and 8 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans win, taking Western Europe from British with 2 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Germans: 7 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 armour, 2 artilleries, 2 fighters and 3 infantryNon Combat Move - Germans
1 bomber moved from Western Europe to Germany
2 bombers moved from Russia to Germany
4 fighters moved from Western Europe to Germany
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 artilleries and 3 infantry moved from Eastern Europe to Ukraine S.S.R.
1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea ZonePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
2 armour, 2 artilleries and 6 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 armour and 2 infantry placed in Southern Europe
2 armour, 2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
3 armour moved from India to French Indochina
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Russia
1 infantry moved from Alaska to Western CanadaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in French Indochina
British attack with 3 armour and 1 infantry
Japanese defend with 1 armour and 2 infantry
British roll dice for 1 cruiser in French Indochina, round 2 : 1/1 hits
British roll dice for 3 armour and 1 infantry in French Indochina, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 2 infantry in French Indochina, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indochina
British win, taking French Indochina from Japanese with 3 armour remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 2 infantryNon Combat Move - British
2 fighters moved from Russia to Sinkiang
1 bomber moved from Germany to United KingdomPlace Units - British
3 armour placed in India
1 fighter and 2 infantry placed in United Kingdom
1 transport placed in 7 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Kwantung to China
1 fighter moved from Kwantung to China
1 armour moved from Manchuria to French Indochina
3 armour moved from Kwantung to French Indochina
1 fighter moved from 61 Sea Zone to Japan
1 armour moved from Japan to 61 Sea Zone
1 armour, 1 carrier, 1 cruiser and 2 transports moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
1 bomber moved from Japan to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser and 2 transports
British defend with 1 cruiser and 1 transport
Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in French Indochina
Japanese attack with 5 armour
British defend with 3 armour
Japanese win, taking French Indochina from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 3 armour
Casualties for British: 3 armour
Battle in China
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking China from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from China to Japan
1 bomber moved from 36 Sea Zone to KwantungPlace Units - Japanese
5 infantry placed in Japan
3 armour placed in KwantungTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Alaska to United Kingdom
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 infantry moved from Midway to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 63 Sea Zone
1 infantry moved from Alaska to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 57 Sea Zone
1 carrier moved from 56 Sea Zone to 57 Sea Zone
2 fighters moved from 56 Sea Zone to 57 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 57 Sea Zone
1 submarine moved from 52 Sea Zone to 57 Sea Zone
1 battleship moved from 52 Sea Zone to 57 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
1 carrier moved from 55 Sea Zone to 57 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
4 armour moved from Sinkiang to CaucasusCombat - Americans
Battle in Caucasus
Americans attack with 4 armour
Germans defend with 1 armour, 1 artillery, 1 factory and 1 infantry
Americans win, taking Caucasus from Germans with 3 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
Place Units - Americans
2 armour placed in Sinkiang
2 fighters placed in Western United States
3 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Yakut S.S.R.
1 fighter moved from Persia to Yakut S.S.R.
3 armour and 1 fighter moved from Persia to French Indochina
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery and 9 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery and 9 infantry in West Russia, round 2 : 1/10 hits
Germans roll dice for 1 armour and 3 infantry in West Russia, round 2 : 3/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery and 6 infantry in West Russia, round 3 : 1/7 hits
Germans roll dice for 1 armour and 2 infantry in West Russia, round 3 : 0/3 hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery and 6 infantry in West Russia, round 4 : 2/7 hits
Germans roll dice for 1 armour and 1 infantry in West Russia, round 4 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Battle in French Indochina
Russians attack with 3 armour and 1 fighter
Japanese defend with 2 armour
Russians roll dice for 3 armour and 1 fighter in French Indochina, round 2 : 3/4 hits
Japanese roll dice for 2 armour in French Indochina, round 2 : 2/2 hits
2 armour owned by the Japanese and 2 armour owned by the Russians lost in French Indochina
Russians win, taking French Indochina from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 armour
Casualties for Japanese: 2 armour
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 0/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 4 : 0/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 5 : 2/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits
1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter moved from French Indochina to Sinkiang
1 fighter moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 submarine moved from 8 Sea Zone to 13 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
Russians undo move 1.
4 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 54 PUs;
Germans buy 5 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
Germans take Persia from British
1 armour moved from 34 Sea Zone to Persia
1 armour moved from Anglo Egypt to Persia
1 infantry moved from Anglo Egypt to Italian East Africa
1 infantry moved from Anglo Egypt to Belgian Congo
1 artillery moved from Anglo Egypt to Italian East Africa
2 artilleries and 3 infantry moved from Ukraine S.S.R. to Caucasus
7 armour moved from Belorussia to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Norway to Archangel
3 bombers moved from Germany to Russia
2 fighters moved from Germany to Caucasus
2 fighters moved from Germany to West Russia
5 infantry moved from Germany to Eastern Europe
2 armour moved from Germany to Belorussia
2 armour moved from Western Europe to Eastern Europe
2 artilleries moved from Germany to Eastern Europe
1 armour moved from Southern Europe to Ukraine S.S.R.Combat - Germans
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in West Russia
Germans attack with 7 armour and 2 fighters
Russians defend with 1 artillery and 6 infantry
Germans win, taking West Russia from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 4 armour
Casualties for Russians: 1 artillery and 6 infantry
Battle in Archangel
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 2 fighters and 3 infantry
Americans defend with 3 armour; Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Russia to Belorussia
2 fighters moved from West Russia to Belorussia
2 fighters moved from Caucasus to Ukraine S.S.R.Place Units - Germans
4 armour, 1 artillery and 5 infantry placed in Germany
1 armour and 1 fighter placed in Southern EuropeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total -
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
-
Game History
Round: 5
Turn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Union of South Africa : 1 infantry
Australia : 1 infantry
French West Africa : 1 armour and 1 infantry
India : 1 aaGun, 2 armour, 1 factory and 2 fighters
Kwantung : 1 flag, 1 armour and 1 factory
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 4 infantry
Western Europe : 1 flag, 1 artillery and 1 infantry
New Zealand : 1 infantry
Russia : 2 fighters
7 Sea Zone : 1 battleship, 1 destroyer and 1 transport
17 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 17 / 25
Germans : 49 / 56
British : 32 / 0
Japanese : 28 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 5 PUs;Combat Move - Japanese
1 fighter moved from Japan to Kwantung
1 transport moved from 36 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from China to French Indochina
1 armour moved from Soviet Far East to ManchuriaCombat - Japanese
Battle in French Indochina
Japanese attack with 3 infantry
Russians defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Kwantung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 factory
Japanese win, taking Kwantung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter moved from Kwantung to ManchuriaPlace Units - Japanese
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern Europe
3 transports moved from 1 Sea Zone to 10 Sea Zone
2 armour moved from Sinkiang to Caucasus
6 infantry and 3 transports moved from 57 Sea Zone to 59 Sea Zone
6 infantry moved from 59 Sea Zone to Kwantung
1 battleship moved from 57 Sea Zone to 59 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
1 carrier moved from 57 Sea Zone to 59 Sea Zone
1 submarine moved from 57 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from 57 Sea Zone to Kwantung
1 fighter moved from 57 Sea Zone to Kwantung
2 fighters moved from Western United States to 60 Sea ZoneCombat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Southern Europe causes 1 damage total.
Battle in 59 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 submarine and 3 transports
Japanese defend with 1 transport
Americans win with 1 battleship, 1 carrier, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 2 armour
Germans defend with 1 artillery and 1 factory
Americans win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kwantung
Americans attack with 2 fighters and 6 infantry
Japanese defend with 1 factory and 2 infantry
Americans win, taking Kwantung from Japanese with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Kwantung to 59 Sea Zone
1 bomber moved from Southern Europe to United KingdomPlace Units - Americans
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
2 armour placed in SinkiangTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 10x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
3 infantry moved from Russia to West Russia
1 fighter moved from Novosibirsk to West Russia
1 fighter moved from Sinkiang to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 5 infantry
Germans defend with 3 armour
Russians roll dice for 2 fighters and 5 infantry in West Russia, round 2 : 2/7 hits
Germans roll dice for 3 armour in West Russia, round 2 : 0/3 hits
2 armour owned by the Germans lost in West Russia
Russians roll dice for 2 fighters and 5 infantry in West Russia, round 3 : 1/7 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from French Indochina to India
2 fighters moved from West Russia to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 6x factory, 1x factory; Remaining resources: 49 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Italian East Africa to 34 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
2 armour and 1 infantry moved from Persia to India
2 fighters moved from Ukraine S.S.R. to India
1 bomber moved from Belorussia to India
1 infantry moved from Belgian Congo to Kenya
Germans take Kenya from British
2 armour moved from Belorussia to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
2 armour moved from Eastern Europe to Caucasus
2 artilleries and 5 infantry moved from Eastern Europe to Ukraine S.S.R.
4 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 artillery moved from Germany to Western Europe
1 fighter moved from Southern Europe to West Russia
2 fighters moved from Belorussia to West Russia
1 armour and 2 infantry moved from Archangel to West Russia
1 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Eastern EuropeCombat - Germans
Battle in Caucasus
Germans attack with 5 armour
Americans defend with 2 armour; Russians defend with 1 factory
Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Americans: 2 armour
Battle in West Russia
Germans attack with 1 armour, 3 fighters and 2 infantry
Russians defend with 4 infantry
retreated to West Russia
Russians win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Europe
Germans attack with 1 artillery and 4 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Western Europe from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in India
Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 aaGun, 2 armour, 1 factory and 2 fighters; Russians defend with 1 armour
Germans win, taking India from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 armour and 2 fighters
Casualties for Russians: 1 armourNon Combat Move - Germans
2 fighters moved from India to Persia
1 bomber moved from India to Persia
3 fighters moved from West Russia to Ukraine S.S.R.Place Units - Germans
1 armour placed in Southern Europe
2 armour, 1 artillery, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 bomber
EDIT: Adding units owned by Germans to Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Trans-Jordan: 1 bomber
EDIT: Adding units owned by Germans to Persia: 1 bomber
EDIT: Turning off Edit Mode
1 transport moved from 7 Sea Zone to 3 Sea Zone
1 battleship moved from 7 Sea Zone to 3 Sea Zone
1 destroyer moved from 7 Sea Zone to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Germany
1 armour moved from French West Africa to Anglo Egypt
British take French Equatorial Africa from Germans
British take Anglo Egypt from Germans
1 infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 17 Sea Zone to 9 Sea Zone
2 fighters moved from Russia to ChinaCombat - British
Battle in Norway
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Norway, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in China
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in China, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in China, round 2 : 1/1 hits
1 fighter owned by the British lost in China
retreated to China
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from China to Sinkiang
1 bomber moved from Germany to United KingdomPlace Units - British
1 transport placed in 3 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 battleship, 1 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from China to French Indochina
Japanese take French Indochina from Russians
1 armour moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to 60 Sea Zone
4 fighters moved from Japan to 60 Sea Zone
1 transport moved from 36 Sea Zone to 60 Sea Zone
1 carrier moved from 36 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in 60 Sea Zone
Japanese attack with 1 carrier, 5 fighters and 1 transport
Americans defend with 1 carrier and 2 fighters
Japanese win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 4 fighters
Casualties for Americans: 1 carrier and 2 fighters
Battle in Buryatia S.S.R.
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from 60 Sea Zone to JapanPlace Units - Japanese
1 battleship and 2 submarines placed in 60 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern Europe
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 10 Sea Zone to 12 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 7 Sea Zone to 12 Sea Zone
2 armour moved from 12 Sea Zone to Algeria
Americans take Algeria from Germans
5 infantry moved from 12 Sea Zone to Algeria
3 artilleries moved from 12 Sea Zone to Algeria
1 infantry moved from Kwantung to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Philipine Islands
Americans take Philipine Islands from Japanese
2 armour moved from Sinkiang to French Indochina
Americans take China from Japanese
2 infantry moved from Sinkiang to China
1 infantry moved from Kwantung to Manchuria
Americans take Manchuria from Japanese
1 infantry moved from Kwantung to Manchuria
1 infantry moved from Kwantung to Manchuria
1 infantry moved from Kwantung to French Indochina
1 battleship, 1 carrier, 1 submarine and 2 transports moved from 59 Sea Zone to 61 Sea Zone
2 fighters moved from 59 Sea Zone to 61 Sea ZoneCombat - Americans
Strategic bombing raid in Southern Europe
1 bomber killed by AA
Bombing raid in Southern Europe causes 0 damage total.
Battle in French Indochina
Americans attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking French Indochina from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 cruiser and 1 destroyer placed in 59 Sea Zone
1 infantry placed in SinkiangTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Research Technology - Russians
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from West Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from West Russia to Caucasus
2 fighters and 5 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 6 infantry
Germans defend with 4 armour and 1 factory
Russians roll dice for 2 fighters and 6 infantry in Caucasus, round 2 : 0/8 hits
Germans roll dice for 4 armour in Caucasus, round 2 : 0/4 hits
Russians roll dice for 2 fighters and 6 infantry in Caucasus, round 3 : 0/8 hits
Germans roll dice for 4 armour in Caucasus, round 3 : 2/4 hits
2 infantry owned by the Russians lost in Caucasus
Russians roll dice for 2 fighters and 4 infantry in Caucasus, round 4 : 1/6 hits
Germans roll dice for 4 armour in Caucasus, round 4 : 1/4 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 2 fighters and 3 infantry in Caucasus, round 5 : 2/5 hits
Germans roll dice for 3 armour in Caucasus, round 5 : 1/3 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 6 : 0/4 hits
Germans roll dice for 1 armour in Caucasus, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 7 : 1/3 hits
Germans roll dice for 1 armour in Caucasus, round 7 : 1/1 hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 4 armour
Casualties for Russians: 1 fighter and 5 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 56 PUs;
Germans buy 3 armour, 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Russia
1 bomber moved from Persia to Russia
2 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
5 armour, 2 artilleries and 3 infantry moved from Ukraine S.S.R. to Caucasus
2 armour moved from India to Kazakh S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
4 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Western Europe
1 artillery moved from Western Europe to Germany
2 fighters moved from Ukraine S.S.R. to Western Europe
1 battleship and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Kenya to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
Germans take French Madagascar from British
2 fighters moved from Persia to Kazakh S.S.R.
2 infantry moved from Eastern Europe to BelorussiaCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Caucasus
Germans attack with 5 armour, 2 artilleries and 3 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 5 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 2 armour and 2 fighters
Russians defend with 1 infantry
Germans win, taking Kazakh S.S.R. from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Russia to Ukraine S.S.R.
2 fighters moved from Kazakh S.S.R. to India
1 fighter moved from West Russia to Ukraine S.S.R.Place Units - Germans
1 bomber placed in Germany
3 armour placed in India
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries and 1 factory; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Norway to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 fighter moved from United Kingdom to Russia
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Union of South Africa to Kenya
British take Kenya from Germans
1 fighter moved from Sinkiang to French Indochina
1 bomber moved from United Kingdom to Germany
2 infantry moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
1 infantry moved from 2 Sea Zone to United Kingdom
1 armour moved from Anglo Egypt to Persia
British take Trans-Jordan from Germans
British take Persia from Germans
1 artillery moved from Norway to Karelia S.S.R.Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.Non Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
1 factory placed in Norway
2 artilleries placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from French Indochina: 1 fighter
EDIT: Adding units owned by British to Sinkiang: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 28 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 1 PUs;Combat Move - Japanese
1 fighter moved from Japan to 49 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 battleship, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 battleship, 1 carrier, 2 infantry, 2 submarines and 1 transport moved from 51 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 49 Sea Zone to JapanPlace Units - Japanese
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 22 PUs total