dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Florida Gaytors Club
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 armour, 2 infantry and 2 transports moved from 61 Sea Zone to 59 Sea Zone
2 armour and 2 infantry moved from 59 Sea Zone to Kwantung
1 cruiser moved from 60 Sea Zone to 59 Sea Zone
2 infantry moved from Manchuria to Kwantung
1 fighter moved from French Indochina to Kwantung
1 bomber moved from French Indochina to SinkiangCombat - Japanese
Strategic bombing raid in Sinkiang
Bombing raid in Sinkiang rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Sinkiang causes 2 damage total.Non Combat Move - Japanese
1 bomber moved from Sinkiang to Kwantung
1 fighter moved from Kwantung to 59 Sea ZonePlace Units - Japanese
1 carrier placed in 59 Sea Zone
2 armour placed in Kwantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Americans
Americans repair damage of 2x factory; Remaining resources: 42 PUs;
Americans buy 2 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship moved from 52 Sea Zone to 47 Sea Zone
1 submarine moved from 52 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to Australia
1 fighter moved from Hawaiian Islands to Australia
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 cruiser moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from 47 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
Place Units - Americans
2 armour placed in Sinkiang
1 fighter placed in Western United States
1 carrier and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 23 PUs;
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
2 fighters moved from Caucasus to West Russia
1 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 fighters and 1 infantry in West Russia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia S.S.R.: 6 infantry
EDIT: Changing ownership of Manchuria from Japanese to Russians
EDIT: Adding units owned by Russians to Manchuria: 6 infantry
EDIT: Removing units owned by Russians from China: 2 infantry
EDIT: Changing ownership of French Indochina from Japanese to Russians
EDIT: Adding units owned by Russians to French Indochina: 2 infantry
EDIT: Turning off Edit Mode
2 fighters moved from West Russia to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Sinkiang to China
1 armour moved from India to CaucasusPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 8 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 8 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 3 armour, 1 artillery and 2 fighters
EDIT: Adding units owned by Russians to Russia: 3 armour, 1 artillery and 2 fighters
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 aaGun
EDIT: Removing units owned by Russians from Caucasus: 10 infantry
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 44 PUs;
Germans buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from French West Africa to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 artillery moved from Anglo Egypt to Trans-Jordan
Germans take Trans-Jordan from British
2 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
3 bombers moved from Germany to Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Belorussia to West Russia
1 fighter moved from Belorussia to Caucasus
7 armour moved from Ukraine S.S.R. to Belorussia
5 infantry moved from Eastern Europe to Karelia S.S.R.
3 infantry moved from Eastern Europe to Ukraine S.S.R.
3 armour moved from Germany to Belorussia
5 infantry moved from Germany to Eastern Europe
2 artilleries moved from Germany to Eastern Europe
1 artillery moved from Eastern Europe to Ukraine S.S.R.Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,4,4 and causes: 12 damage to unit: factory
Bombing raid in Russia causes 12 damage total.
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
3 bombers moved from Russia to Belorussia
1 aaGun moved from Western Europe to GermanyPlace Units - Germans
2 infantry placed in Southern Europe
2 armour, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 4 PUs;Combat Move - British
1 armour moved from Norway to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
1 battleship moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
British take Anglo Egypt from Germans
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
2 armour moved from India to Caucasus
1 fighter moved from India to Caucasus
1 infantry moved from 7 Sea Zone to Western Europe
British take Western Europe from Germans
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from India to PersiaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Caucasus
British attack with 2 armour and 1 fighter
Germans defend with 1 artillery, 1 factory and 1 infantry
British roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
British roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 fighterNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
3 armour placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 59 Sea Zone to 61 Sea Zone
1 fighter moved from 61 Sea Zone to Manchuria
1 artillery and 3 infantry moved from Japan to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to Manchuria
2 armour moved from Kwantung to Manchuria
1 armour moved from Kwantung to Manchuria
1 armour moved from Kwantung to French Indochina
2 infantry moved from Kwantung to French Indochina
1 bomber moved from Kwantung to French IndochinaCombat - Japanese
Battle in Manchuria
Japanese attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 6 infantry
Japanese win, taking Manchuria from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 6 infantry
Battle in French Indochina
Japanese attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese win, taking French Indochina from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber moved from French Indochina to Japan
1 fighter moved from Manchuria to KwantungPlace Units - Japanese
3 armour placed in Kwantung
1 fighter placed in 61 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - Americans
1 fighter moved from Australia to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 1 submarine and 1 transport moved from 47 Sea Zone to 52 Sea Zone
1 bomber moved from Australia to Alaska
2 armour moved from Sinkiang to China
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 1 Sea Zone to 7 Sea Zone
3 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
2 fighters moved from 7 Sea Zone to Western Europe
2 artilleries moved from 7 Sea Zone to Western EuropeNon Combat Move - Americans
Place Units - Americans
2 armour placed in Sinkiang
2 infantry placed in Western United States
1 carrier and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 12x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
3 infantry moved from Russia to West Russia
1 fighter moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 fighter and 3 infantry in West Russia, round 3 : 2/4 hits
Germans roll dice for 1 artillery in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter in Archangel, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits
1 fighter owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 3 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Archangel: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from China: 2 armour and 2 infantry
EDIT: Adding units owned by Americans to Sinkiang: 2 armour and 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Russia to Novosibirsk
3 armour moved from Russia to Persia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from China to Sinkiang
1 aaGun moved from Kazakh S.S.R. to Sinkiang
1 fighter moved from West Russia to Persia
1 fighter moved from Archangel to PersiaPlace Units - Russians
2 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 49 PUs;
Germans buy 4 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Norway
1 bomber moved from Belorussia to Western Europe
2 fighters moved from Germany to Western Europe
2 armour and 6 infantry moved from Germany to Western Europe
2 infantry moved from Southern Europe to Western Europe
1 infantry moved from Italian East Africa to Anglo Egypt
1 artillery moved from Trans-Jordan to Anglo Egypt
2 infantry moved from Trans-Jordan to Anglo Egypt
1 armour moved from Belgian Congo to Anglo Egypt
1 artillery and 3 infantry moved from Ukraine S.S.R. to Caucasus
2 bombers moved from Belorussia to Russia
2 fighters moved from Belorussia to Western Europe
3 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Belorussia to West Russia
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to NorwayCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory
Bombing raid in Russia causes 8 damage total.
Battle in Norway
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Norway from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans win, taking West Russia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 armour; Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 armour
Casualties for Russians: 2 infantry
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery and 3 infantry
British defend with 2 infantry
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Europe
Germans attack with 2 armour, 1 bomber, 4 fighters and 8 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans win, taking Western Europe from British with 2 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Germans: 7 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 armour, 2 artilleries, 2 fighters and 3 infantryNon Combat Move - Germans
1 bomber moved from Western Europe to Germany
2 bombers moved from Russia to Germany
4 fighters moved from Western Europe to Germany
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 artilleries and 3 infantry moved from Eastern Europe to Ukraine S.S.R.
1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea ZonePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
2 armour, 2 artilleries and 6 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 armour and 2 infantry placed in Southern Europe
2 armour, 2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
3 armour moved from India to French Indochina
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Russia
1 infantry moved from Alaska to Western CanadaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in French Indochina
British attack with 3 armour and 1 infantry
Japanese defend with 1 armour and 2 infantry
British roll dice for 1 cruiser in French Indochina, round 2 : 1/1 hits
British roll dice for 3 armour and 1 infantry in French Indochina, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 2 infantry in French Indochina, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indochina
British win, taking French Indochina from Japanese with 3 armour remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 2 infantryNon Combat Move - British
2 fighters moved from Russia to Sinkiang
1 bomber moved from Germany to United KingdomPlace Units - British
3 armour placed in India
1 fighter and 2 infantry placed in United Kingdom
1 transport placed in 7 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Kwantung to China
1 fighter moved from Kwantung to China
1 armour moved from Manchuria to French Indochina
3 armour moved from Kwantung to French Indochina
1 fighter moved from 61 Sea Zone to Japan
1 armour moved from Japan to 61 Sea Zone
1 armour, 1 carrier, 1 cruiser and 2 transports moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
1 bomber moved from Japan to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser and 2 transports
British defend with 1 cruiser and 1 transport
Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in French Indochina
Japanese attack with 5 armour
British defend with 3 armour
Japanese win, taking French Indochina from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 3 armour
Casualties for British: 3 armour
Battle in China
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking China from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from China to Japan
1 bomber moved from 36 Sea Zone to KwantungPlace Units - Japanese
5 infantry placed in Japan
3 armour placed in KwantungTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Alaska to United Kingdom
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 infantry moved from Midway to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 63 Sea Zone
1 infantry moved from Alaska to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 57 Sea Zone
1 carrier moved from 56 Sea Zone to 57 Sea Zone
2 fighters moved from 56 Sea Zone to 57 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 57 Sea Zone
1 submarine moved from 52 Sea Zone to 57 Sea Zone
1 battleship moved from 52 Sea Zone to 57 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
1 carrier moved from 55 Sea Zone to 57 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
4 armour moved from Sinkiang to CaucasusCombat - Americans
Battle in Caucasus
Americans attack with 4 armour
Germans defend with 1 armour, 1 artillery, 1 factory and 1 infantry
Americans win, taking Caucasus from Germans with 3 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
Place Units - Americans
2 armour placed in Sinkiang
2 fighters placed in Western United States
3 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Yakut S.S.R.
1 fighter moved from Persia to Yakut S.S.R.
3 armour and 1 fighter moved from Persia to French Indochina
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery and 9 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery and 9 infantry in West Russia, round 2 : 1/10 hits
Germans roll dice for 1 armour and 3 infantry in West Russia, round 2 : 3/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery and 6 infantry in West Russia, round 3 : 1/7 hits
Germans roll dice for 1 armour and 2 infantry in West Russia, round 3 : 0/3 hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery and 6 infantry in West Russia, round 4 : 2/7 hits
Germans roll dice for 1 armour and 1 infantry in West Russia, round 4 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Battle in French Indochina
Russians attack with 3 armour and 1 fighter
Japanese defend with 2 armour
Russians roll dice for 3 armour and 1 fighter in French Indochina, round 2 : 3/4 hits
Japanese roll dice for 2 armour in French Indochina, round 2 : 2/2 hits
2 armour owned by the Japanese and 2 armour owned by the Russians lost in French Indochina
Russians win, taking French Indochina from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 armour
Casualties for Japanese: 2 armour
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 0/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 4 : 0/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 5 : 2/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits
1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter moved from French Indochina to Sinkiang
1 fighter moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 submarine moved from 8 Sea Zone to 13 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
Russians undo move 1.
4 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 54 PUs;
Germans buy 5 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
Germans take Persia from British
1 armour moved from 34 Sea Zone to Persia
1 armour moved from Anglo Egypt to Persia
1 infantry moved from Anglo Egypt to Italian East Africa
1 infantry moved from Anglo Egypt to Belgian Congo
1 artillery moved from Anglo Egypt to Italian East Africa
2 artilleries and 3 infantry moved from Ukraine S.S.R. to Caucasus
7 armour moved from Belorussia to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Norway to Archangel
3 bombers moved from Germany to Russia
2 fighters moved from Germany to Caucasus
2 fighters moved from Germany to West Russia
5 infantry moved from Germany to Eastern Europe
2 armour moved from Germany to Belorussia
2 armour moved from Western Europe to Eastern Europe
2 artilleries moved from Germany to Eastern Europe
1 armour moved from Southern Europe to Ukraine S.S.R.Combat - Germans
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in West Russia
Germans attack with 7 armour and 2 fighters
Russians defend with 1 artillery and 6 infantry
Germans win, taking West Russia from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 4 armour
Casualties for Russians: 1 artillery and 6 infantry
Battle in Archangel
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 2 fighters and 3 infantry
Americans defend with 3 armour; Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Russia to Belorussia
2 fighters moved from West Russia to Belorussia
2 fighters moved from Caucasus to Ukraine S.S.R.Place Units - Germans
4 armour, 1 artillery and 5 infantry placed in Germany
1 armour and 1 fighter placed in Southern EuropeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total -
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
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Game History
Round: 5
Turn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Union of South Africa : 1 infantry
Australia : 1 infantry
French West Africa : 1 armour and 1 infantry
India : 1 aaGun, 2 armour, 1 factory and 2 fighters
Kwantung : 1 flag, 1 armour and 1 factory
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 4 infantry
Western Europe : 1 flag, 1 artillery and 1 infantry
New Zealand : 1 infantry
Russia : 2 fighters
7 Sea Zone : 1 battleship, 1 destroyer and 1 transport
17 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 17 / 25
Germans : 49 / 56
British : 32 / 0
Japanese : 28 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 5 PUs;Combat Move - Japanese
1 fighter moved from Japan to Kwantung
1 transport moved from 36 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from China to French Indochina
1 armour moved from Soviet Far East to ManchuriaCombat - Japanese
Battle in French Indochina
Japanese attack with 3 infantry
Russians defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Kwantung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 factory
Japanese win, taking Kwantung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter moved from Kwantung to ManchuriaPlace Units - Japanese
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern Europe
3 transports moved from 1 Sea Zone to 10 Sea Zone
2 armour moved from Sinkiang to Caucasus
6 infantry and 3 transports moved from 57 Sea Zone to 59 Sea Zone
6 infantry moved from 59 Sea Zone to Kwantung
1 battleship moved from 57 Sea Zone to 59 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
1 carrier moved from 57 Sea Zone to 59 Sea Zone
1 submarine moved from 57 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from 57 Sea Zone to Kwantung
1 fighter moved from 57 Sea Zone to Kwantung
2 fighters moved from Western United States to 60 Sea ZoneCombat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Southern Europe causes 1 damage total.
Battle in 59 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 submarine and 3 transports
Japanese defend with 1 transport
Americans win with 1 battleship, 1 carrier, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 2 armour
Germans defend with 1 artillery and 1 factory
Americans win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kwantung
Americans attack with 2 fighters and 6 infantry
Japanese defend with 1 factory and 2 infantry
Americans win, taking Kwantung from Japanese with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Kwantung to 59 Sea Zone
1 bomber moved from Southern Europe to United KingdomPlace Units - Americans
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
2 armour placed in SinkiangTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 10x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
3 infantry moved from Russia to West Russia
1 fighter moved from Novosibirsk to West Russia
1 fighter moved from Sinkiang to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 5 infantry
Germans defend with 3 armour
Russians roll dice for 2 fighters and 5 infantry in West Russia, round 2 : 2/7 hits
Germans roll dice for 3 armour in West Russia, round 2 : 0/3 hits
2 armour owned by the Germans lost in West Russia
Russians roll dice for 2 fighters and 5 infantry in West Russia, round 3 : 1/7 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from French Indochina to India
2 fighters moved from West Russia to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 6x factory, 1x factory; Remaining resources: 49 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Italian East Africa to 34 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
2 armour and 1 infantry moved from Persia to India
2 fighters moved from Ukraine S.S.R. to India
1 bomber moved from Belorussia to India
1 infantry moved from Belgian Congo to Kenya
Germans take Kenya from British
2 armour moved from Belorussia to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
2 armour moved from Eastern Europe to Caucasus
2 artilleries and 5 infantry moved from Eastern Europe to Ukraine S.S.R.
4 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 artillery moved from Germany to Western Europe
1 fighter moved from Southern Europe to West Russia
2 fighters moved from Belorussia to West Russia
1 armour and 2 infantry moved from Archangel to West Russia
1 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Eastern EuropeCombat - Germans
Battle in Caucasus
Germans attack with 5 armour
Americans defend with 2 armour; Russians defend with 1 factory
Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Americans: 2 armour
Battle in West Russia
Germans attack with 1 armour, 3 fighters and 2 infantry
Russians defend with 4 infantry
retreated to West Russia
Russians win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Europe
Germans attack with 1 artillery and 4 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Western Europe from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in India
Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 aaGun, 2 armour, 1 factory and 2 fighters; Russians defend with 1 armour
Germans win, taking India from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 armour and 2 fighters
Casualties for Russians: 1 armourNon Combat Move - Germans
2 fighters moved from India to Persia
1 bomber moved from India to Persia
3 fighters moved from West Russia to Ukraine S.S.R.Place Units - Germans
1 armour placed in Southern Europe
2 armour, 1 artillery, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 bomber
EDIT: Adding units owned by Germans to Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode





