Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Karelia to Moscow Combat - Russians Combat Move - Russians Place Units - Russians 5 infantry placed in Moscow Turn Complete - Russians Russians collect 5 PUs; end with 5 PUsFlorida Gaytors Club
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 30 Sea Zone to 35 Sea Zone
1 carrier moved from 30 Sea Zone to 35 Sea Zone
1 submarine moved from 30 Sea Zone to 35 Sea Zone
1 fighter moved from India to 35 Sea Zone
1 transport moved from 8 Sea Zone to 3 Sea Zone
1 battleship moved from 8 Sea Zone to 3 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from 3 Sea Zone to Norway
2 fighters moved from United Kingdom to Russia
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in 35 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 1 transport
British roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser and 1 fighter in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the British lost in 35 Sea Zone
British roll dice for 1 carrier, 1 cruiser and 1 fighter in 35 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 35 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the British and 1 carrier owned by the Japanese lost in 35 Sea Zone
British roll dice for 1 cruiser and 1 fighter in 35 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 35 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 11
Casualties for British: 1 carrier, 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier and 1 transportNon Combat Move - British
2 infantry and 1 transport moved from 30 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 bomber moved from Germany to United KingdomPlace Units - British
2 armour and 1 fighter placed in India
1 armour and 1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 armour, 2 infantry and 2 transports moved from 61 Sea Zone to 59 Sea Zone
2 armour and 2 infantry moved from 59 Sea Zone to Kwantung
1 cruiser moved from 60 Sea Zone to 59 Sea Zone
2 infantry moved from Manchuria to Kwantung
1 fighter moved from French Indochina to Kwantung
1 bomber moved from French Indochina to SinkiangCombat - Japanese
Strategic bombing raid in Sinkiang
Bombing raid in Sinkiang rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Sinkiang causes 2 damage total.Non Combat Move - Japanese
1 bomber moved from Sinkiang to Kwantung
1 fighter moved from Kwantung to 59 Sea ZonePlace Units - Japanese
1 carrier placed in 59 Sea Zone
2 armour placed in Kwantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Americans
Americans repair damage of 2x factory; Remaining resources: 42 PUs;
Americans buy 2 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship moved from 52 Sea Zone to 47 Sea Zone
1 submarine moved from 52 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to Australia
1 fighter moved from Hawaiian Islands to Australia
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 cruiser moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from 47 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
Place Units - Americans
2 armour placed in Sinkiang
1 fighter placed in Western United States
1 carrier and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 23 PUs;
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
2 fighters moved from Caucasus to West Russia
1 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 fighters and 1 infantry in West Russia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia S.S.R.: 6 infantry
EDIT: Changing ownership of Manchuria from Japanese to Russians
EDIT: Adding units owned by Russians to Manchuria: 6 infantry
EDIT: Removing units owned by Russians from China: 2 infantry
EDIT: Changing ownership of French Indochina from Japanese to Russians
EDIT: Adding units owned by Russians to French Indochina: 2 infantry
EDIT: Turning off Edit Mode
2 fighters moved from West Russia to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Sinkiang to China
1 armour moved from India to CaucasusPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 8 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 8 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 3 armour, 1 artillery and 2 fighters
EDIT: Adding units owned by Russians to Russia: 3 armour, 1 artillery and 2 fighters
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 aaGun
EDIT: Removing units owned by Russians from Caucasus: 10 infantry
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 44 PUs;
Germans buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from French West Africa to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 artillery moved from Anglo Egypt to Trans-Jordan
Germans take Trans-Jordan from British
2 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
3 bombers moved from Germany to Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Belorussia to West Russia
1 fighter moved from Belorussia to Caucasus
7 armour moved from Ukraine S.S.R. to Belorussia
5 infantry moved from Eastern Europe to Karelia S.S.R.
3 infantry moved from Eastern Europe to Ukraine S.S.R.
3 armour moved from Germany to Belorussia
5 infantry moved from Germany to Eastern Europe
2 artilleries moved from Germany to Eastern Europe
1 artillery moved from Eastern Europe to Ukraine S.S.R.Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,4,4 and causes: 12 damage to unit: factory
Bombing raid in Russia causes 12 damage total.
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
3 bombers moved from Russia to Belorussia
1 aaGun moved from Western Europe to GermanyPlace Units - Germans
2 infantry placed in Southern Europe
2 armour, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 4 PUs;Combat Move - British
1 armour moved from Norway to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
1 battleship moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
British take Anglo Egypt from Germans
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
2 armour moved from India to Caucasus
1 fighter moved from India to Caucasus
1 infantry moved from 7 Sea Zone to Western Europe
British take Western Europe from Germans
1 armour moved from 7 Sea Zone to Western Europe
1 infantry moved from India to PersiaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Caucasus
British attack with 2 armour and 1 fighter
Germans defend with 1 artillery, 1 factory and 1 infantry
British roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
British roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 fighterNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
3 armour placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 59 Sea Zone to 61 Sea Zone
1 fighter moved from 61 Sea Zone to Manchuria
1 artillery and 3 infantry moved from Japan to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to Manchuria
2 armour moved from Kwantung to Manchuria
1 armour moved from Kwantung to Manchuria
1 armour moved from Kwantung to French Indochina
2 infantry moved from Kwantung to French Indochina
1 bomber moved from Kwantung to French IndochinaCombat - Japanese
Battle in Manchuria
Japanese attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 6 infantry
Japanese win, taking Manchuria from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 6 infantry
Battle in French Indochina
Japanese attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese win, taking French Indochina from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber moved from French Indochina to Japan
1 fighter moved from Manchuria to KwantungPlace Units - Japanese
3 armour placed in Kwantung
1 fighter placed in 61 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - Americans
1 fighter moved from Australia to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 1 submarine and 1 transport moved from 47 Sea Zone to 52 Sea Zone
1 bomber moved from Australia to Alaska
2 armour moved from Sinkiang to China
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 1 Sea Zone to 7 Sea Zone
3 infantry moved from 7 Sea Zone to Western Europe
1 armour moved from 7 Sea Zone to Western Europe
2 fighters moved from 7 Sea Zone to Western Europe
2 artilleries moved from 7 Sea Zone to Western EuropeNon Combat Move - Americans
Place Units - Americans
2 armour placed in Sinkiang
2 infantry placed in Western United States
1 carrier and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 12x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
3 infantry moved from Russia to West Russia
1 fighter moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 fighter and 3 infantry in West Russia, round 3 : 2/4 hits
Germans roll dice for 1 artillery in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter in Archangel, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits
1 fighter owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 3 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Archangel: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from China: 2 armour and 2 infantry
EDIT: Adding units owned by Americans to Sinkiang: 2 armour and 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Russia to Novosibirsk
3 armour moved from Russia to Persia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from China to Sinkiang
1 aaGun moved from Kazakh S.S.R. to Sinkiang
1 fighter moved from West Russia to Persia
1 fighter moved from Archangel to PersiaPlace Units - Russians
2 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 49 PUs;
Germans buy 4 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Norway
1 bomber moved from Belorussia to Western Europe
2 fighters moved from Germany to Western Europe
2 armour and 6 infantry moved from Germany to Western Europe
2 infantry moved from Southern Europe to Western Europe
1 infantry moved from Italian East Africa to Anglo Egypt
1 artillery moved from Trans-Jordan to Anglo Egypt
2 infantry moved from Trans-Jordan to Anglo Egypt
1 armour moved from Belgian Congo to Anglo Egypt
1 artillery and 3 infantry moved from Ukraine S.S.R. to Caucasus
2 bombers moved from Belorussia to Russia
2 fighters moved from Belorussia to Western Europe
3 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Belorussia to West Russia
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to NorwayCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory
Bombing raid in Russia causes 8 damage total.
Battle in Norway
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Norway from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans win, taking West Russia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 armour; Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 armour
Casualties for Russians: 2 infantry
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery and 3 infantry
British defend with 2 infantry
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Europe
Germans attack with 2 armour, 1 bomber, 4 fighters and 8 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans win, taking Western Europe from British with 2 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Germans: 7 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 armour, 2 artilleries, 2 fighters and 3 infantryNon Combat Move - Germans
1 bomber moved from Western Europe to Germany
2 bombers moved from Russia to Germany
4 fighters moved from Western Europe to Germany
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 artilleries and 3 infantry moved from Eastern Europe to Ukraine S.S.R.
1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea ZonePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
2 armour, 2 artilleries and 6 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 armour and 2 infantry placed in Southern Europe
2 armour, 2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
3 armour moved from India to French Indochina
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Russia
1 infantry moved from Alaska to Western CanadaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in French Indochina
British attack with 3 armour and 1 infantry
Japanese defend with 1 armour and 2 infantry
British roll dice for 1 cruiser in French Indochina, round 2 : 1/1 hits
British roll dice for 3 armour and 1 infantry in French Indochina, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 2 infantry in French Indochina, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indochina
British win, taking French Indochina from Japanese with 3 armour remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 2 infantryNon Combat Move - British
2 fighters moved from Russia to Sinkiang
1 bomber moved from Germany to United KingdomPlace Units - British
3 armour placed in India
1 fighter and 2 infantry placed in United Kingdom
1 transport placed in 7 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Kwantung to China
1 fighter moved from Kwantung to China
1 armour moved from Manchuria to French Indochina
3 armour moved from Kwantung to French Indochina
1 fighter moved from 61 Sea Zone to Japan
1 armour moved from Japan to 61 Sea Zone
1 armour, 1 carrier, 1 cruiser and 2 transports moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
1 bomber moved from Japan to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser and 2 transports
British defend with 1 cruiser and 1 transport
Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in French Indochina
Japanese attack with 5 armour
British defend with 3 armour
Japanese win, taking French Indochina from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 3 armour
Casualties for British: 3 armour
Battle in China
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking China from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from China to Japan
1 bomber moved from 36 Sea Zone to KwantungPlace Units - Japanese
5 infantry placed in Japan
3 armour placed in KwantungTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Alaska to United Kingdom
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 infantry moved from Midway to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 63 Sea Zone
1 infantry moved from Alaska to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 57 Sea Zone
1 carrier moved from 56 Sea Zone to 57 Sea Zone
2 fighters moved from 56 Sea Zone to 57 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 57 Sea Zone
1 submarine moved from 52 Sea Zone to 57 Sea Zone
1 battleship moved from 52 Sea Zone to 57 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
1 carrier moved from 55 Sea Zone to 57 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
4 armour moved from Sinkiang to CaucasusCombat - Americans
Battle in Caucasus
Americans attack with 4 armour
Germans defend with 1 armour, 1 artillery, 1 factory and 1 infantry
Americans win, taking Caucasus from Germans with 3 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
Place Units - Americans
2 armour placed in Sinkiang
2 fighters placed in Western United States
3 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Yakut S.S.R.
1 fighter moved from Persia to Yakut S.S.R.
3 armour and 1 fighter moved from Persia to French Indochina
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery and 9 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery and 9 infantry in West Russia, round 2 : 1/10 hits
Germans roll dice for 1 armour and 3 infantry in West Russia, round 2 : 3/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery and 6 infantry in West Russia, round 3 : 1/7 hits
Germans roll dice for 1 armour and 2 infantry in West Russia, round 3 : 0/3 hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery and 6 infantry in West Russia, round 4 : 2/7 hits
Germans roll dice for 1 armour and 1 infantry in West Russia, round 4 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Battle in French Indochina
Russians attack with 3 armour and 1 fighter
Japanese defend with 2 armour
Russians roll dice for 3 armour and 1 fighter in French Indochina, round 2 : 3/4 hits
Japanese roll dice for 2 armour in French Indochina, round 2 : 2/2 hits
2 armour owned by the Japanese and 2 armour owned by the Russians lost in French Indochina
Russians win, taking French Indochina from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 armour
Casualties for Japanese: 2 armour
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 0/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 4 : 0/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 5 : 2/3 hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits
1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter moved from French Indochina to Sinkiang
1 fighter moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 submarine moved from 8 Sea Zone to 13 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
Russians undo move 1.
4 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 54 PUs;
Germans buy 5 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
Germans take Persia from British
1 armour moved from 34 Sea Zone to Persia
1 armour moved from Anglo Egypt to Persia
1 infantry moved from Anglo Egypt to Italian East Africa
1 infantry moved from Anglo Egypt to Belgian Congo
1 artillery moved from Anglo Egypt to Italian East Africa
2 artilleries and 3 infantry moved from Ukraine S.S.R. to Caucasus
7 armour moved from Belorussia to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Norway to Archangel
3 bombers moved from Germany to Russia
2 fighters moved from Germany to Caucasus
2 fighters moved from Germany to West Russia
5 infantry moved from Germany to Eastern Europe
2 armour moved from Germany to Belorussia
2 armour moved from Western Europe to Eastern Europe
2 artilleries moved from Germany to Eastern Europe
1 armour moved from Southern Europe to Ukraine S.S.R.Combat - Germans
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in West Russia
Germans attack with 7 armour and 2 fighters
Russians defend with 1 artillery and 6 infantry
Germans win, taking West Russia from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 4 armour
Casualties for Russians: 1 artillery and 6 infantry
Battle in Archangel
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 2 fighters and 3 infantry
Americans defend with 3 armour; Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Russia to Belorussia
2 fighters moved from West Russia to Belorussia
2 fighters moved from Caucasus to Ukraine S.S.R.Place Units - Germans
4 armour, 1 artillery and 5 infantry placed in Germany
1 armour and 1 fighter placed in Southern EuropeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total -
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
-
Game History
Round: 5
Turn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Union of South Africa : 1 infantry
Australia : 1 infantry
French West Africa : 1 armour and 1 infantry
India : 1 aaGun, 2 armour, 1 factory and 2 fighters
Kwantung : 1 flag, 1 armour and 1 factory
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 4 infantry
Western Europe : 1 flag, 1 artillery and 1 infantry
New Zealand : 1 infantry
Russia : 2 fighters
7 Sea Zone : 1 battleship, 1 destroyer and 1 transport
17 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 17 / 25
Germans : 49 / 56
British : 32 / 0
Japanese : 28 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 5 PUs;Combat Move - Japanese
1 fighter moved from Japan to Kwantung
1 transport moved from 36 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from China to French Indochina
1 armour moved from Soviet Far East to ManchuriaCombat - Japanese
Battle in French Indochina
Japanese attack with 3 infantry
Russians defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Kwantung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 factory
Japanese win, taking Kwantung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter moved from Kwantung to ManchuriaPlace Units - Japanese
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern Europe
3 transports moved from 1 Sea Zone to 10 Sea Zone
2 armour moved from Sinkiang to Caucasus
6 infantry and 3 transports moved from 57 Sea Zone to 59 Sea Zone
6 infantry moved from 59 Sea Zone to Kwantung
1 battleship moved from 57 Sea Zone to 59 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
1 carrier moved from 57 Sea Zone to 59 Sea Zone
1 submarine moved from 57 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from 57 Sea Zone to Kwantung
1 fighter moved from 57 Sea Zone to Kwantung
2 fighters moved from Western United States to 60 Sea ZoneCombat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Southern Europe causes 1 damage total.
Battle in 59 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 submarine and 3 transports
Japanese defend with 1 transport
Americans win with 1 battleship, 1 carrier, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 2 armour
Germans defend with 1 artillery and 1 factory
Americans win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kwantung
Americans attack with 2 fighters and 6 infantry
Japanese defend with 1 factory and 2 infantry
Americans win, taking Kwantung from Japanese with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Kwantung to 59 Sea Zone
1 bomber moved from Southern Europe to United KingdomPlace Units - Americans
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
2 armour placed in SinkiangTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 10x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
3 infantry moved from Russia to West Russia
1 fighter moved from Novosibirsk to West Russia
1 fighter moved from Sinkiang to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 5 infantry
Germans defend with 3 armour
Russians roll dice for 2 fighters and 5 infantry in West Russia, round 2 : 2/7 hits
Germans roll dice for 3 armour in West Russia, round 2 : 0/3 hits
2 armour owned by the Germans lost in West Russia
Russians roll dice for 2 fighters and 5 infantry in West Russia, round 3 : 1/7 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from French Indochina to India
2 fighters moved from West Russia to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total