scramble all 3 planes to 115
Florida Gaytors Club
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Norway to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
1 armour moved from China to India
British take French Indochina from Japanese
2 artilleries moved from Norway to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 4 infantry moved from 5 Sea Zone to Germany
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Southern Europe
British take Southern Europe from Germans
1 bomber moved from Russia to ManchuriaCombat - British
Battle in Karelia S.S.R.
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour
British win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Manchuria causes 4 damage total.
Battle in Germany
British attack with 2 artilleries and 4 infantry
Germans defend with 3 aaGuns, 3 armour, 1 factory and 4 infantry
Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries and 4 infantryNon Combat Move - British
2 fighters moved from Karelia S.S.R. to Norway
2 fighters moved from India to 14 Sea Zone
1 carrier moved from 12 Sea Zone to 14 Sea Zone
1 bomber moved from Manchuria to Yakut S.S.R.
1 infantry moved from India to French IndochinaPlace Units - British
3 armour placed in India
1 artillery and 2 infantry placed in United Kingdom
1 transport placed in 3 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total -
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 29 PUs;
Japanese buy 5 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports moved from 50 Sea Zone to 60 Sea Zone
1 armour and 6 infantry moved from Japan to 60 Sea Zone
1 armour and 6 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from Manchuria to Sinkiang
Japanese take China from Americans
Japanese take Sinkiang from Americans
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
6 armour and 7 infantry moved from Kwantung to French Indochina
1 artillery moved from Kwantung to French Indochina -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 29 PUs;
Japanese buy 5 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports moved from 50 Sea Zone to 60 Sea Zone
1 armour and 6 infantry moved from Japan to 60 Sea Zone
1 armour and 6 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from Manchuria to Sinkiang
Japanese take China from Americans
Japanese take Sinkiang from Americans
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
6 armour and 7 infantry moved from Kwantung to French Indochina
1 artillery moved from Kwantung to French IndochinaCombat - Japanese
Battle in French Indochina
Japanese attack with 6 armour, 1 artillery and 7 infantry
British defend with 1 infantry
Japanese win, taking French Indochina from British with 6 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 6 infantry
Russians defend with 1 armour and 2 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kwantung
2 armour and 1 artillery placed in ManchuriaTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 63 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to 55 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
5 infantry moved from Eastern United States to Eastern Canada
3 armour moved from Norway to 3 Sea Zone
3 infantry moved from Norway to 3 Sea Zone
3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
2 bombers moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Germany
5 fighters moved from Norway to Germany
3 infantry moved from 5 Sea Zone to Germany
3 armour moved from 5 Sea Zone to Germany
2 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
3 armour moved from Norway to Karelia S.S.R.
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
2 infantry moved from Trans-Jordan to Persia
1 armour moved from Novosibirsk to SinkiangCombat - Americans
Battle in Sinkiang
Americans attack with 1 armour
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Americans: 1 armour
Battle in Germany
Americans attack with 3 armour, 2 bombers, 6 fighters and 3 infantry
Germans defend with 3 aaGuns, 3 armour, 1 factory and 1 infantry
Americans captures 36PUs while taking Germans capital
Americans win, taking Germany from Germans with 3 armour, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour and 1 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Americans
4 fighters moved from Germany to Norway
1 fighter moved from Germany to Southern Europe
2 bombers moved from Germany to United KingdomPlace Units - Americans
3 armour placed in Norway
2 destroyers and 1 fighter placed in 55 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 87 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Research Technology - Russians
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Ukraine S.S.R. to Eastern Europe
3 artilleries moved from Ukraine S.S.R. to Eastern Europe
1 fighter moved from Ukraine S.S.R. to Eastern Europe
2 infantry moved from Russia to West Russia
2 artilleries moved from Russia to West Russia
2 infantry moved from Caucasus to West Russia
2 artilleries moved from Caucasus to West RussiaCombat - Russians
Battle in Eastern Europe
Russians attack with 3 artilleries, 1 fighter and 7 infantry
Germans defend with 3 armour and 4 fighters
Russians roll dice for 3 artilleries, 1 fighter and 7 infantry in Eastern Europe, round 2 : 0/11 hits
Germans roll dice for 3 armour and 4 fighters in Eastern Europe, round 2 : 4/7 hits
4 infantry owned by the Russians lost in Eastern Europe
Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Eastern Europe, round 3 : 3/7 hits
Germans roll dice for 3 armour and 4 fighters in Eastern Europe, round 3 : 4/7 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Eastern Europe
2 artilleries owned by the Russians retreated to Ukraine S.S.R.
Germans win with 4 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 3 armour
Casualties for Russians: 1 artillery and 7 infantry
Battle in West Russia
Russians attack with 4 artilleries and 4 infantry
Germans defend with 5 armour
Russians roll dice for 4 artilleries and 4 infantry in West Russia, round 2 : 3/8 hits
Germans roll dice for 5 armour in West Russia, round 2 : 1/5 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in West Russia
Russians roll dice for 4 artilleries and 3 infantry in West Russia, round 3 : 2/7 hits
Germans roll dice for 2 armour in West Russia, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 5 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Eastern Europe to Russia
1 aaGun moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
2 armour placed in Caucasus
4 armour placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Combat Move - Germans
4 armour moved from Archangel to Russia
4 fighters moved from Eastern Europe to Russia
3 armour moved from Belorussia to Germany
7 infantry moved from Western Europe to Germany
3 infantry moved from Balkans to Germany
2 armour moved from Western Europe to GermanyCombat - Germans
Battle in Germany
Germans attack with 5 armour and 10 infantry
Americans defend with 3 aaGuns, 3 armour, 1 factory and 1 infantry
Germans win, taking Germany from Americans with 5 armour and 9 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Americans: 3 armour and 1 infantry
Battle in Russia
Germans attack with 4 armour and 4 fighters
Russians defend with 1 aaGun, 4 armour, 1 factory, 1 fighter and 2 infantry
Germans captures 26PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 3 armour and 2 fighters
Casualties for Russians: 4 armour, 1 fighter and 2 infantryNon Combat Move - Germans
2 fighters moved from Russia to ArchangelTurn Complete - Germans
Germans collect 34 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Norway to 5 Sea Zone
1 infantry moved from Karelia S.S.R. to 5 Sea Zone
1 artillery and 7 infantry moved from 5 Sea Zone to Germany
2 fighters moved from Norway to Germany
2 fighters moved from 14 Sea Zone to Germany
1 infantry moved from Southern Europe to Germany
1 bomber moved from Yakut S.S.R. to ManchuriaCombat - British
Battle in Germany
British attack with 1 artillery, 4 fighters and 8 infantry
Germans defend with 3 aaGuns, 5 armour, 1 factory and 9 infantry
AA fire in Germany : 2/4 hits
2 fighters owned by the British lost in Germany
British roll dice for 1 artillery, 2 fighters and 8 infantry in Germany, round 2 : 4/11 hits
Germans roll dice for 5 armour and 9 infantry in Germany, round 2 : 5/14 hits
4 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
British roll dice for 1 artillery, 2 fighters and 3 infantry in Germany, round 3 : 2/6 hits
Germans roll dice for 5 armour and 5 infantry in Germany, round 3 : 4/10 hits
1 artillery owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Germany
Germans win with 5 armour and 3 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 6 infantry
Casualties for British: 1 artillery, 2 fighters and 8 infantry
2 fighters owned by the British retreated
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Manchuria causes 1 damage total.Non Combat Move - British
1 bomber moved from Manchuria to Caucasus
2 fighters moved from Germany to Norway
1 carrier and 1 transport moved from 14 Sea Zone to 12 Sea ZonePlace Units - British
8 infantry placed in United Kingdom
3 armour placed in IndiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 1x factory; Remaining resources: 36 PUs;
Japanese buy 6 armour; Remaining resources: 6 PUs;Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Novosibirsk
Japanese take Yakut S.S.R. from Russians
Japanese take Novosibirsk from Russians
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
6 armour moved from French Indochina to India
1 artillery moved from French Indochina to India
7 infantry moved from French Indochina to India
3 armour moved from Kwantung to India
1 armour moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Russia
2 infantry moved from China to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 artillery moved from Manchuria to China -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 1x factory; Remaining resources: 36 PUs;
Japanese buy 6 armour; Remaining resources: 6 PUs;Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Novosibirsk
Japanese take Yakut S.S.R. from Russians
Japanese take Novosibirsk from Russians
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
6 armour moved from French Indochina to India
1 artillery moved from French Indochina to India
7 infantry moved from French Indochina to India
3 armour moved from Kwantung to India
1 armour moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Russia
2 infantry moved from China to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 artillery moved from Manchuria to ChinaCombat - Japanese
Battle in India
Japanese attack with 9 armour, 1 artillery and 7 infantry
British defend with 1 aaGun, 13 armour, 1 factory, 1 fighter and 1 infantry
Japanese win, taking India from British with 4 armour remaining. Battle score for attacker is 28
Casualties for British: 13 armour, 1 fighter and 1 infantry
Casualties for Japanese: 5 armour, 1 artillery and 7 infantryNon Combat Move - Japanese
3 fighters moved from 60 Sea Zone to RussiaPlace Units - Japanese
3 armour placed in Kwantung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 46 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - Americans
1 infantry moved from Persia to Kazakh S.S.R.
Americans take Kazakh S.S.R. from Japanese
1 fighter moved from Eastern United States to United Kingdom
2 bombers moved from United Kingdom to Germany
4 fighters moved from Norway to Germany
1 fighter moved from Southern Europe to Germany
1 armour moved from Karelia S.S.R. to Eastern Europe
Americans take Eastern Europe from Germans
1 armour moved from Eastern Europe to Germany
2 armour moved from Karelia S.S.R. to Germany
1 transport moved from 3 Sea Zone to 5 Sea Zone
3 armour moved from Norway to 5 Sea Zone
1 artillery moved from Karelia S.S.R. to 5 Sea Zone
2 infantry moved from Karelia S.S.R. to 5 Sea Zone
2 infantry moved from Norway to 5 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 5 Sea Zone to GermanyCombat - Americans
Battle in Germany
Americans attack with 6 armour, 1 artillery, 2 bombers, 5 fighters and 4 infantry
Germans defend with 3 aaGuns, 5 armour, 1 factory and 3 infantry
Americans captures 60PUs while taking Germans capital
Americans win, taking Germany from Germans with 6 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 5 armour and 3 infantry
Casualties for Americans: 1 artillery, 1 fighter and 4 infantryNon Combat Move - Americans
2 bombers moved from Germany to Ukraine S.S.R.
4 fighters moved from Germany to Ukraine S.S.R.
6 infantry moved from Eastern Canada to Western CanadaPlace Units - Americans
1 carrier, 2 fighters and 1 transport placed in 55 Sea Zone
3 armour placed in Norway
3 armour and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 123 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Research Technology - Russians
Combat Move - Russians
1 artillery moved from Ukraine S.S.R. to Balkans
Russians take Balkans from Germans
1 artillery moved from Ukraine S.S.R. to Belorussia
Russians take Belorussia from Germans
2 infantry moved from West Russia to Archangel
2 artilleries moved from West Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 fighters
Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 fighters in Archangel, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Archangel
2 artilleries owned by the Russians retreated to West Russia
Germans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 10
Combat Move - Germans
1 armour moved from Russia to Caucasus
2 fighters moved from Archangel to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 armour and 2 fighters
British defend with 1 bomber; Russians defend with 1 aaGun, 2 armour and 1 factory
Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for Russians: 2 armour
Casualties for British: 1 bomberNon Combat Move - Germans
1 fighter moved from Caucasus to RussiaTurn Complete - Germans
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
2 armour and 1 fighter moved from Russia to Ukraine S.S.R.
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to West Russia
1 armour and 3 infantry moved from Archangel to West Russia
1 artillery and 3 infantry moved from Russia to West RussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 3/9 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
1 artillery owned by the Russians and 3 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 8 infantry in West Russia, round 2 : 2/10 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 5 infantry in West Russia, round 3 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 3/3 hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 4 : 0/4 hits
Germans roll dice for 1 armour in West Russia, round 4 : 1/1 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 5 : 3/3 hits
Germans roll dice for 1 armour in West Russia, round 5 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Novosibirsk
2 fighters moved from Ukraine S.S.R. to Caucasus
1 submarine moved from 4 Sea Zone to 2 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Caucasus
3 infantry moved from Belorussia to West Russia
1 fighter moved from Eastern Europe to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to Eastern Europe
2 infantry moved from Eastern Europe to Belorussia
3 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to West Russia
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Balkans to 15 Sea Zone
1 armour and 1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour and 1 infantry moved from Libya to Anglo Egypt
1 fighter moved from 15 Sea Zone to Anglo Egypt
1 artillery and 1 infantry moved from Southern Europe to Balkans
2 armour moved from Germany to Karelia S.S.R.
2 armour moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Western Europe to Eastern Europe
1 submarine moved from 8 Sea Zone to 1 Sea Zone
2 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Ukraine S.S.R. to Eastern Europe
2 submarines and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea ZoneCombat - Germans
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 2 armour, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans win, taking Anglo Egypt from British with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
British win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 2 fighters
Casualties for British: 1 cruiser
Battle in Karelia S.S.R.
Germans attack with 4 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from West Russia to Belorussia
1 fighter moved from Anglo Egypt to Libya
1 artillery and 1 infantry moved from Algeria to Libya
1 bomber moved from Caucasus to GermanyPlace Units - Germans
1 artillery, 1 bomber and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Australia to 40 Sea Zone
1 infantry moved from Western Canada to Alaska
1 bomber moved from United Kingdom to 7 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 30 Sea Zone
1 cruiser moved from 35 Sea Zone to 30 Sea Zone
1 carrier moved from 35 Sea Zone to 30 Sea Zone
1 submarine moved from 40 Sea Zone to 30 Sea Zone
1 infantry moved from Persia to India
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
2 fighters moved from United Kingdom to 7 Sea Zone
1 fighter moved from 35 Sea Zone to India
1 battleship moved from 2 Sea Zone to 8 Sea Zone
1 transport moved from 2 Sea Zone to 8 Sea ZoneCombat - British
Battle in 7 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
British roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 7 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - British
2 fighters moved from 7 Sea Zone to United Kingdom
1 bomber moved from 7 Sea Zone to United KingdomPlace Units - British
1 factory placed in India
1 destroyer placed in 8 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 60 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from French Indochina to India
2 infantry moved from Kwantung to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to India
2 infantry moved from French Indochina to India
1 bomber moved from Japan to India
2 infantry moved from Manchuria to China
1 fighter moved from Manchuria to China
1 infantry moved from Kwantung to China
1 fighter moved from Japan to China
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to ManchuriaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
British defend with 1 transport
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier and 1 fighter
Battle in China
Japanese attack with 2 fighters and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in India
Japanese attack with 1 bomber, 3 fighters and 4 infantry
British defend with 1 aaGun, 1 factory, 1 fighter and 5 infantry
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 3 fighters and 4 infantry
Casualties for British: 4 infantry
1 bomber owned by the Japanese retreatedNon Combat Move - Japanese
1 bomber moved from India to French Indochina
1 fighter moved from China to French IndochinaPlace Units - Japanese
1 factory placed in Kwantung
1 armour and 1 infantry placed in Japan
1 transport placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 bomber moved from Eastern United States to 52 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 infantry moved from Central United States to Eastern United StatesCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 battleship and 1 carrier
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship and 1 carrierNon Combat Move - Americans
1 bomber moved from 52 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Sinkiang to China
1 fighter moved from 52 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 factory placed in SinkiangTurn Complete - Americans
Americans collect 42 PUs; end with 44 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 6
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Archangel
1 fighter moved from West Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Sinkiang to China
1 submarine moved from 2 Sea Zone to 8 Sea ZonePlace Units - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 0
EDIT: Turning off Edit Mode
4 infantry placed in Caucasus
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 6
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Archangel
1 fighter moved from West Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Sinkiang to China
1 submarine moved from 2 Sea Zone to 8 Sea ZonePlace Units - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 0
EDIT: Turning off Edit Mode
4 infantry placed in Caucasus
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 6
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Archangel
1 fighter moved from West Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Sinkiang to China
1 submarine moved from 2 Sea Zone to 8 Sea ZonePlace Units - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 0
EDIT: Turning off Edit Mode
4 infantry placed in Caucasus
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to India: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 armour
EDIT: Turning off Edit Mode