@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 8 PUs;
            UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 mech_infantry moved from Eire to Scotland
                  British take Scotland from Germans
            1 fighter moved from Queensland to Northern Territory
            1 infantry and 2 mech_infantrys moved from India to Burma
            1 fighter moved from Eire to 109 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Malaya to Shan State
Combat - British
Non Combat Move - British
            1 infantry moved from Burma to Shan State
            3 aaGuns, 2 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Burma to India
Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Shan State: 1 infantry
            EDIT: Adding units owned by British to Malaya: 1 infantry
            EDIT: Turning off Edit Mode
            1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs total
            Some Units in India change ownership: 1 aaGun and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
            Italians buy 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Trans-Jordan to Persia
                  Italians take Iraq from British
                  Italians take Persia from British
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
Combat - Italians
Non Combat Move - Italians
            1 artillery moved from Libya to Tobruk
            1 fighter moved from Egypt to Romania
            3 fighters moved from Egypt to Southern Italy
            1 bomber moved from Egypt to Southern Italy
            1 aaGun moved from Slovakia Hungary to Romania
            2 mech_infantrys moved from Slovakia Hungary to Romania
            1 armour moved from Northern Italy to Romania
            1 mech_infantry moved from Baltic States to Romania
            1 infantry moved from Baltic States to Eastern Poland
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
            2 infantry and 1 mech_infantry placed in Egypt
            1 submarine placed in 95 Sea Zone
            1 transport placed in 97 Sea Zone
            1 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
    British Somaliland : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Kenya : 1 flag
    Anglo Egyptian Sudan : 1 flag, 1 artillery
    Rhodesia : 1 flag, 1 infantry
    Tanganyika Territory : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Western Germany : 2 infantry
    Romania : 1 aaGun, 1 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys
    Tobruk : 1 artillery
    Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
    Baltic States : 1 flag, 1 armour and 1 mech_infantry
    Eastern Poland : 1 flag, 1 infantry
    95 Sea Zone : 1 submarine
    97 Sea Zone : 1 transport
    Iraq : 1 flag
    Persia : 1 flag, 1 armour
    Yugoslavia : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 50 / 56
    Russians : 36 / 34
    Japanese : 38 / 38
    Americans : 55 / 77
    Chinese : 12 / 12
    British : 15 / 0
    UK_Pacific : 11 / 11
    Italians : 26 / 35
    ANZAC : 14 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
            Battle in Borneo
            Battle in Solomon Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                ANZAC win, taking Borneo from Japanese, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            ANZAC undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New Zealand: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 54 Sea Zone
            2 infantry placed in Queensland
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 52 PUs;
            Germans buy 1 aaGun, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
            3 infantry moved from Baltic States to Novgorod
            2 bombers moved from Baltic States to Novgorod
            1 bomber moved from France to Novgorod
Combat - Germans
            Battle in Novgorod
                Germans attack with 3 bombers and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Novgorod, round 2 :  3/6 hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
Non Combat Move - Germans
            2 bombers moved from Novgorod to France
            1 infantry moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 fighter moved from Romania to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to United Kingdom
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 artillery and 1 infantry moved from Poland to Baltic States
            6 mech_infantrys moved from Germany to Baltic States
            3 artilleries and 1 infantry moved from Germany to Poland
            1 infantry moved from Vyborg to Finland
            1 bomber moved from Novgorod to Finland
Place Units - Germans
            1 artillery placed in France
            3 infantry and 1 mech_infantry placed in Germany
            1 aaGun and 1 fighter placed in United Kingdom
            1 destroyer and 2 submarines placed in 110 Sea Zone
Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,3,5,4,2,5,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 2 infantry
    Western Germany : 1 airfield, 1 factory_major and 1 harbour
    Poland : 3 artilleries and 1 infantry
    Germany : 1 factory_major, 3 infantry and 1 mech_infantry
    Holland Belgium : 1 aaGun, 1 airfield, 1 fighter, 1 mech_infantry and 1 tactical_bomber
    Karelia : 1 flag
    Baltic States : 3 aaGuns, 9 armour, 10 artilleries, 13 infantry and 11 mech_infantrys
    Vyborg : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    125 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    97 Sea Zone : 1 infantry
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 1 infantry
    110 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 52 / 55
    Russians : 34 / 34
    Japanese : 34 / 38
    Americans : 55 / 77
    Chinese : 12 / 12
    British : 15 / 0
    UK_Pacific : 15 / 11
    Italians : 26 / 35
    ANZAC : 14 / 24
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
dont despair, pls, busy week with Christmas celebration (already), visitors and such. And I am mulling over Russian options, oc.
Russia is welcome to join the Axis
visitor gone, sorry about the long delay, there was no chance. At it, will come before I go to bed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
            Russians buy 3 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Belarus to Novgorod
            2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
            1 infantry moved from Western Ukraine to Eastern Poland
            1 bomber moved from Russia to Eastern Poland
            1 infantry moved from Belarus to Novgorod
Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 :  5/7 hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                    1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - Russians
            1 bomber moved from Eastern Poland to Russia
            2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
            2 artilleries and 6 infantry moved from Bryansk to Belarus
            2 artilleries and 5 infantry moved from Russia to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 mech_infantry moved from Belarus to Bessarabia
            5 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Shensi to Tsinghai
Place Units - Russians
            3 mech_infantrys placed in Ukraine
            3 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
            Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 mech_infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Burma
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Kiangsu to Jehol
            1 bomber moved from Kiangsu to Jehol
            1 mech_infantry moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Kweichow
            1 armour moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 fighter moved from Yunnan to 43 Sea Zone
            2 fighters and 3 tactical_bombers moved from Yunnan to Malaya
            1 bomber moved from Yunnan to Malaya
sz 49 I have a sub and you have a sub you have a submerge choice before I fire correct? I forget anyway let me know if you want to leave your US sub up one way or the other.
Yes, the sub can choose to either fight and defend at 1 or to submerge.
submerge
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 mech_infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Burma
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Kiangsu to Jehol
            1 bomber moved from Kiangsu to Jehol
            1 mech_infantry moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Kweichow
            1 armour moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 fighter moved from Yunnan to 43 Sea Zone
            2 fighters and 3 tactical_bombers moved from Yunnan to Malaya
            1 bomber moved from Yunnan to Malaya
Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 harbour and 2 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Malaya, round 2 :  4/8 hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 :  1/3 hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Jehol
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Jehol, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/3 hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 49 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the ANZAC lost in 49 Sea Zone
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to Japan
            1 tactical_bomber moved from Philippines to Japan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 bomber moved from Malaya to Yunnan
            2 tactical_bombers moved from Malaya to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 fighter moved from Shan State to Yunnan
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 bomber moved from Jehol to Yunnan
Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 infantry placed in Japan
            3 mech_infantrys placed in Kwangtung
            2 infantry placed in Kiangsu
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
            Japanese collect 40 PUs (3 lost to blockades); end with 40 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 factory_minor and 2 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
    Siam : 1 mech_infantry
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 armour, 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
    Kweichow : 1 flag, 1 armour and 1 mech_infantry
    Hunan : 1 flag
    Hopei : 1 flag
    Szechwan : 1 flag
    Chahar : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 1 infantry
    Burma : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour and 1 mech_infantry
    Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
    Philippines : 1 flag, 1 airfield and 1 harbour
    Soviet Far East : 1 flag, 1 infantry
    French Indo China : 1 flag
    Java : 1 flag, 1 infantry
    49 Sea Zone : 1 submarine
    37 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
    36 Sea Zone : 1 flag
    20 Sea Zone : 1 destroyer and 1 transport
    6 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 50 / 55
    Russians : 37 / 35
    Japanese : 43 / 40
    Americans : 55 / 77
    Chinese : 9 / 12
    British : 15 / 0
    UK_Pacific : 9 / 11
    Italians : 25 / 35
    ANZAC : 14 / 24
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Apologize, distracted by houseguests, my placement was wrong. Sub and DD go off of Kwang, 1 Mech to Kwang, 2 mechs to Kiangsi and 1 INF, 3 INF to Japan
will re-post
getting an error on the re-post, please just edit if you would, thanks,
rgp
didn’t look at it but if my number is equal or higher then intercept, if you have more then don’t
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 bomber moved from Eire to United Kingdom
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
Combat - Americans
            Air Battle in United Kingdom
                Americans attacks with 3 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom :  0/1 hits
                Bombing raid in United Kingdom rolls: 8 and causes: 5 damage to unit: factory_minor
                Bombing raid in United Kingdom causes 5 damage total.
            Cleaning up after air battles
Non Combat Move - Americans
            1 bomber moved from United Kingdom to Eire
            2 fighters moved from United Kingdom to 109 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
            1 armour moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from Western United States to Eastern United States
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
Place Units - Americans
            3 bombers placed in Eastern United States
            1 armour placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  4/4 hits
                    Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            1 fighter moved from Northern Territory to India
            1 aaGun moved from India to West India
            2 mech_infantrys moved from India to West India
            1 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs total
            Some Units in India change ownership: 2 infantry and 1 mech_infantry