Scramble orders?
Suprise Attack vs Stuck Tojo Allies +12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 armour and 1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
2 fighters moved from Shan State to Kwangsi
2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 80 Sea Zone
British attack with 2 cruisers and 1 destroyer
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Kwangsi from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 mech_infantry
Battle in Tobruk
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Morocco
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Southern France to United Kingdom
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
2 artilleries moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Syria to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Tsinghai
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters moved from Kwangsi to YunnanPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 30 PUs (5 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
@suprise:
Sorry for the slow posts. I have a lot of hours at my second job and we just got dumped on with 2 feet of snow
No worries.
Sorry to hear about all your snow. Believe it or not up here in Edmonton we have virtually no snow in late November. We’ll usually have had snow for a month by this time.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to MoroccoCombat - Italians
Battle in Tobruk
Italians attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 infantry in Tobruk, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Morocco
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
1 armour owned by the British and 1 infantry owned by the British lost in Morocco
Italians win, taking Morocco from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport; Americans defend with 1 submarine
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
British win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
2 fighters moved from Morocco to AlgeriaPlace Units - Italians
1 submarine placed in 95 Sea Zone
2 infantry placed in Southern Italy
1 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9British Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to 54 Sea Zone
1 fighter moved from India to Northwest PersiaPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor, 4x factory_minor; Remaining resources: 60 PUs;
Germans buy 3 artilleries, 1 destroyer, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 3 infantry moved from Belarus to Bryansk
1 armour and 1 infantry moved from Ukraine to Rostov
3 tactical_bombers moved from Novgorod to Rostov
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to Rostov
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor, 4x factory_minor; Remaining resources: 60 PUs;
Germans buy 3 artilleries, 1 destroyer, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 3 infantry moved from Belarus to Bryansk
1 armour and 1 infantry moved from Ukraine to Rostov
3 tactical_bombers moved from Novgorod to Rostov
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to Rostov
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 6 infantry in Bryansk, round 2 : 4/8 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 transport
Casualties for Americans: 1 submarine
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 bomber, 1 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 4/6 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Greece
3 tactical_bombers moved from Rostov to Greece
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 7 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Western Ukraine
2 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 104 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Western Germany
1 artillery, 3 infantry and 1 mech_infantry placed in Germany
1 infantry placed in France
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.465
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43Null / Other
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.040
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 artillery moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Samara to Kansu
1 mech_infantry moved from Russia to Rostov
4 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Kansu
Russians attack with 1 armour, 1 artillery and 1 mech_infantry
Japanese defend with 1 armour
Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Rostov
Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Vologda to RussiaPlace Units - Russians
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Americans
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Chahar to Hunan
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Suiyuyan to Shensi
1 bomber moved from Chahar to Shensi
1 bomber moved from Kiangsu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Americans
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Chahar to Hunan
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Suiyuyan to Shensi
1 bomber moved from Chahar to Shensi
1 bomber moved from Kiangsu to ShensiCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win, taking French Indo China from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Kwangtung
1 bomber moved from Shensi to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.500
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Americans Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.294
Median : 4.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 cruiser, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 submarine moved from 86 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 86 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Southern France
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 86 Sea Zone to 91 Sea ZoneCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 6 transports
Germans defend with 1 destroyer and 1 submarine
Americans win with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Morocco
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 infantry
Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 1 harbour and 4 infantry
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 bomber moved from Southern France to United KingdomPlace Units - Americans
4 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
1 infantry placed in Western United States
1 cruiser and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Hopei to Shensi
3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 28 PUs;
British buy 2 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Yunnan to Hunan
2 cruisers and 1 destroyer moved from 80 Sea Zone to 77 Sea Zone
2 fighters moved from Yunnan to Hunan
1 armour moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to TobrukCombat - British
Battle in 77 Sea Zone
British attack with 2 cruisers and 1 destroyer
Japanese defend with 1 submarine
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in Hunan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Hunan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tobruk
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
3 armour and 6 mech_infantrys moved from Northwest Persia to Volgograd
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
2 artilleries moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Alexandria
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 infantry moved from India to Burma
1 mech_infantry moved from Yunnan to Hunan
2 fighters moved from Hunan to India
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to YunnanPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Iraq
1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
Sorry about the edit. I forgot I had that stupid US fighter up in Iceland. :-P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Algeria to 95 Sea Zone
1 artillery and 3 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Ukraine
1 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
1 submarine moved from 95 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Algeria to 95 Sea Zone
1 artillery and 3 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Ukraine
1 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
1 submarine moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 armour and 1 infantry
British defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits
British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Rostov
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 0/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 4 : 0/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 5 : 0/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 6 : 1/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 6 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.846
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 26Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Northwest Persia to RussiaPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
8 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Karelia to Archangel
2 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 destroyer and 1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone