I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 8
Combat Move - GreekCityStates
2 archers, 3 hoplites and 8 slingerss moved from Tavium to Sinope
5 cavalrys and 2 hoplites moved from Istropolis to Tyras
Purchase Units - GreekCityStates
GreekCityStates buy 11 hoplites, 6 slingerss and 3 triremes; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Sinope
GreekCityStates attack with 2 archers, 3 hoplites and 8 slingerss
Neutral defend with 3 archers, 1 axeman and 5 spearmen
2 slingerss owned by the GreekCityStates, 2 archers owned by the GreekCityStates and 3 hoplites owned by the GreekCityStates retreated to Tavium
Neutral win with 3 archers and 5 spearmen remaining. Battle score for attacker is -9
Casualties for Neutral: 1 axeman
Casualties for GreekCityStates: 6 slingerss
Battle in Tyras
GreekCityStates attack with 5 cavalrys and 2 hoplites
Neutral defend with 1 archer and 2 cavalrys
GreekCityStates loses 0 PUs for violating Tyrass neutrality.
GreekCityStates win, taking Tyras from Neutral with 5 cavalrys and 2 hoplites remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer and 2 cavalrys
Non Combat Move - GreekCityStates
3 hoplites and 3 slingerss moved from Cyrene to Berenice
10 cavalrys and 2 slingerss moved from Sparta to SZ 53
2 biremes, 10 cavalrys, 4 hoplites, 6 slingerss and 8 triremes moved from SZ 53 to SZ 52
3 triremes moved from SZ 52 to SZ 53
10 cavalrys, 4 hoplites and 6 slingerss moved from SZ 52 to Cyrene
2 hoplites moved from Corinth to Sparta
1 trireme moved from SZ 69 to SZ 68
1 archer, 3 hoplites and 7 slingerss moved from Athens to Corinth
7 hoplites moved from Delphi to Athens
3 hoplites moved from Thessalonica to Larissa
1 slingers moved from Tarsus to Tavium
Place Units - GreekCityStates
6 hoplites placed in Sparta
3 triremes placed in SZ 67
4 hoplites placed in Athens
5 slingerss placed in Rhodos
1 hoplite and 1 slingers placed in Larissa
Turn Complete - GreekCityStates
GreekCityStates collect 106 PUs; end with 106 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 8
Combat Move - Egypt
Purchase Units - Egypt
Egypt buy 9 axemen and 5 chariots; Remaining resources: 4 PUs;
Combat - Egypt
Non Combat Move - Egypt
4 archers, 4 axemen and 1 spearman moved from Siwa to Berenice
4 chariots moved from Paraetonium to Berenice
9 axemen moved from Paraetonium to Siwa
17 chariots moved from Alexandria to Siwa
4 chariots moved from Memphis to Paraetonium
4 archers and 11 spearmen moved from Pharan to Memphis
Place Units - Egypt
9 axemen placed in Alexandria
5 chariots placed in Jerusalem
Turn Complete - Egypt
Egypt collect 56 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 8
Purchase Units - Parthia
Parthia buy 20 cavalrys; Remaining resources: 2 PUs;
Non Combat Move - Parthia
7 cavalrys and 1 horsearcher moved from Bostra to Pharan
23 cavalrys moved from Palmyra to Jerusalem
11 cavalrys moved from Antioch to Jerusalem
5 cavalrys moved from Hatra to Bostra
10 cavalrys moved from Seleucia to Bostra
Place Units - Parthia
11 cavalrys placed in Antioch
5 cavalrys placed in Hatra
4 cavalrys placed in Seleucia
Turn Complete - Parthia
Parthia collect 73 PUs; end with 75 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 8
Combat Move - Numidia
1 bireme moved from SZ 36 to SZ 38
Purchase Units - Numidia
Numidia buy 4 archers, 1 spearman and 1 swordman; Remaining resources: 0 PUs;
Combat - Numidia
Non Combat Move - Numidia
1 archer moved from Oea to Leptis Magna
1 spearman moved from Sabrata to Oea
1 cavalry moved from Sabrata to Leptis Magna
1 swordman moved from Thenae to Sabrata
1 cavalry moved from Capsa to Sabrata
1 spearman moved from Theveste to Capsa
2 spearmen moved from Cirta to Theveste
4 cavalrys moved from Banasa to Auzia
3 swordmen moved from Banasa to Siga
Place Units - Numidia
4 archers placed in Leptis Magna
1 spearman and 1 swordman placed in Cirta
Turn Complete - Numidia
Numidia collect 23 PUs; end with 23 PUs total
Territory Summary for Numidia :
Oea : 1 spearman
Siga : 1 flag, 3 swordmen
Thenae : 1 flag
Theveste : 2 spearmen
Cartenna : 1 flag
Sabrata : 1 cavalry and 1 swordman
Banasa : 1 flag
Auzia : 1 flag, 4 cavalrys
SZ 38 : 1 bireme
SZ 20 : 1 bireme
Capsa : 1 spearman
Cirta : 1 city, 1 spearman and 1 swordman
Leptis Magna : 24 archers, 10 cavalrys, 1 city, 10 spearmen and 8 swordmen
Tingis : 1 flag
Production/PUs Summary :
Carthage : 63 / 64
RomanRepublic : 84 / 84
GreekCityStates : 106 / 106
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 0 / 0
Parthia : 73 / 75
Numidia : 23 / 23
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 9
Combat Move - Carthage
3 spearmen, 3 swordmen and 1 warelephant moved from Salmantica to Palantia
5 cavalrys, 1 hoplite, 1 spearman and 7 swordmen moved from Tarraco to Barcino
8 spearmen moved from Carthago to SZ 32
8 spearmen moved from SZ 32 to Caralis
1 bireme moved from SZ 32 to SZ 33
1 bireme moved from SZ 32 to SZ 36
Purchase Units - Carthage
Carthage buy 12 hoplites; Remaining resources: 4 PUs;
Combat - Carthage
Battle in Palantia
Carthage attack with 3 spearmen, 3 swordmen and 1 warelephant
Neutral defend with 3 cavalrys
Carthage roll dice for 3 spearmen, 3 swordmen and 1 warelephant in Palantia, round 2 : 2/7 hits
Neutral roll dice for 3 cavalrys in Palantia, round 2 : 0/3 hits
2 cavalrys owned by the Neutral lost in Palantia
Carthage roll dice for 3 spearmen, 3 swordmen and 1 warelephant in Palantia, round 3 : 2/7 hits
Neutral roll dice for 1 cavalry in Palantia, round 3 : 0/1 hits
1 cavalry owned by the Neutral lost in Palantia
Carthage loses 0 PUs for violating Palantias neutrality.
Carthage win, taking Palantia from Neutral with 3 spearmen, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys
Battle in Barcino
Carthage attack with 5 cavalrys, 1 hoplite, 1 spearman and 7 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage roll dice for 5 cavalrys, 1 hoplite, 1 spearman and 7 swordmen in Barcino, round 2 : 3/14 hits
Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 2 : 0/5 hits
1 cavalry owned by the Neutral, 1 swordman owned by the Neutral and 1 axeman owned by the Neutral lost in Barcino
Carthage roll dice for 5 cavalrys, 1 hoplite, 1 spearman and 7 swordmen in Barcino, round 3 : 5/14 hits
Neutral roll dice for 2 swordmen in Barcino, round 3 : 2/2 hits
2 swordmen owned by the Neutral, 1 cavalry owned by the Carthage and 1 spearman owned by the Carthage lost in Barcino
Carthage loses 0 PUs for violating Barcinos neutrality.
Carthage win, taking Barcino from Neutral with 4 cavalrys, 1 hoplite and 7 swordmen remaining. Battle score for attacker is 12
Casualties for Carthage: 1 cavalry and 1 spearman
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Non Combat Move - Carthage
5 cavalrys moved from Corduba to Toletum
2 biremes and 1 spearman moved from SZ 20 to SZ 23
1 spearman moved from SZ 23 to Caralis
Place Units - Carthage
10 hoplites placed in Carthago
2 hoplites placed in Corduba
Turn Complete - Carthage
Carthage collect 69 PUs; end with 73 PUs total
Territory Summary for Carthage :
Oea : 1 flag
Barcino : 1 flag, 4 cavalrys, 1 hoplite and 7 swordmen
Pax Julia : 1 flag
Salmantica : 1 flag
Caralis : 9 spearmen and 1 warelephant
Sabrata : 1 flag
Palantia : 1 flag, 3 spearmen, 3 swordmen and 1 warelephant
Tarraco : 1 flag
Castulo : 1 flag
Toletum : 1 flag, 5 cavalrys
Carthago : 1 city and 10 hoplites
SZ 36 : 1 bireme
SZ 33 : 1 bireme
SZ 32 : 11 biremes and 8 triremes
SZ 23 : 2 biremes
Leptis Magna : 5 cavalrys, 3 hoplites, 7 spearmen and 1 warelephant
Valentia : 1 flag
Emerita Augusta : 1 flag
Corduba : 1 city and 2 hoplites
Production/PUs Summary :
Carthage : 69 / 73
RomanRepublic : 84 / 84
GreekCityStates : 106 / 106
Macedonia : 0 / 0
Egypt : 56 / 60
Seleucid : 0 / 0
Parthia : 73 / 75
Numidia : 23 / 23
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 9
Combat Move - RomanRepublic
12 biremes and 3 triremes moved from SZ 27 to SZ 33
2 biremes moved from SZ 34 to SZ 33
2 ballistas, 8 legionaires and 1 velites moved from Sirmium to Vindobona
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 8 legionaires and 3 triremes; Remaining resources: 2 PUs;
Combat - RomanRepublic
Battle in SZ 33
RomanRepublic attack with 14 biremes and 3 triremes
Carthage defend with 1 bireme
RomanRepublic win with 13 biremes and 3 triremes remaining. Battle score for attacker is 0
Casualties for Carthage: 1 bireme
Casualties for RomanRepublic: 1 bireme
Battle in Vindobona
RomanRepublic attack with 2 ballistas, 8 legionaires and 1 velites
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic loses 0 PUs for violating Vindobonas neutrality.
RomanRepublic win, taking Vindobona from Neutral with 2 ballistas, 8 legionaires and 1 velites remaining. Battle score for attacker is 20
Casualties for Neutral: 4 cavalrys and 1 swordman
Non Combat Move - RomanRepublic
4 triremes moved from SZ 24 to SZ 27
1 trireme moved from SZ 24 to SZ 25
1 trireme moved from SZ 24 to SZ 21
1 bireme and 1 trireme moved from SZ 24 to SZ 27
Place Units - RomanRepublic
2 biremes and 3 triremes placed in SZ 33
RomanRepublic undo move 1.
2 biremes and 2 triremes placed in SZ 33
1 legionaire placed in Lilybaeum
5 legionaires placed in Arretium
2 legionaires placed in Roma
1 trireme placed in SZ 25
Turn Complete - RomanRepublic
RomanRepublic collect 86 PUs; end with 88 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 9
Combat Move - GreekCityStates
2 archers, 3 hoplites and 3 slingerss moved from Tavium to Pessinus
5 cavalrys and 2 hoplites moved from Tyras to Olbia
Purchase Units - GreekCityStates
GreekCityStates buy 1 city, 11 hoplites, 6 slingerss and 2 triremes; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Olbia
GreekCityStates attack with 5 cavalrys and 2 hoplites
Neutral defend with 2 axemen and 2 swordmen
GreekCityStates loses 0 PUs for violating Olbias neutrality.
GreekCityStates win, taking Olbia from Neutral with 5 cavalrys and 2 hoplites remaining. Battle score for attacker is 14
Casualties for Neutral: 2 axemen and 2 swordmen
Battle in Pessinus
GreekCityStates attack with 2 archers, 3 hoplites and 3 slingerss
Neutral defend with 2 spearmen
GreekCityStates loses 0 PUs for violating Pessinuss neutrality.
GreekCityStates win, taking Pessinus from Neutral with 2 archers, 3 hoplites and 2 slingerss remaining. Battle score for attacker is 4
Casualties for Neutral: 2 spearmen
Casualties for GreekCityStates: 1 slingers
Non Combat Move - GreekCityStates
10 cavalrys, 4 hoplites and 6 slingerss moved from Cyrene to Berenice
8 hoplites moved from Sparta to SZ 53
2 biremes and 8 triremes moved from SZ 52 to SZ 53
8 hoplites and 3 triremes moved from SZ 53 to SZ 52
8 hoplites moved from SZ 52 to Cyrene
9 hoplites moved from Athens to SZ 67
9 hoplites and 3 triremes moved from SZ 67 to SZ 53
1 archer, 3 hoplites and 7 slingerss moved from Corinth to Sparta
3 slingerss moved from Rhodos to SZ 68
3 slingerss and 1 trireme moved from SZ 68 to SZ 67
3 slingerss moved from SZ 67 to Sparta
2 hoplites moved from Athens to Corinth
4 hoplites and 1 slingers moved from Larissa to Athens
Place Units - GreekCityStates
1 city placed in Cyrene
2 triremes placed in SZ 66
3 slingerss placed in Rhodos
6 hoplites placed in Sparta
4 hoplites and 3 slingerss placed in Athens
GreekCityStates undo move 5.
5 hoplites and 2 slingerss placed in Athens
1 slingers placed in Larissa
Turn Complete - GreekCityStates
GreekCityStates collect 113 PUs; end with 113 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 9
Combat Move - Egypt
Purchase Units - Egypt
Turning on Edit Mode
EDIT: Removing units owned by Egypt from SZ 64: 2 biremes and 2 triremes
EDIT: Adding units owned by Egypt to SZ 62: 2 biremes and 2 triremes
EDIT: Turning off Edit Mode
Egypt buy 9 axemen, 3 chariots and 1 city; Remaining resources: 0 PUs;
Combat - Egypt
Egypt creates battle in territory SZ 62
Battle in SZ 62
Egypt attack with 2 biremes and 2 triremes
Seleucid defend with 2 triremes
Egypt win with 1 bireme and 2 triremes remaining. Battle score for attacker is 17
Casualties for Egypt: 1 bireme
Casualties for Seleucid: 2 triremes
Non Combat Move - Egypt
9 axemen and 17 chariots moved from Siwa to Berenice
4 chariots moved from Paraetonium to Berenice
9 axemen moved from Alexandria to Paraetonium
4 archers and 11 spearmen moved from Memphis to Alexandria
5 chariots moved from Jerusalem to Memphis
Place Units - Egypt
9 axemen placed in Alexandria
1 city placed in Siwa
3 chariots placed in Jerusalem
Turn Complete - Egypt
Egypt collect 56 PUs; end with 56 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 9
Purchase Units - Parthia
Parthia buy 18 cavalrys; Remaining resources: 3 PUs;
Non Combat Move - Parthia
7 cavalrys and 1 horsearcher moved from Pharan to Alexandria
34 cavalrys moved from Jerusalem to Memphis
15 cavalrys moved from Bostra to Pharan
11 cavalrys moved from Antioch to Jerusalem
5 cavalrys moved from Hatra to Bostra
4 cavalrys moved from Seleucia to Bostra
Place Units - Parthia
11 cavalrys placed in Antioch
5 cavalrys placed in Hatra
2 cavalrys placed in Seleucia
Turn Complete - Parthia
Parthia collect 73 PUs; end with 76 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 9
Purchase Units - Numidia
Numidia buy 4 archers, 1 cavalry and 1 spearman; Remaining resources: 0 PUs;
Non Combat Move - Numidia
1 spearman moved from Oea to Leptis Magna
1 cavalry moved from Sabrata to Leptis Magna
1 swordman moved from Sabrata to Oea
1 spearman moved from Capsa to Thenae
2 spearmen moved from Theveste to Capsa
1 spearman moved from Cirta to Zama
1 swordman moved from Cirta to Zama
4 cavalrys moved from Auzia to Zama
3 swordmen moved from Siga to Cartenna
Place Units - Numidia
4 archers placed in Leptis Magna
1 cavalry and 1 spearman placed in Cirta
Turn Complete - Numidia
Numidia collect 23 PUs; end with 23 PUs total
Territory Summary for Numidia :
Oea : 1 swordman
Siga : 1 flag
Thenae : 1 flag, 1 spearman
Cartenna : 1 flag, 3 swordmen
Banasa : 1 flag
Auzia : 1 flag
SZ 38 : 1 bireme
SZ 20 : 1 bireme
Capsa : 2 spearmen
Cirta : 1 cavalry, 1 city and 1 spearman
Zama : 4 cavalrys, 1 spearman and 1 swordman
Leptis Magna : 28 archers, 11 cavalrys, 1 city, 11 spearmen and 8 swordmen
Tingis : 1 flag
Production/PUs Summary :
Carthage : 69 / 73
RomanRepublic : 86 / 88
GreekCityStates : 113 / 113
Macedonia : 0 / 0
Egypt : 56 / 56
Seleucid : 0 / 0
Parthia : 73 / 76
Numidia : 23 / 23
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 10
Combat Move - Carthage
3 spearmen, 3 swordmen and 1 warelephant moved from Palantia to Cesaraugusta
4 cavalrys, 1 hoplite and 7 swordmen moved from Barcino to Narbo
2 biremes moved from SZ 23 to SZ 24
1 spearman moved from Caralis to SZ 24
1 spearman moved from SZ 24 to Aleria
Carthage take Aleria from RomanRepublic
Purchase Units - Carthage
Carthage buy 3 biremes, 3 cavalrys, 2 hoplites, 2 spearmen, 3 swordmen and 1 trireme; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Narbo
Carthage attack with 4 cavalrys, 1 hoplite and 7 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage roll dice for 4 cavalrys, 1 hoplite and 7 swordmen in Narbo, round 2 : 4/12 hits
Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 2 : 1/3 hits
1 cavalry owned by the Neutral, 2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Narbo
Carthage loses 0 PUs for violating Narbos neutrality.
Carthage win, taking Narbo from Neutral with 3 cavalrys, 1 hoplite and 7 swordmen remaining. Battle score for attacker is 8
Casualties for Carthage: 1 cavalry
Casualties for Neutral: 1 cavalry and 2 swordmen
Battle in Cesaraugusta
Carthage attack with 3 spearmen, 3 swordmen and 1 warelephant
Neutral defend with 3 cavalrys and 2 swordmen
Carthage roll dice for 3 spearmen, 3 swordmen and 1 warelephant in Cesaraugusta, round 2 : 4/7 hits
Neutral roll dice for 3 cavalrys and 2 swordmen in Cesaraugusta, round 2 : 2/5 hits
Units damaged: 1 warelephant owned by the Carthage
3 cavalrys owned by the Neutral, 1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Cesaraugusta
Carthage roll dice for 2 spearmen, 3 swordmen and 1 warelephant in Cesaraugusta, round 3 : 2/6 hits
Neutral roll dice for 1 swordman in Cesaraugusta, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Cesaraugusta
Carthage loses 0 PUs for violating Cesaraugustas neutrality.
Carthage win, taking Cesaraugusta from Neutral with 2 spearmen, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 17
Casualties for Carthage: 1 spearman
Casualties for Neutral: 3 cavalrys and 2 swordmen
Non Combat Move - Carthage
5 cavalrys moved from Toletum to Barcino
2 hoplites moved from Corduba to Castulo
1 bireme moved from SZ 36 to SZ 32
Place Units - Carthage
3 biremes and 1 trireme placed in SZ 36
1 hoplite, 2 spearmen and 3 swordmen placed in Carthago
3 cavalrys and 1 hoplite placed in Corduba
Turn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total
Territory Summary for Carthage :
Oea : 1 flag
Barcino : 1 flag, 5 cavalrys
Pax Julia : 1 flag
Salmantica : 1 flag
Caralis : 8 spearmen and 1 warelephant
Sabrata : 1 flag
Palantia : 1 flag
Tarraco : 1 flag
Aleria : 1 spearman
Castulo : 1 flag, 2 hoplites
Narbo : 1 flag, 3 cavalrys, 1 hoplite and 7 swordmen
Toletum : 1 flag
Carthago : 1 city, 11 hoplites, 2 spearmen and 3 swordmen
SZ 36 : 3 biremes and 1 trireme
SZ 32 : 12 biremes and 8 triremes
SZ 24 : 2 biremes
Leptis Magna : 5 cavalrys, 3 hoplites, 7 spearmen and 1 warelephant
Valentia : 1 flag
Emerita Augusta : 1 flag
Cesaraugusta : 1 flag, 2 spearmen, 3 swordmen and 1 warelephant
Corduba : 3 cavalrys, 1 city and 1 hoplite
Production/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 83 / 88
GreekCityStates : 113 / 113
Macedonia : 0 / 0
Egypt : 56 / 56
Seleucid : 0 / 0
Parthia : 73 / 76
Numidia : 23 / 23
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 10
Combat Move - RomanRepublic
2 ballistas, 8 legionaires and 1 velites moved from Vindobona to Lauriacum
2 legionaires and 3 velitess moved from Roma to SZ 25
2 legionaires, 2 triremes and 3 velitess moved from SZ 25 to SZ 24
1 bireme and 1 trireme moved from SZ 21 to SZ 20
1 bireme moved from SZ 21 to SZ 24
1 trireme moved from SZ 25 to SZ 24
1 bireme moved from SZ 27 to SZ 24
2 legionaires and 3 velitess moved from SZ 24 to Aleria
6 legionaires moved from Lilybaeum to SZ 33
10 velitess moved from Lilybaeum to SZ 33
15 biremes, 6 legionaires, 5 triremes and 10 velitess moved from SZ 33 to SZ 26
6 legionaires and 10 velitess moved from SZ 26 to Caralis
Purchase Units - RomanRepublic
RomanRepublic buy 7 legionaires, 4 triremes and 4 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in SZ 24
RomanRepublic attack with 2 biremes and 3 triremes
Carthage defend with 2 biremes
RomanRepublic win with 2 biremes and 3 triremes remaining. Battle score for attacker is 14
Casualties for Carthage: 2 biremes
Battle in SZ 20
RomanRepublic attack with 1 bireme and 1 trireme
Numidia defend with 1 bireme
RomanRepublic win with 1 bireme and 1 trireme remaining. Battle score for attacker is 7
Casualties for Numidia: 1 bireme
Battle in Caralis
RomanRepublic attack with 6 legionaires and 10 velitess
Carthage defend with 8 spearmen and 1 warelephant
Units damaged: 1 warelephant owned by the Carthage
RomanRepublic win, taking Caralis from Carthage with 4 legionaires remaining. Battle score for attacker is 0
Casualties for Carthage: 8 spearmen and 1 warelephant
Casualties for RomanRepublic: 2 legionaires and 10 velitess
Battle in Lauriacum
RomanRepublic attack with 2 ballistas, 8 legionaires and 1 velites
Neutral defend with 1 cavalry and 3 swordmen
RomanRepublic loses 0 PUs for violating Lauriacums neutrality.
RomanRepublic win, taking Lauriacum from Neutral with 2 ballistas, 8 legionaires and 1 velites remaining. Battle score for attacker is 16
Casualties for Neutral: 1 cavalry and 3 swordmen
Battle in Aleria
RomanRepublic attack with 2 legionaires and 3 velitess
Carthage defend with 1 spearman
RomanRepublic win, taking Aleria from Carthage with 2 legionaires and 3 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Non Combat Move - RomanRepublic
6 legionaires moved from Arretium to Genua
5 triremes moved from SZ 27 to SZ 26
3 legionaires moved from Arretium to SZ 25
3 legionaires and 1 trireme moved from SZ 25 to SZ 27
1 trireme moved from SZ 25 to SZ 27
Place Units - RomanRepublic
3 legionaires placed in Lilybaeum
1 trireme placed in SZ 34
4 legionaires and 1 velites placed in Arretium
3 velitess placed in Ariminum
1 trireme placed in SZ 34
2 triremes placed in SZ 25
Turn Complete - RomanRepublic
RomanRepublic collect 92 PUs; end with 92 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 10
Combat Move - GreekCityStates
2 archers, 3 hoplites and 2 slingerss moved from Pessinus to Nicaea
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 3 cavalrys, 17 hoplites and 4 slingerss; Remaining resources: 1 PUs;
Combat - GreekCityStates
Battle in Nicaea
GreekCityStates attack with 2 archers, 3 hoplites and 2 slingerss
Neutral defend with 4 spearmen
GreekCityStates loses 0 PUs for violating Nicaeas neutrality.
GreekCityStates win, taking Nicaea from Neutral with 3 hoplites remaining. Battle score for attacker is 0
Casualties for Neutral: 4 spearmen
Casualties for GreekCityStates: 2 archers and 2 slingerss
Non Combat Move - GreekCityStates
9 hoplites and 3 triremes moved from SZ 53 to SZ 52
9 hoplites moved from SZ 52 to Cyrene
8 hoplites moved from Cyrene to Berenice
1 archer, 9 hoplites and 10 slingerss moved from Sparta to SZ 53
1 archer, 2 biremes, 7 hoplites, 6 slingerss and 4 triremes moved from SZ 53 to SZ 52
3 triremes moved from SZ 52 to SZ 53
1 archer, 7 hoplites and 6 slingerss moved from SZ 52 to Cyrene
6 slingerss moved from Rhodos to SZ 66
1 trireme moved from SZ 67 to SZ 66
6 slingerss and 2 triremes moved from SZ 66 to SZ 67
6 slingerss moved from SZ 67 to Sparta
2 hoplites, 4 slingerss and 2 triremes moved from SZ 53 to SZ 52
2 hoplites and 4 slingerss moved from SZ 52 to Cyrene
2 hoplites moved from Corinth to Sparta
9 hoplites and 3 slingerss moved from Athens to Corinth
1 slingers moved from Larissa to Athens
Place Units - GreekCityStates
4 hoplites placed in Cyrene
6 hoplites placed in Sparta
7 hoplites placed in Athens
1 bireme placed in SZ 66
4 slingerss placed in Rhodos
3 cavalrys placed in Larissa
Turn Complete - GreekCityStates
GreekCityStates collect 117 PUs; end with 118 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 10
Combat Move - Egypt
1 bireme and 2 triremes moved from SZ 62 to SZ 63
Purchase Units - Egypt
Egypt buy 9 chariots; Remaining resources: 2 PUs;
Combat - Egypt
Battle in SZ 63
Egypt attack with 1 bireme and 2 triremes
Seleucid defend with 1 bireme
Egypt win with 1 bireme and 2 triremes remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 bireme
Non Combat Move - Egypt
1 bireme and 1 trireme moved from SZ 55 to SZ 54
9 axemen moved from Paraetonium to Paliurus
4 archers, 9 axemen and 11 spearmen moved from Alexandria to Paraetonium
5 chariots moved from Memphis to Paraetonium
3 chariots moved from Jerusalem to Memphis
Place Units - Egypt
9 chariots placed in Alexandria
Turn Complete - Egypt
Egypt collect 56 PUs; end with 58 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 10
Purchase Units - Parthia
Parthia buy 19 cavalrys; Remaining resources: 0 PUs;
Non Combat Move - Parthia
7 cavalrys and 1 horsearcher moved from Alexandria to Siwa
34 cavalrys moved from Memphis to Paraetonium
15 cavalrys moved from Pharan to Alexandria
11 cavalrys moved from Jerusalem to Memphis
9 cavalrys moved from Bostra to Pharan
11 cavalrys moved from Antioch to Jerusalem
5 cavalrys moved from Hatra to Bostra
1 cavalry moved from Seleucia to Bostra
1 cavalry moved from Seleucia to Bostra
Place Units - Parthia
11 cavalrys placed in Antioch
8 cavalrys placed in Seleucia
Turn Complete - Parthia
Parthia collect 73 PUs; end with 73 PUs total
I think we can call this one. It’s just a matter of time before you build up and crush me.
I think in 2 turns I can start pushing in, but I agree, not much off a challenge left anymore now. Fun game though, thanks for playing!
Yeah, thanks for playing! GG