Suprise Attack vs Stuck Tojo Allies +12

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Southern France
                1 armour and 1 mech_infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
                2 fighters moved from Shan State to Kwangsi
                2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - British
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in 80 Sea Zone
                    British attack with 2 cruisers and 1 destroyer
                    Japanese defend with 1 submarine
                    British win, taking 80 Sea Zone from Neutral with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Kwangsi from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Tobruk
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win, taking Tobruk from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Morocco
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Southern France to United Kingdom
                2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
                2 artilleries moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Syria to Northwest Persia
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Tsinghai
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 fighters moved from Kwangsi to Yunnan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    triplea_38745_UK_6.tsvg

  • '19 '17 '16

    @suprise:

    Sorry for the slow posts. I have a lot of hours at my second job and we just got dumped on with 2 feet of snow

    No worries.

    Sorry to hear about all your snow.  Believe it or not up here in Edmonton we have virtually no snow in late November.  We’ll usually have had snow for a month by this time.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Romania to Bessarabia
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 armour and 1 infantry moved from Malta to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to Morocco

    triplea_38745_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Romania to Bessarabia
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 armour and 1 infantry moved from Malta to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 :  0/2 hits
                        Italians roll dice for 1 armour and 1 infantry in Tobruk, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Morocco
                    Italians attack with 1 armour, 2 fighters and 1 infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 :  2/4 hits
                        British roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                        1 armour owned by the British and 1 infantry owned by the British lost in Morocco
                    Italians win, taking Morocco from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport; Americans defend with 1 submarine
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    British win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                2 fighters moved from Morocco to Algeria

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                2 infantry placed in Southern Italy
                1 armour and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38745_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from India to 54 Sea Zone
                1 fighter moved from India to Northwest Persia

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_38745_ANZ6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

    triplea_38745_Fre6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor, 4x factory_minor; Remaining resources: 60 PUs;
                Germans buy 3 artilleries, 1 destroyer, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 3 infantry moved from Belarus to Bryansk
                1 armour and 1 infantry moved from Ukraine to Rostov
                3 tactical_bombers moved from Novgorod to Rostov
                2 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to Rostov
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Bryansk

    triplea_38745_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor, 4x factory_minor; Remaining resources: 60 PUs;
                Germans buy 3 artilleries, 1 destroyer, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 3 infantry moved from Belarus to Bryansk
                1 armour and 1 infantry moved from Ukraine to Rostov
                3 tactical_bombers moved from Novgorod to Rostov
                2 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to Rostov
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in Bryansk, round 2 :  4/8 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 transport; Americans defend with 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Archangel
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 bomber, 1 infantry and 3 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 3 tactical_bombers in Rostov, round 2 :  4/6 hits
                        Russians roll dice for 3 infantry in Rostov, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Rostov to Greece
                3 tactical_bombers moved from Rostov to Greece
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 7 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Poland to Western Ukraine
                2 infantry moved from Finland to Karelia
                1 armour moved from Norway to Karelia
                1 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from France to Western Germany
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 104 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in Western Germany
                1 artillery, 3 infantry and 1 mech_infantry placed in Germany
                1 infantry placed in France
                1 submarine placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.465
            Median : 4.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 43

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.040
            Median : 3.000
            Variance : 0.792
            Standard Deviation : 0.890
            Total rolls : 25

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    triplea_38745_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 artillery moved from Novosibirsk to Kansu
                1 armour and 1 mech_infantry moved from Samara to Kansu
                1 mech_infantry moved from Russia to Rostov
                4 fighters and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 armour, 1 artillery and 1 mech_infantry
                    Japanese defend with 1 armour
                    Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Rostov
                    Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Rostov from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Vologda to Russia

    Place Units - Russians
                4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

    triplea_38745_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 39 Sea Zone to 77 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from Americans
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Kiangsu to Hunan
                1 tactical_bomber moved from Chahar to Hunan
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 artillery moved from Suiyuyan to Shensi
                1 bomber moved from Chahar to Shensi
                1 bomber moved from Kiangsu to Shensi

    triplea_38745_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 39 Sea Zone to 77 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from Americans
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Kiangsu to Hunan
                1 tactical_bomber moved from Chahar to Hunan
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 artillery moved from Suiyuyan to Shensi
                1 bomber moved from Chahar to Shensi
                1 bomber moved from Kiangsu to Shensi

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in French Indo China
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win, taking French Indo China from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Kwangtung
                1 bomber moved from Shensi to Kiangsu
                1 aaGun moved from Anhwe to Kiangsu
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangtung to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    Americans Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 4.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 17

    triplea_38745_Jap7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 cruiser, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
                1 submarine moved from 86 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 86 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Southern France
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 86 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 5 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Southern France causes 4 damage total.
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 6 transports
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Morocco
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 infantry
                    Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Germans defend with 1 harbour and 4 infantry
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 bomber moved from Southern France to United Kingdom

    Place Units - Americans
                4 submarines placed in 101 Sea Zone
                2 bombers placed in Eastern United States
                1 infantry placed in Western United States
                1 cruiser and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_38745_Ame7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Hopei to Shensi
                3 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_38745_Chi7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 2x airfield; Remaining resources: 28 PUs;
                British buy 2 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Yunnan to Hunan
                2 cruisers and 1 destroyer moved from 80 Sea Zone to 77 Sea Zone
                2 fighters moved from Yunnan to Hunan
                1 armour moved from Tsinghai to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour and 2 mech_infantrys moved from Egypt to Tobruk
                2 fighters and 1 tactical_bomber moved from Egypt to Tobruk

    Combat - British
                Battle in 77 Sea Zone
                    British attack with 2 cruisers and 1 destroyer
                    Japanese defend with 1 submarine
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser
                Battle in Hunan
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Hunan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Tobruk
                    British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                    British win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iceland: 1 fighter
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
                3 armour and 6 mech_infantrys moved from Northwest Persia to Volgograd
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                2 artilleries moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Alexandria
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 mech_infantry moved from Yunnan to Hunan
                2 fighters moved from Hunan to India
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Iraq
                1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    triplea_38745_UK_7.tsvg

  • '19 '17 '16

    Sorry about the edit. I forgot I had that stupid US fighter up in Iceland.  :-P


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Algeria to 95 Sea Zone
                1 artillery and 3 infantry moved from Ukraine to Rostov
                2 infantry moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Romania to Bessarabia
                2 armour moved from Romania to Ukraine
                1 armour moved from Ukraine to Tambov
                      Italians take Tambov from Russians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    triplea_38745_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Algeria to 95 Sea Zone
                1 artillery and 3 infantry moved from Ukraine to Rostov
                2 infantry moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Romania to Bessarabia
                2 armour moved from Romania to Ukraine
                1 armour moved from Ukraine to Tambov
                      Italians take Tambov from Russians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 :  2/2 hits
                        British roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Rostov
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 3 infantry in Rostov, round 4 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 artillery and 2 infantry in Rostov, round 5 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Rostov, round 6 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 6 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.846
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 26

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    triplea_38745_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Northwest Persia to Russia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    triplea_38745_ANZ7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_38745_Fre7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                8 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour moved from Karelia to Archangel
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 destroyer and 1 submarine moved from 105 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to 110 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone

    triplea_38745_Ger8.tsvg

Suggested Topics

  • 7
  • 233
  • 121
  • 244
  • 140
  • 322
  • 207
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

17.7k

Users

40.4k

Topics

1.8m

Posts