16L BM2 Marshmellow of War (Allies) vs simon33 (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                3 artilleries and 3 infantry moved from France to Southern France
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 fighter moved from Novgorod to 113 Sea Zone
                1 bomber moved from Western Germany to 112 Sea Zone
                2 bombers and 2 fighters moved from Novgorod to Russia
                1 artillery and 2 infantry moved from Western Germany to Germany
                2 artilleries moved from Poland to Germany

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 113 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Denmark
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Germany
                    Germans attack with 3 artilleries and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Germans win, taking Germany from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Germans attack with 3 artilleries and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from 112 Sea Zone to Novgorod
                2 bombers moved from Russia to Novgorod
                2 fighters moved from Russia to Belarus
                1 aaGun, 5 artilleries and 11 infantry moved from Eastern Poland to Belarus
                3 artilleries moved from Novgorod to Belarus
                2 armour moved from Karelia to Archangel
                1 artillery moved from Poland to Eastern Poland
                1 fighter moved from 113 Sea Zone to Western Germany
                2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
                1 artillery and 2 infantry moved from France to Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_38742_Ger18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 12 PUs;
                Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 armour moved from Bryansk to Russia

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Tambov to Russia

    Place Units - Russians
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_38742_Rus18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 3 infantry moved from Manchuria to Korea
                2 bombers and 3 fighters moved from Japan to Korea
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Samara to Tambov
                      Japanese take Tambov from Russians

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 3 artilleries, 2 bombers, 3 fighters and 3 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Korea from Americans with 3 artilleries, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 3 fighters moved from Korea to Japan
                1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Ukraine to Germany
                5 artilleries and 5 infantry moved from Volgograd to Samara
                1 infantry moved from Vologda to Samara
                5 artilleries and 5 infantry moved from Novosibirsk to Samara
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from French Central Africa to French Equatorial Africa
                2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                3 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 aaGun, 12 artilleries and 6 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - Japanese
                2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
                Japanese collect 88 PUs (2 lost to blockades); end with 88 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs

    triplea_38742_Jap18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 6 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from French West Africa to Gold Coast
                1 artillery moved from French West Africa to Gold Coast
                3 armour and 1 bomber moved from Morocco to Tunisia
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 carrier moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone

    triplea_38742_Ame18.tsvg

  • '21 '20 '19 '18 '17 '16

    Scramble sea zone 97?

  • '19 '17 '16

    Yes, definitely.

    BTW, I assumed no intercept in Moscow. Forgot to note that.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 6 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from French West Africa to Gold Coast
                1 artillery moved from French West Africa to Gold Coast
                3 armour and 1 bomber moved from Morocco to Tunisia
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 carrier moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Tunisia
                    Americans attack with 3 armour and 1 bomber
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                    Americans win, taking Tunisia from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Gold Coast
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 carriers and 3 fighters
                    Italians win with 1 battleship and 2 fighters remaining. Battle score for attacker is -23
                    Casualties for Italians: 2 carriers and 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 bomber moved from Tunisia to Algeria
                1 bomber moved from Algeria to Morocco
                1 carrier moved from 96 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Morocco to Algeria
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                3 artilleries, 2 carriers, 4 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                4 destroyers and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                1 fighter placed in Eastern United States
                Americans undo move 3.
                1 fighter and 1 tactical_bomber placed in Eastern United States
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_38742_Ame18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    triplea_38742_Chi18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour moved from Morocco to Tunisia
                4 armour, 2 fighters, 6 infantry and 1 tactical_bomber moved from Rhodesia to Union of South Africa

    Place Units - British
                3 infantry placed in Union of South Africa
                1 fighter and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 19 PUs; end with 22 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs

    Turn Complete - UK_Pacific

    triplea_38742_UK_18.tsvg

  • '21 '20 '19 '18 '17 '16

    I assumed you wanted to keep the battleship and chose a fighter as a casualty. If you prefer instead to keep the fighter, do an edit to add a fighter and lose the battleship.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour, 1 artillery and 3 infantry moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                3 artilleries and 3 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns and 1 infantry moved from France to Northern Italy
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Romania to Ukraine
                3 infantry moved from Romania to Bessarabia
                1 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs

    triplea_38742_Ita18.tsvg

  • '19 '17 '16

    @Marshmallow:

    I assumed you wanted to keep the battleship and chose a fighter as a casualty. If you prefer instead to keep the fighter, do an edit to add a fighter and lose the battleship.

    That’s what I wanted.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier moved from 56 Sea Zone to 42 Sea Zone
                1 cruiser moved from 56 Sea Zone to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_38742_ANZ18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

    triplea_38742_Fre18.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from Americans
                3 bombers moved from Novgorod to Russia
                2 fighters moved from Belarus to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,6,3 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                2 armour moved from Archangel to Urals
                1 aaGun, 14 artilleries and 11 infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Vologda
                3 bombers and 2 fighters moved from Russia to Bryansk
                1 artillery moved from Eastern Poland to Western Ukraine
                3 artilleries and 3 infantry moved from Southern France to Northern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                3 fighters placed in Norway
                2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 2.
                2 artilleries and 1 mech_infantry placed in Novgorod
                1 fighter and 2 infantry placed in Western Germany
                Germans undo move 3.
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_38742_Ger19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 9 PUs;
                Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs

    triplea_38742_Rus19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 4 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 3 carriers, 3 destroyers, 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                2 bombers moved from Japan to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                10 artilleries and 11 infantry moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                1 mech_infantry moved from Kazakhstan to Russia
                1 armour moved from Gold Coast to French Central Africa
                      Japanese take French West Africa from Americans

    Combat - Japanese
                Battle in Siberia
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 4 carriers, 3 destroyers, 6 fighters and 2 tactical_bombers
                    Americans defend with 3 carriers, 7 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
                    Units damaged: 3 carriers owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win, taking Siberia from Russians, taking 26 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier and 3 destroyers remaining. Battle score for attacker is 72
                    Casualties for Americans: 3 carriers, 7 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
                    Casualties for Japanese: 3 carriers, 6 fighters and 2 tactical_bombers
                Battle in Russia
                    Japanese attack with 10 artilleries, 12 infantry and 1 mech_infantry
                    Russians defend with 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 10 infantry and 2 tactical_bombers
                    Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Russians: 5 aaGuns, 3 armour and 10 infantry
                    Casualties for Japanese: 10 artilleries, 12 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                3 armour and 2 mech_infantrys moved from French Equatorial Africa to Rhodesia
                1 aaGun, 15 artilleries and 8 infantry moved from Belgian Congo to Rhodesia
                2 artilleries and 1 infantry moved from French Equatorial Africa to Belgian Congo
                1 mech_infantry moved from Libya to Alexandria
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 destroyer moved from 44 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to French Indo China
                3 infantry moved from West India to India
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Evenkiyskiy to Urals
                2 bombers moved from 26 Sea Zone to Marshall Islands
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Anhwe to Kweichow

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in India
                1 artillery and 2 infantry placed in Shantung
                1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 88 PUs; end with 88 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_38742_Jap19.tsvg

  • '21 '20 '19 '18 '17 '16

    The Allies concede.

    Interested in trying a different branch of play from turn 1?

  • '19 '17 '16

    Ok, same sides or reversed?

  • '21 '20 '19 '18 '17 '16

    Same sides, same game, just branch from a turn 1 option.

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