@nikola1975 decided to sail an art to Mexico and drive the mech down…also decided against ncm all the aa out of india.
16L G40 BM 2.0 Giallo(axis) vs Patryn(allies and new)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 mech_infantrys moved from Karelia to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
7 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Tambov
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 infantry and 8 mech_infantrys
British defend with 6 infantry; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 4 mech_infantrys
Casualties for British: 6 infantry
Casualties for Americans: 2 artilleries
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Bryansk
1 bomber moved from Tambov to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Holland Belgium to Eastern Poland
1 bomber moved from Normandy Bordeaux to Eastern Poland
1 submarine moved from 124 Sea Zone to 122 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
10 mech_infantrys placed in Western Germany
1 artillery and 1 infantry placed in France
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 mech_infantrys moved from Karelia to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
7 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Tambov
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 infantry and 8 mech_infantrys
British defend with 6 infantry; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 4 mech_infantrys
Casualties for British: 6 infantry
Casualties for Americans: 2 artilleries
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Bryansk
1 bomber moved from Tambov to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Holland Belgium to Eastern Poland
1 bomber moved from Normandy Bordeaux to Eastern Poland
1 submarine moved from 124 Sea Zone to 122 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
10 mech_infantrys placed in Western Germany
1 artillery and 1 infantry placed in France
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to RussiaNon Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
5 armour and 6 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 battleship and 3 carriers moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
4 submarines moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Kazakhstan
Japanese attack with 1 infantry and 1 mech_infantry
British defend with 1 infantry
1 mech_infantry owned by the Japanese retreated to Novosibirsk
Russians win, taking Midway from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to Samara
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 9 artilleries, 1 bomber, 1 carrier, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Vyborg to Novgorod
Russians take Novgorod from Italians
1 infantry moved from Finland to Karelia
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
4 carriers moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
6 fighters moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Normandy Bordeaux -
Assuming no scramble in SZ 95. Will redo if you want it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 9 artilleries, 1 bomber, 1 carrier, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Vyborg to Novgorod
Russians take Novgorod from Italians
1 infantry moved from Finland to Karelia
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
4 carriers moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
6 fighters moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 7 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 mech_infantrys
Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Battle in Karelia
Americans attack with 1 infantry
Germans defend with 1 aaGun
Americans win, taking Karelia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 3 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in SardiniaNon Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
8 artilleries, 8 infantry and 1 mech_infantry moved from Central United States to Eastern United States
8 transports moved from 89 Sea Zone to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Morocco to Algeria
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
1 bomber moved from Western United States to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
1 armour, 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 bombers moved from Queensland to Western United States
1 bomber moved from Western United States to United Kingdom
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 artilleries and 1 infantry placed in Norway
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Western United States
4 artilleries, 1 bomber and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 113 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Jehol to Manchuria
4 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Tsinghai to Sikang
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Anhwe to HunanPlace Units - Chinese
2 artilleries and 5 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
UK_Pacific take Ulaanbaatar from Japanese
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Manchuria to Korea
UK_Pacific take Korea from Japanese
4 infantry moved from Jehol to Manchuria
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from India to Northwest Persia
2 fighters moved from India to Northwest Persia
1 infantry moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 bomber moved from India to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
2 artilleries and 10 infantry moved from Persia to Northwest Persia
9 infantry moved from Eastern Persia to Persia
5 infantry moved from West India to Eastern Persia
1 bomber and 4 infantry moved from India to West India
1 bomber moved from West India to Novosibirsk
1 battleship, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea ZoneCombat - British
Battle in Novosibirsk
British attack with 2 bombers and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Novosibirsk from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win, taking Northwest Persia from Italians with 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Northwest Persia to Persia
1 aaGun, 5 artilleries, 8 infantry and 1 marine moved from Tsinghai to Kazakhstan
2 bombers moved from Novosibirsk to Kazakhstan
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 20 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUsPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,3,2,3,2,1,6,3,2,5,1,6,4,1,3,6,4,4,3,3,5,5,5,5,5,6,3,5,1,1,4,6
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 4 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Equatorial Africa
3 mech_infantrys moved from Belgian Congo to Union of South Africa
2 artilleries moved from Belgian Congo to Rhodesia
1 armour moved from Ethiopia to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 carrier and 1 destroyer moved from 97 Sea Zone to 81 Sea Zone
2 fighters moved from Germany to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Normandy Bordeaux
3 artilleries moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Egypt to Northern Italy
3 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 4 artilleries, 1 bomber, 5 fighters and 3 infantry
British defend with 2 fighters and 8 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 30
Casualties for Italians: 3 artilleries and 3 infantry
Casualties for British: 2 fighters and 8 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,4,4
Italians collect 33 PUs (2 lost to blockades); end with 36 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 marine moved from French Madagascar to 72 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 marine and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 fighters moved from 76 Sea Zone to 81 Sea Zone
4 bombers moved from Eastern Persia to 81 Sea Zone
1 fighter moved from Eastern Persia to 81 Sea Zone
1 artillery, 1 carrier, 1 marine and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 marine moved from 81 Sea Zone to Trans-JordanCombat - ANZAC
Battle in 81 Sea Zone
ANZAC attack with 4 bombers, 1 carrier, 3 fighters and 1 transport
Italians defend with 1 carrier and 1 destroyer
ANZAC win with 4 bombers, 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is 24
Casualties for Italians: 1 carrier and 1 destroyer
Battle in Trans-JordanNon Combat Move - ANZAC
1 fighter moved from 81 Sea Zone to British Somaliland
4 bombers moved from 81 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 fighters and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British SomalilandPlace Units - ANZAC
2 fighters and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 destroyer moved from 54 Sea Zone to 33 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 mech_infantrys moved from Belarus to Russia
16 armour, 20 artilleries, 2 bombers, 2 fighters, 21 infantry, 30 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
1 artillery and 1 infantry moved from France to Holland BelgiumCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Russia
Germans attack with 19 armour, 20 artilleries, 5 bombers, 4 fighters, 21 infantry, 37 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters, 87 infantry and 1 tactical_bomber
Germans captures 10PUs while taking Russians capital
Germans converts factory_major into different units
Germans winRussians win with 1 cruiser remaining, taking Russia from Russians with 19 armour, 7 artilleries, 5 bombers, 3 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 13 artilleries, 1 fighter, 21 infantry and 32 mech_infantrys
Casualties for Russians: 2 aaGuns, 10 artilleries, 2 fighters, 87 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Russians
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Turning off Edit Mode
1 aaGun moved from Bryansk to Russia
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Southern Italy
10 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in France
Germans undo move 1.
3 infantry placed in Germany
4 mech_infantrys placed in Germany
10 mech_infantrys placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in Germany
3 mech_infantrys placed in France
4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Russians creates battle in territory 113 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine, 4 submarines and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Samara to Russia
1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
4 fighters and 5 tactical_bombers moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Japanese attack with 1 armour and 3 mech_infantrys
ANZAC defend with 1 artillery and 1 marine
Japanese win, taking Trans-Jordan from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 artillery and 1 marine
Battle in Korea
Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese win, taking Korea from UK_Pacific with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
2 aaGuns moved from Samara to Russia
4 armour and 3 mech_infantrys moved from Iraq to Egypt
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 10 artilleries, 15 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
2 carriers moved from 95 Sea Zone to 99 Sea Zone
4 fighters moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Novgorod to Belarus
Americans take Belarus from Germans
7 bombers moved from United Kingdom to Western Germany
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
6 fighters moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone -
Scramble 112?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 10 artilleries, 15 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
2 carriers moved from 95 Sea Zone to 99 Sea Zone
4 fighters moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Novgorod to Belarus
Americans take Belarus from Germans
7 bombers moved from United Kingdom to Western Germany
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
6 fighters moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 26 Sea Zone
Americans attack with 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 6 fighters and 6 transports
Italians defend with 3 fighters
Units damaged: 1 carrier owned by the Americans
Americans win with 3 carriers, 4 fighters and 6 transports remaining. Battle score for attacker is 2
Casualties for Italians: 3 fighters
Casualties for Americans: 1 destroyer and 2 fighters
Battle in Greece
Battle in Western Germany
Americans attack with 6 artilleries, 7 bombers and 6 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys; Italians defend with 1 bomber
Americans converts factory_major into different units
Americans win, taking Greece from Germans, taking Western Germany from Germans with 6 artilleries, 7 bombers and 4 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 2 infantry and 4 mech_infantrys
Casualties for Italians: 1 bomber
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Midway
Battle in Southern FranceNon Combat Move - Americans
7 bombers moved from Western Germany to United Kingdom
2 fighters moved from Hawaiian Islands to 26 Sea Zone
9 artilleries and 11 infantry moved from Eastern United States to 101 Sea Zone
9 artilleries, 11 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
9 artilleries and 11 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Algeria to Tunisia
1 artillery moved from 99 Sea Zone to Crete
Americans take Crete from Neutral_Allies
1 infantry moved from Karelia to Novgorod
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Norway
7 artilleries and 3 infantry placed in Central United States
8 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open





