Yes, hard decisions in E Poland. Glad the game is underway!
16L BM2 oystello (Allies) vs simon33 (Axis)
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sorry for the edit mess
with usa:
I forgot to take kiangsu, so I edited it. However, I am unable to remove my mech inf in kiangsi. “Cant remove transported units without removing transport” they claim. No transport. Nevertheless, the american mech in Kiangsi must be removed
with UK
1. I forgot to move out my sub from sz 97. I edited the battle and moved my sub to egypt sz
2. I forgot to land to fighters on carrier in egypt sz (from iraq)
3. two fighters from russia to bryans
4. Mech moves to uralssorry for all this
can you remove the mech in china??
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Ukraine to VolgogradCombat - Italians
Italians creates battle in territory 97 Sea Zone
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Volgograd to UkrainePlace Units - Italians
1 artillery and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
I couldn’t edit the mech either!
I guess use edit mode to move it north after removing the one there?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Yunnan to Kweichow
3 armour moved from French Indo China to Kweichow
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 36 Sea Zone to 19 Sea ZoneCombat - ANZAC
Battle in Kweichow
ANZAC attack with 3 armour, 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Kweichow from Japanese with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to French Indo China
2 fighters moved from French Indo China to 36 Sea ZonePlace Units - ANZAC
2 infantry and 1 tactical_bomber placed in French Indo China
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Malaya: 1 bomber
EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
EDIT: Adding units owned by Germans to Anhwe: 5 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
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I couldn’t edit the mech either!
I guess use edit mode to move it north after removing the one there?
you now have 5 german bombers in china, kill kiangsi during germany
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Norway to 110 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery, 1 bomber and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
5 bombers moved from Anhwe to KiangsiCombat - Germans
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Scramble SZ110?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Norway to 110 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery, 1 bomber and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
5 bombers moved from Anhwe to KiangsiCombat - Germans
Battle in 110 Sea Zone
Germans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 4 fighters
British defend with 1 destroyer
Germans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Kiangsi
Germans attack with 5 bombers
Americans defend with 1 mech_infantry
Germans win with 5 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kiangsi: 5 bombers
EDIT: Turning off Edit Mode
1 armour, 7 artilleries, 6 infantry and 1 mech_infantry moved from Archangel to Nenetsia
2 transports moved from 127 Sea Zone to 112 Sea Zone
2 artilleries moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
2 fighters moved from Southern Italy to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 119 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to France
1 bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Western Ukraine to UkrainePlace Units - Germans
2 carriers, 1 destroyer and 1 fighter placed in 112 Sea Zone
1 artillery and 1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Belarus
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Rostov
1 infantry moved from Volgograd to RostovCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 artillery moved from Samara to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 4 infantry moved from Russia to Bryansk
2 fighters moved from Western Ukraine to Russia
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
6 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to Kiangsu
2 artilleries and 2 infantry moved from Shantung to Kiangsu
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
3 fighters moved from 19 Sea Zone to Japan
1 fighter moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Anhwe to ShantungPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Shantung
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 8 bombers and 6 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 109 Sea Zone to Holland Belgium
1 bomber moved from Yunnan to Kansu
1 bomber moved from Russia to Ukraine
1 bomber moved from Yunnan to Suiyuyan
2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Malaya to Chahar
1 bomber moved from Malaya to Anhwe
1 bomber moved from Malaya to Hopei
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
8 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 destroyer and 6 submarines moved from 109 Sea Zone to 110 Sea ZoneCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Shensi
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 9 destroyers and 7 submarines
Germans defend with 1 submarine
Americans win with 9 destroyers and 7 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in FormosaNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Yunnan to Kwangsi
1 carrier and 2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 110 Sea Zone
2 carriers moved from 109 Sea Zone to 110 Sea Zone
2 infantry and 8 transports moved from 109 Sea Zone to 110 Sea Zone
3 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 bomber moved from Ukraine to Southern France
1 bomber moved from Kansu to Kweichow
1 bomber moved from Anhwe to Kweichow
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to Southern France
1 bomber moved from Western United States to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
2 bombers moved from Southern France to Normandy BordeauxPlace Units - Americans
8 bombers placed in Eastern United States
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern France: 1 infantry
EDIT: Changing ownership of Northern Italy from Italians to Americans
EDIT: Adding units owned by Americans to Northern Italy: 1 infantry
EDIT: Removing units owned by Americans from Northern Italy: 1 factory_major
EDIT: Adding units owned by Americans to Northern Italy: 1 factory_minor
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1
Americans collect 78 PUs (4 lost to blockades); end with 79 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in ShensiCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kansu
Chinese creates battle in territory Hopei
Chinese creates battle in territory AnhweNon Combat Move - Chinese
3 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Combat Move - British
4 submarines moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
3 bombers moved from Iraq to 97 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Italian SomalilandCombat - British
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I assume no scramble and I assume submerge?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - British
British buy 3 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
4 submarines moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
3 bombers moved from Iraq to 97 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Italian SomalilandCombat - British
Battle in Italian Somaliland
Battle in 97 Sea Zone
British attack with 1 battleship, 3 bombers, 1 cruiser, 2 fighters, 4 submarines and 1 transport; Americans loiter and taunt
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British win, taking Italian Somaliland from Italians, taking 97 Sea Zone from Italians with 1 battleship, 3 bombers, 1 cruiser, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in GreeceNon Combat Move - British
1 carrier moved from 98 Sea Zone to 97 Sea Zone
3 bombers moved from 97 Sea Zone to Iraq
2 artilleries moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
3 armour and 1 mech_infantry moved from India to Eastern Persia
3 infantry moved from Shan State to Yunnan
2 artilleries moved from Burma to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from India to West India
1 aaGun moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 transport moved from 36 Sea Zone to 20 Sea ZonePlace Units - British
3 armour placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
British collect 37 PUs (2 lost to blockades); end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
UK_Pacific undo move 1.
3 armour placed in India
1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in Malaya change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 artillery, 1 bomber and 1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 4 submarines and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Italians Submerged
Battle in Northern Italy
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians winBritish win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 5 submarines and 1 transport remaining, taking Northern Italy from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Ukraine
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3,5,5,4,6,3,4,3,1,1,2,4,1
Italians collect 4 PUs (10 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Malaya to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from French Indo China to Kwangsi
1 destroyer and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
3 armour and 3 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 fighter moved from 19 Sea Zone to Kwangtung
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from 19 Sea Zone to Kwangtung
1 submarine moved from 39 Sea Zone to 36 Sea ZonePlace Units - ANZAC
2 armour and 1 fighter placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs