16L BM2 Marshmellow of War (Allies) vs simon33 (Axis)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier, 8 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,3,5,6,5,5
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 8 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
                    Japanese defend with 1 carrier, 3 destroyers, 3 fighters and 8 submarines
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 68
                    Casualties for Americans: 4 destroyers and 3 submarines
                    Casualties for Japanese: 1 carrier, 3 destroyers, 3 fighters and 8 submarines
                Battle in Korea

    Non Combat Move - Americans
                2 bombers moved from 6 Sea Zone to Siberia
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to Morocco

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Western United States
                1 bomber placed in Western United States
                Americans undo move 3.
                1 bomber placed in Eastern United States
                Americans undo move 2.
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                Americans undo move 3.
                Americans undo move 3.
                1 carrier and 1 cruiser placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_38742_Ame16.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    triplea_38742_Chi16.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Rhodesia to French Equatorial Africa
                      British take Belgian Congo from Japanese
                1 tactical_bomber moved from French West Africa to French Equatorial Africa

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 armour and 1 tactical_bomber
                    Italians defend with 1 armour
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 tactical_bomber moved from French Equatorial Africa to Rhodesia
                2 destroyers moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                2 transports placed in 110 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 23 PUs; end with 24 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs

    Turn Complete - UK_Pacific

    triplea_38742_UK_16.tsvg

  • '21 '20 '19 '18 '17 '16

    If Japan attacks sea zone 6, the first two four hits should be allocated to destroyers. Hits 5 and 6 should be allocated to a single carrier, with the planes landing in Korea during the non-combat round.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Egypt to Tobruk
                      Italians take Tobruk from British
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya

    Combat - Italians
                Battle in Libya

    Non Combat Move - Italians
                1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                3 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns and 2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 mech_infantry placed in Northern Italy
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 32 PUs; end with 33 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs

    triplea_38742_Ita16.tsvg

  • '21 '20 '19 '18 '17 '16

    If Germany attacks sea zone 6, three US fighters will scramble.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 destroyer and 1 fighter placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38742_ANZ16.tsvg

  • '21 '20 '19 '18 '17 '16

    Had to make an edit – only one UK destroyer was supposed to move.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

    triplea_38742_Fre16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
                3 fighters and 2 mech_infantrys moved from Bryansk to Tambov
                2 bombers and 3 fighters moved from Bryansk to Russia
                2 destroyers and 1 submarine moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 2 destroyers and 1 submarine
                    Russians defend with 1 submarine; British defend with 1 destroyer and 2 transports; Americans defend with 3 fighters and 2 transports
                    1 destroyer owned by the Germans retreated to 112 Sea Zone
                    British win with 1 destroyer, 3 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 3 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Germans attack with 3 fighters and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 3 fighters moved from Russia to Novgorod
                3 artilleries moved from Belarus to Bryansk
                6 artilleries and 1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                3 fighters moved from Tambov to Bryansk
                3 artilleries and 3 infantry moved from Western Germany to France
                2 armour moved from Norway to Karelia
                1 aaGun, 5 artilleries and 11 infantry moved from Poland to Eastern Poland
                3 artilleries moved from Germany to Poland

    Place Units - Germans
                3 infantry placed in Norway
                3 artilleries placed in Novgorod
                2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Western Germany
                Germans undo move 3.
                1 artillery and 2 infantry placed in France
                1 artillery, 1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_38742_Ger17.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 16 PUs;
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Tambov
                1 fighter moved from Russia to Tambov
                2 fighters, 12 infantry and 2 tactical_bombers moved from Russia to Bryansk
                5 armour moved from Volgograd to Bryansk
                      Russians take Rostov from Italians

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 5 armour, 2 fighters, 12 infantry and 2 tactical_bombers
                    Germans defend with 3 artilleries, 3 fighters and 7 mech_infantrys; Italians defend with 1 artillery and 3 infantry
                    Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 artilleries, 3 fighters and 7 mech_infantrys
                    Casualties for Russians: 5 armour and 12 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                1 armour moved from Urals to Russia
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_38742_Rus17.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 75 PUs;
                Japanese buy 2 artilleries, 2 bombers, 3 fighters and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                1 armour moved from Nigeria to Gold Coast
                      Japanese take French West Africa from Americans
                      Japanese take Gold Coast from British
                1 mech_infantry moved from Nigeria to French Central Africa
                      Japanese take French Central Africa from Americans
                2 armour and 1 mech_infantry moved from Nigeria to Belgian Congo
                1 armour moved from Kenya to Belgian Congo
                      Japanese take Tanganyika Territory from British
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                5 artilleries and 4 infantry moved from Caucasus to Volgograd

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 battleship and 1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                1 tactical_bomber moved from Northwest Persia to Ukraine
                1 mech_infantry moved from Alexandria to Libya
                1 aaGun, 13 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 artilleries and 2 infantry moved from Kenya to Belgian Congo
                2 artilleries and 1 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from India to West India
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery moved from Burma to India
                1 infantry moved from Kansu to Novosibirsk
                4 artilleries and 1 infantry moved from Tsinghai to Novosibirsk
                1 artillery and 1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Anhwe to Jehol
                1 artillery moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Persia
                2 bombers and 3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,3,6,4,1,2,1,2,2,1
                Japanese collect 78 PUs (8 lost to blockades); end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_38742_Jap17.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 75 PUs;
                Japanese buy 2 artilleries, 2 bombers, 3 fighters and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                1 armour moved from Nigeria to Gold Coast
                      Japanese take French West Africa from Americans
                      Japanese take Gold Coast from British
                1 mech_infantry moved from Nigeria to French Central Africa
                      Japanese take French Central Africa from Americans
                2 armour and 1 mech_infantry moved from Nigeria to Belgian Congo
                1 armour moved from Kenya to Belgian Congo
                      Japanese take Tanganyika Territory from British
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                5 artilleries and 4 infantry moved from Caucasus to Volgograd

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 battleship and 1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                1 tactical_bomber moved from Northwest Persia to Ukraine
                1 mech_infantry moved from Alexandria to Libya
                1 aaGun, 13 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 artilleries and 2 infantry moved from Kenya to Belgian Congo
                2 artilleries and 1 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from India to West India
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery moved from Burma to India
                1 infantry moved from Kansu to Novosibirsk
                4 artilleries and 1 infantry moved from Tsinghai to Novosibirsk
                1 artillery and 1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Anhwe to Jehol
                1 artillery moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Persia
                2 bombers and 3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,3,6,4,1,2,1,2,2,1
                Japanese collect 78 PUs (8 lost to blockades); end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Persia: 1 artillery and 2 infantry
                EDIT: Adding units owned by Japanese to Japan: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    triplea_38742_Jap17.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
                2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Morocco to 112 Sea Zone

    triplea_38742_Ame17.tsvg

  • '21 '20 '19 '18 '17 '16

    Scramble sea zone 112?

  • '19 '17 '16

    @Marshmallow:

    Scramble sea zone 112?

    No.

    Not again!

  • '21 '20 '19 '18 '17 '16

    You have a shot this time, since you saved the scramble. If you had left two fighters I wouldn’t have tried it.

    We’ll find out in a moment!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
                2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Morocco to 112 Sea Zone

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in French West Africa
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 transport
                    Germans defend with 1 destroyer
                    Americans win, taking French West Africa from Japanese with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Denmark

    Non Combat Move - Americans
                1 bomber and 3 fighters moved from 112 Sea Zone to United Kingdom
                2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from 98 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from Eastern United States to Morocco
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 carriers, 4 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
                2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_38742_Ame17.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    triplea_38742_Chi17.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 carrier and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany

    triplea_38742_Bri17.tsvg

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