We are underway!
Scramble instructions to SZ111?
No Interceptors
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 6 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
6 armour, 10 infantry and 5 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 87 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 bomber moved from Eastern United States to French Equatorial Africa
1 armour moved from French Equatorial Africa to Egypt
3 artilleries and 6 infantry moved from French Central Africa to French Equatorial Africa
2 armour, 5 artilleries, 9 infantry, 1 marine and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from India to Iraq
12 fighters moved from Trans-Jordan to Iraq
1 bomber moved from India to Kweichow
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from Yunnan to Shensi
1 fighter moved from French Indo China to Kweichow
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from West India to Ethiopia
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 armour moved from West India to Eastern Persia
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
1 mech_infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Kweichow
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Kweichow from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Air Battle in Iraq
Americans attacks with 13 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber and 12 fighters moved from Iraq to Egypt
2 aaGuns moved from French Central Africa to French Equatorial Africa
4 infantry moved from 87 Sea Zone to French West Africa
3 mech_infantrys moved from 87 Sea Zone to French West Africa
1 armour moved from 87 Sea Zone to French West Africa
2 aaGuns moved from Southeast Mexico to 89 Sea Zone
2 aaGuns, 6 armour, 10 infantry, 5 mech_infantrys and 14 transports moved from 89 Sea Zone to 92 Sea Zone
2 aaGuns, 6 armour, 10 infantry and 5 mech_infantrys moved from 92 Sea Zone to Algeria
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
2 armour and 1 mech_infantry placed in French Indo China
4 infantry and 4 mech_infantrys placed in Central United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
5 infantry moved from Yunnan to Hunan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 5 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
5 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
3 artilleries, 2 battleships, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters, 5 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 4 artilleries, 9 infantry and 7 mech_infantrys moved from Trans-Jordan to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from French Madagascar to 72 Sea Zone
Non Combat Move - British
3 artilleries and 5 infantry moved from 92 Sea Zone to Algeria
1 aaGun moved from Trans-Jordan to Egypt
1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Eastern Persia to Persia
4 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
2 mech_infantrys moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 fighter moved from West India to Eastern Persia
3 infantry moved from Burma to India
1 aaGun moved from Burma to India
Place Units - British
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 aaGun, 2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 aaGun, 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Persia from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Persia to Iraq
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,6,6,3,1,2
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 armour, 2 artilleries and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Amur to Siberia
ANZAC take Siberia from Japanese
1 infantry moved from Manchuria to Jehol
2 fighters moved from Manchuria to Jehol
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
2 armour moved from India to West India
1 artillery moved from India to West India
1 fighter moved from India to Persia
1 infantry moved from Burma to India
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
2 transports moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from Western Australia to Malaya
1 fighter moved from New South Wales to Western Australia
4 fighters moved from Trans-Jordan to Persia
Combat - ANZAC
Battle in Persia
ANZAC attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 2 mech_infantrys
ANZAC win, taking Persia from Italians with 1 artillery and 5 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in Jehol
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Jehol from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Jehol to Manchuria
5 fighters moved from Persia to West India
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 bomber moved from Java to Shensi
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South Wales
3 armour placed in Korea
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
you can do german and jap turn toghether, russia don’t do nothinghs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 9 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 armour, 4 infantry and 21 mech_infantrys moved from Iraq to Trans-Jordan
2 bombers moved from Southern Italy to Gibraltar
3 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Americans
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from British
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Trans-Jordan
Germans attack with 6 armour, 4 infantry and 28 mech_infantrys
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 6 armour, 4 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 7,4 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Non Combat Move - Germans
2 bombers moved from Gibraltar to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 9 infantry moved from France to Southern France
2 infantry moved from Holland Belgium to France
10 infantry moved from Western Germany to France
3 infantry moved from Northern Italy to Southern France
6 bombers moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
3 aaGuns moved from Western Germany to France
3 mech_infantrys moved from Karelia to Belarus
3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
6 bombers moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to Iraq
5 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Iraq
6 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Russia to Kazakhstan
1 armour moved from Russia to Volgograd
Place Units - Germans
3 armour placed in Iraq
3 armour placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,1,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,1,6,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,4,6
Germans collect 59 PUs (9 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Iraq to Persia
7 fighters moved from Iraq to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 7 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese win with 7 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun, 2 artilleries, 10 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
7 fighters moved from Persia to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 fighter moved from Kazakhstan to Trans-Jordan
2 bombers moved from Urals to Trans-Jordan
2 fighters moved from Anhwe to Kazakhstan
3 artilleries, 2 infantry and 2 mech_infantrys moved from Anhwe to Shantung
Place Units - Japanese
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,2,3,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,1,4,5,4,6,1,6,1,1,5,5
Japanese collect 10 PUs (12 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 3 bombers, 1 carrier, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Eastern Persia to Turkmenistan
1 bomber moved from Egypt to Turkmenistan
2 fighters moved from 76 Sea Zone to Egypt
1 tactical_bomber moved from Ethiopia to Egypt
1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
3 artilleries and 6 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Egypt to 81 Sea Zone
3 mech_infantrys moved from French West Africa to French Equatorial Africa
1 armour moved from French West Africa to French Equatorial Africa
4 infantry moved from French West Africa to French Central Africa
1 artillery moved from India to West India
1 infantry moved from India to West India
1 mech_infantry moved from Malaya to Yunnan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Shensi to Volgograd
1 fighter moved from Shensi to Timguska
1 armour moved from Shensi to Timguska
2 armour moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry and 4 mech_infantrys moved from Central United States to Southeast Mexico
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
4 transports moved from 87 Sea Zone to 89 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 87 Sea Zone
6 armour, 10 infantry and 5 mech_infantrys moved from Algeria to 92 Sea Zone
6 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 10 infantry, 5 mech_infantrys and 12 transports moved from 92 Sea Zone to 93 Sea Zone
6 armour, 10 infantry and 5 mech_infantrys moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern France
2 bombers moved from Eastern United States to French Equatorial Africa
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 carrier moved from 76 Sea Zone to 71 Sea Zone
Combat - Americans
Battle in Timguska
Americans attack with 1 armour and 1 fighter
Germans defend with 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Turkmenistan
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Turkmenistan from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 6 armour, 2 fighters, 10 infantry and 5 mech_infantrys
Germans defend with 1 artillery, 2 bombers and 13 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 6 armour, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Germans: 1 artillery, 2 bombers and 13 infantry
Casualties for Americans: 10 infantry and 1 mech_infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Volgograd to Szechwan
1 bomber moved from Turkmenistan to Eastern Persia
2 fighters moved from Southern France to 93 Sea Zone
2 aaGuns moved from Algeria to 92 Sea Zone
2 aaGuns and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 aaGuns moved from 93 Sea Zone to Southern France
2 aaGuns moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from 87 Sea Zone to French West Africa
2 infantry moved from 87 Sea Zone to French West Africa
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Timguska to Kansu
1 armour moved from Kweichow to Kansu
1 fighter moved from 81 Sea Zone to Egypt
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Central United States
2 fighters placed in 101 Sea Zone
3 bombers placed in Eastern United States
2 armour and 1 mech_infantry placed in French Indo China
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 artillery moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
6 infantry moved from Manchuria to Jehol
3 infantry moved from Hunan to Anhwe
Combat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 artillery placed in Jehol
2 artilleries placed in Anhwe
1 artillery placed in Jehol
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 43 PUs;
British buy 3 aaGuns, 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 bomber; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 5 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
2 battleships, 1 carrier, 3 cruisers and 4 destroyers moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
2 artilleries and 6 infantry moved from India to West India
1 fighter moved from Eastern Persia to Egypt
Combat - British
Non Combat Move - British
1 aaGun moved from Anglo Egyptian Sudan to Egypt
3 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
3 aaGuns placed in Egypt
1 armour placed in Union of South Africa
1 airfield placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour and 1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 1 bomber
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 98 Sea Zone
1 bomber and 1 fighter moved from Iraq to 98 Sea Zone
Combat - Italians
Scramble in seazone 98?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 98 Sea Zone
1 bomber and 1 fighter moved from Iraq to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 4 transports
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 28
Casualties for British: 4 transports
Non Combat Move - Italians
4 fighters moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6,4,3,1,4
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Siberia to Soviet Far East
ANZAC take Soviet Far East from Japanese
1 armour moved from Korea to Sakha
ANZAC take Sakha from Japanese
1 armour moved from Korea to Buryatia
ANZAC take Buryatia from Japanese
1 armour moved from Korea to Buyant-Uhaa
ANZAC take Buyant-Uhaa from Japanese
2 fighters moved from Manchuria to Shensi
1 bomber moved from Shensi to Caucasus
2 armour moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
5 fighters moved from West India to Ethiopia
1 armour moved from India to West India
2 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
1 armour moved from West India to Eastern Persia
2 transports moved from 39 Sea Zone to 56 Sea Zone
2 transports moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to India
Combat - ANZAC
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Caucasus causes 3 damage total.
Non Combat Move - ANZAC
1 bomber moved from Caucasus to Shensi
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in Korea
1 artillery, 1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 27 PUs; end with 33 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
2 destroyers moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 6 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
12 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
9 bombers moved from Southern Italy to Southern France
2 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Syria
1 mech_infantry moved from Northwest Persia to Syria
2 fighters and 2 tactical_bombers moved from Iraq to Persia
3 fighters and 1 tactical_bomber moved from Iraq to Syria
2 mech_infantrys moved from Kazakhstan to Turkmenistan
1 bomber moved from Iraq to 72 Sea Zone
5 bombers moved from Iraq to Turkmenistan
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 72 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Germans win, taking Persia from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Turkmenistan
Germans attack with 5 bombers and 2 mech_infantrys
British defend with 2 infantry; Americans defend with 1 artillery and 1 infantry
retreated to Turkmenistan
Americans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
Battle in Syria
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Syria from French with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 9 bombers, 2 fighters and 12 infantry
Americans defend with 2 aaGuns, 6 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Germans win, taking Southern France from Americans with 8 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 bomber, 2 fighters and 8 infantry
Casualties for Americans: 2 aaGuns, 6 armour and 4 mech_infantrys
Non Combat Move - Germans
8 bombers moved from Southern France to Southern Italy
2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
1 tactical_bomber moved from Syria to Trans-Jordan
5 bombers moved from Turkmenistan to Iraq
6 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 armour moved from Caucasus to Iraq
3 infantry moved from Northwest Persia to Iraq
4 armour moved from Volgograd to Northwest Persia
1 aaGun moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
3 mech_infantrys moved from Belarus to Rostov
2 fighters moved from Syria to Iraq
1 fighter moved from Syria to Trans-Jordan
1 bomber moved from 72 Sea Zone to Iraq
Place Units - Germans
1 fighter placed in Western Germany
3 armour placed in Iraq
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,1,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,6,3,3,6,4,2,6,2,3,6,5,4,3,6,4,1,1,6,3,2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,5,5,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,1,1
Germans collect 64 PUs (10 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs