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16L G40 BM 2.0 VonAlba (allies) vs cyanight(axis)

  • 14 Customizer

    No Interceptors

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 6 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                6 armour, 10 infantry and 5 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 87 Sea Zone
                1 infantry moved from Central United States to Southeast Mexico
                1 bomber moved from Eastern United States to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Egypt
                3 artilleries and 6 infantry moved from French Central Africa to French Equatorial Africa
                2 armour, 5 artilleries, 9 infantry, 1 marine and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 bomber moved from India to Iraq
                12 fighters moved from Trans-Jordan to Iraq
                1 bomber moved from India to Kweichow
                1 armour moved from Yunnan to Kweichow
                1 mech_infantry moved from French Indo China to Kweichow
                1 armour moved from Yunnan to Shensi
                1 fighter moved from French Indo China to Kweichow
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from West India to Ethiopia
                1 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                1 armour moved from West India to Eastern Persia
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
                1 mech_infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in Kweichow
                    Americans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Kweichow from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Air Battle in Iraq
                    Americans attacks with 13 units heading to Iraq
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber and 12 fighters moved from Iraq to Egypt
                2 aaGuns moved from French Central Africa to French Equatorial Africa
                4 infantry moved from 87 Sea Zone to French West Africa
                3 mech_infantrys moved from 87 Sea Zone to French West Africa
                1 armour moved from 87 Sea Zone to French West Africa
                2 aaGuns moved from Southeast Mexico to 89 Sea Zone
                2 aaGuns, 6 armour, 10 infantry, 5 mech_infantrys and 14 transports moved from 89 Sea Zone to 92 Sea Zone
                2 aaGuns, 6 armour, 10 infantry and 5 mech_infantrys moved from 92 Sea Zone to Algeria
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kweichow to Shensi
                1 fighter moved from Kweichow to Shensi

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry and 2 mech_infantrys placed in Eastern United States
                2 armour and 1 mech_infantry placed in French Indo China
                4 infantry and 4 mech_infantrys placed in Central United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_38681_Ame16.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                1 artillery moved from Kwangtung to Kiangsi
                5 infantry moved from Yunnan to Hunan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_38681_Chi16.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 armour, 5 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                5 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries moved from United Kingdom to 110 Sea Zone
                3 artilleries, 2 battleships, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters, 5 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
                1 armour, 4 artilleries, 9 infantry and 7 mech_infantrys moved from Trans-Jordan to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from French Madagascar to 72 Sea Zone

    Non Combat Move - British
                3 artilleries and 5 infantry moved from 92 Sea Zone to Algeria
                1 aaGun moved from Trans-Jordan to Egypt
                1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Eastern Persia to Persia
                4 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                1 aaGun moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                2 mech_infantrys moved from India to West India
                1 mech_infantry moved from West India to Eastern Persia
                1 mech_infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                1 fighter moved from West India to Eastern Persia
                3 infantry moved from Burma to India
                1 aaGun moved from Burma to India

    Place Units - British
                3 artilleries placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 aaGun, 2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 1 aaGun, 2 artilleries and 3 infantry

    triplea_38681_UK_16.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northwest Persia to Persia
                1 fighter moved from Northwest Persia to Persia
                1 bomber moved from Southern Italy to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    British defend with 2 infantry
                    Italians win, taking Persia from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Persia to Iraq
                2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,4,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,4,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,6,6,3,1,2
                Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs

    triplea_38681_Ita16.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 2 artilleries and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Amur to Siberia
                      ANZAC take Siberia from Japanese
                1 infantry moved from Manchuria to Jehol
                2 fighters moved from Manchuria to Jehol
                1 infantry moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                2 armour moved from India to West India
                1 artillery moved from India to West India
                1 fighter moved from India to Persia
                1 infantry moved from Burma to India
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                2 transports moved from 39 Sea Zone to 42 Sea Zone
                2 fighters moved from Western Australia to Malaya
                1 fighter moved from New South Wales to Western Australia
                4 fighters moved from Trans-Jordan to Persia

    Combat - ANZAC
                Battle in Persia
                    ANZAC attack with 1 artillery, 5 fighters and 1 infantry
                    Italians defend with 2 mech_infantrys
                    ANZAC win, taking Persia from Italians with 1 artillery and 5 fighters remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for ANZAC: 1 infantry
                Battle in Jehol
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Jehol from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Jehol to Manchuria
                5 fighters moved from Persia to West India
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
                1 bomber moved from Java to Shensi

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 artilleries placed in New South Wales
                3 armour placed in Korea

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_38681_ANZ16.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French
                1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38681_Fre16.tsvg

  • 17

    you can do german and jap turn toghether, russia don’t do nothinghs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
                Germans buy 9 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour, 4 infantry and 21 mech_infantrys moved from Iraq to Trans-Jordan
                2 bombers moved from Southern Italy to Gibraltar
                3 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Americans
                1 mech_infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Americans
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from British

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in Trans-Jordan
                    Germans attack with 6 armour, 4 infantry and 28 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 6 armour, 4 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 7,4 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.

    Non Combat Move - Germans
                2 bombers moved from Gibraltar to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 9 infantry moved from France to Southern France
                2 infantry moved from Holland Belgium to France
                10 infantry moved from Western Germany to France
                3 infantry moved from Northern Italy to Southern France
                6 bombers moved from Western Germany to Southern Italy
                2 fighters moved from Western Germany to Southern Italy
                3 aaGuns moved from Western Germany to France
                3 mech_infantrys moved from Karelia to Belarus
                3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
                6 bombers moved from Northwest Persia to Iraq
                3 armour moved from Caucasus to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                5 infantry moved from Caucasus to Northwest Persia
                2 fighters moved from Caucasus to Iraq
                6 mech_infantrys moved from Rostov to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                2 mech_infantrys moved from Russia to Kazakhstan
                1 armour moved from Russia to Volgograd

    Place Units - Germans
                3 armour placed in Iraq
                3 armour placed in Caucasus
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,1,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,1,6,2,5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,4,6
                Germans collect 59 PUs (9 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_38681_Ger17.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Iraq to Persia
                7 fighters moved from Iraq to Persia

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 7 fighters and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win with 7 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 2 artilleries, 10 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
                7 fighters moved from Persia to Trans-Jordan
                1 armour moved from Northwest Persia to Trans-Jordan
                1 fighter moved from Kazakhstan to Trans-Jordan
                2 bombers moved from Urals to Trans-Jordan
                2 fighters moved from Anhwe to Kazakhstan
                3 artilleries, 2 infantry and 2 mech_infantrys moved from Anhwe to Shantung

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,2,3,1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,1,4,5,4,6,1,6,1,1,5,5
                Japanese collect 10 PUs (12 lost to blockades); end with 10 PUs total

    triplea_38681_Jap17.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 2 armour, 3 bombers, 1 carrier, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from Eastern Persia to Turkmenistan
                1 bomber moved from Egypt to Turkmenistan
                2 fighters moved from 76 Sea Zone to Egypt
                1 tactical_bomber moved from Ethiopia to Egypt
                1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 artilleries and 6 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Egypt to 81 Sea Zone
                3 mech_infantrys moved from French West Africa to French Equatorial Africa
                1 armour moved from French West Africa to French Equatorial Africa
                4 infantry moved from French West Africa to French Central Africa
                1 artillery moved from India to West India
                1 infantry moved from India to West India
                1 mech_infantry moved from Malaya to Yunnan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Shensi to Volgograd
                1 fighter moved from Shensi to Timguska
                1 armour moved from Shensi to Timguska
                2 armour moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Kweichow
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 transport moved from 37 Sea Zone to 21 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                4 infantry and 4 mech_infantrys moved from Central United States to Southeast Mexico
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                4 transports moved from 87 Sea Zone to 89 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 87 Sea Zone
                6 armour, 10 infantry and 5 mech_infantrys moved from Algeria to 92 Sea Zone
                6 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 10 infantry, 5 mech_infantrys and 12 transports moved from 92 Sea Zone to 93 Sea Zone
                6 armour, 10 infantry and 5 mech_infantrys moved from 93 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                2 bombers moved from Eastern United States to French Equatorial Africa
                2 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 76 Sea Zone to 71 Sea Zone
                1 carrier moved from 76 Sea Zone to 71 Sea Zone

    Combat - Americans
                Battle in Timguska
                    Americans attack with 1 armour and 1 fighter
                    Germans defend with 1 mech_infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Turkmenistan
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Turkmenistan from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Southern France
                    Americans attack with 6 armour, 2 fighters, 10 infantry and 5 mech_infantrys
                    Germans defend with 1 artillery, 2 bombers and 13 infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans win, taking Southern France from Italians with 6 armour, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 artillery, 2 bombers and 13 infantry
                    Casualties for Americans: 10 infantry and 1 mech_infantry
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.

    Non Combat Move - Americans
                1 bomber moved from Volgograd to Szechwan
                1 bomber moved from Turkmenistan to Eastern Persia
                2 fighters moved from Southern France to 93 Sea Zone
                2 aaGuns moved from Algeria to 92 Sea Zone
                2 aaGuns and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 aaGuns moved from 93 Sea Zone to Southern France
                2 aaGuns moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from 87 Sea Zone to French West Africa
                2 infantry moved from 87 Sea Zone to French West Africa
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Timguska to Kansu
                1 armour moved from Kweichow to Kansu
                1 fighter moved from 81 Sea Zone to Egypt

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 infantry and 2 mech_infantrys placed in Central United States
                2 fighters placed in 101 Sea Zone
                3 bombers placed in Eastern United States
                2 armour and 1 mech_infantry placed in French Indo China

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    triplea_38681_Ame17.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 artillery moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                6 infantry moved from Manchuria to Jehol
                3 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 artillery placed in Jehol
                2 artilleries placed in Anhwe
                1 artillery placed in Jehol

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38681_Chi17.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British repair damage of 6x harbour; Remaining resources: 43 PUs;
                British buy 3 aaGuns, 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 5 infantry moved from Algeria to 92 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 92 Sea Zone to Egypt
                2 battleships, 1 carrier, 3 cruisers and 4 destroyers moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia
                2 artilleries and 6 infantry moved from India to West India
                1 fighter moved from Eastern Persia to Egypt

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Anglo Egyptian Sudan to Egypt
                3 artilleries and 5 infantry moved from 98 Sea Zone to Egypt

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                3 aaGuns placed in Egypt
                1 armour placed in Union of South Africa
                1 airfield placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 armour and 1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour and 1 bomber

    triplea_38681_UK_17.tsvg

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber and 1 fighter moved from Iraq to 98 Sea Zone

    Combat - Italians

    triplea_38681_Ita17.tsvg

  • 14 Customizer

    Scramble in seazone 98?

  • 17

    no

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber and 1 fighter moved from Iraq to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 4 fighters
                    British defend with 4 transports
                    Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 28
                    Casualties for British: 4 transports

    Non Combat Move - Italians
                4 fighters moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from 98 Sea Zone to Trans-Jordan
                2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Romania to Ukraine

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6,4,3,1,4
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total

    triplea_38681_Ita17.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Siberia to Soviet Far East
                      ANZAC take Soviet Far East from Japanese
                1 armour moved from Korea to Sakha
                      ANZAC take Sakha from Japanese
                1 armour moved from Korea to Buryatia
                      ANZAC take Buryatia from Japanese
                1 armour moved from Korea to Buyant-Uhaa
                      ANZAC take Buyant-Uhaa from Japanese
                2 fighters moved from Manchuria to Shensi
                1 bomber moved from Shensi to Caucasus
                2 armour moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                5 fighters moved from West India to Ethiopia
                1 armour moved from India to West India
                2 infantry moved from India to West India
                1 mech_infantry moved from India to Eastern Persia
                1 armour moved from West India to Eastern Persia
                2 transports moved from 39 Sea Zone to 56 Sea Zone
                2 transports moved from 42 Sea Zone to 61 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Malaya to India

    Combat - ANZAC
                Strategic bombing raid in Caucasus
                    Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 3 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Caucasus to Shensi

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in Korea
                1 artillery, 1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 27 PUs; end with 33 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs

    triplea_38681_ANZ17.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French
                2 destroyers moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38681_Fre17.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor, 3x factory_minor; Remaining resources: 81 PUs;
                Germans buy 6 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 infantry moved from France to Southern France
                2 fighters moved from Southern Italy to Southern France
                9 bombers moved from Southern Italy to Southern France
                2 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Syria
                1 mech_infantry moved from Northwest Persia to Syria
                2 fighters and 2 tactical_bombers moved from Iraq to Persia
                3 fighters and 1 tactical_bomber moved from Iraq to Syria
                2 mech_infantrys moved from Kazakhstan to Turkmenistan
                1 bomber moved from Iraq to 72 Sea Zone
                5 bombers moved from Iraq to Turkmenistan

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in 72 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Persia
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                    Germans win, taking Persia from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Turkmenistan
                    Germans attack with 5 bombers and 2 mech_infantrys
                    British defend with 2 infantry; Americans defend with 1 artillery and 1 infantry
                    retreated to Turkmenistan
                    Americans win with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Syria
                    Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win, taking Syria from French with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Germans attack with 9 bombers, 2 fighters and 12 infantry
                    Americans defend with 2 aaGuns, 6 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
                    Germans win, taking Southern France from Americans with 8 bombers and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 bomber, 2 fighters and 8 infantry
                    Casualties for Americans: 2 aaGuns, 6 armour and 4 mech_infantrys

    Non Combat Move - Germans
                8 bombers moved from Southern France to Southern Italy
                2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
                1 tactical_bomber moved from Syria to Trans-Jordan
                5 bombers moved from Turkmenistan to Iraq
                6 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
                3 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
                6 armour moved from Caucasus to Iraq
                3 infantry moved from Northwest Persia to Iraq
                4 armour moved from Volgograd to Northwest Persia
                1 aaGun moved from Kazakhstan to Volgograd
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                3 mech_infantrys moved from Belarus to Rostov
                2 fighters moved from Syria to Iraq
                1 fighter moved from Syria to Trans-Jordan
                1 bomber moved from 72 Sea Zone to Iraq

    Place Units - Germans
                1 fighter placed in Western Germany
                3 armour placed in Iraq
                3 armour placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Southern France: 1 aaGun
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,1,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,6,3,3,6,4,2,6,2,3,6,5,4,3,6,4,1,1,6,3,2,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,5,5,4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,1,1
                Germans collect 64 PUs (10 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    triplea_38681_Ger18.tsvg

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