dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Florida Gaytors Club
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Brazil to 22 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
British take Algeria from Germans
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 transport moved from 27 Sea Zone to 33 Sea ZonePlace Units - British
3 armour placed in India
1 fighter placed in 3 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Kwantung
Japanese take Kwantung from Americans
1 infantry moved from 59 Sea Zone to Kwantung
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from 49 Sea Zone to French Indochina
1 carrier moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 cruiser moved from 60 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Kwantung
Japanese take Kwantung from Americans
1 infantry moved from 59 Sea Zone to Kwantung
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from 49 Sea Zone to French Indochina
1 carrier moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 cruiser moved from 60 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in French Indochina
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking French Indochina from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 fighter moved from French Indochina to 36 Sea Zone
1 fighter moved from 60 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
1 destroyer and 1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 battleship moved from 8 Sea Zone to 7 Sea Zone
2 bombers moved from United Kingdom to 7 Sea Zone
3 transports moved from 8 Sea Zone to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
2 infantry moved from Central United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from Western United States to 55 Sea Zone
1 artillery moved from Western United States to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 51 Sea Zone
1 battleship moved from 55 Sea Zone to 51 Sea Zone
1 battleship moved from 55 Sea Zone to 51 Sea Zone
1 carrier moved from 55 Sea Zone to 51 Sea Zone
2 fighters moved from Western United States to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Wake Island
1 artillery moved from 51 Sea Zone to Wake Island
1 fighter moved from Russia to CaucasusCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 cruiser and 1 destroyer
Germans defend with 1 battleship and 2 submarines
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 2 submarines
Battle in Norway
Americans attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 bombers moved from 7 Sea Zone to United KingdomPlace Units - Americans
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 armour placed in Western United States
1 cruiser placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 submarine moved from 2 Sea Zone to 7 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 2 fighters and 5 infantry
Germans defend with 5 armour
Russians roll dice for 1 armour, 2 fighters and 5 infantry in Ukraine S.S.R., round 2 : 1/8 hits
Germans roll dice for 5 armour in Ukraine S.S.R., round 2 : 2/5 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 2 fighters and 3 infantry in Ukraine S.S.R., round 3 : 1/6 hits
Germans roll dice for 4 armour in Ukraine S.S.R., round 3 : 3/4 hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
1 armour owned by the Russians retreated to Caucasus
Germans win with 3 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for Russians: 5 infantryNon Combat Move - Russians
3 infantry moved from Russia to West Russia
2 fighters moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 45 PUs;
Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Germans
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western EuropePlace Units - Germans
4 armour, 1 fighter and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
2 infantry moved from Algeria to Libya
British take Libya from Germans
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Kenya
British take Kenya from Germans
2 infantry moved from India to French Indochina
2 fighters moved from Caucasus to French IndochinaCombat - British
Battle in French Indochina
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in French Indochina, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indochina
British win, taking French Indochina from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 carrier, 1 destroyer and 2 transports moved from 3 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
2 armour and 2 infantry moved from 6 Sea Zone to Norway
1 submarine and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
2 fighters moved from French Indochina to India
1 fighter moved from 3 Sea Zone to 6 Sea Zone
1 fighter moved from 3 Sea Zone to CaucasusPlace Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry placed in India
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 armour moved from Manchuria to French Indochina
2 infantry moved from Kwantung to French Indochina
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 59 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 artillery moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 60 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indochina
1 artillery moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
1 fighter moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R. -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 armour moved from Manchuria to French Indochina
2 infantry moved from Kwantung to French Indochina
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 59 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 artillery moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 60 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indochina
1 artillery moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
1 fighter moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.Combat - Japanese
Battle in French Indochina
Japanese attack with 4 armour, 1 artillery, 2 fighters and 7 infantry
British defend with 2 infantry
Japanese win, taking French Indochina from British with 4 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 2 fighters and 5 infantry
Russians defend with 5 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 5 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Kwantung
2 fighters moved from Yakut S.S.R. to Manchuria
1 fighter moved from French Indochina to Kwantung
1 fighter moved from French Indochina to KwantungPlace Units - Japanese
3 armour placed in Manchuria
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 factory, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 51 Sea Zone to Kwantung
3 infantry moved from China to Kwantung
2 battleships, 1 carrier, 1 submarine and 1 transport moved from 51 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 battleships, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Solomon Islands
1 armour moved from Western United States to Alaska
3 infantry moved from Eastern United States to Eastern Canada
3 artilleries moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to United Kingdom
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Southern Europe
1 armour moved from Norway to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour moved from Karelia S.S.R. to Eastern Europe
2 fighters moved from Caucasus to Eastern Europe
1 artillery and 4 infantry moved from Norway to Karelia S.S.R.
3 transports moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from Algeria to 12 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
1 battleship moved from 7 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
British take Belgian Congo from GermansCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Southern Europe causes 1 damage total.
Battle in Kwantung
Americans attack with 2 fighters and 3 infantry
Japanese defend with 3 fighters
Americans win, taking Kwantung from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 3 fighters
Casualties for Americans: 2 infantry
Battle in Eastern Europe
Americans attack with 1 armour and 2 fighters
Germans defend with 1 infantry
Americans win, taking Eastern Europe from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Solomon Islands
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Kwantung to China
1 bomber moved from Germany to United Kingdom
1 bomber moved from Southern Europe to United Kingdom
2 fighters moved from Eastern Europe to CaucasusPlace Units - Americans
1 factory placed in Norway
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
2 infantry moved from West Russia to Caucasus
2 infantry moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Archangel to West RussiaCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Russia to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory, 2x factory; Remaining resources: 40 PUs;
Germans buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Germany to Eastern Europe
1 armour moved from Union of South Africa to KenyaCombat - Germans
Battle in Kenya
Germans attack with 1 armour
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Battle in Eastern Europe
Germans attack with 5 infantry
Americans defend with 1 armour
Germans win, taking Eastern Europe from Americans with 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
3 armour moved from Germany to Ukraine S.S.R.Place Units - Germans
3 armour, 1 fighter and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total -
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
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TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from Manchuria to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Manchuria to China
3 armour moved from French Indochina to China
1 artillery moved from French Indochina to Kwantung
1 infantry moved from French Indochina to Kwantung
2 infantry moved from French Indochina to China
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Manchuria
1 armour moved from French Indochina to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
1 armour, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from Borneo to 48 Sea Zone
1 armour, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 48 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New Guinea
1 fighter moved from Japan to Kwantung -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from Manchuria to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Manchuria to China
3 armour moved from French Indochina to China
1 artillery moved from French Indochina to Kwantung
1 infantry moved from French Indochina to Kwantung
2 infantry moved from French Indochina to China
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Manchuria
1 armour moved from French Indochina to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
1 armour, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from Borneo to 48 Sea Zone
1 armour, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 48 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New Guinea
1 fighter moved from Japan to KwantungCombat - Japanese
Battle in China
Japanese attack with 6 armour and 2 infantry
Americans defend with 2 fighters; Russians defend with 2 infantry
Japanese win, taking China from Americans with 6 armour remaining. Battle score for attacker is 20
Casualties for Americans: 2 fighters
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kwantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Kwantung from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 armour and 2 infantry
Japanese win, taking Evenki National Okrug from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwantung to Manchuria
2 fighters moved from Evenki National Okrug to Yakut S.S.R.Place Units - Japanese
3 armour placed in Manchuria
1 armour, 1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Solomon Islands to 45 Sea Zone
2 battleships, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Western United States
1 armour moved from Alaska to Western United States
3 artilleries and 3 infantry moved from Eastern Canada to 1 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Norway
3 artilleries moved from 3 Sea Zone to Norway
3 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from United Kingdom to Russia
2 fighters moved from Caucasus to Eastern Europe
1 artillery and 4 infantry moved from Karelia S.S.R. to Eastern Europe
1 cruiser moved from 6 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from United Kingdom to Germany
2 infantry moved from Belgian Congo to Italian East Africa
British take Italian East Africa from Germans
1 transport moved from 23 Sea Zone to 18 Sea ZoneCombat - Americans
Battle in Eastern Europe
Americans attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 3 infantry
Americans win, taking Eastern Europe from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Southern Europe causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Southern Europe to United Kingdom
2 fighters moved from Eastern Europe to CaucasusPlace Units - Americans
3 armour placed in Norway
1 infantry placed in Western United States
1 destroyer placed in 55 Sea Zone
1 fighter and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Evenki National Okrug
2 fighters moved from Caucasus to Evenki National Okrug
2 infantry moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 armour, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Evenki National Okrug to Caucasus
1 aaGun moved from Caucasus to RussiaPlace Units - Russians
3 armour and 1 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 8x factory; Remaining resources: 28 PUs;
Germans buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 armour moved from Ukraine S.S.R. to Belorussia
3 fighters moved from Ukraine S.S.R. to Eastern Europe
1 fighter moved from Germany to Eastern Europe
5 infantry moved from Germany to Eastern Europe
3 armour moved from Germany to Eastern Europe
1 infantry moved from Ukraine S.S.R. to Balkans
2 infantry moved from Ukraine S.S.R. to BelorussiaCombat - Germans
Battle in Belorussia
Germans attack with 12 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 12 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 3 armour, 4 fighters and 5 infantry
Americans defend with 1 artillery and 3 infantry
Germans win, taking Eastern Europe from Americans with 3 armour, 4 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Germans
4 fighters moved from Eastern Europe to GermanyPlace Units - Germans
5 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from India to China
British take French Indochina from Japanese
4 fighters moved from India to China
1 bomber moved from Caucasus to China
1 fighter moved from India to China
1 fighter moved from Caucasus to China
1 infantry moved from Union of South Africa to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
2 infantry moved from Libya to Anglo EgyptCombat - British
Battle in Anglo Egypt
British attack with 3 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Anglo Egypt from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in China
British attack with 3 armour, 1 bomber and 6 fighters
Japanese defend with 6 armour
British win, taking China from Japanese with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 10
Casualties for British: 2 armour and 1 fighter
Casualties for Japanese: 6 armourNon Combat Move - British
2 fighters moved from China to India
3 fighters moved from China to Sinkiang
1 bomber moved from China to Sinkiang
2 armour moved from Archangel to Novosibirsk
3 infantry moved from Norway to Karelia S.S.R.
2 artilleries moved from Norway to Karelia S.S.R.
2 infantry moved from United Kingdom to 6 Sea Zone
1 aaGun moved from United Kingdom to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Norway
1 aaGun moved from 6 Sea Zone to NorwayPlace Units - British
3 armour placed in India
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total





