@pacifiersboard assumed no interception in Moscow
16L G40 BM 2.0 VonAlba (allies) vs cyanight(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 armour, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 2 destroyers and 8 transports moved from 98 Sea Zone to 92 Sea Zone
2 bombers moved from Tobruk to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Tobruk to Trans-Jordan
3 fighters moved from Algeria to Egypt
5 fighters moved from Morocco to French Central Africa
1 tactical_bomber moved from Morocco to French Central Africa
2 tactical_bombers moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Iraq to Persia
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 78 Sea Zone
1 carrier moved from 39 Sea Zone to 78 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from Kenya to 78 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
5 submarines moved from 72 Sea Zone to 78 Sea Zone
2 fighters moved from Kenya to 76 Sea Zone
1 fighter moved from India to Persia
1 armour moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 fighter moved from Yunnan to Sikang
1 armour moved from Shensi to Timguska
Americans take Timguska from Japanese
1 mech_infantry moved from French Indo China to Szechwan
1 armour moved from French Indo China to Szechwan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Persia
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 78 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 5 submarines
Japanese defend with 6 submarines
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 5 submarines
Casualties for Japanese: 6 submarines
Battle in Iraq
Americans attack with 2 bombers, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Americans win, taking Iraq from Germans with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Sikang
Americans attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
1 tactical_bomber moved from Sikang to Yunnan
1 fighter moved from Sikang to Yunnan
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 armour moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from 76 Sea Zone to Italian Somaliland
2 fighters moved from Persia to 80 Sea Zone
1 fighter moved from Persia to West India
2 bombers and 2 tactical_bombers moved from Iraq to Trans-Jordan
2 aaGuns, 1 armour, 3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 87 Sea Zone
2 aaGuns, 1 armour, 3 artilleries and 6 infantry moved from 87 Sea Zone to French West Africa
2 aaGuns moved from Western United States to Central United States
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Kenya to Trans-JordanPlace Units - Americans
10 infantry placed in Central United States
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
5 armour and 5 mech_infantrys placed in Eastern United States
1 armour placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Suiyuyan to Chahar
3 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to KwangsiCombat - Chinese
Chinese creates battle in territory Sikang
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win, taking Sikang from Germans with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Shensi
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 10 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West India to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
2 battleships, 1 carrier, 3 cruisers, 4 destroyers and 4 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 artillery and 2 infantry moved from India to West India
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in Eastern Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Eastern Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Eastern Persia to West IndiaPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns
EDIT: Adding units owned by UK_Pacific to West India: 2 aaGuns
EDIT: Adding units owned by British to Rhodesia: 1 aaGun
EDIT: Removing units owned by British from Union of South Africa: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 aaGun and 3 infantry
Some Units in West India change ownership: 2 aaGuns -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2,5,3,6,4
Italians collect 10 PUs (11 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
1 bomber moved from Yunnan to Kiangsu
2 fighters moved from Yunnan to Jehol
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Korea
ANZAC take Korea from Japanese
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Western Australia to MalayaCombat - ANZAC
Battle in Jehol
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Jehol from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kiangsu causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Kiangsu to Yunnan
2 fighters moved from Jehol to Manchuria
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 mech_infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 bomber and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Northwest Persia to Iraq
5 bombers moved from Northwest Persia to Persia
3 bombers moved from Northwest Persia to Persia
3 fighters and 3 tactical_bombers moved from Northwest Persia to IraqCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Persia
Germans attack with 8 bombers and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Persia from Americans with 8 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans win, taking Iraq from Americans with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Iraq to Northwest Persia
8 bombers moved from Persia to Northwest Persia
4 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun moved from Volgograd to Kazakhstan
1 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
5 infantry moved from Bryansk to Rostov
5 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Russia to Kazakhstan
9 mech_infantrys moved from Karelia to Belarus
3 bombers moved from Western Germany to Southern Italy
5 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 fighters moved from Southern Italy to Caucasus
2 fighters moved from Caucasus to VolgogradPlace Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,1,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,1,2,5,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,6,2,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,5,5
Germans collect 56 PUs (9 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from ItaliansCombat - Russians
Russians creates battle in territory 113 Sea ZoneNon Combat Move - Russians
1 aaGun and 1 infantry moved from Tsinghai to KansuTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hopei to Kweichow
1 fighter moved from Shantung to Yunnan
3 armour, 4 artilleries, 3 fighters, 6 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Hunan to Yunnan
1 bomber moved from Northwest Persia to Yunnan
1 bomber moved from Northwest Persia to Yunnan
1 bomber moved from Northwest Persia to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 4 artilleries, 3 bombers, 4 fighters, 6 infantry, 8 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery, 1 fighter and 1 tactical_bomber; ANZAC defend with 1 bomber; Chinese defend with 1 artillery and 5 infantry; Russians defend with 1 aaGun and 15 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 2 artilleries, 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 bomber
Casualties for Americans: 1 artillery, 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 artillery and 5 infantry
Casualties for Russians: 1 aaGun and 15 infantry
Casualties for Japanese: 2 artilleries, 6 infantry and 8 mech_infantrysNon Combat Move - Japanese
3 fighters moved from Yunnan to Kazakhstan
1 tactical_bomber moved from Yunnan to Kazakhstan
1 mech_infantry moved from Chahar to Hunan
3 mech_infantrys moved from Shantung to Hunan
3 bombers moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
2 artilleries moved from Kiangsu to Shantung
1 fighter moved from Japan to Shantung
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Bryansk to VolgogradPlace Units - Japanese
3 infantry placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,6,5,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,1,3,1,5,4,1,5,1,5,1,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4
Japanese collect 19 PUs (16 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Shensi to TsinghaiCombat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory ChaharNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 aaGuns, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 battleships, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Germans
2 infantry moved from West India to Eastern Persia
3 infantry moved from India to Burma
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in French MadagascarNon Combat Move - British
1 aaGun moved from Rhodesia to Belgian Congo
1 aaGun moved from Egypt to Trans-Jordan
1 aaGun moved from Alexandria to Egypt
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from India to BurmaPlace Units - British
2 aaGuns and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,4,1,6,4,6
Italians collect 10 PUs (9 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 infantry moved from India to Burma
1 fighter moved from Malaya to India
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Jehol to Manchuria
2 fighters moved from Manchuria to Siberia
1 mech_infantry moved from Korea to Amur
ANZAC take Amur from Japanese
1 bomber moved from New South Wales to Java
2 fighters moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in Siberia
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Siberia to Manchuria
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 armour moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to IndiaPlace Units - ANZAC
1 factory_minor placed in Korea
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 bombers moved from Southern Italy to Normandy Bordeaux
3 bombers moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
6 bombers moved from Southern Italy to 98 Sea Zone
8 bombers moved from Northwest Persia to 81 Sea Zone
3 armour, 4 infantry and 18 mech_infantrys moved from Northwest Persia to Iraq
3 tactical_bombers moved from Northwest Persia to Turkmenistan
3 fighters moved from Caucasus to Turkmenistan
2 fighters moved from Volgograd to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Urals
Germans take Urals from Americans
1 mech_infantry moved from Kazakhstan to Turkmenistan
3 mech_infantrys moved from Caucasus to IraqCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 3 bombers and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 3 armour, 4 infantry and 21 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans win, taking Iraq from British with 3 armour, 4 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Turkmenistan
Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 81 Sea Zone
Germans attack with 8 bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans win with 6 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 2 bombers
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in 98 Sea Zone
Germans attack with 6 bombers
Americans defend with 1 carrier, 2 fighters and 1 transport
Germans win with 5 bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 bomber
Casualties for Americans: 1 carrier, 2 fighters and 1 transportNon Combat Move - Germans
5 bombers moved from 98 Sea Zone to Southern Italy
6 bombers moved from 81 Sea Zone to Northwest Persia
3 bombers moved from Normandy Bordeaux to Western Germany
3 bombers moved from Holland Belgium to Western Germany
3 armour moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
5 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 fighters moved from Novosibirsk to Caucasus
1 mech_infantry moved from Russia to Kazakhstan
3 mech_infantrys moved from Belarus to Karelia
6 mech_infantrys moved from Belarus to Rostov
2 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Yugoslavia to Northern Italy
3 fighters and 3 tactical_bombers moved from Turkmenistan to Northwest PersiaPlace Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,6,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,4,1,5,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5,2,4
Germans collect 56 PUs (9 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 113 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 bombers moved from Hunan to Evenkiyskiy
1 fighter moved from Shantung to Kiangsi
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Hunan to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 3 bombers
Americans defend with 1 armour
Japanese win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
2 bombers moved from Evenkiyskiy to Urals
1 fighter moved from Hunan to Kazakhstan
2 mech_infantrys moved from Hunan to Anhwe
1 artillery moved from Kweichow to Anhwe
2 artilleries and 2 infantry moved from Shantung to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 fighter moved from Japan to Anhwe
1 aaGun, 2 artilleries, 4 fighters and 11 infantry moved from Northwest Persia to Iraq
1 armour moved from Volgograd to Northwest Persia
3 fighters and 1 tactical_bomber moved from Kazakhstan to IraqPlace Units - Japanese
1 fighter placed in Japan
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,1,2,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,2,3,2,5,1,1,4,2,6,4,1
Japanese collect 10 PUs (17 lost to blockades); end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 6 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
6 armour, 10 infantry and 5 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 87 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 bomber moved from Eastern United States to French Equatorial Africa
1 armour moved from French Equatorial Africa to Egypt
3 artilleries and 6 infantry moved from French Central Africa to French Equatorial Africa
2 armour, 5 artilleries, 9 infantry, 1 marine and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from India to Iraq
12 fighters moved from Trans-Jordan to Iraq
1 bomber moved from India to Kweichow
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from Yunnan to Shensi
1 fighter moved from French Indo China to Kweichow
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from West India to Ethiopia
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 armour moved from West India to Eastern Persia
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
1 mech_infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone -
scramble from iraq?





