Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from United Kingdom to Normandy Bordeaux
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Shan State to Hunan
3 infantry moved from Yunnan to Kwangsi
25 infantry moved from Yunnan to Hunan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hunan
British attack with 2 fighters, 25 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 2 fighters, 25 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 3 bombers, 1 fighter and 2 infantry
Italians defend with 2 infantry
British win, taking Holland Belgium from Germans with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Italians defend with 2 armour
1 armour owned by the British retreated to Rhodesia
Italians win with 2 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Union of South Africa to Rhodesia
2 aaGuns moved from Yunnan to Hunan
1 aaGun, 2 artilleries and 2 infantry moved from Burma to Yunnan
3 artilleries and 4 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
4 infantry and 1 marine moved from India to Burma
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Holland Belgium to United Kingdom
Place Units - British
2 artilleries placed in United Kingdom
3 infantry placed in Union of South Africa
1 carrier placed in 110 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
3 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from Egypt to Belgian Congo
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Egypt to Union of South Africa
2 armour and 2 infantry moved from Bryansk to Rostov
Combat - Italians
Strategic bombing raid in Union of South Africa
Bombing raid in Union of South Africa rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Union of South Africa causes 3 damage total.
Battle in Rostov
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Union of South Africa to Belgian Congo
1 fighter moved from Germany to Southern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 fighter moved from Germany to Southern Italy
4 infantry moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 carrier, 1 cruiser and 2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to 35 Sea Zone
1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Morocco to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 bomber and 1 fighter moved from Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Denmark
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 9 armour moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Tambov to Germany
1 bomber moved from Vologda to Bryansk
1 artillery moved from Archangel to Belarus
1 aaGun moved from Archangel to Novgorod
1 tactical_bomber moved from Novgorod to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Denmark to Germany
1 bomber moved from Denmark to Western Germany
7 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Eastern Poland to Novgorod
6 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in France
4 mech_infantrys placed in Germany
4 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 7 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 7 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in France
3 infantry placed in Western Germany
2 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 5.
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans undo move 3.
2 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
3 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Timguska
1 mech_infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Kazakhstan from Russians
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 bomber moved from Kiangsu to Shensi
1 mech_infantry moved from Tsinghai to Shensi
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
1 armour and 4 mech_infantrys moved from Tsinghai to Novosibirsk
1 bomber moved from Shantung to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Tsinghai to Novosibirsk
Combat - Japanese
Battle in Kansu
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 2 armour and 4 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in 25 Sea Zone
Japanese attack with 8 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Shantung
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Yakut S.S.R. to Yenisey
1 bomber moved from Kansu to Yenisey
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 factory_minor, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 bombers moved from Philippines to 20 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 8 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 bombers moved from 20 Sea Zone to Philippines
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
3 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
6 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 carriers and 4 fighters placed in 10 Sea Zone
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 113 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Sikang to Shensi
1 fighter moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
3 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kweichow
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Hunan
Place Units - Chinese
1 artillery and 2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 32 PUs;
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Hunan to Anhwe
2 fighters moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
Combat - British
Battle in Anhwe
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
2 aaGuns and 23 infantry moved from Hunan to Kiangsi
3 infantry moved from Kwangsi to Kiangsi
1 aaGun, 5 artilleries and 6 infantry moved from Yunnan to Hunan
4 infantry and 1 marine moved from Burma to Yunnan
2 artilleries and 5 infantry moved from India to West India
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
9 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 9 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 3 artilleries and 3 mech_infantrys moved from Belgian Congo to Rhodesia
1 bomber moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Rhodesia
Italians attack with 2 armour, 3 artilleries and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Rhodesia from British with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys
British defend with 2 aaGuns, 1 armour and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Normandy Bordeaux
Americans win with 1 armour and 1 artillery remaining. Battle score for attacker is -18
Casualties for Italians: 2 fighters, 4 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns and 3 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Strategic bombing raid in Union of South Africa
Bombing raid in Union of South Africa rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Union of South Africa causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Union of South Africa to Belgian Congo
3 fighters moved from Egypt to Belgian Congo
1 bomber moved from Normandy Bordeaux to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Northern Italy
2 fighters placed in Southern Italy
Italians undo move 1.
1 artillery and 2 infantry placed in Southern France
Italians undo move 3.
1 artillery and 2 infantry placed in Egypt
Italians undo move 3.
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Kwangsi to Kiangsi
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from New South Wales to Philippines
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Western Germany to Finland
2 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from Russians
1 bomber moved from Germany to Normandy Bordeaux
1 artillery moved from Belarus to Bryansk
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Finland to Bryansk
1 bomber moved from Normandy Bordeaux to Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
1 mech_infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 aaGun moved from Novgorod to Vyborg
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in France
2 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Russia
2 armour moved from Iraq to Persia
Combat - Russians
Battle in Persia
Russians attack with 2 armour
Germans defend with 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry and 2 marines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Turkmenistan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Turkmenistan to Sikang
1 armour moved from Novosibirsk to Shensi
1 mech_infantry moved from Novosibirsk to Shensi
1 armour moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kansu to Shensi
1 infantry moved from Timguska to Kansu
1 armour and 1 mech_infantry moved from Timguska to Shensi
2 infantry moved from Shantung to Anhwe
1 bomber moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
7 infantry moved from Kiangsu to Shantung
2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters and 3 tactical_bombers moved from Shantung to Japan
1 bomber moved from Yenisey to Anhwe
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Chahar to Suiyuyan
1 aaGun moved from Kiangsu to Shantung
1 bomber moved from Anhwe to Japan
1 bomber moved from Anhwe to Shantung
1 tactical_bomber moved from 19 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 aaGun moved from Yenisey to Olgiy
Place Units - Japanese
2 marines placed in Japan
1 destroyer placed in 6 Sea Zone
7 infantry placed in Japan
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Finland
1 artillery moved from Norway to Finland
2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Philippines to 20 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 artillery and 1 bomber
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from 21 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from 21 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Finland to Norway
4 carriers, 1 destroyer and 8 fighters moved from 10 Sea Zone to 89 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 carrier and 4 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries, 2 bombers and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 114 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 4 infantry moved from Kiangsi to Anhwe
1 fighter moved from Hunan to Hopei
1 artillery moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
1 infantry placed in Szechwan
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 5 infantry moved from West India to Eastern Persia
9 infantry moved from India to West India
5 artilleries and 6 infantry moved from Hunan to Kweichow
Non Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Algeria to Tunisia
1 aaGun moved from Hunan to Kweichow
4 infantry and 1 marine moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Kiangsi to Kweichow
2 aaGuns and 26 infantry moved from Kiangsi to Anhwe
Place Units - British
6 infantry placed in United Kingdom
1 infantry placed in United Kingdom
2 infantry placed in Quebec
Turn Complete - British
British collect 21 PUs; end with 21 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
9 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 9 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries, 1 carrier, 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
2 armour moved from Northwest Persia to Iraq
Italians take Iraq from Russians
1 mech_infantry moved from Trans-Jordan to Alexandria
Italians take Alexandria from British
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
1 armour, 3 artilleries and 3 mech_infantrys moved from Rhodesia to Union of South Africa
1 bomber and 3 fighters moved from Belgian Congo to Union of South Africa
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Union of South Africa
Italians attack with 2 armour, 3 artilleries, 1 bomber, 3 fighters and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Italians win, taking Union of South Africa from British with 2 armour, 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys
British defend with 1 artillery and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
2 artilleries owned by the Italians retreated to France
Americans win with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 artillery, 4 infantry and 2 mech_infantrys
Casualties for Americans: 3 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Iraq
1 bomber moved from Union of South Africa to Egypt
3 fighters moved from Union of South Africa to Belgian Congo
Place Units - Italians
3 artilleries placed in Egypt
1 marine placed in Southern Italy
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs