Went Max D in z27
Scramble to z99?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 submarines moved from 113 Sea Zone to 112 Sea Zone
3 submarines moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Volgograd to Samara
3 fighters moved from Volgograd to Samara
2 bombers and 2 fighters moved from Volgograd to Russia
1 armour moved from Volgograd to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Volgograd to Bryansk
1 armour moved from Belarus to Archangel
Germans take Smolensk from Russians
Combat - Germans
British scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Bryansk
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 3 infantry
1 armour owned by the Germans retreated to Belarus
Russians win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Samara
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 4 infantry
Germans win, taking Samara from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber, 2 fighters, 6 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 destroyers, 3 fighters and 1 transport; Americans defend with 2 fighters and 1 transport
Units damaged: 1 carrier owned by the British
retreated to 112 Sea Zone
British win with 4 fighters and 2 transports remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters and 6 submarines
Casualties for British: 1 carrier, 2 destroyers and 1 fighter
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Cleaning up after air battles
1 fighter owned by the British forced to land in Norway
Non Combat Move - Germans
1 bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from Western Germany to Denmark
1 artillery moved from France to Western Germany
1 fighter moved from Bryansk to Volgograd
3 fighters moved from Samara to Volgograd
2 bombers and 2 fighters moved from Russia to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 artillery and 4 infantry moved from Poland to Baltic States
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
1 destroyer and 1 transport placed in 113 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 20 PUs;
Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
retreated to Belarus
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Samara from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Belarus to Russia
Place Units - Russians
1 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Misclick. I’ll start those combats again.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 bomber and 2 tactical_bombers moved from India to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from British
Combat - Japanese
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking Midway from Americans, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 72 Sea Zone to French Madagascar
1 aaGun, 3 armour, 10 artilleries, 4 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
3 artilleries and 1 infantry moved from West India to Eastern Persia
5 artilleries and 4 infantry moved from India to West India
1 armour moved from Burma to West India
2 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
2 tactical_bombers moved from Jehol to Japan
6 carriers, 4 destroyers, 9 fighters and 18 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 tactical_bombers moved from Japan to 25 Sea Zone
2 artilleries and 2 infantry moved from Burma to India
2 artilleries and 2 infantry moved from Shan State to Burma
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
10 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 16 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
4 armour and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
Combat - Americans
Battle in Anglo Egyptian Sudan
Americans attack with 4 armour and 3 infantry
Italians defend with 1 infantry
Americans win, taking Anglo Egyptian Sudan from Italians with 4 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 battleship
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 18 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 18 submarines and 2 tactical_bombers
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 3 carriers owned by the Japanese
Americans win, taking Normandy Bordeaux from Germans with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24
Casualties for Americans: 5 carriers, 1 cruiser, 18 destroyers, 10 fighters and 3 submarines
Casualties for Japanese: 1 battleship, 6 carriers, 4 destroyers, 10 fighters, 18 submarines and 2 tactical_bombers
Battle in Midway
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield and 1 marine
Americans win, taking Midway from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Eastern United States
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 carriers moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 fighters and 1 infantry placed in Norway
1 fighter placed in Western United States
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
1 fighter moved from Northwest Persia to 72 Sea Zone
2 armour, 2 artilleries and 19 infantry moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in 72 Sea Zone
British attack with 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the British
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Holland Belgium from Germans with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -77
Casualties for British: 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Trans-Jordan
British attack with 4 armour, 2 artilleries and 19 infantry
Italians defend with 1 armour, 6 artilleries and 11 infantry
British win, taking Trans-Jordan from Italians with 4 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 18
Casualties for British: 15 infantry
Casualties for Italians: 1 armour, 6 artilleries and 11 infantry
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in French Madagascar
Non Combat Move - British
1 aaGun moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
When you attack what’s left of the US fleet in sea zone 25, the order of losses is:
First two hits on the carrier.
Next hit on the cruiser.
Fourth hit on the battleship.
Everything after that kills a transport.
Ah crap, forgot to unload the US guy on Wake. Editing
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
1 fighter moved from Northwest Persia to 72 Sea Zone
2 armour, 2 artilleries and 19 infantry moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in 72 Sea Zone
British attack with 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the British
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Holland Belgium from Germans with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -77
Casualties for British: 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Trans-Jordan
British attack with 4 armour, 2 artilleries and 19 infantry
Italians defend with 1 armour, 6 artilleries and 11 infantry
British win, taking Trans-Jordan from Italians with 4 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 18
Casualties for British: 15 infantry
Casualties for Italians: 1 armour, 6 artilleries and 11 infantry
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in French Madagascar
Non Combat Move - British
1 aaGun moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing ownership of Wake Island from Japanese to Americans
EDIT: Adding units owned by Americans to Wake Island: 1 infantry
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
1 fighter moved from Northwest Persia to 72 Sea Zone
2 armour, 2 artilleries and 19 infantry moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in 72 Sea Zone
British attack with 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the British
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Holland Belgium from Germans with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -77
Casualties for British: 2 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Trans-Jordan
British attack with 4 armour, 2 artilleries and 19 infantry
Italians defend with 1 armour, 6 artilleries and 11 infantry
British win, taking Trans-Jordan from Italians with 4 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 18
Casualties for British: 15 infantry
Casualties for Italians: 1 armour, 6 artilleries and 11 infantry
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in French Madagascar
Non Combat Move - British
1 aaGun moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing ownership of Wake Island from Japanese to Americans
EDIT: Adding units owned by Americans to Wake Island: 1 infantry
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
@Marshmallow:
When you attack what’s left of the US fleet in sea zone 25, the order of losses is:
First two hits on the carrier.
Next hit on the cruiser.
Fourth hit on the battleship.Everything after that kills a transport.
Reposting to make sure this did not get lost behind the UK reposts.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Western Ukraine
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Volgograd to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 fighter moved from Volgograd to Rostov
1 armour, 1 artillery and 2 fighters moved from Volgograd to Caucasus
1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 2 fighters
British defend with 2 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 aaGun, 4 armour, 2 artilleries and 4 infantry
1 armour, 1 artillery and 1 mech_infantry retreated to Egypt
British win with 4 armour and 1 artillery remaining. Battle score for attacker is -22
Casualties for Italians: 3 artilleries, 1 bomber, 1 fighter and 3 infantry
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
1 fighter moved from Rostov to Volgograd
3 artilleries and 4 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to France
1 artillery moved from Morocco to Algeria
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Nice snake eyes! Well, for you at least. The Allies were supposed to be exterminated from the Middle East.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -11
Casualties for ANZAC: 1 bomber and 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Turn Complete - French
Nice snake eyes! Well, for you at least. The Allies were supposed to be exterminated from the Middle East.
I’ve was on the receiving end of those snakeeyes last night in another game. I feel ya.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 3 fighters moved from Volgograd to Russia
1 artillery, 3 fighters and 1 infantry moved from Volgograd to Samara
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 4 infantry
retreated to Samara
Russians win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Samara to Volgograd
1 bomber and 3 fighters moved from Russia to Volgograd
1 armour moved from Belarus to Karelia
1 armour moved from Archangel to Karelia
3 infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Holland Belgium to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 bomber moved from United Kingdom to Western Germany
2 artilleries and 5 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from Western Germany to Germany
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to France
1 artillery and 4 infantry moved from Baltic States to Novgorod
2 artilleries and 1 infantry moved from Archangel to Novgorod
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in France
3 mech_infantrys placed in Germany
2 fighters and 4 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Novgorod: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 27 PUs;
Russians buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Sakha to Amur
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 armour moved from Tambov to Russia
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Place Units - Russians
2 armour, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 tactical_bombers moved from Japan to 25 Sea Zone
10 submarines moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from French Madagascar to 72 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship and 1 carrier moved from 72 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
Combat - Japanese
Battle in Trans-Jordan
Japanese attack with 1 armour, 2 artilleries and 3 infantry
British defend with 4 armour and 1 artillery
British win with 2 armour remaining. Battle score for attacker is -7
Casualties for British: 2 armour and 1 artillery
Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 10 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
9 submarines owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 45
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 submarine and 2 tactical_bombers
1 fighter owned by the Americans forced to land in Midway
Non Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Madagascar to Egypt
3 artilleries and 1 infantry moved from Eastern Persia to Persia
1 armour moved from West India to Persia
5 artilleries and 4 infantry moved from West India to Eastern Persia
3 artilleries and 4 infantry moved from India to West India
4 artilleries and 4 infantry moved from Burma to Yunnan
2 artilleries and 1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Malaya to India
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to Sumatra
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
3 destroyers placed in 39 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs