16L BM2 Marshmellow of War (Allies) vs simon33 (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 1 destroyer, 7 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Burma to 42 Sea Zone
                4 armour, 9 artilleries, 5 infantry and 3 mech_infantrys moved from West India to Eastern Persia

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Eastern Persia
                    Japanese attack with 4 armour, 9 artilleries, 5 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 4 armour, 9 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 1 infantry moved from India to West India
                4 artilleries and 2 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                2 artilleries and 1 infantry moved from Yunnan to Burma
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour moved from French Indo China to Burma
                2 artilleries and 2 infantry moved from French Indo China to Shan State
                1 bomber moved from 42 Sea Zone to India
                1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 infantry moved from Shantung to Anhwe
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from India to Jehol

    Place Units - Japanese
                1 destroyer and 4 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in India
                2 artilleries and 1 infantry placed in French Indo China
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_38742_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 6 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Norway to 115 Sea Zone

    Combat - Americans
                Battle in 115 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 115 Sea Zone to Norway
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 11 Sea Zone to 26 Sea Zone
                2 transports moved from 11 Sea Zone to 10 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                3 artilleries placed in Norway
                1 armour and 1 artillery placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_38742_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    triplea_38742_Chi11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 carriers and 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                2 armour, 2 artilleries and 19 infantry moved from Persia to Iraq
                      British take Iraq from Italians

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Persia to Iraq
                1 fighter moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to 71 Sea Zone
                3 fighters moved from Belgian Congo to 71 Sea Zone
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from 112 Sea Zone to Norway
                1 fighter moved from Norway to 112 Sea Zone

    Place Units - British
                2 carriers and 1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,5,6,2,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
                British collect 23 PUs (6 lost to blockades); end with 27 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs

    Turn Complete - UK_Pacific

    triplea_38742_UK_11.tsvg

  • '21 '20 '19 '18 '17 '16

    Should you attack sea zone 112 with just submarines, the first hit goes on the carrier and the subsequent two hits would go on destroyers. If there were a fourth hit, the UK transport would take it. A scramble would depend on whether or not you were also hitting Norway with your planes from West Germany – if so, the French and UK fighters would scramble. If not, a US fighter would join them in scrambling.

    If your planes are involved in a sea zone 112 battle, I’ll need to look at it before deciding on scrambling.

    Should you attack sea zone 91, the order of losses is:

    1. Submarine
    2. Destroyers
    3. tac bomber
    4. tac bomber.
    5. Unwounded carrier
    6. Wounded carrier.

    Beyond this you would need to ask.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 fighter moved from Tunisia to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Volgograd to Bryansk
                1 artillery, 1 fighter and 1 infantry moved from Ukraine to Bryansk
                1 artillery, 1 fighter and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 3 infantry
                    retreated to Bryansk
                    Russians win with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters
                    Americans defend with 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers

    triplea_38742_Ita11.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 fighter moved from Tunisia to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Volgograd to Bryansk
                1 artillery, 1 fighter and 1 infantry moved from Ukraine to Bryansk
                1 artillery, 1 fighter and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 3 infantry
                    retreated to Bryansk
                    Russians win with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters
                    Americans defend with 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Italians

    triplea_38742_Ita11.tsvg

  • '19 '17 '16

    2 hits second round. was 5 hits first round.

    I think it’s obvious. Lose the DD and the dented CV but you said you wanted to be asked.

  • '21 '20 '19 '18 '17 '16

    I think it’s obvious that I said no carrier was to be hit before a destroyer.

  • '21 '20 '19 '18 '17 '16

    @Marshmallow:

    Should you attack sea zone 91, the order of losses is:

    1. Submarine
    2. Destroyers
    3. tac bomber
    4. tac bomber.
    5. Unwounded carrier
    6. Wounded carrier.

    Beyond this you would need to ask.

    If you got five hits the first round, that would mean there was no destroyer remaining and no dented carrier. Please explain how this was unclear.

  • '21 '20 '19 '18 '17 '16

    Is this an accurate representation of the US forces remaining in sea zone 91 on your map

    1 destroyer
    1 wounded carrier
    2 unwounded carriers
    3 fighters
    1 tac bomber

    ?

  • '19 '17 '16

    Oh. I only saw destroyer,  not destroyers.

    Ill continue

  • '21 '20 '19 '18 '17 '16

    If you made incorrect choices on round one, how can you continue?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 fighter moved from Tunisia to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Volgograd to Bryansk
                1 artillery, 1 fighter and 1 infantry moved from Ukraine to Bryansk
                1 artillery, 1 fighter and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 3 infantry
                    retreated to Bryansk
                    Russians win with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters
                    Americans defend with 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Italians
                    1 battleship owned by the Italians retreated to 92 Sea Zone
                    Americans win with 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
                    Casualties for Italians: 1 carrier, 2 cruisers, 2 destroyers and 4 fighters
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 submarine and 2 tactical_bombers
                Battle in Rostov
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 bomber and 1 fighter moved from Bryansk to Volgograd
                3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 transports moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 1 mech_infantry placed in Egypt
                2 artilleries and 2 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_38742_Ita11.tsvg

  • '21 '20 '19 '18 '17 '16

    I don’t understand why you made the attack on sea zone 91. It was less than 10% chance of you winning.

    Marsh

  • '21 '20 '19 '18 '17 '16

    Should you choose to use the German air force to hit sea zone 91 on G12, the order of losses is:

    tactical bomber
    fighter
    wound a carrier
    kill the wounded carrier
    fighter
    fighter
    wound the carrier
    kill the wounded carrier

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 1 transport
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from 42 Sea Zone to Queensland
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_38742_ANZ11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_38742_Fre11.tsvg

  • '21 '20 '19 '18 '17 '16

    Should you decide to use your strat bomber against the Norway factory, interceptors will go up unless you are also attacking the territory. Order of losses for my interceptors is:

    UK fighter
    US fighters
    French fighter

    If you are also attacking the territory, i want to look at the attack before deciding on interceptors.

  • '19 '17 '16

    @Marshmallow:

    If you made incorrect choices on round one, how can you continue?

    It was in your favour. The only consequence was you had one more 2 roll.

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